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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <chrono>
#include <cstdint>
#include <functional>
#include <iosfwd>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "arrow/filesystem/type_fwd.h"
#include "arrow/io/interfaces.h"
#include "arrow/type_fwd.h"
#include "arrow/util/compare.h"
#include "arrow/util/macros.h"
#include "arrow/util/type_fwd.h"
#include "arrow/util/visibility.h"
#include "arrow/util/windows_fixup.h"
namespace arrow {
namespace fs {
using arrow::util::Uri;
// A system clock time point expressed as a 64-bit (or more) number of
// nanoseconds since the epoch.
using TimePoint =
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>;
ARROW_EXPORT std::string ToString(FileType);
ARROW_EXPORT std::ostream& operator<<(std::ostream& os, FileType);
static const int64_t kNoSize = -1;
static const TimePoint kNoTime = TimePoint(TimePoint::duration(-1));
/// \brief FileSystem entry info
struct ARROW_EXPORT FileInfo : public util::EqualityComparable<FileInfo> {
FileInfo() = default;
FileInfo(FileInfo&&) = default;
FileInfo& operator=(FileInfo&&) = default;
FileInfo(const FileInfo&) = default;
FileInfo& operator=(const FileInfo&) = default;
explicit FileInfo(std::string path, FileType type = FileType::Unknown)
: path_(std::move(path)), type_(type) {}
/// The file type
FileType type() const { return type_; }
void set_type(FileType type) { type_ = type; }
/// The full file path in the filesystem
const std::string& path() const { return path_; }
void set_path(std::string path) { path_ = std::move(path); }
/// The file base name (component after the last directory separator)
std::string base_name() const;
// The directory base name (component before the file base name).
std::string dir_name() const;
/// The size in bytes, if available
///
/// Only regular files are guaranteed to have a size.
int64_t size() const { return size_; }
void set_size(int64_t size) { size_ = size; }
/// The file extension (excluding the dot)
std::string extension() const;
/// The time of last modification, if available
TimePoint mtime() const { return mtime_; }
void set_mtime(TimePoint mtime) { mtime_ = mtime; }
bool IsFile() const { return type_ == FileType::File; }
bool IsDirectory() const { return type_ == FileType::Directory; }
bool Equals(const FileInfo& other) const {
return type() == other.type() && path() == other.path() && size() == other.size() &&
mtime() == other.mtime();
}
std::string ToString() const;
/// Function object implementing less-than comparison and hashing by
/// path, to support sorting infos, using them as keys, and other
/// interactions with the STL.
struct ByPath {
bool operator()(const FileInfo& l, const FileInfo& r) const {
return l.path() < r.path();
}
size_t operator()(const FileInfo& i) const {
return std::hash<std::string>{}(i.path());
}
};
protected:
std::string path_;
FileType type_ = FileType::Unknown;
int64_t size_ = kNoSize;
TimePoint mtime_ = kNoTime;
};
ARROW_EXPORT std::ostream& operator<<(std::ostream& os, const FileInfo&);
/// \brief File selector for filesystem APIs
struct ARROW_EXPORT FileSelector {
/// The directory in which to select files.
/// If the path exists but doesn't point to a directory, this should be an error.
std::string base_dir;
/// The behavior if `base_dir` isn't found in the filesystem. If false,
/// an error is returned. If true, an empty selection is returned.
bool allow_not_found;
/// Whether to recurse into subdirectories.
bool recursive;
/// The maximum number of subdirectories to recurse into.
int32_t max_recursion;
FileSelector() : allow_not_found(false), recursive(false), max_recursion(INT32_MAX) {}
};
/// \brief FileSystem, path pair
struct ARROW_EXPORT FileLocator {
std::shared_ptr<FileSystem> filesystem;
std::string path;
};
using FileInfoVector = std::vector<FileInfo>;
using FileInfoGenerator = std::function<Future<FileInfoVector>()>;
} // namespace fs
template <>
struct IterationTraits<fs::FileInfoVector> {
static fs::FileInfoVector End() { return {}; }
static bool IsEnd(const fs::FileInfoVector& val) { return val.empty(); }
};
namespace fs {
/// \brief Abstract file system API
class ARROW_EXPORT FileSystem
/// \cond false
: public std::enable_shared_from_this<FileSystem>
/// \endcond
{ // NOLINT
public:
virtual ~FileSystem();
virtual std::string type_name() const = 0;
/// EXPERIMENTAL: The IOContext associated with this filesystem.
const io::IOContext& io_context() const { return io_context_; }
/// Normalize path for the given filesystem
///
/// The default implementation of this method is a no-op, but subclasses
/// may allow normalizing irregular path forms (such as Windows local paths).
virtual Result<std::string> NormalizePath(std::string path);
/// \brief Ensure a URI (or path) is compatible with the given filesystem and return the
/// path
///
/// \param uri_string A URI representing a resource in the given filesystem.
