DayZ_Scripts / scripts /5_Mission /DayZ /GUI /ScriptConsoleItemsTab.c
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typedef Param3<string, bool, bool> PresetParams;// param1 - ??, param2 - ??, param3 - ??
class ScriptConsoleItemsTab : ScriptConsoleTabBase
{
protected const string CONST_DEFAULT_PRESET_PREFIX = "[Default]";
protected static int ITEMS_SELECTED_ROW = -1;
protected static int PRESETS_SELECTED_ROW = 0;
protected static int ITEMS_IN_PRESET_SELECTED_ROW;
protected static float DRAW_DISTANCE = 1000;
protected static bool CLEAR_IVN;
protected static int m_ObjectsScope = 2;
protected static string m_LastSelectedObject;
protected static int m_SelectedObjectIsPreset = -1;
protected static ref array<Shape> m_DebugShapes = new array<Shape>;
protected static EntityAI m_PreviewEntity;
protected static float m_ItemQuantity = 1;
protected static bool m_WithPhysics = false;
protected ref array<Widget> m_CategoryButtonsWidgets = new array<Widget>;
protected ref array<string> m_CategoryButtonsNames = {"FIREARMS","MELEE","ATTACHMENTS","MAGAZINES","AMMO","FOOD","MEDICAL","CARS","BACKPACKS","B-BUILDING"};
protected ref map<Widget, string> m_SpawnButtonsOriginalText = new map<Widget, string>();
protected int m_CategoryMask;
protected MissionGameplay m_MissionGameplay;
protected ref Timer m_RefreshFilterTimer = new Timer();
protected PluginDeveloper m_Developer;
protected bool m_FilterOrderReversed;
protected string m_SelectedObject;
protected bool m_IsShiftDown;
protected string m_FilterTextPrev;
//Widgets
protected CheckBoxWidget m_CategoryMergeType;
protected CheckBoxWidget m_ItemPreviewCheckbox;
protected CheckBoxWidget m_ShowProtected;
protected CheckBoxWidget m_ClearInventory;
protected TextListboxWidget m_ObjectsTextListbox;
protected TextListboxWidget m_PresetsTextListbox;
protected TextListboxWidget m_PresetItemsTextListbox;
protected ButtonWidget m_DrawInWorld;
protected ButtonWidget m_DrawInWorldClear;
protected ButtonWidget m_PresetNewButton;
protected ButtonWidget m_PresetDeleteButton;
protected ButtonWidget m_PresetRenameButton;
protected ButtonWidget m_PresetSetDefaultButton;
protected ButtonWidget m_PresetAddItemtButton;
protected ButtonWidget m_ItemNameCopy;
protected ButtonWidget m_PresetRemoveItemButton;
protected ButtonWidget m_ItemMoveUpButton;
protected ButtonWidget m_ItemMoveDownButton;
protected ButtonWidget m_FilterOrderButton;
protected ButtonWidget m_SpawnInInvButton;
protected ButtonWidget m_SpawnGroundButton;
protected ButtonWidget m_SpawnGroundPatternGrid;
protected ButtonWidget m_SpawnOnTarget;
protected ButtonWidget m_SpawnOnCursor;
protected ButtonWidget m_SpawnInHands;
protected ButtonWidget m_SpawnBatchButton;
protected ButtonWidget m_ListActions;
protected MultilineEditBoxWidget m_ObjectFilter;
protected EditBoxWidget m_SpawnDistanceEditBox;
protected EditBoxWidget m_RectSpawnRow;
protected EditBoxWidget m_RectSpawnColumn;
protected EditBoxWidget m_RectSpawnRowStep;
protected EditBoxWidget m_RectSpawnColumnStep;
protected EditBoxWidget m_DrawDistanceWidget;
protected EditBoxWidget m_QuantityEditBox;
protected EditBoxWidget m_DamageEditBox;
protected EditBoxWidget m_BatchSpawnQuantity;
protected CheckBoxWidget m_WithPhysicsCheckbox;
protected TextWidget m_ItemDamageLabel;
protected TextWidget m_ItemQuantityLabel;
protected TextWidget m_SelectedObjectText;
protected ItemPreviewWidget m_ItemPreviewWidget;
protected ImageWidget m_FilterOrderImage;
void ScriptConsoleItemsTab(Widget root, ScriptConsole console, Widget button, ScriptConsoleTabBase parent = null)
{
m_Developer = PluginDeveloper.Cast(GetPlugin(PluginDeveloper));
m_DrawInWorld = ButtonWidget.Cast(root.FindAnyWidget("ButtonDrawItem"));
m_DrawInWorldClear = ButtonWidget.Cast(root.FindAnyWidget("ButtonDrawItemClear"));
m_CategoryMergeType = CheckBoxWidget.Cast(root.FindAnyWidget("CategoryMergeType"));
m_ItemPreviewCheckbox = CheckBoxWidget.Cast(root.FindAnyWidget("ItemPreviewCheckbox"));
m_ShowProtected = CheckBoxWidget.Cast(root.FindAnyWidget("ShowProtectedCheckbox"));
m_FilterOrderImage = ImageWidget.Cast(root.FindAnyWidget("ObjectFilterSortPic"));
m_ClearInventory = CheckBoxWidget.Cast(root.FindAnyWidget("ForceClearCheckbox"));
m_DrawDistanceWidget = EditBoxWidget.Cast(root.FindAnyWidget("DrawItemDistance"));
m_ObjectFilter = MultilineEditBoxWidget.Cast(root.FindAnyWidget("ObjectFilter"));
m_SpawnDistanceEditBox = EditBoxWidget.Cast(root.FindAnyWidget("SpawnDistance"));
m_SelectedObjectText = TextWidget.Cast(root.FindAnyWidget("SelectedObject"));
m_ObjectsTextListbox = TextListboxWidget.Cast(root.FindAnyWidget("ObjectsList"));
m_PresetsTextListbox = TextListboxWidget.Cast(root.FindAnyWidget("PresetList"));
m_PresetItemsTextListbox = TextListboxWidget.Cast(root.FindAnyWidget("PresetItemsList"));
m_PresetNewButton = ButtonWidget.Cast(root.FindAnyWidget("NewPresetButton"));
m_PresetDeleteButton = ButtonWidget.Cast(root.FindAnyWidget("DeletePresetButton"));
m_PresetRenameButton = ButtonWidget.Cast(root.FindAnyWidget("RenamePresetButton"));
m_PresetSetDefaultButton = ButtonWidget.Cast(root.FindAnyWidget("SetDefaultPresetButton"));
m_PresetAddItemtButton = ButtonWidget.Cast(root.FindAnyWidget("AddToPresetButton"));
m_ItemNameCopy = ButtonWidget.Cast(root.FindAnyWidget("ItemNameCopy"));
m_PresetRemoveItemButton = ButtonWidget.Cast(root.FindAnyWidget("RemoveFromPresetButton"));
