class ServerBrowserEntry extends ScriptedWidgetEventHandler { protected Widget m_Root; protected Widget m_Favorite; protected Widget m_Expand; //Basic info protected TextWidget m_ServerName; protected TextWidget m_ServerPopulation; protected TextWidget m_ServerSlots; protected TextWidget m_ServerPing; protected ImageWidget m_ServerTime; protected ImageWidget m_ServerLock; protected ImageWidget m_ServerModIcon; protected ImageWidget m_ServerMaKIcon; //Detailed info protected TextWidget m_ServerShard; protected TextWidget m_ServerCharacterAlive; protected TextWidget m_ServerFriends; protected TextWidget m_ServerMode; protected TextWidget m_ServerBattleye; protected TextWidget m_ServerIP; protected TextWidget m_ServerAcceleration; protected TextWidget m_ServerMap; protected TextWidget m_ServerMods; protected ButtonWidget m_ServerModsExpand; protected ref array m_Mods; protected bool m_IsExpanded; protected bool m_IsFavorited; protected bool m_IsOnline; protected ref GetServersResultRow m_ServerData; protected int m_Index; protected ServerBrowserTab m_Tab; protected bool m_Selected; protected bool m_FirstExpand = true; void ServerBrowserEntry( Widget parent, int index, ServerBrowserTab tab ) { #ifdef PLATFORM_CONSOLE m_Root = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/new_ui/server_browser/xbox/server_browser_list_entry.layout", parent ); #else m_Root = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/new_ui/server_browser/pc/server_browser_list_entry_pages.layout", parent ); #endif m_Root.Enable( true ); m_Favorite = m_Root.FindAnyWidget( "favorite_button" ); m_Expand = m_Root.FindAnyWidget( "expand_button" ); m_ServerName = TextWidget.Cast( m_Root.FindAnyWidget( "server_name" ) ); m_ServerPopulation = TextWidget.Cast( m_Root.FindAnyWidget( "server_population" ) ); m_ServerSlots = TextWidget.Cast( m_Root.FindAnyWidget( "server_slots" ) ); m_ServerPing = TextWidget.Cast( m_Root.FindAnyWidget( "server_ping" ) ); m_ServerTime = ImageWidget.Cast( m_Root.FindAnyWidget( "server_time" ) ); m_ServerLock = ImageWidget.Cast( m_Root.FindAnyWidget( "lock_icon" ) ); m_ServerModIcon = ImageWidget.Cast( m_Root.FindAnyWidget( "modded_icon" ) ); m_ServerMaKIcon = ImageWidget.Cast( m_Root.FindAnyWidget( "mandk_icon" ) ); m_ServerShard = TextWidget.Cast( m_Root.FindAnyWidget( "shard_text" ) ); m_ServerCharacterAlive = TextWidget.Cast( m_Root.FindAnyWidget( "character_alive_text" ) ); m_ServerFriends = TextWidget.Cast( m_Root.FindAnyWidget( "steam_friends_text" ) ); m_ServerMode = TextWidget.Cast( m_Root.FindAnyWidget( "mode_text" ) ); m_ServerBattleye = TextWidget.Cast( m_Root.FindAnyWidget( "battlleye_text" ) ); m_ServerIP = TextWidget.Cast( m_Root.FindAnyWidget( "ip_text" ) ); m_ServerAcceleration = TextWidget.Cast( m_Root.FindAnyWidget( "server_acceleration_text" ) ); m_ServerMap = TextWidget.Cast( m_Root.FindAnyWidget( "map_text" ) ); m_ServerMods = TextWidget.Cast( m_Root.FindAnyWidget( "mods_text" ) ); m_ServerModsExpand = ButtonWidget.Cast( m_Root.FindAnyWidget( "mods_expand" ) ); m_Root.FindAnyWidget( "basic_info" ).Show( true ); m_Root.FindAnyWidget( "favorite_image" ).Update(); m_Root.FindAnyWidget( "unfavorite_image" ).Update(); m_Index = index; m_Tab = tab; m_IsOnline = true; m_ServerTime.LoadImageFile( 0, "set:dayz_gui image:icon_sun" ); m_ServerTime.LoadImageFile( 1, "set:dayz_gui image:icon_sun_accel" ); m_ServerTime.LoadImageFile( 2, "set:dayz_gui image:icon_moon" ); m_ServerTime.LoadImageFile( 3, "set:dayz_gui image:icon_moon_accel" ); m_Root.SetHandler( this ); } void ~ServerBrowserEntry() { delete m_Root; } Widget GetRoot() { return m_Root; } void Show(bool show) { m_Root.Show( show ); } override bool OnClick( Widget w, int x, int y, int button ) { if (!IsOnline()) { return false; } #ifdef PLATFORM_CONSOLE if ( w == m_Root ) { m_Tab.Connect( this ); return true; } #endif if ( w == m_ServerModsExpand ) { string mods_text; if ( m_Mods && m_Mods.Count() > 0 ) { mods_text = m_Mods[0]; for ( int i = 1; i < m_Mods.Count(); i++ ) { mods_text += "\n" + m_Mods[i]; } } GetGame().GetUIManager().ShowDialog( "#main_menu_mods", mods_text, 0, 0, 0, 0, GetGame().GetUIManager().GetMenu() ); } return false; } override bool OnDoubleClick( Widget w, int x, int y, int button ) { if (!IsOnline()) { return false; } if ( button == MouseState.LEFT ) { if ( w == m_Root ) { m_Tab.Connect( this ); return true; } } return false; } override bool OnMouseButtonUp( Widget w, int x, int y, int button ) { if ( button == MouseState.LEFT ) { if ( w == m_Favorite ) { ToggleFavorite(); return true; } else if ( w == m_Expand ) { ToggleExpand(); return true; } else if ( w == m_Root ) { Darken(w, x, y); Select(); SetFocus( m_Root ); return true; } } return false; } override bool OnMouseEnter( Widget w, int x, int y ) { if ( IsFocusable( w ) ) { Preview( w, x, y ); return true; } return false; } override bool OnMouseLeave( Widget w, Widget enterW, int x, int y ) { if ( IsFocusable( w ) && !IsFocusable( enterW ) ) { Lighten( w, enterW, x, y ); return true; } return false; } void Focus() { SetFocus( m_Root ); } void ServerListFocus( bool focus ) { m_Tab.ServerListFocus( focus, m_IsFavorited ); } override bool OnFocus( Widget w, int x, int y ) { if ( !m_Selected ) { if ( IsFocusable( w ) ) Darken( w, x, y ); #ifdef PLATFORM_CONSOLE if ( w == m_Root ) { Select(); ServerListFocus( true ); } #endif return true; } return false; } override bool OnFocusLost( Widget w, int x, int y ) { #ifdef PLATFORM_CONSOLE if ( w == m_Root ) { Deselect(); ServerListFocus( false ); } #endif if ( IsFocusable( w ) ) { Lighten( w, null, x, y ); } return true; return false; } bool IsOnline() { return m_IsOnline; } bool IsFocusable( Widget w ) { if ( w ) return ( w == m_Root || w == m_Favorite || w == m_Expand || w == m_ServerModsExpand ); return false; } void FillInfo( GetServersResultRow server_info ) { m_ServerData = server_info; m_FirstExpand = true; #ifndef PLATFORM_CONSOLE m_Root.FindAnyWidget( "detailed_info" ).Show( server_info.m_IsExpanded ); #endif SetName( server_info.m_Name ); SetPasswordLocked( server_info.m_IsPasswordProtected ); SetPopulationEx( server_info ); SetSlots( server_info.m_MaxPlayers ); SetPing( server_info.m_Ping ); SetTime( server_info.m_TimeOfDay, server_info.m_EnvironmentTimeMul ); SetFavorite( server_info.m_Favorite ); SetModded( server_info.m_Modded ); SetMapName( server_info.m_MapNameToRun ); #ifdef PLATFORM_CONSOLE