///
/// This method will check to ensure the given filesystem is compatible with the
/// URI. This can be useful when the user provides both a URI and a filesystem or
/// when a user provides multiple URIs that should be compatible with the same
/// filesystem.
///
/// uri_string can be an absolute path instead of a URI. In that case it will ensure
/// the filesystem (if supplied) is the local filesystem (or some custom filesystem that
/// is capable of reading local paths) and will normalize the path's file separators.
///
/// Note, this method only checks to ensure the URI scheme is valid. It will not detect
/// inconsistencies like a mismatching region or endpoint override.
///
/// \return The path inside the filesystem that is indicated by the URI.
virtual Result<std::string> PathFromUri(const std::string& uri_string) const;
virtual bool Equals(const FileSystem& other) const = 0;
virtual bool Equals(const std::shared_ptr<FileSystem>& other) const {
return Equals(*other);
}
/// Get info for the given target.
///
/// Any symlink is automatically dereferenced, recursively.
/// A nonexistent or unreachable file returns an Ok status and
/// has a FileType of value NotFound. An error status indicates
/// a truly exceptional condition (low-level I/O error, etc.).
virtual Result<FileInfo> GetFileInfo(const std::string& path) = 0;
/// Same, for many targets at once.
virtual Result<FileInfoVector> GetFileInfo(const std::vector<std::string>& paths);
/// Same, according to a selector.
///
/// The selector's base directory will not be part of the results, even if
/// it exists.
/// If it doesn't exist, see `FileSelector::allow_not_found`.
virtual Result<FileInfoVector> GetFileInfo(const FileSelector& select) = 0;
/// Async version of GetFileInfo
virtual Future<FileInfoVector> GetFileInfoAsync(const std::vector<std::string>& paths);
/// Streaming async version of GetFileInfo
///
/// The returned generator is not async-reentrant, i.e. you need to wait for
/// the returned future to complete before calling the generator again.
virtual FileInfoGenerator GetFileInfoGenerator(const FileSelector& select);
/// Create a directory and subdirectories.
///
/// This function succeeds if the directory already exists.
virtual Status CreateDir(const std::string& path, bool recursive) = 0;
Status CreateDir(const std::string& path) { return CreateDir(path, true); }
/// Delete a directory and its contents, recursively.
virtual Status DeleteDir(const std::string& path) = 0;
/// Delete a directory's contents, recursively.
///
/// Like DeleteDir, but doesn't delete the directory itself.
/// Passing an empty path ("" or "/") is disallowed, see DeleteRootDirContents.
virtual Status DeleteDirContents(const std::string& path, bool missing_dir_ok) = 0;
Status DeleteDirContents(const std::string& path) {
return DeleteDirContents(path, false);
}
/// Async version of DeleteDirContents.
virtual Future<> DeleteDirContentsAsync(const std::string& path, bool missing_dir_ok);
/// Async version of DeleteDirContents.
///
/// This overload allows missing directories.
Future<> DeleteDirContentsAsync(const std::string& path);
/// EXPERIMENTAL: Delete the root directory's contents, recursively.
///
/// Implementations may decide to raise an error if this operation is
/// too dangerous.
// NOTE: may decide to remove this if it's deemed not useful
virtual Status DeleteRootDirContents() = 0;
/// Delete a file.
virtual Status DeleteFile(const std::string& path) = 0;
/// Delete many files.
///
/// The default implementation issues individual delete operations in sequence.
virtual Status DeleteFiles(const std::vector<std::string>& paths);
/// Move / rename a file or directory.
///
/// If the destination exists:
/// - if it is a non-empty directory, an error is returned
/// - otherwise, if it has the same type as the source, it is replaced
/// - otherwise, behavior is unspecified (implementation-dependent).
virtual Status Move(const std::string& src, const std::string& dest) = 0;
/// Copy a file.