m_ItemMoveUpButton = ButtonWidget.Cast(root.FindAnyWidget("ItemMoveUpButton"));
m_ItemMoveDownButton = ButtonWidget.Cast(root.FindAnyWidget("ItemMoveDownButton"));
m_ItemPreviewWidget = ItemPreviewWidget.Cast(root.FindAnyWidget("ItemPreviewWidget"));
m_QuantityEditBox = EditBoxWidget.Cast(root.FindAnyWidget("QuantityValue"));
m_DamageEditBox = EditBoxWidget.Cast(root.FindAnyWidget("DamageValue"));
m_ItemDamageLabel = TextWidget.Cast(root.FindAnyWidget("DamageLabel"));
m_ItemQuantityLabel = TextWidget.Cast(root.FindAnyWidget("QuantityLabel"));
m_WithPhysicsCheckbox = CheckBoxWidget.Cast(root.FindAnyWidget("WithPhysicsCheckbox"));
m_SpawnInInvButton = ButtonWidget.Cast(root.FindAnyWidget("ButtonSpawnInInv"));
m_SpawnGroundButton = ButtonWidget.Cast(root.FindAnyWidget("ButtonSpawnInGround"));
m_SpawnOnTarget = ButtonWidget.Cast(root.FindAnyWidget("ButtonSpawnInTarget"));
m_SpawnOnCursor = ButtonWidget.Cast(root.FindAnyWidget("ButtonSpawnCursor"));
m_SpawnInHands = ButtonWidget.Cast(root.FindAnyWidget("ButtonSpawnHands"));
m_SpawnBatchButton = ButtonWidget.Cast(root.FindAnyWidget("ButtonSpawnBatch"));
string text;
m_SpawnInInvButton.GetText(text);
m_SpawnButtonsOriginalText.Insert(m_SpawnInInvButton, text);
m_SpawnGroundButton.GetText(text);
m_SpawnButtonsOriginalText.Insert(m_SpawnGroundButton, text);
m_SpawnOnTarget.GetText(text);
m_SpawnButtonsOriginalText.Insert(m_SpawnOnTarget, text);
m_SpawnOnCursor.GetText(text);
m_SpawnButtonsOriginalText.Insert(m_SpawnOnCursor, text);
m_SpawnInHands.GetText(text);
m_SpawnButtonsOriginalText.Insert(m_SpawnInHands, text);
m_SpawnBatchButton.GetText(text);
m_SpawnButtonsOriginalText.Insert(m_SpawnBatchButton, text);
m_ListActions = ButtonWidget.Cast(root.FindAnyWidget("ListActions"));
m_RectSpawnColumn = EditBoxWidget.Cast(root.FindAnyWidget("RectangleColumnValue"));
m_RectSpawnRow = EditBoxWidget.Cast(root.FindAnyWidget("RectangleRowValue"));
m_BatchSpawnQuantity = EditBoxWidget.Cast(root.FindAnyWidget("BatchCount"));
m_RectSpawnColumnStep = EditBoxWidget.Cast(root.FindAnyWidget("RectangleStepXValue"));
m_RectSpawnRowStep = EditBoxWidget.Cast(root.FindAnyWidget("RectangleStepYValue"));
m_FilterOrderButton = ButtonWidget.Cast(root.FindAnyWidget("ObjectFilterSortButton"));
Init();
}
void ~ScriptConsoleItemsTab()
{
ITEMS_SELECTED_ROW = m_ObjectsTextListbox.GetSelectedRow();
PRESETS_SELECTED_ROW = m_PresetsTextListbox.GetSelectedRow();
ITEMS_IN_PRESET_SELECTED_ROW = m_PresetItemsTextListbox.GetSelectedRow();
m_PresetsTextListbox.ClearItems();
if (m_PreviewEntity)
{
m_PreviewEntity.Delete();
}
m_RefreshFilterTimer.Stop();
if (m_ConfigDebugProfile)
{
m_ConfigDebugProfile.SetItemCategoryFlag(m_CategoryMask);
}
m_ItemQuantity = m_QuantityEditBox.GetText().ToFloat();
m_WithPhysics = m_WithPhysicsCheckbox.IsChecked();
}
protected void Init()
{
m_RefreshFilterTimer.Run(0.85, this, "ChangeFilterItems", null, true);
m_PresetDeleteButton.Show(false);
m_PresetRenameButton.Show(false);
m_DrawDistanceWidget.SetText(DRAW_DISTANCE.ToString());
m_QuantityEditBox.SetText(m_ItemQuantity.ToString());
m_WithPhysicsCheckbox.SetChecked(m_WithPhysics);
if (m_ConfigDebugProfile)
{
string txt = (m_ConfigDebugProfile.GetItemSearch());
m_ObjectFilter.SetText(m_ConfigDebugProfile.GetItemSearch());
m_SpawnDistanceEditBox.SetText(m_ConfigDebugProfile.GetSpawnDistance().ToString());
SetFilterOrder(m_ConfigDebugProfile.GetFilterOrderReversed());
//m_ConfigDebugProfile.SetItemCategoryFlag(m_CategoryMask);
m_BatchSpawnQuantity.SetText(m_ConfigDebugProfile.GetBatchSpawnQuantity().ToString());
m_CategoryMask = m_ConfigDebugProfile.GetItemCategoryFlag();
if (m_ItemPreviewCheckbox)
{
m_ItemPreviewCheckbox.SetChecked(m_ConfigDebugProfile.GetShowItemPreview());
}
array<ref CfgParam> params = m_ConfigDebugProfile.GetBatchSpawnRectangle();
m_RectSpawnRow.SetText(CfgParamInt.Cast(params.Get(0)).GetValue().ToString());
m_RectSpawnColumn.SetText(CfgParamInt.Cast(params.Get(1)).GetValue().ToString());
m_RectSpawnRowStep.SetText(CfgParamFloat.Cast(params.Get(2)).GetValue().ToString());
m_RectSpawnColumnStep.SetText(CfgParamFloat.Cast(params.Get(3)).GetValue().ToString());
}
if (m_ObjectsScope == 1)
m_ShowProtected.SetChecked(true);
else
m_ShowProtected.SetChecked(false);
int counter = 0;
foreach (string name: m_CategoryButtonsNames)
{
string widget_name = "ItemCategory" + counter;
CheckBoxWidget btw = CheckBoxWidget.Cast(m_ParentRoot.FindAnyWidget(widget_name));
if (btw)
{
btw.SetText(name);
m_CategoryButtonsWidgets.Insert(btw);
int bit = 1 << counter;
if (bit & m_CategoryMask)
{
btw.SetChecked(true);
btw.SetTextColor(ARGB(255, 255, 0, 0));
}
}
counter++;
}
if (ITEMS_IN_PRESET_SELECTED_ROW <= m_PresetItemsTextListbox.GetNumItems() && m_PresetItemsTextListbox.GetNumItems() > 0 && ITEMS_IN_PRESET_SELECTED_ROW > -1)
{
m_PresetItemsTextListbox.SelectRow(ITEMS_IN_PRESET_SELECTED_ROW);
m_PresetItemsTextListbox.EnsureVisible(ITEMS_IN_PRESET_SELECTED_ROW);
m_SelectedObjectText.SetText("Object : " + GetCurrentItemName());
SetObject(GetCurrentItemName());
m_SelectedObjectIsPreset = 0;
}
ChangeFilterItems(true);
RenderPresets();
//RenderPresetItems();
m_MissionGameplay = MissionGameplay.Cast(GetGame().GetMission());
if (!m_SelectedObjectIsPreset == 1 && ITEMS_SELECTED_ROW < m_ObjectsTextListbox.GetNumItems() && m_ObjectsTextListbox.GetNumItems() > 0 && ITEMS_SELECTED_ROW > -1)
