//max 32 synced modifiers supported enum eModifierSyncIDs { MODIFIER_SYNC_WOUND_INFECT_1 = 0x00000001, MODIFIER_SYNC_WOUND_INFECT_2 = 0x00000002, MODIFIER_SYNC_CONTAMINATION = 0x00000004,//stage1 MODIFIER_SYNC_CONTAMINATION2 = 0x00000008,//stage2 and stage3 share the same sync id MODIFIER_SYNC_ZONE_EXPOSURE = 0x00000010, MODIFIER_SYNC_DROWNING = 0x00000020, MODIFIER_SYNC_FEVER = 0x00000040, //0x00000080, //0x00000100, //0x00000200, //0x00000400, //0x00000800, //0x00001000, LAST_INDEX, }; enum EActivationType { TRIGGER_EVENT_OFF, TRIGGER_EVENT_ON_ACTIVATION, TRIGGER_EVENT_ON_CONNECT }; const int DEFAULT_TICK_TIME_ACTIVE = 3; const int DEFAULT_TICK_TIME_ACTIVE_SHORT = 1; const int DEFAULT_TICK_TIME_INACTIVE = 3; const int DEFAULT_TICK_TIME_INACTIVE_LONG = 10; class ModifierDebugObj { string m_Name; int m_ID; bool m_IsActive; bool m_IsLocked; void ModifierDebugObj(int id, string name, bool active, bool locked) { m_Name = name; m_ID = id; m_IsActive = active; m_IsLocked = locked; } string GetName() { return m_Name; } int GetID() { return m_ID; } bool IsActive() { return m_IsActive; } bool IsLocked() { return m_IsLocked; } } class ModifiersManager { PlayerBase m_Player; ref map m_ModifierList; ref array< ref ModifierBase> m_ModifierListArray = new array< ref ModifierBase>; ref array m_ParamList; bool m_AllowModifierTick = false; const int STORAGE_VERSION = 121; void ModifiersManager(PlayerBase player) { m_ModifierList = new map; m_ParamList = new array; m_Player = player; Init(); } void Init() { #ifdef DEVELOPER AddModifier(new TestDiseaseMdfr); #endif AddModifier(new BloodRegenMdfr); //AddModifier(new BoneRegen); //AddModifier(new Health); AddModifier(new SalineMdfr); AddModifier(new HealthRegenMdfr); AddModifier(new HungerMdfr); //AddModifier(new Shock); AddModifier(new ImmuneSystemMdfr); AddModifier(new StomachMdfr); AddModifier(new HeatComfortMdfr); AddModifier(new ThirstMdfr); AddModifier(new BleedingCheckMdfr); //AddModifier(new Blinded); //AddModifier(new BrokenArms); AddModifier(new BrokenLegsMdfr); // <-- Broken legs are here AddModifier(new VomitStuffedMdfr); AddModifier(new BurningMdfr); AddModifier(new FeverMdfr); AddModifier(new HeartAttackMdfr); AddModifier(new HemolyticReactionMdfr); AddModifier(new PoisoningMdfr); AddModifier(new StuffedStomachMdfr); //AddModifier(new Tremor); AddModifier(new UnconsciousnessMdfr); AddModifier(new ShockDamageMdfr); AddModifier(new CommonColdMdfr); AddModifier(new CholeraMdfr); AddModifier(new InfluenzaMdfr); AddModifier(new SalmonellaMdfr); AddModifier(new BrainDiseaseMdfr); AddModifier(new WetMdfr); AddModifier(new ImmunityBoost); AddModifier(new AntibioticsMdfr); AddModifier(new ToxicityMdfr); AddModifier(new BreathVapourMdfr); AddModifier(new ShockMdfr); AddModifier(new WoundInfectStage1Mdfr); AddModifier(new WoundInfectStage2Mdfr); AddModifier(new CharcoalMdfr); AddModifier(new MorphineMdfr); AddModifier(new PainKillersMdfr); AddModifier(new EpinephrineMdfr); AddModifier(new HeatBufferMdfr); AddModifier(new DisinfectionMdfr); AddModifier(new FatigueMdfr); AddModifier(new ContaminationStage1Mdfr); AddModifier(new ContaminationStage2Mdfr); AddModifier(new ContaminationStage3Mdfr); AddModifier(new AreaExposureMdfr); AddModifier(new MaskMdfr); AddModifier(new FliesMdfr); AddModifier(new DrowningMdfr); } void SetModifiers(bool enable) { if (m_AllowModifierTick == enable) return; m_AllowModifierTick = enable; #ifdef DIAG_DEVELOPER #ifndef SERVER DiagMenu.SetValue(DiagMenuIDs.CHEATS_MODIFIERS, enable); #endif #endif if ( !enable ) { for (int i = 0; i < m_ModifierList.Count(); i++) { m_ModifierList.GetElement(i).ResetLastTickTime(); } } } int GetStorageVersion() { return STORAGE_VERSION; } bool IsModifiersEnable() { return m_AllowModifierTick; } void AddModifier(ModifierBase modifier) { modifier.InitBase(m_Player,this); int id = modifier.GetModifierID(); if (id < 1) { Error("modifiers ID must be 1 or