///
/// If the destination exists and is a directory, an error is returned.
/// Otherwise, it is replaced.
virtual Status CopyFile(const std::string& src, const std::string& dest) = 0;
/// Open an input stream for sequential reading.
virtual Result<std::shared_ptr<io::InputStream>> OpenInputStream(
const std::string& path) = 0;
/// Open an input stream for sequential reading.
///
/// This override assumes the given FileInfo validly represents the file's
/// characteristics, and may optimize access depending on them (for example
/// avoid querying the file size or its existence).
virtual Result<std::shared_ptr<io::InputStream>> OpenInputStream(const FileInfo& info);
/// Open an input file for random access reading.
virtual Result<std::shared_ptr<io::RandomAccessFile>> OpenInputFile(
const std::string& path) = 0;
/// Open an input file for random access reading.
///
/// This override assumes the given FileInfo validly represents the file's
/// characteristics, and may optimize access depending on them (for example
/// avoid querying the file size or its existence).
virtual Result<std::shared_ptr<io::RandomAccessFile>> OpenInputFile(
const FileInfo& info);
/// Async version of OpenInputStream
virtual Future<std::shared_ptr<io::InputStream>> OpenInputStreamAsync(
const std::string& path);
/// Async version of OpenInputStream
virtual Future<std::shared_ptr<io::InputStream>> OpenInputStreamAsync(
const FileInfo& info);
/// Async version of OpenInputFile
virtual Future<std::shared_ptr<io::RandomAccessFile>> OpenInputFileAsync(
const std::string& path);
/// Async version of OpenInputFile
virtual Future<std::shared_ptr<io::RandomAccessFile>> OpenInputFileAsync(
const FileInfo& info);
/// Open an output stream for sequential writing.
///
/// If the target already exists, existing data is truncated.
virtual Result<std::shared_ptr<io::OutputStream>> OpenOutputStream(
const std::string& path,
const std::shared_ptr<const KeyValueMetadata>& metadata) = 0;
Result<std::shared_ptr<io::OutputStream>> OpenOutputStream(const std::string& path);
/// Open an output stream for appending.
///
/// If the target doesn't exist, a new empty file is created.
///
/// Note: some filesystem implementations do not support efficient appending
/// to an existing file, in which case this method will return NotImplemented.
/// Consider writing to multiple files (using e.g. the dataset layer) instead.
virtual Result<std::shared_ptr<io::OutputStream>> OpenAppendStream(
const std::string& path,
const std::shared_ptr<const KeyValueMetadata>& metadata) = 0;
Result<std::shared_ptr<io::OutputStream>> OpenAppendStream(const std::string& path);
protected:
explicit FileSystem(io::IOContext io_context = io::default_io_context())
: io_context_(std::move(io_context)) {}
io::IOContext io_context_;
// Whether metadata operations (such as GetFileInfo or OpenInputStream)
// are cheap enough that the default async variants don't bother with
// a thread pool.
bool default_async_is_sync_ = true;
};
using FileSystemFactory = std::function<Result<std::shared_ptr<FileSystem>>(
const Uri& uri, const io::IOContext& io_context, std::string* out_path)>;
/// \brief A FileSystem implementation that delegates to another
/// implementation after prepending a fixed base path.
///
/// This is useful to expose a logical view of a subtree of a filesystem,
/// for example a directory in a LocalFileSystem.
/// This works on abstract paths, i.e. paths using forward slashes and
/// and a single root "/". Windows paths are not guaranteed to work.
/// This makes no security guarantee. For example, symlinks may allow to
/// "escape" the subtree and access other parts of the underlying filesystem.
class ARROW_EXPORT SubTreeFileSystem : public FileSystem {
public:
// This constructor may abort if base_path is invalid.