{
m_ObjectsTextListbox.SelectRow(ITEMS_SELECTED_ROW);
m_ObjectsTextListbox.EnsureVisible(ITEMS_SELECTED_ROW);
m_SelectedObjectText.SetText(GetCurrentObjectName());
SetObject(GetCurrentObjectName());
m_LastSelectedObject = m_SelectedObject;
m_PresetItemsTextListbox.SelectRow(-1);
m_SelectedObjectIsPreset = 0;
}
if (m_PresetsTextListbox.GetNumItems() >= 0)
{
m_PresetsTextListbox.SelectRow(PRESETS_SELECTED_ROW);
m_PresetsTextListbox.EnsureVisible(PRESETS_SELECTED_ROW);
if (m_SelectedObjectIsPreset == 1)
SelectPreset();
else
RenderPresetItems();
}
if (m_ObjectsScope == 1)
m_ShowProtected.SetChecked(true);
else
m_ShowProtected.SetChecked(false);
m_CategoryMergeType.SetChecked(m_ConfigDebugProfile.GetMergeType());
HideItemButtons();
ShowItemTransferButtons();
}
static void DrawItems(string type, float distance = 0)
{
if (!distance)
{
distance = DRAW_DISTANCE;
}
array<Object> objects = new array<Object>;
array<CargoBase> proxies = new array<CargoBase>;
GetGame().GetObjectsAtPosition(GetGame().GetPlayer().GetPosition(), distance, objects, proxies);
int i = 0;
foreach (Object o: objects)
{
if (o.IsKindOf(type))
{
i++;
ScriptConsole.m_MarkedEntities.Insert(new MapMarker(o.GetPosition(),"",COLOR_RED,eMapMarkerTypes.MARKERTYPE_MAP_BORDER_CROSS));
Shape shape = Shape.CreateSphere(COLOR_RED, ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE|ShapeFlags.NOZBUFFER, o.GetPosition() + "0 30 0", 1);
vector lines[2];
lines[0] = o.GetPosition();
lines[1] = o.GetPosition() + "0 30 0";
Shape line = Shape.CreateLines(COLOR_RED, ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE|ShapeFlags.NOZBUFFER, lines, 2);
m_DebugShapes.Insert(shape);
m_DebugShapes.Insert(line);
}
}
//! need better logic for cleaning
//GetGame().GetCallQueue(CALL_CATEGORY_GAMEPLAY).CallLaterByName(this, "DrawItemsClear", 5000);
Debug.Log(string.Format("found %1 instances of type %1", i, type));
}
static void DrawItemsClear()
{
ScriptConsole.m_MarkedEntities.Clear();
foreach (Shape s: m_DebugShapes)
{
s.Destroy();
}
m_DebugShapes.Clear();
}
//!
static string GetLastSelectedObject()
{
return m_LastSelectedObject;
}
override bool OnKeyDown(Widget w, int x, int y, int key)
{
if (key == KeyCode.KC_D && m_SelectedObject != "")
{
DrawItems(m_SelectedObject);
return true;
}
else
return super.OnKeyDown(w, x, y, key);
}
void SelectObject(bool hide_presets = true)
{
if (hide_presets)
m_PresetItemsTextListbox.SelectRow(-1);
HideItemButtons();
ShowItemTransferButtons();
m_SelectedObjectText.SetText(GetCurrentObjectName());
SetObject(GetCurrentObjectName());
m_LastSelectedObject = m_SelectedObject;
m_SelectedObjectIsPreset = 0;
}
void SelectPreset()
{
m_ObjectsTextListbox.SelectRow(-1);
RenderPresetItems();
ShowPresetButtons();
ShowItemTransferButtons();
m_SelectedObject = GetCurrentPresetName();
m_SelectedObjectText.SetText("Preset : " + m_SelectedObject);
m_SelectedObjectIsPreset = 1;
TStringArray command_array = new TStringArray;
m_ConfigDebugProfileFixed.GetPresetItems(m_SelectedObject, command_array, "cmd");
bool clear = !IsPresetFixed(m_SelectedObject);
if (command_array.IsValidIndex(0))
{
string first_line = command_array.Get(0);
first_line.ToLower();
clear = (first_line == "clear_inv");
}
m_ClearInventory.SetChecked(clear);
}
int GetCurrentPresetIndex()
{
return m_PresetsTextListbox.GetSelectedRow();
}
int GetCurrentItemIndex()
{
return m_PresetItemsTextListbox.GetSelectedRow();
}
bool IsCurrentPresetFixed()
{
int index = GetCurrentPresetIndex();
if (index > -1 && index < m_PresetsTextListbox.GetNumItems())
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData(index, 0, item_params_array);
return item_params_array.param2;
}
return false;
}
bool IsPresetFixed(string preset_name)
{
int preset_index = GetPresetIndexByName(preset_name);
PresetParams item_params_array;
if (preset_index > -1 && preset_index < m_PresetsTextListbox.GetNumItems())
{
m_PresetsTextListbox.GetItemData(preset_index, 0, item_params_array);
return item_params_array.param2;
}
return false;
}
int GetPresetIndexByName(string preset_name)
{
int i;
for (i = 0; i < m_PresetsTextListbox.GetNumItems(); i++)
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData(i, 0, item_params_array);
if (item_params_array.param1 == preset_name)
{
return i;
}
}
return -1;
}
void ShowItemButtons()
{
if (!IsCurrentPresetFixed())
{
ShowItemTransferButtons();
string preset_name = GetCurrentPresetName();
int item_index = GetCurrentItemIndex();
m_ItemMoveUpButton.Show(true);
m_ItemMoveDownButton.Show(true);
m_ItemDamageLabel.Show(true);
m_ItemQuantityLabel.Show(true);
if (preset_name != "" && item_index > -1)
{
m_DamageEditBox.Show(true);
m_QuantityEditBox.Show(true);
m_WithPhysicsCheckbox.Show(true);
float item_health= m_ConfigDebugProfile.GetItemHealth(GetCurrentPresetName(), GetCurrentItemIndex());
int item_quantity = m_ConfigDebugProfile.GetItemQuantity(GetCurrentPresetName(), GetCurrentItemIndex());
bool item_with_physics = m_ConfigDebugProfile.GetItemWithPhysics(GetCurrentPresetName(), GetCurrentItemIndex());
// damage
m_DamageEditBox.SetText(item_health.ToString());
// quantity
m_QuantityEditBox.SetText(item_quantity.ToString());
// with physics
m_WithPhysicsCheckbox.SetChecked(item_with_physics);
}
else
{
m_DamageEditBox.Show(false);
m_QuantityEditBox.Show(false);
