DayZ_Scripts / scripts /data /PageDataTutorials.json
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[
{
"m_TabID": 0,
"m_TextWidgetID": 15,
"m_ButtonName": "hydration_indicator",
"m_InfoText": "#pc_tutorial_status_hydration"
},
{
"m_TabID": 0,
"m_TextWidgetID": 16,
"m_ButtonName": "food_indicator",
"m_InfoText": "#pc_tutorial_status_food"
},
{
"m_TabID": 0,
"m_TextWidgetID": 17,
"m_ButtonName": "temperature_indicator",
"m_InfoText": "#pc_tutorial_status_temparature"
},
{
"m_TabID": 0,
"m_TextWidgetID": 18,
"m_ButtonName": "blood_indicator",
"m_InfoText": "#pc_tutorial_status_blood"
},
{
"m_TabID": 0,
"m_TextWidgetID": 19,
"m_ButtonName": "health_indicator",
"m_InfoText": "#pc_tutorial_status_health"
},
{
"m_TabID": 0,
"m_TextWidgetID": 8,
"m_ButtonName": "decrease_tendency",
"m_InfoText": "#pc_tutorial_status_decrease"
},
{
"m_TabID": 0,
"m_TextWidgetID": 9,
"m_ButtonName": "strong_decrease_tendency",
"m_InfoText": "#pc_tutorial_status_strongDecrease"
},
{
"m_TabID": 1,
"m_TextWidgetID": 3,
"m_ButtonName": "hand",
"m_InfoText": "#pc_tutorial_melee3"
},
{
"m_TabID": 1,
"m_TextWidgetID": 17,
"m_ButtonName": "axe",
"m_InfoText": "#pc_tutorial_melee1"
},
{
"m_TabID": 1,
"m_TextWidgetID": 21,
"m_ButtonName": "hammer",
"m_InfoText": "#pc_tutorial_melee2"
},
{
"m_TabID": 2,
"m_TextWidgetID": 17,
"m_ButtonName": "suppressor",
"m_InfoText": "#pc_tutorial_guns1"
},
{
"m_TabID": 2,
"m_TextWidgetID": 21,
"m_ButtonName": "magazine",
"m_InfoText": "#pc_tutorial_guns2"
},
{
"m_TabID": 2,
"m_TextWidgetID": 5,
"m_ButtonName": "trigger",
"m_InfoText": "#pc_tutorial_guns3"
},
{
"m_TabID": 3,
"m_TextWidgetID": 5,
"m_ButtonName": "infected1",
"m_InfoText": "#pc_tutorial_infected1"
},
{
"m_TabID": 3,
"m_TextWidgetID": 21,
"m_ButtonName": "infected2",
"m_InfoText": "#pc_tutorial_infected2"
},
{
"m_TabID": 4,
"m_TextWidgetID": 3,
"m_ButtonName": "inv1",
"m_InfoText": "#pc_tutorial_inventory1"
},
{
"m_TabID": 4,
"m_TextWidgetID": 9,
"m_ButtonName": "inv2",
"m_InfoText": "#pc_tutorial_inventory2"
},
{
"m_TabID": 4,
"m_TextWidgetID": 14,
"m_ButtonName": "inv3",
"m_InfoText": "#pc_tutorial_inventory3"
},
{
"m_TabID": 4,
"m_TextWidgetID": 24,
"m_ButtonName": "inv4",
"m_InfoText": "#pc_tutorial_inventory4"
},
{
"m_TabID": 4,
"m_TextWidgetID": 21,
"m_ButtonName": "inv5",
"m_InfoText": "#pc_tutorial_inventory5"
},
{
"m_TabID": 4,
"m_TextWidgetID": 15,
"m_ButtonName": "inv6",
"m_InfoText": "#pc_tutorial_inventory6"
},
{
"m_TabID": 5,
"m_TextWidgetID": 5,
"m_ButtonName": "loot1",
"m_InfoText": "#pc_tutorial_loot1"
},
{
"m_TabID": 5,
"m_TextWidgetID": 17,
"m_ButtonName": "loot2",
"m_InfoText": "#pc_tutorial_loot2"
}
]