explicit SubTreeFileSystem(const std::string& base_path,
std::shared_ptr<FileSystem> base_fs);
~SubTreeFileSystem() override;
std::string type_name() const override { return "subtree"; }
std::string base_path() const { return base_path_; }
std::shared_ptr<FileSystem> base_fs() const { return base_fs_; }
Result<std::string> NormalizePath(std::string path) override;
Result<std::string> PathFromUri(const std::string& uri_string) const override;
bool Equals(const FileSystem& other) const override;
/// \cond FALSE
using FileSystem::CreateDir;
using FileSystem::DeleteDirContents;
using FileSystem::GetFileInfo;
using FileSystem::OpenAppendStream;
using FileSystem::OpenOutputStream;
/// \endcond
Result<FileInfo> GetFileInfo(const std::string& path) override;
Result<FileInfoVector> GetFileInfo(const FileSelector& select) override;
FileInfoGenerator GetFileInfoGenerator(const FileSelector& select) override;
Status CreateDir(const std::string& path, bool recursive) override;
Status DeleteDir(const std::string& path) override;
Status DeleteDirContents(const std::string& path, bool missing_dir_ok) override;
Status DeleteRootDirContents() override;
Status DeleteFile(const std::string& path) override;
Status Move(const std::string& src, const std::string& dest) override;
Status CopyFile(const std::string& src, const std::string& dest) override;
Result<std::shared_ptr<io::InputStream>> OpenInputStream(
const std::string& path) override;
Result<std::shared_ptr<io::InputStream>> OpenInputStream(const FileInfo& info) override;
Result<std::shared_ptr<io::RandomAccessFile>> OpenInputFile(
const std::string& path) override;
Result<std::shared_ptr<io::RandomAccessFile>> OpenInputFile(
const FileInfo& info) override;
Future<std::shared_ptr<io::InputStream>> OpenInputStreamAsync(
const std::string& path) override;
Future<std::shared_ptr<io::InputStream>> OpenInputStreamAsync(
const FileInfo& info) override;
Future<std::shared_ptr<io::RandomAccessFile>> OpenInputFileAsync(
const std::string& path) override;
Future<std::shared_ptr<io::RandomAccessFile>> OpenInputFileAsync(
const FileInfo& info) override;
Result<std::shared_ptr<io::OutputStream>> OpenOutputStream(
const std::string& path,
const std::shared_ptr<const KeyValueMetadata>& metadata) override;
Result<std::shared_ptr<io::OutputStream>> OpenAppendStream(
const std::string& path,
const std::shared_ptr<const KeyValueMetadata>& metadata) override;
protected:
SubTreeFileSystem() = default;
const std::string base_path_;
std::shared_ptr<FileSystem> base_fs_;
Result<std::string> PrependBase(const std::string& s) const;
Result<std::string> PrependBaseNonEmpty(const std::string& s) const;
Result<std::string> StripBase(const std::string& s) const;
Status FixInfo(FileInfo* info) const;
static Result<std::string> NormalizeBasePath(
std::string base_path, const std::shared_ptr<FileSystem>& base_fs);
};
/// \brief A FileSystem implementation that delegates to another
/// implementation but inserts latencies at various points.
class ARROW_EXPORT SlowFileSystem : public FileSystem {
public:
SlowFileSystem(std::shared_ptr<FileSystem> base_fs,
std::shared_ptr<io::LatencyGenerator> latencies);
SlowFileSystem(std::shared_ptr<FileSystem> base_fs, double average_latency);
SlowFileSystem(std::shared_ptr<FileSystem> base_fs, double average_latency,
int32_t seed);
std::string type_name() const override { return "slow"; }
bool Equals(const FileSystem& other) const override;
Result<std::string> PathFromUri(const std::string& uri_string) const override;
/// \cond FALSE
using FileSystem::CreateDir;
using FileSystem::DeleteDirContents;
using FileSystem::GetFileInfo;
using FileSystem::OpenAppendStream;
using FileSystem::OpenOutputStream;
/// \endcond
Result<FileInfo> GetFileInfo(const std::string& path) override;
Result<FileInfoVector> GetFileInfo(const FileSelector& select) override;
Status CreateDir(const std::string& path, bool recursive) override;
Status DeleteDir(const std::string& path) override;
Status DeleteDirContents(const std::string& path, bool missing_dir_ok) override;
Status DeleteRootDirContents() override;
Status DeleteFile(const std::string& path) override;
Status Move(const std::string& src, const std::string& dest) override;
Status CopyFile(const std::string& src, const std::string& dest) override;
Result<std::shared_ptr<io::InputStream>> OpenInputStream(
const std::string& path) override;
Result<std::shared_ptr<io::InputStream>> OpenInputStream(const FileInfo& info) override;
Result<std::shared_ptr<io::RandomAccessFile>> OpenInputFile(
const std::string& path) override;
Result<std::shared_ptr<io::RandomAccessFile>> OpenInputFile(
const FileInfo& info) override;
Result<std::shared_ptr<io::OutputStream>> OpenOutputStream(
const std::string& path,
const std::shared_ptr<const KeyValueMetadata>& metadata) override;
Result<std::shared_ptr<io::OutputStream>> OpenAppendStream(
const std::string& path,
const std::shared_ptr<const KeyValueMetadata>& metadata) override;
protected:
std::shared_ptr<FileSystem> base_fs_;
std::shared_ptr<io::LatencyGenerator> latencies_;
};
/// \brief Ensure all registered filesystem implementations are finalized.