m_WithPhysicsCheckbox.Show(false);
}
}
}
void HideItemButtons()
{
m_ItemMoveUpButton.Show(false);
m_ItemMoveDownButton.Show(false);
}
void ShowItemTransferButtons()
{
int object_row = m_ObjectsTextListbox.GetSelectedRow();
if (object_row >-1 && GetCurrentPresetIndex() >-1 && !IsCurrentPresetFixed())
{
m_PresetAddItemtButton.Show(true);
}
else
{
m_PresetAddItemtButton.Show(false);
}
if (GetCurrentItemIndex() >-1 && GetCurrentPresetIndex() >-1 && !IsCurrentPresetFixed())
{
m_PresetRemoveItemButton.Show(true);
}
else
{
m_PresetRemoveItemButton.Show(false);
}
if (object_row > -1)
{
m_ItemNameCopy.Show(true);
}
else
{
m_ItemNameCopy.Show(false);
}
}
void ItemMoveUp()
{
int new_index = GetCurrentItemIndex() - 1;
if (GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index > -1)
{
m_ConfigDebugProfile.SwapItem(GetCurrentPresetName(), GetCurrentItemIndex(), new_index);
RenderPresetItems();
m_PresetItemsTextListbox.SelectRow (new_index);
}
}
void ItemMoveDown()
{
int new_index = GetCurrentItemIndex() + 1;
if (GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index < m_PresetItemsTextListbox.GetNumItems())
{
m_ConfigDebugProfile.SwapItem(GetCurrentPresetName(), GetCurrentItemIndex(), new_index);
RenderPresetItems();
m_PresetItemsTextListbox.SelectRow (new_index);
}
}
void SaveProfileSpawnDistance()
{
if (m_ConfigDebugProfile && m_SpawnDistanceEditBox)
{
m_ConfigDebugProfile.SetSpawnDistance(m_SpawnDistanceEditBox.GetText().ToFloat());
}
}
void RenamePreset(string new_preset_name)
{
if (new_preset_name && GetCurrentPresetIndex() != -1)
{
bool result = m_ConfigDebugProfile.PresetRename(GetCurrentPresetName(), new_preset_name);
RefreshLists();
}
}
void SpawnPreset(EntityAI target, bool clear_inventory, string preset_name, InventoryLocationType location = InventoryLocationType.ATTACHMENT, float distance = 0)
{
// spawn preset items into inventory
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer());
if (GetCurrentPresetIndex() != -1)
{
bool is_preset_fixed = IsCurrentPresetFixed();
TStringArray preset_array = new TStringArray;
if (is_preset_fixed)
{
m_ConfigDebugProfileFixed.GetPresetItems(preset_name, preset_array);
}
else
{
m_ConfigDebugProfile.GetPresetItems(preset_name, preset_array);
}
if (clear_inventory)
{
m_Developer.ClearInventory(target);
}
for (int i = 0; i < preset_array.Count(); i++)
{
float health = -1;
int quantity = 1;
bool with_physics = false;
if (is_preset_fixed)
{
health = m_ConfigDebugProfileFixed.GetItemHealth(preset_name, i);
quantity = m_ConfigDebugProfileFixed.GetItemQuantity(preset_name, i);
with_physics = m_ConfigDebugProfileFixed.GetItemWithPhysics(preset_name, i);
}
else
{
health = m_ConfigDebugProfile.GetItemHealth(preset_name, i);
quantity = m_ConfigDebugProfile.GetItemQuantity(preset_name, i);
with_physics = m_ConfigDebugProfile.GetItemWithPhysics(preset_name, i);
}
if (location == InventoryLocationType.ATTACHMENT)
EntityAI ent = m_Developer.SpawnEntityInInventory(target, preset_array.Get(i), -1, quantity, false, preset_name);
//m_Developer.SpawnEntityAsAttachment(player, target, preset_array.Get(i), -1, quantity, false, preset_name);
else if (location == InventoryLocationType.GROUND)
{
m_Developer.SpawnEntityOnCursorDir(player, preset_array.Get(i), quantity, distance, health, false, preset_name, with_physics);
}
}
if (GetGame().IsMultiplayer())
{
ScriptRPC rpc = new ScriptRPC();
rpc.Write(preset_name);
rpc.Write(target);
rpc.Send(player, ERPCs.DEV_RPC_SPAWN_PRESET, true, player.GetIdentity());
}
else
{
PluginDeveloper plugin = PluginDeveloper.Cast(GetPlugin(PluginDeveloper));
plugin.HandlePresetSpawn(player,preset_name,target);
}
}
}
void SetDefaultPreset(int preset_index)
{
// remove previous default parameter
string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
if (default_preset != "")
{
int index = GetPresetIndexByName(default_preset);
// if is fixed
if (IsPresetFixed(default_preset))
{
default_preset = "[" + default_preset + "]";
}
PresetParams prev_preset_params_array;
if (index > -1 && index < m_PresetsTextListbox.GetNumItems())
{
m_PresetsTextListbox.GetItemData(index, 0, prev_preset_params_array);
prev_preset_params_array.param3 = false; // remove DEFAULT
m_PresetsTextListbox.SetItem(index, default_preset, prev_preset_params_array, 0);
}
}
// set preset on preset_index to default
// if is fixed
string preset_name = GetCurrentPresetName();
if (IsPresetFixed(preset_name))
{
preset_name = "[" + preset_name + "]";
}
// set new default preset
PresetParams preset_params_array;
index = GetCurrentPresetIndex();
if (index > -1 && index < m_PresetsTextListbox.GetNumItems())
{
m_PresetsTextListbox.GetItemData(index, 0, preset_params_array);
preset_params_array.param3 = true; // DEFAULT
m_PresetsTextListbox.SetItem(index, preset_name + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0);
}
// store preset
m_ConfigDebugProfile.SetDefaultPreset(GetCurrentPresetName());
}
void SetObject(string object)
{
m_SelectedObject = object;
if (m_ConfigDebugProfile && m_ConfigDebugProfile.GetShowItemPreview())
{
SetPreviewObject(object);
}
}
void SetPreviewObject(string object)
{
#ifdef DEVELOPER
if (m_PreviewEntity)
{
m_PreviewEntity.Delete();
}
if (!GetGame().IsKindOf(object, "DZ_LightAI") && !GetGame().IsKindOf(object, "Man"))
{
DayZGame.m_IsPreviewSpawn = true;
//! Don't use ECE_UPDATEPATHGRAPH !!!