higher(for debugging reasons)"); } //TODO: add a check for duplicity m_ModifierList.Insert(id, modifier); m_ModifierListArray.Insert(modifier); } bool IsModifierActive(eModifiers modifier_id) { return m_ModifierList.Get(modifier_id).IsActive(); } void OnScheduledTick(float delta_time) { if(!m_AllowModifierTick) return; foreach(ModifierBase m: m_ModifierListArray) { m.Tick(delta_time); } } void DeactivateAllModifiers() { for(int i = 0; i < m_ModifierList.Count(); i++) { m_ModifierList.GetElement(i).Deactivate(); } } void ActivateModifier(int modifier_id, bool triggerEvent = EActivationType.TRIGGER_EVENT_ON_ACTIVATION) { m_ModifierList.Get(modifier_id).ActivateRequest(triggerEvent); } void DeactivateModifier(int modifier_id, bool triggerEvent = true) { m_ModifierList.Get(modifier_id).Deactivate(triggerEvent); } void OnStoreSave( ParamsWriteContext ctx ) { CachedObjectsArrays.ARRAY_INT.Clear(); int modifier_count; for(int x = 0; x < m_ModifierList.Count(); x++) { ModifierBase mdfr = m_ModifierList.GetElement(x); if( mdfr.IsActive() && mdfr.IsPersistent() ) { modifier_count++; //save the modifier id CachedObjectsArrays.ARRAY_INT.Insert( mdfr.GetModifierID() ); if( mdfr.IsTrackAttachedTime() ) { //save the overall attached time CachedObjectsArrays.ARRAY_INT.Insert( mdfr.GetAttachedTime() ); } } } //write the count //CachedObjectsParams.PARAM1_INT.param1 = modifier_count; //PrintString("Saving modifiers count: "+ modifier_count); ctx.Write(modifier_count); //write the individual modifiers and respective attached times for(int i = 0; i < CachedObjectsArrays.ARRAY_INT.Count(); i++) { int item = CachedObjectsArrays.ARRAY_INT.Get(i); //PrintString( "saving item: "+item ); ctx.Write(item); } for (int z = 0; z < m_ParamList.Count(); z++) { m_ParamList.Get(z).Serialize(ctx); } } bool OnStoreLoad( ParamsReadContext ctx, int version ) { int modifier_count; if(!ctx.Read(modifier_count)) return false; //PrintString("Loading modifiers count: "+ modifier_count); for(int i = 0; i < modifier_count; i++) { int modifier_id; if(!ctx.Read(modifier_id)) return false; //PrintString( "loading item: "+modifier_id ); //int modifier_id = CachedObjectsParams.PARAM1_INT.param1; ModifierBase modifier = GetModifier(modifier_id); if( modifier ) { if( modifier.IsTrackAttachedTime() ) { int time; if(!ctx.Read(time))//get the attached time return false; modifier.SetAttachedTime( time ); } ActivateModifier(modifier_id, EActivationType.TRIGGER_EVENT_ON_CONNECT); } else { Debug.LogError("DB loading: non-existent modifier with id:"+modifier_id.ToString()); } } for (int x = 0; x < m_ParamList.Count(); x++) { if(!m_ParamList.Get(x).Deserializer(ctx)) { return false; } } return true; } ModifierBase GetModifier(int modifier_id) { return m_ModifierList.Get(modifier_id); } PlayerBase GetPlayer() { return m_Player; } void SetModifierLock(int modifier_id, bool state) { m_ModifierList.Get(modifier_id).SetLock(state); } bool GetModifierLock(int modifier_id) { return m_ModifierList.Get(modifier_id).IsLocked(); } void DbgGetModifiers(array modifiers) { modifiers.Clear(); for(int i = 1;i < eModifiers.COUNT; i++) { if(m_ModifierList.Contains(i)) { ModifierBase modifier = m_ModifierList.Get(i); int modifier_id = modifier.GetModifierID(); string modifier_name = modifier.GetName(); bool active = modifier.IsActive(); string debug_text = modifier.GetDebugTextSimple(); bool is_locked = modifier.IsLocked(); if(active && debug_text != "") { modifier_name +=" | "+debug_text; } ModifierDebugObj obj = new ModifierDebugObj(modifier_id, modifier_name, active, is_locked); modifiers.Insert( obj ); } } } void ResetAll() { bool hasAreaExposureModifier = IsModifierActive(eModifiers.MDF_AREAEXPOSURE); bool hasMaksModifier = IsModifierActive(eModifiers.MDF_MASK); DeactivateAllModifiers(); if (hasAreaExposureModifier) ActivateModifier(eModifiers.MDF_AREAEXPOSURE); if (hasMaksModifier) ActivateModifier(eModifiers.MDF_MASK); } }