///
/// Individual finalizers may wait for concurrent calls to finish so as to avoid
/// race conditions. After this function has been called, all filesystem APIs
/// will fail with an error.
///
/// The user is responsible for synchronization of calls to this function.
void EnsureFinalized();
/// \defgroup filesystem-factories Functions for creating FileSystem instances
///
/// @{
/// \brief Create a new FileSystem by URI
///
/// Recognized schemes are "file", "mock", "hdfs", "viewfs", "s3",
/// "gs" and "gcs".
///
/// Support for other schemes can be added using RegisterFileSystemFactory.
///
/// \param[in] uri a URI-based path, ex: file:///some/local/path
/// \param[out] out_path (optional) Path inside the filesystem.
/// \return out_fs FileSystem instance.
ARROW_EXPORT
Result<std::shared_ptr<FileSystem>> FileSystemFromUri(const std::string& uri,
std::string* out_path = NULLPTR);
/// \brief Create a new FileSystem by URI with a custom IO context
///
/// Recognized schemes are "file", "mock", "hdfs", "viewfs", "s3",
/// "gs" and "gcs".
///
/// Support for other schemes can be added using RegisterFileSystemFactory.
///
/// \param[in] uri a URI-based path, ex: file:///some/local/path
/// \param[in] io_context an IOContext which will be associated with the filesystem
/// \param[out] out_path (optional) Path inside the filesystem.
/// \return out_fs FileSystem instance.
ARROW_EXPORT
Result<std::shared_ptr<FileSystem>> FileSystemFromUri(const std::string& uri,
const io::IOContext& io_context,
std::string* out_path = NULLPTR);
/// \brief Create a new FileSystem by URI
///
/// Support for other schemes can be added using RegisterFileSystemFactory.
///
/// Same as FileSystemFromUri, but in addition also recognize non-URIs
/// and treat them as local filesystem paths. Only absolute local filesystem
/// paths are allowed.
ARROW_EXPORT
Result<std::shared_ptr<FileSystem>> FileSystemFromUriOrPath(
const std::string& uri, std::string* out_path = NULLPTR);
/// \brief Create a new FileSystem by URI with a custom IO context
///
/// Support for other schemes can be added using RegisterFileSystemFactory.
///
/// Same as FileSystemFromUri, but in addition also recognize non-URIs
/// and treat them as local filesystem paths. Only absolute local filesystem
/// paths are allowed.
ARROW_EXPORT
Result<std::shared_ptr<FileSystem>> FileSystemFromUriOrPath(
const std::string& uri, const io::IOContext& io_context,
std::string* out_path = NULLPTR);
/// @}
/// \defgroup filesystem-factory-registration Helpers for FileSystem registration
///
/// @{
/// \brief Register a FileSystem factory
///
/// Support for custom URI schemes can be added by registering a factory
/// for the corresponding FileSystem.
///
/// \param[in] scheme a Uri scheme which the factory will handle.
/// If a factory has already been registered for a scheme,
/// the new factory will be ignored.
/// \param[in] factory a function which can produce a FileSystem for Uris which match
/// scheme.
/// \param[in] finalizer a function which must be called to finalize the factory before
/// the process exits, or nullptr if no finalization is necessary.
/// \return raises KeyError if a name collision occurs.