m_PreviewEntity = EntityAI.Cast(GetGame().CreateObjectEx(object, "0 0 0", ECE_LOCAL | ECE_CREATEPHYSICS | ECE_TRACE));
DayZGame.m_IsPreviewSpawn = false;
if (m_PreviewEntity)
{
dBodyDestroy(m_PreviewEntity);//prevents cars from acting up when spawned this way(we only want the preview pic, no physics required)
m_PreviewEntity.DisableSimulation(true);
m_ItemPreviewWidget.SetItem(m_PreviewEntity);
m_PreviewEntity.SetAllowDamage(false);
}
}
#endif
}
void AddItemToPreset()
{
int selected_row_index = m_ObjectsTextListbox.GetSelectedRow();
if (selected_row_index != -1 && GetCurrentPresetIndex() != -1)
{
string item_name;
m_ObjectsTextListbox.GetItemText(selected_row_index, 0, item_name);
m_ConfigDebugProfile.ItemAddToPreset(GetCurrentPresetName(), item_name);
RenderPresetItems();
}
}
void ShowPresetButtons()
{
bool show = true;
if (IsCurrentPresetFixed())
{
show = false;
}
m_PresetDeleteButton.Show(show);
m_PresetRenameButton.Show(show);
HideItemButtons();
}
/*
void AddItemToClipboard(TextListboxWidget text_listbox_widget)
{
int selected_row_index = text_listbox_widget.GetSelectedRow();
if (selected_row_index != -1)
{
string item_name;
text_listbox_widget.GetItemText(selected_row_index, 0, item_name);
GetGame().CopyToClipboard(item_name);
}
}*/
void RemoveItemFromPreset()
{
if (GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1)
{
m_ConfigDebugProfile.ItemRemoveFromPreset(GetCurrentPresetName(), GetCurrentItemIndex());
RenderPresetItems();
}
}
string GetCurrentPresetName()
{
int index = GetCurrentPresetIndex();
// load preset items list
if (index > -1 && index < m_PresetsTextListbox.GetNumItems())
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData(index, 0, item_params_array);
return item_params_array.param1;
}
return "";
}
string GetCurrentItemName()
{
if (GetCurrentItemIndex() != -1)
{
string item_name;
m_PresetItemsTextListbox.GetItemText(GetCurrentItemIndex(), 0, item_name);
return item_name;
}
return "";
}
string GetCurrentObjectName()
{
int selected_row_index = m_ObjectsTextListbox.GetSelectedRow();
if (selected_row_index != -1)
{
string item_name;
m_ObjectsTextListbox.GetItemText(selected_row_index, 0, item_name);
return item_name;
}
return "";
}
void RefreshLists()
{
RenderPresets();
RenderPresetItems();
}
// Render specific Preset Items
void RenderPresets()
{
m_PresetsTextListbox.ClearItems();
int i;
TBoolArray preset_params;
// load custom presets list
TStringArray custom_presets_array = m_ConfigDebugProfile.GetPresets();
for (i = custom_presets_array.Count() - 1; i >= 0; i--)
{
m_PresetsTextListbox.AddItem(custom_presets_array.Get(i), new PresetParams (custom_presets_array.Get(i),false, false), 0);
}
// load fixed presets list
TStringArray presets_array = m_ConfigDebugProfileFixed.GetPresets();
for (i = 0; i < presets_array.Count(); i++)
{
m_PresetsTextListbox.AddItem("["+presets_array.Get(i)+"]", new PresetParams (presets_array.Get(i), true, false), 0);
}
string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
if (default_preset != "")
{
// if is fixed
int index = GetPresetIndexByName(default_preset);
if (IsPresetFixed(default_preset))
{
default_preset = "[" + default_preset + "]";
}
PresetParams preset_params_array;
if (index > -1 && index < m_PresetsTextListbox.GetNumItems())
{
m_PresetsTextListbox.GetItemData(index, 0, preset_params_array);
m_PresetsTextListbox.SetItem(index, default_preset + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0);
}
}
}
// Render specific Preset Items
void RenderPresetItems()
{
// load preset items list
int i;
m_PresetItemsTextListbox.ClearItems();
if (GetCurrentPresetIndex() != -1)
{
bool isFixed = IsCurrentPresetFixed();
TStringArray preset_array = new TStringArray;
if (isFixed)
{
m_ConfigDebugProfileFixed.GetPresetItems(GetCurrentPresetName(), preset_array);
}
else
{
m_ConfigDebugProfile.GetPresetItems(GetCurrentPresetName(), preset_array);
}
if (preset_array)
{
for (i = 0; i < preset_array.Count(); i++)
{
m_PresetItemsTextListbox.AddItem(preset_array.Get(i), NULL, 0);
}
}
}
}
void NewPreset(string preset_name)
{
m_ConfigDebugProfile.PresetAdd(preset_name);
RefreshLists();
}
void DeletePreset()
{
if (GetCurrentPresetIndex() != -1)
{
bool result = m_ConfigDebugProfile.PresetRemove(GetCurrentPresetName());
RefreshLists();
}
}
int GetFilterColor(string color)
{
switch (color)
{
case "r":
return ARGB(255,255,0,0);
case "g":
return ARGB(255,0,255,0);
case "b":
return ARGB(255,130,130,255);
case "y":
return ARGB(255,255,255,0);
case "o":
return ARGB(255,255,169,0);
}
return -1;//white
}
void PrepareFilters(string filter, out TStringArray filters, out TIntArray colors)
{
filter.Trim();
filter.ToLower();
filters = new TStringArray;
TStringArray rawFilters = new TStringArray;
filter.Split(" ", rawFilters);
colors = new TIntArray;
foreach (int i, string f:rawFilters)
{
int color = -1;
if (f.IndexOf(":") == 1)//detect color prefix
{
string clr = f.Substring(0, 1);
f = f.Substring(2, f.Length() - 2);//crop off color prefix
color = GetFilterColor(clr);
}
else//autocolor
{
if (i%2 == 1)
{
color = ARGB(200,255,255,255);
}
}
filters.Insert(f);
colors.Insert(color);
}
}
void ChangeFilter(TStringArray classes, TextListboxWidget widget, MultilineEditBoxWidget filterWidget, int categoryMask = -1, bool ignoreScope = false)
{
widget.ClearItems();
TStringArray filters;
TIntArray filterColors;
string widgetText;
filterWidget.GetText(widgetText);
PrepareFilters(widgetText, filters, filterColors);
map<string,int> itemsAndColors = new map<string,int>();
map<string,ref TStringArray> itemsByFilters = new map<string,ref TStringArray>();
