|
class HudDebugWinCharDebug extends HudDebugWinBase |
|
{ |
|
private PluginDeveloper m_ModuleDeveloper; |
|
|
|
private TextWidget m_PlayerPosTextWidget; |
|
private TextWidget m_ClipboardTextWidget; |
|
|
|
|
|
|
|
|
|
void HudDebugWinCharDebug(Widget widget_root) |
|
{ |
|
m_PlayerPosTextWidget = TextWidget.Cast( widget_root.FindAnyWidget("txt_PlayerPos") ); |
|
m_ClipboardTextWidget = TextWidget.Cast( widget_root.FindAnyWidget("txt_Clipboard") ); |
|
} |
|
|
|
|
|
|
|
|
|
void ~HudDebugWinCharDebug() |
|
{ |
|
} |
|
|
|
|
|
|
|
|
|
override void Update() |
|
{ |
|
super.Update(); |
|
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
if ( player != NULL ) |
|
{ |
|
vector pos = player.GetPosition(); |
|
string pos_str = "Pos: " + pos[0].ToString() + " " + pos[2].ToString(); |
|
m_PlayerPosTextWidget.SetText(pos_str); |
|
} |
|
|
|
string clipboard; |
|
GetGame().CopyFromClipboard(clipboard); |
|
clipboard = clipboard.Substring( 0, Math.Min( clipboard.Length(), 128 ) ); |
|
clipboard = "Clipboard: " + clipboard; |
|
m_ClipboardTextWidget.SetText(clipboard); |
|
} |
|
|
|
|
|
|
|
|
|
override int GetType() |
|
{ |
|
return HudDebug.HUD_WIN_CHAR_DEBUG; |
|
} |
|
} |
|
|