SetMouseAndKeyboard( server_info.m_MouseAndKeyboardEnabled ); #endif #ifdef PLATFORM_WINDOWS #ifndef PLATFORM_CONSOLE SetExpand( server_info.m_IsExpanded ); int pp = 0; // private if ( server_info.m_ShardId.Length() == 3 && server_info.m_ShardId.ToInt() < 200 ) { pp = 1; // official } SetShard( pp ); SetCharacterAlive( server_info.m_CharactersAlive ); SetFriends( server_info.m_SteamFriends ); SetMode( server_info.m_Disable3rdPerson ); SetBattleye( server_info.m_AntiCheat ); SetIP( server_info.m_Id ); SetAcceleration( server_info.m_EnvironmentTimeMul ); SetServerMapName(); #endif #endif } void UpdateEntry() { if (m_ServerData.m_IsSelected) { Darken(m_Root, 0, 0); Select(); SetFocus( m_Root ); } else { Lighten(m_Root, null, 0, 0); } } void SetName( string name ) { m_ServerName.SetText( name ); } void SetPasswordLocked( bool locked ) { m_ServerLock.Show( locked ); } // DEPRECATED void SetPopulation( int population, int slots ) { int color = ARGBF(1, 1, 1, 1); string pop_text = population.ToString() + "/" + slots.ToString(); if ( slots > 0 ) { float pop_percentage = population / slots; if (pop_percentage >= 1) color = ARGBF( 1, 1, 0, 0 ); else if ( pop_percentage >= 0.8 ) color = ARGBF( 1, 1, 0.5, 0 ); } m_ServerPopulation.SetText(pop_text); m_ServerPopulation.SetColor(color); m_ServerPopulation.SetBold(true); m_ServerPopulation.SetOutline(1); } private void SetPopulationEx(GetServersResultRow serverInfo) { string popText = ""; int population = serverInfo.m_CurrentNumberPlayers; int maxPlayers = serverInfo.m_MaxPlayers; int playersInQueue = serverInfo.m_PlayersInQueue; if (IsOnline()) { // sometimes servers report a queue size even though server isn't full, // in which case we ignore queue size if (playersInQueue > 0 && population == maxPlayers) { popText = population.ToString() + "+" + playersInQueue.ToString() + "/" + maxPlayers.ToString(); } else { popText = population.ToString() + "/" + maxPlayers.ToString(); } } else { popText = "-"; } m_ServerPopulation.SetText(popText); } void SetSlots( int slots ) { if (IsOnline()) { m_ServerSlots.SetText( slots.ToString() ); } else { m_ServerSlots.SetText("-"); } } void SetPing( int ping ) { int color; string displayValue; if ( ping < 50 ) color = ARGBF( 1, 0, 1, 0 ); else if( ping < 100 ) color = ARGBF( 1, 0.8, 0.8, 0 ); else if( ping < 200 ) color = ARGBF( 1, 1, 0.5, 0 ); else color = ARGBF( 1, 1, 0, 0 ); if (IsOnline()) { displayValue = ping.ToString(); } else { displayValue = "-"; } m_ServerPing.SetColor( color ); m_ServerPing.SetText( displayValue ); } void SetTime( string time, float multiplier ) { if ( time != "" ) { TStringArray arr = new TStringArray; time.Split( ":", arr ); if ( arr.Count() == 2 ) { int hour = arr.Get( 0 ).ToInt(); int minute = arr.Get( 1 ).ToInt(); if ( hour >= 19 || hour <= 5 ) //Night { if ( multiplier > 1 ) m_ServerTime.SetImage( 3 ); else m_ServerTime.SetImage( 2 ); } else //Day { if ( multiplier > 1 ) m_ServerTime.SetImage( 1 ); else m_ServerTime.SetImage( 0 ); } } } } void SetShard( int shard ) { string text; switch ( shard ) { case 0: { text = "#server_browser_entry_private"; break; } case 1: { text = "#server_browser_entry_official"; break; } } m_ServerShard.SetText( text ); } void