TStringArray itemsArray = TStringArray();
for (int i = 0; i < classes.Count(); i++)
{
string config_path = classes.Get(i);
int objects_count = GetGame().ConfigGetChildrenCount(config_path);
for (int j = 0; j < objects_count; j++)
{
string child_name;
GetGame().ConfigGetChildName(config_path, j, child_name);
int scope = GetGame().ConfigGetInt(config_path + " " + child_name + " scope");
if (scope >= m_ObjectsScope || ignoreScope)
{
int category_bit = GetGame().ConfigGetInt(config_path + " " + child_name + " debug_ItemCategory") - 1;
category_bit = (1 << category_bit);
bool display = false;
int color = 0;
if (category_bit & categoryMask)
{
display = true;
}
else if ((!m_ConfigDebugProfile.GetMergeType() || categoryMask == 0) && filters.Count() > 0)
{
string child_name_lower = child_name;
child_name_lower.ToLower();
foreach (int indx, string filter:filters)
{
if (child_name_lower.Contains(filter))
{
display = false;
color = filterColors.Get(indx);
TStringArray arr = itemsByFilters.Get(filter);
if (!arr)
{
arr = new TStringArray();
itemsByFilters.Set(filter, arr);
}
arr.Insert(child_name);
itemsAndColors.Insert(child_name,color);
break;
}
}
}
else if (categoryMask == 0)
{
display = true;
}
if (display)
{
itemsArray.Insert(child_name);
}
}
}
}
if (itemsArray)
{
itemsArray.Sort();
foreach (string it:itemsArray)
{
widget.AddItem(it, NULL, 0);
}
}
if (filters)
{
if (m_FilterOrderReversed)
filters.Invert();
foreach (string f:filters)
{
TStringArray arr2 = itemsByFilters.Get(f);
if (arr2)
{
arr2.Sort();
foreach (string itm: arr2)
{
int row = widget.AddItem(itm, NULL, 0);
int clr = itemsAndColors.Get(itm);
if (clr)
{
widget.SetItemColor(row, 0, clr);
}
}
}
}
}
}
void SetFilterOrder(bool reversed)
{
m_FilterOrderReversed = reversed;
if (reversed)
m_FilterOrderImage.SetRotation(0,0,180,true);
else
m_FilterOrderImage.SetRotation(0,0,0,true);
ChangeFilterItems(true);
if (m_ConfigDebugProfile)
{
m_ConfigDebugProfile.SetFilterOrderReversed(reversed);
}
}
override bool OnChange(Widget w, int x, int y, bool finished)
{
super.OnChange(w, x, y, finished);
if (w == m_ShowProtected)
{
if (m_ShowProtected.IsChecked())
{
m_ObjectsScope = 1;
}
else
{
m_ObjectsScope = 2;
}
ChangeFilterItems(true);
return true;
}
else if (w == m_ClearInventory)
{
CLEAR_IVN = m_ClearInventory.IsChecked();
return true;
}
else if (m_CategoryButtonsWidgets.Find(w) >= 0)
{
int pos = m_CategoryButtonsWidgets.Find(w);
int bit = Math.Pow(2,pos);
CheckBoxWidget cbw = CheckBoxWidget.Cast(w);
if (cbw.IsChecked())
{
m_CategoryMask = m_CategoryMask | bit;
cbw.SetTextColor(ARGB(255, 255, 0, 0));
}
else
{
m_CategoryMask = (m_CategoryMask & ~bit);
cbw.SetTextColor(ARGB(255, 255, 255,255));
}
ChangeFilterItems(true);
return true;
}
/*
if (w == m_ObjectFilter)
{
m_RefreshFilterTimer.Run(0.85, this, "ChangeFilterItems", null, false);
return true;
}*/
if (w == m_QuantityEditBox && (GetCurrentItemIndex() >= 0 || GetCurrentPresetName() != ""))
{
m_ConfigDebugProfile.SetItemQuantity(GetCurrentPresetName(), GetCurrentItemIndex(), m_QuantityEditBox.GetText().ToFloat());
return true;
}
else if (w == m_DrawDistanceWidget)
{
DRAW_DISTANCE = m_DrawDistanceWidget.GetText().ToFloat();
return true;
}
else if (w == m_DamageEditBox && (GetCurrentItemIndex() >= 0 || GetCurrentPresetName() != ""))
{
m_ConfigDebugProfile.SetItemHealth(GetCurrentPresetName(), GetCurrentItemIndex(), m_DamageEditBox.GetText().ToFloat());
return true;
}
else if (w == m_WithPhysicsCheckbox && (GetCurrentItemIndex() >= 0 || GetCurrentPresetName() != ""))
{
m_ConfigDebugProfile.SetItemWithPhysics(GetCurrentPresetName(), GetCurrentItemIndex(), m_WithPhysicsCheckbox.IsChecked());
return true;
}
else if (w == m_BatchSpawnQuantity)
{
m_ConfigDebugProfile.SetBatchSpawnQuantity(m_BatchSpawnQuantity.GetText().ToInt());
return true;
}
else if ((w == m_RectSpawnRow || w == m_RectSpawnColumn || w == m_RectSpawnRowStep || w == m_RectSpawnColumnStep))
{
if (w == m_RectSpawnRow || w == m_RectSpawnColumn)
{
int rowQ = m_RectSpawnRow.GetText().ToInt();
int columnQ = m_RectSpawnColumn.GetText().ToInt();
int result = columnQ * rowQ;
m_BatchSpawnQuantity.SetText(result.ToString());
m_ConfigDebugProfile.SetBatchSpawnQuantity(m_BatchSpawnQuantity.GetText().ToInt());
}
if (m_ConfigDebugProfile)
{
m_ConfigDebugProfile.SetBatchSpawnRectangle(m_RectSpawnRow.GetText().ToInt(),m_RectSpawnColumn.GetText().ToInt(), m_RectSpawnRowStep.GetText().ToFloat(),m_RectSpawnColumnStep.GetText().ToFloat());
}
return true;
}
return false;
}
override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
{
super.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
if (w == m_PresetsTextListbox && (m_SelectedObjectIsPreset == 1 || m_SelectedObjectIsPreset == -1))
{
if (m_PresetsTextListbox.GetSelectedRow() != -1)
{
SelectPreset();
return true;
}
}
else if (w == m_PresetItemsTextListbox)
{
if (m_PresetItemsTextListbox.GetSelectedRow() != -1)
{
ShowItemButtons();
ShowItemTransferButtons();
m_SelectedObjectText.SetText(GetCurrentItemName());
SetObject(GetCurrentItemName());
m_SelectedObjectIsPreset = 0;
}
return true;
}
else if (w == m_ObjectsTextListbox)
{
SelectObject(false);
return true;
}
return false;
}
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w,x,y,button);
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer());
int objects_row_index;
if (w == m_CategoryMergeType)
{
if (m_ConfigDebugProfile)
{
m_ConfigDebugProfile.SetMergeType(m_CategoryMergeType.IsChecked());
}
ChangeFilterItems(true);
// Refresh UI by new settings
m_MissionGameplay.GetHudDebug().RefreshByLocalProfile();
