// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include // IWYU pragma: export #include #include #include #include #include #include "arrow/buffer.h" #include "arrow/result.h" #include "arrow/type.h" #include "arrow/type_fwd.h" #include "arrow/util/bit_util.h" #include "arrow/util/macros.h" #include "arrow/util/span.h" #include "arrow/util/visibility.h" namespace arrow { namespace internal { // ---------------------------------------------------------------------- // Null handling for types without a validity bitmap and the dictionary type ARROW_EXPORT bool IsNullSparseUnion(const ArrayData& data, int64_t i); ARROW_EXPORT bool IsNullDenseUnion(const ArrayData& data, int64_t i); ARROW_EXPORT bool IsNullRunEndEncoded(const ArrayData& data, int64_t i); ARROW_EXPORT bool UnionMayHaveLogicalNulls(const ArrayData& data); ARROW_EXPORT bool RunEndEncodedMayHaveLogicalNulls(const ArrayData& data); ARROW_EXPORT bool DictionaryMayHaveLogicalNulls(const ArrayData& data); } // namespace internal // When slicing, we do not know the null count of the sliced range without // doing some computation. To avoid doing this eagerly, we set the null count // to -1 (any negative number will do). When Array::null_count is called the // first time, the null count will be computed. See ARROW-33 constexpr int64_t kUnknownNullCount = -1; // ---------------------------------------------------------------------- // Generic array data container /// \class ArrayData /// \brief Mutable container for generic Arrow array data /// /// This data structure is a self-contained representation of the memory and /// metadata inside an Arrow array data structure (called vectors in Java). The /// classes arrow::Array and its subclasses provide strongly-typed accessors /// with support for the visitor pattern and other affordances. /// /// This class is designed for easy internal data manipulation, analytical data /// processing, and data transport to and from IPC messages. For example, we /// could cast from int64 to float64 like so: /// /// Int64Array arr = GetMyData(); /// auto new_data = arr.data()->Copy(); /// new_data->type = arrow::float64(); /// DoubleArray double_arr(new_data); /// /// This object is also useful in an analytics setting where memory may be /// reused. For example, if we had a group of operations all returning doubles, /// say: /// /// Log(Sqrt(Expr(arr))) /// /// Then the low-level implementations of each of these functions could have /// the signatures /// /// void Log(const ArrayData& values, ArrayData* out); /// /// As another example a function may consume one or more memory buffers in an /// input array and replace them with newly-allocated data, changing the output /// data type as well. struct ARROW_EXPORT ArrayData { ArrayData() = default; ArrayData(std::shared_ptr type, int64_t length, int64_t null_count = kUnknownNullCount, int64_t offset = 0) : type(std::move(type)), length(length), null_count(null_count), offset(offset) {} ArrayData(std::shared_ptr type, int64_t length, std::vector> buffers, int64_t null_count = kUnknownNullCount, int64_t offset = 0) : ArrayData(std::move(type), length, null_count, offset) { this->buffers = std::move(buffers); } ArrayData(std::shared_ptr type, int64_t length, std::vector> buffers, std::vector> child_data, int64_t null_count = kUnknownNullCount, int64_t offset = 0) : ArrayData(std::move(type), length, null_count, offset) { this->buffers = std::move(buffers); this->child_data = std::move(child_data); } static std::shared_ptr Make(std::shared_ptr type, int64_t length, std::vector> buffers, int64_t null_count = kUnknownNullCount, int64_t offset = 0); static std::shared_ptr Make( std::shared_ptr type, int64_t length, std::vector> buffers, std::vector> child_data, int64_t null_count = kUnknownNullCount, int64_t offset = 0); static std::shared_ptr Make( std::shared_ptr type, int64_t length, std::vector> buffers, std::vector> child_data, std::shared_ptr dictionary, int64_t null_count = kUnknownNullCount, int64_t offset = 0); static std::shared_ptr Make(std::shared_ptr type, int64_t length, int64_t null_count = kUnknownNullCount, int64_t offset = 0); // Move constructor ArrayData(ArrayData&& other) noexcept : type(std::move(other.type)), length(other.length), offset(other.offset), buffers(std::move(other.buffers)), child_data(std::move(other.child_data)), dictionary(std::move(other.dictionary)) { SetNullCount(other.null_count); } // Copy constructor ArrayData(const ArrayData& other) noexcept : type(other.type), length(other.length), offset(other.offset), buffers(other.buffers), child_data(other.child_data), dictionary(other.dictionary) { SetNullCount(other.null_count); } // Move assignment ArrayData& operator=(ArrayData&& other) { type = std::move(other.type); length = other.length; SetNullCount(other.null_count); offset = other.offset; buffers = std::move(other.buffers); child_data = std::move(other.child_data); dictionary = std::move(other.dictionary); return *this; } // Copy assignment ArrayData& operator=(const ArrayData& other) { type = other.type; length = other.length; SetNullCount(other.null_count); offset = other.offset; buffers = other.buffers; child_data = other.child_data; dictionary = other.dictionary; return *this; } std::shared_ptr Copy() const { return std::make_shared(*this); } /// \brief Copy all buffers and children recursively to destination MemoryManager /// /// This utilizes MemoryManager::CopyBuffer to create a new ArrayData object /// recursively copying the buffers and all child buffers to the destination /// memory manager. This includes dictionaries if applicable. Result> CopyTo( const std::shared_ptr& to) const; /// \brief View or Copy this ArrayData to destination memory manager. /// /// Tries to view the buffer contents on the given memory manager's device /// if possible (to avoid a copy) but falls back to copying if a no-copy view /// isn't supported. Result> ViewOrCopyTo( const std::shared_ptr& to) const; bool IsNull(int64_t i) const { return !IsValid(i); } bool IsValid(int64_t i) const { if (buffers[0] != NULLPTR) { return bit_util::GetBit(buffers[0]->data(), i + offset); } const auto type = this->type->id(); if (type == Type::SPARSE_UNION) { return !internal::IsNullSparseUnion(*this, i); } if (type == Type::DENSE_UNION) { return !internal::IsNullDenseUnion(*this, i); } if (type == Type::RUN_END_ENCODED) { return !internal::IsNullRunEndEncoded(*this, i); } return null_count.load() != length; } // Access a buffer's data as a typed C pointer template inline const T* GetValues(int i, int64_t absolute_offset) const { if (buffers[i]) { return reinterpret_cast(buffers[i]->data()) + absolute_offset; } else { return NULLPTR; } } template inline const T* GetValues(int i) const { return GetValues(i, offset); } // Like GetValues, but returns NULLPTR instead of aborting if the underlying // buffer is not a CPU buffer. template inline const T* GetValuesSafe(int i, int64_t absolute_offset) const { if (buffers[i] && buffers[i]->is_cpu()) { return reinterpret_cast(buffers[i]->data()) + absolute_offset; } else { return NULLPTR; } } template inline const T* GetValuesSafe(int i) const { return GetValuesSafe(i, offset); } // Access a buffer's data as a typed C pointer template inline T* GetMutableValues(int i, int64_t absolute_offset) { if (buffers[i]) { return reinterpret_cast(buffers[i]->mutable_data()) + absolute_offset; } else { return NULLPTR; } } template inline T* GetMutableValues(int i) { return GetMutableValues(i, offset); } /// \brief Construct a zero-copy slice of the data with the given offset and length std::shared_ptr Slice(int64_t offset, int64_t length) const; /// \brief Input-checking variant of Slice /// /// An Invalid Status is returned if the requested slice falls out of bounds. /// Note that unlike Slice, `length` isn't clamped to the available buffer size. Result> SliceSafe(int64_t offset, int64_t length) const; void SetNullCount(int64_t v) { null_count.store(v); } /// \brief Return physical null count, or compute and set it if it's not known int64_t GetNullCount() const; /// \brief Return true if the data has a validity bitmap and the physical null /// count is known to be non-zero or not yet known. /// /// Note that this is not the same as MayHaveLogicalNulls, which also checks /// for the presence of nulls in child data for types like unions and run-end /// encoded types. /// /// \see HasValidityBitmap /// \see MayHaveLogicalNulls bool MayHaveNulls() const { // If an ArrayData is slightly malformed it may have kUnknownNullCount set // but no buffer return null_count.load() != 0 && buffers[0] != NULLPTR; } /// \brief Return true if the data has a validity bitmap bool HasValidityBitmap() const { return buffers[0] != NULLPTR; } /// \brief Return true if the validity bitmap may have 0's in it, or if the /// child arrays (in the case of types without a validity bitmap) may have /// nulls, or if the dictionary of dictionay array may have nulls. /// /// This is not a drop-in replacement for MayHaveNulls, as historically /// MayHaveNulls() has been used to check for the presence of a validity /// bitmap that needs to be checked. /// /// Code that previously used MayHaveNulls() and then dealt with the validity /// bitmap directly can be fixed to handle all types correctly without /// performance degradation when handling most types by adopting /// HasValidityBitmap and MayHaveLogicalNulls. /// /// Before: /// /// uint8_t* validity = array.MayHaveNulls() ? array.buffers[0].data : NULLPTR; /// for (int64_t i = 0; i < array.length; ++i) { /// if (validity && !bit_util::GetBit(validity, i)) { /// continue; // skip a NULL /// } /// ... /// } /// /// After: /// /// bool all_valid = !array.MayHaveLogicalNulls(); /// uint8_t* validity = array.HasValidityBitmap() ? array.buffers[0].data : NULLPTR; /// for (int64_t i = 0; i < array.length; ++i) { /// bool is_valid = all_valid || /// (validity && bit_util::GetBit(validity, i)) || /// array.IsValid(i); /// if (!is_valid) { /// continue; // skip a NULL /// } /// ... /// } bool MayHaveLogicalNulls() const { if (buffers[0] != NULLPTR) { return null_count.load() != 0; } const auto t = type->id(); if (t == Type::SPARSE_UNION || t == Type::DENSE_UNION) { return internal::UnionMayHaveLogicalNulls(*this); } if (t == Type::RUN_END_ENCODED) { return internal::RunEndEncodedMayHaveLogicalNulls(*this); } if (t == Type::DICTIONARY) { return internal::DictionaryMayHaveLogicalNulls(*this); } return null_count.load() != 0; } /// \brief Computes the logical null count for arrays of all types including /// those that do not have a validity bitmap like union and run-end encoded /// arrays /// /// If the array has a validity bitmap, this function behaves the same as /// GetNullCount. For types that have no validity bitmap, this function will /// recompute the null count every time it is called. /// /// \see GetNullCount int64_t ComputeLogicalNullCount() const; std::shared_ptr type; int64_t length = 0; mutable std::atomic null_count{0}; // The logical start point into the physical buffers (in values, not bytes). // Note that, for child data, this must be *added* to the child data's own offset. int64_t offset = 0; std::vector> buffers; std::vector> child_data; // The dictionary for this Array, if any. Only used for dictionary type std::shared_ptr dictionary; }; /// \brief A non-owning Buffer reference struct ARROW_EXPORT BufferSpan { // It is the user of this class's responsibility to ensure that // buffers that were const originally are not written to // accidentally. uint8_t* data = NULLPTR; int64_t size = 0; // Pointer back to buffer that owns this memory const std::shared_ptr* owner = NULLPTR; template const T* data_as() const { return reinterpret_cast(data); } template T* mutable_data_as() { return reinterpret_cast(data); } }; /// \brief EXPERIMENTAL: A non-owning ArrayData reference that is cheaply /// copyable and does not contain any shared_ptr objects. Do not use in public /// APIs aside from compute kernels for now struct ARROW_EXPORT ArraySpan { const DataType* type = NULLPTR; int64_t length = 0; mutable int64_t null_count = kUnknownNullCount; int64_t offset = 0; BufferSpan buffers[3]; ArraySpan() = default; explicit ArraySpan(const DataType* type, int64_t length) : type(type), length(length) {} ArraySpan(const ArrayData& data) { // NOLINT implicit conversion SetMembers(data); } explicit ArraySpan(const Scalar& data) { FillFromScalar(data); } /// If dictionary-encoded, put dictionary in the first entry std::vector child_data; /// \brief Populate ArraySpan to look like an array of length 1 pointing at /// the data members of a Scalar value void FillFromScalar(const Scalar& value); void SetMembers(const ArrayData& data); void SetBuffer(int index, const std::shared_ptr& buffer) { this->buffers[index].data = const_cast(buffer->data()); this->buffers[index].size = buffer->size(); this->buffers[index].owner = &buffer; } const ArraySpan& dictionary() const { return child_data[0]; } /// \brief Return the number of buffers (out of 3) that are used to /// constitute this array int num_buffers() const; // Access a buffer's data as a typed C pointer template inline T* GetValues(int i, int64_t absolute_offset) { return reinterpret_cast(buffers[i].data) + absolute_offset; } template inline T* GetValues(int i) { return GetValues(i, this->offset); } // Access a buffer's data as a typed C pointer template inline const T* GetValues(int i, int64_t absolute_offset) const { return reinterpret_cast(buffers[i].data) + absolute_offset; } template inline const T* GetValues(int i) const { return GetValues(i, this->offset); } /// \brief Access a buffer's data as a span /// /// \param i The buffer index /// \param length The required length (in number of typed values) of the requested span /// \pre i > 0 /// \pre length <= the length of the buffer (in number of values) that's expected for /// this array type /// \return A span of the requested length template util::span GetSpan(int i, int64_t length) const { const int64_t buffer_length = buffers[i].size / static_cast(sizeof(T)); assert(i > 0 && length + offset <= buffer_length); ARROW_UNUSED(buffer_length); return util::span(buffers[i].data_as() + this->offset, length); } /// \brief Access a buffer's data as a span /// /// \param i The buffer index /// \param length The required length (in number of typed values) of the requested span /// \pre i > 0 /// \pre length <= the length of the buffer (in number of values) that's expected for /// this array type /// \return A span of the requested length template util::span GetSpan(int i, int64_t length) { const int64_t buffer_length = buffers[i].size / static_cast(sizeof(T)); assert(i > 0 && length + offset <= buffer_length); ARROW_UNUSED(buffer_length); return util::span(buffers[i].mutable_data_as() + this->offset, length); } inline bool IsNull(int64_t i) const { return !IsValid(i); } inline bool IsValid(int64_t i) const { if (this->buffers[0].data != NULLPTR) { return bit_util::GetBit(this->buffers[0].data, i + this->offset); } else { const auto type = this->type->id(); if (type == Type::SPARSE_UNION) { return !IsNullSparseUnion(i); } if (type == Type::DENSE_UNION) { return !IsNullDenseUnion(i); } if (type == Type::RUN_END_ENCODED) { return !IsNullRunEndEncoded(i); } return this->null_count != this->length; } } std::shared_ptr ToArrayData() const; std::shared_ptr ToArray() const; std::shared_ptr GetBuffer(int index) const { const BufferSpan& buf = this->buffers[index]; if (buf.owner) { return *buf.owner; } else if (buf.data != NULLPTR) { // Buffer points to some memory without an owning buffer return std::make_shared(buf.data, buf.size); } else { return NULLPTR; } } void SetSlice(int64_t offset, int64_t length) { this->offset = offset; this->length = length; if (this->type->id() == Type::NA) { this->null_count = this->length; } else if (this->MayHaveNulls()) { this->null_count = kUnknownNullCount; } else { this->null_count = 0; } } /// \brief Return physical null count, or compute and set it if it's not known int64_t GetNullCount() const; /// \brief Return true if the array has a validity bitmap and the physical null /// count is known to be non-zero or not yet known /// /// Note that this is not the same as MayHaveLogicalNulls, which also checks /// for the presence of nulls in child data for types like unions and run-end /// encoded types. /// /// \see HasValidityBitmap /// \see MayHaveLogicalNulls bool MayHaveNulls() const { // If an ArrayData is slightly malformed it may have kUnknownNullCount set // but no buffer return null_count != 0 && buffers[0].data != NULLPTR; } /// \brief Return true if the array has a validity bitmap bool HasValidityBitmap() const { return buffers[0].data != NULLPTR; } /// \brief Return true if the validity bitmap may have 0's in it, or if the /// child arrays (in the case of types without a validity bitmap) may have /// nulls, or if the dictionary of dictionay array may have nulls. /// /// \see ArrayData::MayHaveLogicalNulls bool MayHaveLogicalNulls() const { if (buffers[0].data != NULLPTR) { return null_count != 0; } const auto t = type->id(); if (t == Type::SPARSE_UNION || t == Type::DENSE_UNION) { return UnionMayHaveLogicalNulls(); } if (t == Type::RUN_END_ENCODED) { return RunEndEncodedMayHaveLogicalNulls(); } if (t == Type::DICTIONARY) { return DictionaryMayHaveLogicalNulls(); } return null_count != 0; } /// \brief Compute the logical null count for arrays of all types including /// those that do not have a validity bitmap like union and run-end encoded /// arrays /// /// If the array has a validity bitmap, this function behaves the same as /// GetNullCount. For types that have no validity bitmap, this function will /// recompute the logical null count every time it is called. /// /// \see GetNullCount int64_t ComputeLogicalNullCount() const; /// Some DataTypes (StringView, BinaryView) may have an arbitrary number of variadic /// buffers. Since ArraySpan only has 3 buffers, we pack the variadic buffers into /// buffers[2]; IE buffers[2].data points to the first shared_ptr of the /// variadic set and buffers[2].size is the number of variadic buffers times /// sizeof(shared_ptr). /// /// \see HasVariadicBuffers util::span> GetVariadicBuffers() const; bool HasVariadicBuffers() const; private: ARROW_FRIEND_EXPORT friend bool internal::IsNullRunEndEncoded(const ArrayData& span, int64_t i); bool IsNullSparseUnion(int64_t i) const; bool IsNullDenseUnion(int64_t i) const; /// \brief Return true if the value at logical index i is null /// /// This function uses binary-search, so it has a O(log N) cost. /// Iterating over the whole array and calling IsNull is O(N log N), so /// for better performance it is recommended to use a /// ree_util::RunEndEncodedArraySpan to iterate run by run instead. bool IsNullRunEndEncoded(int64_t i) const; bool UnionMayHaveLogicalNulls() const; bool RunEndEncodedMayHaveLogicalNulls() const; bool DictionaryMayHaveLogicalNulls() const; }; namespace internal { void FillZeroLengthArray(const DataType* type, ArraySpan* span); /// Construct a zero-copy view of this ArrayData with the given type. /// /// This method checks if the types are layout-compatible. /// Nested types are traversed in depth-first order. Data buffers must have /// the same item sizes, even though the logical types may be different. /// An error is returned if the types are not layout-compatible. ARROW_EXPORT Result> GetArrayView(const std::shared_ptr& data, const std::shared_ptr& type); } // namespace internal } // namespace arrow