SetMapName( string mapName ) { RefreshDLCIcon(); } void RefreshDLCIcon() { if ( m_ServerData.m_IsDLC ) { bool own = GetGame().VerifyWorldOwnership( GetMapToRun() ); m_ServerModIcon.Show( true ); m_ServerModIcon.FindWidget( "Owned" ).Show( own ); m_ServerModIcon.FindWidget( "Unowned" ).Show( !own ); } else { m_ServerModIcon.FindWidget( "Owned" ).Show( false ); m_ServerModIcon.FindWidget( "Unowned" ).Show( false ); } } void SetCharacterAlive( string char_alive ) { if ( char_alive == "") m_ServerCharacterAlive.SetText( "#STR_server_browser_char_not_alive" ); else m_ServerCharacterAlive.SetText( char_alive ); } void SetFriends( string friends_text ) { m_ServerFriends.SetText( friends_text ); } void SetMode( int mode ) { string text; switch ( mode ) { case 0: { text = "#server_browser_entry_person_both"; break; } case 1: { text = "#server_browser_entry_person_first"; break; } } m_ServerMode.SetText( text ); } void SetBattleye( bool battleye ) { if ( battleye ) { m_ServerBattleye.SetText( "#server_browser_entry_enabled" ); m_ServerBattleye.SetColor( ARGBF( 1, 0, 1, 0 ) ); } else { m_ServerBattleye.SetText( "#server_browser_entry_disabled" ); m_ServerBattleye.SetColor( ARGBF( 1, 1, 0, 0 ) ); } } void SetIP( string ip ) { m_ServerIP.SetText( ip ); } string GetIP() { return m_ServerData.GetIP(); } int GetPort() { return m_ServerData.m_HostPort; } string GetServerID() { return m_ServerData.m_Id; } string GetMapToRun() { return m_ServerData.m_MapNameToRun; } string GetMapName() { string map_name = m_ServerData.m_MapNameToRun; map_name.ToLower(); if ( map_name == "enoch" ) return "Livonia"; if ( map_name == "chernarusplus" ) return "Chernarus"; return m_ServerData.m_MapNameToRun; } void SetFavorite( bool favorite ) { m_IsFavorited = favorite; m_Root.FindAnyWidget( "favorite_image" ).Show( favorite ); m_Root.FindAnyWidget( "unfavorite_image" ).Show( !favorite ); } void SetAcceleration( float mult ) { if ( mult > 1 ) { m_ServerAcceleration.Show( true ); m_ServerAcceleration.SetText( mult.ToString() + "x" ); } else { m_ServerAcceleration.Show( false ); } } void SetModded( bool is_modded ) { m_ServerModIcon.Show( is_modded ); } void SetServerMapName() { m_ServerMap.SetText( GetMapName() ); } void SetMods( array mods ) { m_Mods = mods; //string mods_text = "#STR_USRACT_MAP" + ": " + GetMapName() + " | "; if ( mods && mods.Count() > 0 ) { string mods_text = mods[0]; for ( int i = 1; i < mods.Count(); i++ ) mods_text += ", " + mods[i]; m_ServerMods.SetText( mods_text ); } #ifdef PLATFORM_WINDOWS m_ServerModsExpand.Show( ( mods && mods.Count() > 0 ) ); #endif } void SetMouseAndKeyboard( bool is_mkenabled ) { m_ServerMaKIcon.Show( is_mkenabled ); } void SetIsOnline(bool isOnline) { m_IsOnline = isOnline; } bool ToggleFavorite() { m_IsFavorited = !m_IsFavorited; string ip = m_ServerData.GetIP(); #ifdef PLATFORM_WINDOWS //Save Data PC m_Tab.GetRootMenu().AddFavorite(ip, m_ServerData.m_SteamQueryPort, m_IsFavorited); #ifdef PLATFORM_CONSOLE OnlineServices.SetServerFavorited(ip, 0, m_ServerData.m_SteamQueryPort, m_IsFavorited); #else OnlineServices.SetServerFavorited(ip, m_ServerData.m_HostPort, m_ServerData.m_SteamQueryPort, m_IsFavorited); #endif #else //Save Data Console