return true;
}
else if (w == m_ObjectFilter)
{
ChangeFilterItems(true);
return true;
}
else if (w == m_ItemPreviewCheckbox)
{
if (m_ConfigDebugProfile)
{
m_ConfigDebugProfile.SetShowItemPreview(m_ItemPreviewCheckbox.IsChecked());
if (!m_ItemPreviewCheckbox.IsChecked())
{
m_ItemPreviewWidget.SetItem(null);
}
}
}
else if (w == m_SpawnInInvButton || w == m_SpawnGroundButton || w == m_SpawnOnTarget || w == m_SpawnOnCursor || w == m_SpawnInHands)
{
SaveProfileSpawnDistance();
objects_row_index = m_ObjectsTextListbox.GetSelectedRow();
vector rayStart = GetGame().GetCurrentCameraPosition();
vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 50;
vector hitPos;
vector hitNormal;
int hitComponentIndex;
set<Object> hitObjects = new set<Object>;
//DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player,);
DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player, false, false, ObjIntersectView, 0.3);
EntityAI target;
if (hitObjects.Count())
target = EntityAI.Cast(hitObjects.Get(0));
if (m_SelectedObject != "")
{
// @NOTE: duplicate code in PluginDeveloper.c
float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
if (m_SelectedObjectIsPreset == 1)
{
//------------ PRESETS -------------
switch (w)
{
case m_SpawnOnTarget:
{
if (target && target.IsInherited(EntityAI))
{
EntityAI att_parent = EntityAI.Cast(target) ;
SpawnPreset(att_parent, CLEAR_IVN, m_SelectedObject);
}
break;
}
case m_SpawnGroundButton:
{
SpawnPreset(player, false, m_SelectedObject, InventoryLocationType.GROUND, distance);
break;
}
default:
{
SpawnPreset(player, CLEAR_IVN, m_SelectedObject);
break;
}
}
}
else
{
//------------SINGLE ITEMS ------------
float health = m_DamageEditBox.GetText().ToFloat() * MiscGameplayFunctions.GetTypeMaxGlobalHealth(m_SelectedObject);
float quantity = m_QuantityEditBox.GetText().ToFloat();
bool withPhysics = m_WithPhysicsCheckbox.IsChecked();
bool spawnOnCrossHair = DeveloperFreeCamera.IsFreeCameraEnabled() || w == m_SpawnOnCursor;
switch (w)
{
case m_SpawnGroundPatternGrid:
{
m_Developer.SpawnEntityOnCursorDir(player, m_SelectedObject, quantity, distance, health, m_IsShiftDown, "", withPhysics);
break;
}
case m_SpawnOnTarget:
{
if (target && target.IsInherited(EntityAI))
m_Developer.SpawnEntityInInventory(target, m_SelectedObject, health, quantity, m_IsShiftDown);
break;
}
case m_SpawnInInvButton:
{
m_Developer.SpawnEntityInPlayerInventory(player, m_SelectedObject, -1, quantity, m_IsShiftDown);
break;
}
case m_SpawnInHands:
{
m_Developer.SpawnEntityInPlayerInventory(player, m_SelectedObject, -1, quantity, m_IsShiftDown,"", FindInventoryLocationType.HANDS);
break;
}
case m_SpawnOnCursor:
case m_SpawnGroundButton:
{
if (spawnOnCrossHair)
{
m_Developer.SpawnItemOnCrosshair(player, m_SelectedObject, health, quantity, 40, true, m_IsShiftDown, withPhysics );
}
else
{
m_Developer.SpawnEntityOnCursorDir(player, m_SelectedObject, quantity, distance, health, m_IsShiftDown, "", withPhysics);
}
break;
}
}
}
}
return true;
}
else if (w == m_FilterOrderButton)
{
SetFilterOrder(!m_FilterOrderReversed);
return true;
}
else if (w == m_PresetsTextListbox)
{
SelectPreset();
return true;
}
else if (w == m_PresetItemsTextListbox)
{
m_ObjectsTextListbox.SelectRow(-1);
ShowItemButtons();
ShowItemTransferButtons();
m_SelectedObjectText.SetText("Object : " + GetCurrentItemName());
SetObject(GetCurrentItemName());
m_SelectedObjectIsPreset = 0;
return true;
}
else if (w == m_PresetSetDefaultButton)
{
if (GetCurrentPresetName()!= "")
{
SetDefaultPreset(GetCurrentPresetIndex());
}
return true;
}
else if (w == m_PresetNewButton)
{
g_Game.GetUIManager().EnterScriptedMenu(MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME, m_ScriptConsole);
return true;
}
else if (w == m_PresetDeleteButton)
{
if (GetCurrentPresetName()!= "")
{
DeletePreset();
}
return true;
}
else if (w == m_PresetRenameButton)
{
if (GetCurrentPresetName()!= "")
{
g_Game.GetUIManager().EnterScriptedMenu(MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME, m_ScriptConsole);
}
return true;
}
else if (w == m_PresetAddItemtButton)
{
AddItemToPreset();
return true;
}
else if (w == m_ItemNameCopy)
{
AddItemToClipboard(m_ObjectsTextListbox);
return true;
}
else if (w == m_PresetRemoveItemButton)
{
RemoveItemFromPreset();
return true;
}
else if (w == m_ItemMoveUpButton)
{
ItemMoveUp();
return true;
}
else if (w == m_ItemMoveDownButton)
{
ItemMoveDown();
return true;
}
else if (w == m_SpawnBatchButton)
{
int count = m_BatchSpawnQuantity.GetText().ToInt();
int rows = m_RectSpawnRow.GetText().ToInt();
int columns = m_RectSpawnColumn.GetText().ToInt();
float rowStep = m_RectSpawnRowStep.GetText().ToFloat();
float columnStep = m_RectSpawnColumnStep.GetText().ToFloat();
m_Developer.SpawnEntityOnGroundPatternGrid(player, m_SelectedObject,count, m_DamageEditBox.GetText().ToFloat(), 1, rows, columns, rowStep, columnStep, m_IsShiftDown, m_WithPhysicsCheckbox.IsChecked());
return true;
}
else if (w == m_ListActions)
{
if (!m_PreviewEntity)
return false;
return ListItemRelatedActions();
}
else if (w == m_ObjectsTextListbox)
{
SelectObject();
return true;
}
else if (w == m_DrawInWorld)
{
DrawItems(m_SelectedObject);
return true;
}
else if (w == m_DrawInWorldClear)
{
DrawItemsClear();
return true;
}
return false;
}
override bool OnDoubleClick(Widget w, int x, int y, int button)
{
super.OnDoubleClick(w, x, y, button);
int i;
int objects_row_index;
PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer());
if (w == m_ObjectsTextListbox)
{
//select item
m_PresetItemsTextListbox.SelectRow(-1);
HideItemButtons();