ARROW_EXPORT Status RegisterFileSystemFactory(std::string scheme,
FileSystemFactory factory,
std::function<void()> finalizer = {});
/// \brief Register FileSystem factories from a shared library
///
/// FileSystem implementations may be housed in separate shared libraries and only
/// registered when the shared library is explicitly loaded. FileSystemRegistrar is
/// provided to simplify definition of such libraries: each instance at namespace scope
/// in the library will register a factory for a scheme. Any library which uses
/// FileSystemRegistrars and which must be dynamically loaded should be loaded using
/// LoadFileSystemFactories(), which will additionally merge registries are if necessary
/// (static linkage to arrow can produce isolated registries).
ARROW_EXPORT Status LoadFileSystemFactories(const char* libpath);
struct ARROW_EXPORT FileSystemRegistrar {
/// \brief Register a FileSystem factory at load time
///
/// Support for custom URI schemes can be added by registering a factory for the
/// corresponding FileSystem. An instance of this helper can be defined at namespace
/// scope to cause the factory to be registered at load time.
///
/// Global constructors will finish execution before main() starts if the registrar is
/// linked into the same binary as main(), or before dlopen()/LoadLibrary() returns if
/// the library in which the registrar is defined is dynamically loaded.
///
/// \code
/// FileSystemRegistrar kSlowFileSystemModule{
/// "slowfile",
/// [](const Uri& uri, const io::IOContext& io_context, std::string* out_path)
/// ->Result<std::shared_ptr<FileSystem>> {
/// auto local_uri = "file" + uri.ToString().substr(uri.scheme().size());
/// ARROW_ASSIGN_OR_RAISE(auto base_fs,
/// FileSystemFromUri(local_uri, io_context, out_path));
/// double average_latency = 1;
/// int32_t seed = 0xDEADBEEF;
/// ARROW_ASSIGN_OR_RAISE(auto params, uri.query_item());
/// for (const auto& [key, value] : params) {
/// if (key == "average_latency") {
/// average_latency = std::stod(value);
/// }
/// if (key == "seed") {
/// seed = std::stoi(value, nullptr, /*base=*/16);
/// }
/// }
/// return std::make_shared<SlowFileSystem>(base_fs, average_latency, seed);
/// }));
/// \endcode
///
/// \param[in] scheme a Uri scheme which the factory will handle.
/// If a factory has already been registered for a scheme, the
/// new factory will be ignored.
/// \param[in] factory a function which can produce a FileSystem for Uris which match
/// scheme.
/// \param[in] finalizer a function which must be called to finalize the factory before
/// the process exits, or nullptr if no finalization is necessary.
FileSystemRegistrar(std::string scheme, FileSystemFactory factory,
std::function<void()> finalizer = {});
};
/// @}
namespace internal {
ARROW_EXPORT void* GetFileSystemRegistry();
} // namespace internal
/// \brief Copy files, including from one FileSystem to another
///
/// If a source and destination are resident in the same FileSystem FileSystem::CopyFile
/// will be used, otherwise the file will be opened as a stream in both FileSystems and
/// chunks copied from the source to the destination. No directories will be created.
ARROW_EXPORT
Status CopyFiles(const std::vector<FileLocator>& sources,
const std::vector<FileLocator>& destinations,
const io::IOContext& io_context = io::default_io_context(),
int64_t chunk_size = 1024 * 1024, bool use_threads = true);
/// \brief Copy selected files, including from one FileSystem to another
///
/// Directories will be created under the destination base directory as needed.
ARROW_EXPORT
Status CopyFiles(const std::shared_ptr<FileSystem>& source_fs,
const FileSelector& source_sel,
const std::shared_ptr<FileSystem>& destination_fs,
const std::string& destination_base_dir,
const io::IOContext& io_context = io::default_io_context(),
int64_t chunk_size = 1024 * 1024, bool use_threads = true);
struct FileSystemGlobalOptions {
/// Path to a single PEM file holding all TLS CA certificates
///
/// If empty, the underlying TLS library's defaults will be used.
std::string tls_ca_file_path;
/// Path to a directory holding TLS CA certificates in individual PEM files
/// named along the OpenSSL "hashed" format.
///
/// If empty, the underlying TLS library's defaults will be used.
std::string tls_ca_dir_path;
};
/// EXPERIMENTAL: optional global initialization routine
///
/// This is for environments (such as manylinux) where the path
/// to TLS CA certificates needs to be configured at runtime.
ARROW_EXPORT
Status Initialize(const FileSystemGlobalOptions& options);
} // namespace fs
} // namespace arrow
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