m_IsFavorited = m_Tab.GetRootMenu().SetFavoriteConsoles(ip, m_ServerData.m_HostPort, m_IsFavorited); #endif m_Root.FindAnyWidget( "unfavorite_image" ).Show( !m_IsFavorited ); m_Root.FindAnyWidget( "favorite_image" ).Show( m_IsFavorited ); return m_IsFavorited; } bool ToggleExpand() { return SetExpand(!m_IsExpanded); } bool SetExpand(bool expand) { m_IsExpanded = expand; m_Root.FindAnyWidget( "collapse_image" ).Show( m_IsExpanded ); m_Root.FindAnyWidget( "expand_image" ).Show( !m_IsExpanded ); m_Root.FindAnyWidget( "detailed_info" ).Show( m_IsExpanded ); if ( m_ServerData ) { m_ServerData.m_IsExpanded = m_IsExpanded; } if ( expand && m_FirstExpand ) { if ( m_ServerData.m_Modded ) OnlineServices.GetServerModList( m_ServerData.m_Id ); /* else m_ServerMods.SetText( "#STR_USRACT_MAP" + ": " + GetMapName() ); */ m_FirstExpand = false; } return m_IsExpanded; } void Select( bool notify = true ) { if ( !m_Selected ) { if ( notify ) { m_Tab.SelectServer( this ); } m_ServerData.m_IsSelected = true; m_Selected = true; #ifdef PLATFROM_XBOX m_Root.SetColor( ARGB( 1, 50, 50, 50 ) ); #endif } } void Deselect() { if ( m_Selected ) { m_ServerData.m_IsSelected = false; m_Selected = false; Lighten( m_Root, null, 0, 0 ); } } void UpdateColors() { float alpha = 1; int maxPlayers = m_ServerData.m_MaxPlayers; int whiteColor = ARGBF(1, 1, 1, 1); int populationColor = whiteColor; int populationOutline = 1; if (IsOnline()) { if ( maxPlayers > 0 ) { int population = m_ServerData.m_CurrentNumberPlayers; float pop_percentage = population / maxPlayers; if (pop_percentage >= 1) { populationColor = ARGBF( 1, 1, 0, 0 ); } else if ( pop_percentage >= 0.8 ) { populationColor = ARGBF( 1, 1, 0.5, 0 ); } } } else { alpha = 0.5; populationOutline = 0; m_ServerPing.SetColor(whiteColor); } m_ServerTime.Show(IsOnline()); m_ServerName.SetColor(whiteColor); m_ServerName.SetAlpha(alpha); m_ServerPopulation.SetBold(IsOnline()); m_ServerPopulation.SetColor(populationColor); m_ServerPopulation.SetOutline(populationOutline); m_ServerPopulation.SetAlpha(alpha); m_ServerSlots.SetAlpha(alpha); m_ServerPing.SetAlpha(alpha); m_Root.SetAlpha(alpha); #ifndef PLATFORM_CONSOLE m_Expand.Show(IsOnline()); #endif } //Coloring functions (Until WidgetStyles are useful) void Preview( Widget w, int x, int y ) { if ( m_Selected ) return; if ( w == m_Root || w == m_Favorite || w == m_Expand ) { m_Root.SetColor( ARGB( 255, 0, 0, 0) ); m_Root.SetAlpha( 1 ); UpdateColors(); m_ServerName.SetColor( ARGB( 255, 255, 0, 0 ) ); if (!IsOnline()) { m_ServerName.SetAlpha(0.5); } } } //Coloring functions (Until WidgetStyles are useful) void Darken( Widget w, int x, int y ) { if ( m_Selected ) return; if ( w == m_Root || w == m_Favorite || w == m_Expand ) { m_Root.SetColor( ARGB( 255, 200, 0, 0) ); SetPopulationEx(m_ServerData); UpdateColors(); } } void Lighten( Widget w, Widget enterW, int x, int y ) { float alpha = 0.3; if ( GetFocus() == w || m_Selected ) { return; } if ( w == m_Root && ( ( m_Favorite && enterW == m_Favorite ) || ( m_Expand && enterW == m_Expand ) ) ) { return; } m_Root.SetColor( ARGB( 255, 0, 0, 0) ); SetPopulationEx(m_ServerData); UpdateColors(); if ( m_Index % 2 ) { alpha = 0; } m_Root.SetAlpha( alpha ); } }