ShowItemTransferButtons();
m_SelectedObjectText.SetText("Object : " + GetCurrentObjectName());
m_SelectedObject = GetCurrentObjectName();
m_LastSelectedObject = m_SelectedObject;
m_SelectedObjectIsPreset = 0;
//spawn item
SaveProfileSpawnDistance();
objects_row_index = m_ObjectsTextListbox.GetSelectedRow();
vector rayStart = GetGame().GetCurrentCameraPosition();
vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 1.5;
vector hitPos;
vector hitNormal;
int hitComponentIndex;
set<Object> hitObjects = new set<Object>;
DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player);
Object target = NULL;
if (hitObjects.Count())
target = hitObjects.Get(0);
if (m_SelectedObject != "")
{
float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
if (button == 0) //LMB
{
m_Developer.SpawnEntityOnCursorDir(player, m_SelectedObject, 1, distance);
return true;
}
else if (button == 1) //RMB
{
if (GetGame().IsMultiplayer())
{
m_Developer.SpawnEntityInPlayerInventory(player, m_SelectedObject, -1, -1);
}
else
{
EntityAI spawned_entity = m_Developer.SpawnEntityOnCursorDir(player, m_SelectedObject, -1, distance);
player.LocalTakeEntityToHands(spawned_entity);
}
return true;
}
else if (button == 2) //MMB
{
m_Developer.SpawnEntityOnCursorDir(player, m_SelectedObject, 1, distance,-1, true);
return true;
}
}
}
else if (w == m_QuantityEditBox)
{
m_QuantityEditBox.SetText("1.0");
return true;
}
return false;
}
override void Update(float timeslice)
{
m_IsShiftDown = KeyState(KeyCode.KC_LSHIFT) || KeyState(KeyCode.KC_RSHIFT);
UpdateButtonNames();
super.Update(timeslice);
}
void SetTextSpawnButton(ButtonWidget w, bool special, string suffix = " Special")
{
string text = m_SpawnButtonsOriginalText.Get(w);
if (special)
text += suffix;
w.SetText(text);
}
void UpdateButtonNames()
{
SetTextSpawnButton(m_SpawnGroundButton, m_IsShiftDown);
SetTextSpawnButton(m_SpawnInInvButton, m_IsShiftDown);
SetTextSpawnButton(m_SpawnOnTarget, m_IsShiftDown);
SetTextSpawnButton(m_SpawnOnCursor, m_IsShiftDown);
SetTextSpawnButton(m_SpawnBatchButton, m_IsShiftDown);
SetTextSpawnButton(m_SpawnInHands, m_IsShiftDown);
}
TStringArray GetItemsClasses()
{
return {CFG_VEHICLESPATH, CFG_WEAPONSPATH, CFG_MAGAZINESPATH, CFG_AMMO};
}
protected string PreprocessFilterText(MultilineEditBoxWidget w)
{
string widgetText;
w.GetText(widgetText);
if (widgetText.Contains(","))
{
widgetText.Replace(","," ");
w.SetLine(0,widgetText);
}
return widgetText;
}
void ChangeFilterItems(bool forced = false)
{
string widgetText = PreprocessFilterText(m_ObjectFilter);
if (widgetText == m_FilterTextPrev && !forced)
return;
m_FilterTextPrev = widgetText;
string txt = m_ConfigDebugProfile.GetItemSearch();
m_ConfigDebugProfile.SetItemSearch(widgetText);
ChangeFilter(GetItemsClasses(), m_ObjectsTextListbox,m_ObjectFilter, m_CategoryMask);
}
private bool ListItemRelatedActions()
{
string message = "";
array<ActionBase_Basic> interactActions = new array<ActionBase_Basic>();
m_PreviewEntity.GetActions(InteractActionInput, interactActions);
if (interactActions)
{
message += "\n== Interact (F)\n\n";
foreach (ActionBase_Basic iaction : interactActions)
{
if (iaction.Type() == ActionWorldCraft)
continue;
ActionBase ia = ActionBase.Cast(iaction);
message += string.Format("%1 <%2>\n", Widget.TranslateString(ia.GetText()), ia.ClassName());
}
}
array<ActionBase_Basic> continuousInteractActions = new array<ActionBase_Basic>();
m_PreviewEntity.GetActions(ContinuousInteractActionInput, continuousInteractActions);
if (continuousInteractActions)
{
message += "\n== Continuous Interact (F hold)\n\n";
foreach (ActionBase_Basic ciaction : continuousInteractActions)
{
if (ciaction.Type() == ActionWorldCraft)
continue;
ActionBase cia = ActionBase.Cast(ciaction);
message += string.Format("%1 <%2>\n", Widget.TranslateString(cia.GetText()), cia.ClassName());
}
}
array<ActionBase_Basic> singleActions = new array<ActionBase_Basic>();
m_PreviewEntity.GetActions(DefaultActionInput, singleActions);
if (singleActions)
{
message += "\n== Single (LMB)\n\n";
foreach (ActionBase_Basic saction : singleActions)
{
if (saction.Type() == ActionWorldCraft)
continue;
ActionBase sa = ActionBase.Cast(saction);
message += string.Format("%1 <%2>\n", Widget.TranslateString(sa.GetText()), sa.ClassName());
}
}
array<ActionBase_Basic> continuousActions = new array<ActionBase_Basic>();
m_PreviewEntity.GetActions(ContinuousDefaultActionInput, continuousActions);
if (continuousActions)
{
ActionBase_Basic craftingAction;
message += "\n== Continuous (LMB hold)\n\n";
foreach (ActionBase_Basic caction : continuousActions)
{
if (caction.Type() != ActionWorldCraft)
{
ActionBase ca = ActionBase.Cast(caction);
message += string.Format("%1 <%2>\n", Widget.TranslateString(ca.GetText()), ca.ClassName());
}
else
{
craftingAction = caction;
}
}
message += "\n== Crafting recipes \n\n";
if (craftingAction)
{
PluginRecipesManager pluginRecipesManager = PluginRecipesManager.Cast(GetPlugin(PluginRecipesManager));
array<RecipeBase> recipes = pluginRecipesManager.GetRecipesForItem(m_PreviewEntity.GetType());
foreach (RecipeBase recipe : recipes)
{
if (recipe.IsItemInRecipe("Inventory_Base"))
continue;
message += string.Format("%1 <%2>\n", Widget.TranslateString(recipe.GetName()), recipe.Type());
}
}
}
ScriptConsoleUniversalInfoDialog infoDialog = ScriptConsoleUniversalInfoDialog.Cast(g_Game.GetUIManager().EnterScriptedMenu(MENU_SCRIPTCONSOLE_UNIVERSAL_INFO_DIALOG, m_ScriptConsole));
infoDialog.SetLabel(string.Format("%1 related actions", m_PreviewEntity.GetType()));
infoDialog.SetContent(message);
return true;
}
}