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Mission CreateMission(string path) |
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{ |
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Print("Creating Mission: "+ path); |
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if (g_Game.IsMultiplayer() && g_Game.IsServer()) |
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{ |
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return new MissionServer; |
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} |
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#ifdef NO_GUI |
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return new MissionDummy; |
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#endif |
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MissionMainMenu m; |
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if (path.Contains("NoCutscene")) |
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{ |
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m = new MissionMainMenu(); |
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m.m_NoCutscene = true; |
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return m; |
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} |
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if (path.Contains("intro")) |
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{ |
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m = new MissionMainMenu(); |
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m.m_NoCutscene = false; |
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return m; |
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} |
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else |
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{ |
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if( path == "" ) |
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{ |
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return new MissionDummy; |
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} |
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#ifndef NO_GUI_INGAME |
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return new MissionGameplay; |
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#else |
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return new MissionDummy; |
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#endif |
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} |
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} |
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