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import numpy as np


IMG_FLAG = "img"
TEXT_FLAG = "text"


class nodeBbox:
    def __init__(self, img_w, img_h, left=0, top=0, width=0, height=0) -> None:
        assert img_w is not None
        assert img_h is not None
    
        self.left: int = round(left)
        self.top: int = round(top)
        self.width: int = round(width)
        self.height: int = round(height)

        self.x1: int = self.left
        self.y1: int = self.top
        self.x2: int = self.left + self.width
        self.y2: int = self.top + self.height

        self.cx: int = round((self.x1 + self.x2) / 2)
        self.cy: int = round((self.y1 + self.y2) / 2)

        self.is_valid: bool = True

        if not (0 <= self.x1 <= img_w and 0 <= self.y1 <= img_h and 0 <= self.x2 <= img_w and 0 <= self.y2 <= img_h):
            self.is_valid = False
        
        if self.x1 >= self.x2 or self.y1 >= self.y2:
            self.is_valid = False

    def get_max_IoU(self, others) -> float:
        other_bbox = np.array([[o.x1, o.y1, o.x2, o.y2] for o in others])

        other_bbox[:, 0:1] = np.clip(other_bbox[:, 0:1], a_min=self.x1, a_max=None)
        other_bbox[:, 1:2] = np.clip(other_bbox[:, 1:2], a_min=self.y1, a_max=None)
        other_bbox[:, 2:3] = np.clip(other_bbox[:, 2:3], a_min=None, a_max=self.x2)
        other_bbox[:, 3:4] = np.clip(other_bbox[:, 3:4], a_min=None, a_max=self.y2)

        inter_w = np.clip(other_bbox[:, 2] - other_bbox[:, 0], a_min=0, a_max=None)
        inter_h = np.clip(other_bbox[:, 3] - other_bbox[:, 1], a_min=0, a_max=None)

        IoU = inter_w * inter_h

        return np.max(IoU)


class nodeInfo:
    def __init__(self, name=None, type=None, func=None, text=None, title=None, bbox=None, point=None, pointer=False, tokenizer=None, img_w=None, img_h=None) -> None:
        dom_name = name if isinstance(name, str) else ""
        dom_type = type if isinstance(type, str) else ""
        dom_func = func if isinstance(func, str) else ""
        dom_text = text if isinstance(text, str) else ""
        dom_title = title if isinstance(title, str) else ""
        dom_bbox = nodeBbox(img_w=img_w, img_h=img_h, **bbox) if isinstance(bbox, dict) else nodeBbox()
        dom_point = point if isinstance(point, dict) else {"x": 0, "y": 0}
        dom_pointer = pointer if isinstance(pointer, bool) else False
        is_valid = dom_bbox.is_valid

        self.name: str = dom_name.lower()
        self.type: str = dom_type
        self.func: str = dom_func
        self.text: str = dom_text
        self.title: str = dom_title
        self.bbox: nodeBbox = dom_bbox
        self.point: dict = dom_point
        self.pointer: bool = dom_pointer
        self.is_valid: bool = is_valid


class domNode:
    def __init__(self, id, info, children, father=None, tokenizer=None, img_w=None, img_h=None, task=""):
        self.id: str = id
        self.info: nodeInfo = nodeInfo(img_w=img_w, img_h=img_h, tokenizer=tokenizer, **info)
        self.father: domNode = father

        is_valid = self.info.is_valid
        
        if self.is_img() and not self.info.text:
            is_valid = False
        
        children_nodes = []
        for child in children:
            child_node = type(self)(father=self, tokenizer=tokenizer, img_w=img_w, img_h=img_h, task=task, **child)
            children_nodes.append(child_node)
            if not child_node.is_valid:
                is_valid = False

        self.children: list[domNode] = children_nodes
        self.is_valid: bool = is_valid

        for child in self.children:
            if child.is_leaf() and child.info.type == 'text' and self.info.func == 'text':
                self.info.func = 'plain'
                break

        self.class_for_caption: str = ""
        if self.info.name in ['a', 'button']:
            self.class_for_caption = self.info.name
        elif self.info.name == 'input':
            if self.info.func == 'click':
                self.class_for_caption = 'button'
            elif self.info.func == 'type':
                self.class_for_caption = 'input'
        elif self.img_type():
            if self.img_type() in ['img', 'bgimg']:
                self.class_for_caption = 'img'
            elif self.img_type() in ['svg', 'fa']:
                self.class_for_caption = 'svg'
        elif self.is_text():
            self.class_for_caption = 'text'

    def is_leaf(self) -> bool:
        return len(self.children) == 0
    
    def has_single_text_child(self) -> bool:
        return len(self.children) == 1 and self.children[0].info.type == 'text'

    def is_func_leaf(self) -> bool:
        if self.is_leaf():
            return not self.is_text()
        return self.has_single_text_child()
    
    def is_text(self) -> bool:
        return self.info.type == TEXT_FLAG
    
    def is_img(self) -> bool:
        return self.info.type.startswith(IMG_FLAG)
    
    def img_type(self) -> str:
        if not self.is_img():
            return ""
        return self.info.type[len(IMG_FLAG) + 1: -1]