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class HudDebugWinTemperature extends HudDebugWinBase |
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{ |
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private PluginDeveloper m_ModuleDeveloper; |
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private TextWidget m_EnviroTextWidget; |
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protected PluginDeveloperSync m_PluginDeveloperSync; |
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void HudDebugWinTemperature(Widget widget_root) |
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{ |
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m_EnviroTextWidget = TextWidget.Cast( widget_root.FindAnyWidget("txt_Temp") ); |
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m_PluginDeveloperSync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
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} |
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void ~HudDebugWinTemperature() |
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{ |
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} |
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override void SetUpdate( bool state ) |
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{ |
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PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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if ( GetGame().IsClient() ) |
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{ |
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CachedObjectsParams.PARAM1_BOOL.param1 = state; |
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if ( player ) |
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{ |
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player.RPCSingleParam( ERPCs.DEV_TEMP_UPDATE, CachedObjectsParams.PARAM1_BOOL, true ); |
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SetRPCSent(); |
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} |
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} |
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else |
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{ |
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if ( m_PluginDeveloperSync ) |
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{ |
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m_PluginDeveloperSync.EnableUpdate( state, ERPCs.DEV_TEMP_UPDATE, player ); |
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} |
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} |
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} |
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override void Show() |
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{ |
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super.Show(); |
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SetUpdate( true ); |
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} |
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override void Hide() |
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{ |
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super.Hide(); |
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SetUpdate( false ); |
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} |
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override void Update() |
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{ |
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super.Update(); |
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PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
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m_EnviroTextWidget.SetText(developer_sync.m_EnvironmentDebugMessage); |
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int sX, sY; |
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m_EnviroTextWidget.GetTextSize(sX, sY); |
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m_EnviroTextWidget.SetSize(sX, sY); |
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AutoHeightSpacer spacer; |
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m_WgtRoot.GetScript(spacer); |
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if (spacer) |
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{ |
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spacer.Update(); |
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} |
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} |
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override int GetType() |
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{ |
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return HudDebug.HUD_WIN_TEMPERATURE; |
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} |
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} |
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