// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include #include #include #include #include #include #include #include #include "arrow/filesystem/type_fwd.h" #include "arrow/io/interfaces.h" #include "arrow/type_fwd.h" #include "arrow/util/compare.h" #include "arrow/util/macros.h" #include "arrow/util/type_fwd.h" #include "arrow/util/visibility.h" #include "arrow/util/windows_fixup.h" namespace arrow { namespace fs { using arrow::util::Uri; // A system clock time point expressed as a 64-bit (or more) number of // nanoseconds since the epoch. using TimePoint = std::chrono::time_point; ARROW_EXPORT std::string ToString(FileType); ARROW_EXPORT std::ostream& operator<<(std::ostream& os, FileType); static const int64_t kNoSize = -1; static const TimePoint kNoTime = TimePoint(TimePoint::duration(-1)); /// \brief FileSystem entry info struct ARROW_EXPORT FileInfo : public util::EqualityComparable { FileInfo() = default; FileInfo(FileInfo&&) = default; FileInfo& operator=(FileInfo&&) = default; FileInfo(const FileInfo&) = default; FileInfo& operator=(const FileInfo&) = default; explicit FileInfo(std::string path, FileType type = FileType::Unknown) : path_(std::move(path)), type_(type) {} /// The file type FileType type() const { return type_; } void set_type(FileType type) { type_ = type; } /// The full file path in the filesystem const std::string& path() const { return path_; } void set_path(std::string path) { path_ = std::move(path); } /// The file base name (component after the last directory separator) std::string base_name() const; // The directory base name (component before the file base name). std::string dir_name() const; /// The size in bytes, if available /// /// Only regular files are guaranteed to have a size. int64_t size() const { return size_; } void set_size(int64_t size) { size_ = size; } /// The file extension (excluding the dot) std::string extension() const; /// The time of last modification, if available TimePoint mtime() const { return mtime_; } void set_mtime(TimePoint mtime) { mtime_ = mtime; } bool IsFile() const { return type_ == FileType::File; } bool IsDirectory() const { return type_ == FileType::Directory; } bool Equals(const FileInfo& other) const { return type() == other.type() && path() == other.path() && size() == other.size() && mtime() == other.mtime(); } std::string ToString() const; /// Function object implementing less-than comparison and hashing by /// path, to support sorting infos, using them as keys, and other /// interactions with the STL. struct ByPath { bool operator()(const FileInfo& l, const FileInfo& r) const { return l.path() < r.path(); } size_t operator()(const FileInfo& i) const { return std::hash{}(i.path()); } }; protected: std::string path_; FileType type_ = FileType::Unknown; int64_t size_ = kNoSize; TimePoint mtime_ = kNoTime; }; ARROW_EXPORT std::ostream& operator<<(std::ostream& os, const FileInfo&); /// \brief File selector for filesystem APIs struct ARROW_EXPORT FileSelector { /// The directory in which to select files. /// If the path exists but doesn't point to a directory, this should be an error. std::string base_dir; /// The behavior if `base_dir` isn't found in the filesystem. If false, /// an error is returned. If true, an empty selection is returned. bool allow_not_found; /// Whether to recurse into subdirectories. bool recursive; /// The maximum number of subdirectories to recurse into. int32_t max_recursion; FileSelector() : allow_not_found(false), recursive(false), max_recursion(INT32_MAX) {} }; /// \brief FileSystem, path pair struct ARROW_EXPORT FileLocator { std::shared_ptr filesystem; std::string path; }; using FileInfoVector = std::vector; using FileInfoGenerator = std::function()>; } // namespace fs template <> struct IterationTraits { static fs::FileInfoVector End() { return {}; } static bool IsEnd(const fs::FileInfoVector& val) { return val.empty(); } }; namespace fs { /// \brief Abstract file system API class ARROW_EXPORT FileSystem /// \cond false : public std::enable_shared_from_this /// \endcond { // NOLINT public: virtual ~FileSystem(); virtual std::string type_name() const = 0; /// EXPERIMENTAL: The IOContext associated with this filesystem. const io::IOContext& io_context() const { return io_context_; } /// Normalize path for the given filesystem /// /// The default implementation of this method is a no-op, but subclasses /// may allow normalizing irregular path forms (such as Windows local paths). virtual Result NormalizePath(std::string path); /// \brief Ensure a URI (or path) is compatible with the given filesystem and return the /// path /// /// \param uri_string A URI representing a resource in the given filesystem. /// /// This method will check to ensure the given filesystem is compatible with the /// URI. This can be useful when the user provides both a URI and a filesystem or /// when a user provides multiple URIs that should be compatible with the same /// filesystem. /// /// uri_string can be an absolute path instead of a URI. In that case it will ensure /// the filesystem (if supplied) is the local filesystem (or some custom filesystem that /// is capable of reading local paths) and will normalize the path's file separators. /// /// Note, this method only checks to ensure the URI scheme is valid. It will not detect /// inconsistencies like a mismatching region or endpoint override. /// /// \return The path inside the filesystem that is indicated by the URI. virtual Result PathFromUri(const std::string& uri_string) const; virtual bool Equals(const FileSystem& other) const = 0; virtual bool Equals(const std::shared_ptr& other) const { return Equals(*other); } /// Get info for the given target. /// /// Any symlink is automatically dereferenced, recursively. /// A nonexistent or unreachable file returns an Ok status and /// has a FileType of value NotFound. An error status indicates /// a truly exceptional condition (low-level I/O error, etc.). virtual Result GetFileInfo(const std::string& path) = 0; /// Same, for many targets at once. virtual Result GetFileInfo(const std::vector& paths); /// Same, according to a selector. /// /// The selector's base directory will not be part of the results, even if /// it exists. /// If it doesn't exist, see `FileSelector::allow_not_found`. virtual Result GetFileInfo(const FileSelector& select) = 0; /// Async version of GetFileInfo virtual Future GetFileInfoAsync(const std::vector& paths); /// Streaming async version of GetFileInfo /// /// The returned generator is not async-reentrant, i.e. you need to wait for /// the returned future to complete before calling the generator again. virtual FileInfoGenerator GetFileInfoGenerator(const FileSelector& select); /// Create a directory and subdirectories. /// /// This function succeeds if the directory already exists. virtual Status CreateDir(const std::string& path, bool recursive) = 0; Status CreateDir(const std::string& path) { return CreateDir(path, true); } /// Delete a directory and its contents, recursively. virtual Status DeleteDir(const std::string& path) = 0; /// Delete a directory's contents, recursively. /// /// Like DeleteDir, but doesn't delete the directory itself. /// Passing an empty path ("" or "/") is disallowed, see DeleteRootDirContents. virtual Status DeleteDirContents(const std::string& path, bool missing_dir_ok) = 0; Status DeleteDirContents(const std::string& path) { return DeleteDirContents(path, false); } /// Async version of DeleteDirContents. virtual Future<> DeleteDirContentsAsync(const std::string& path, bool missing_dir_ok); /// Async version of DeleteDirContents. /// /// This overload allows missing directories. Future<> DeleteDirContentsAsync(const std::string& path); /// EXPERIMENTAL: Delete the root directory's contents, recursively. /// /// Implementations may decide to raise an error if this operation is /// too dangerous. // NOTE: may decide to remove this if it's deemed not useful virtual Status DeleteRootDirContents() = 0; /// Delete a file. virtual Status DeleteFile(const std::string& path) = 0; /// Delete many files. /// /// The default implementation issues individual delete operations in sequence. virtual Status DeleteFiles(const std::vector& paths); /// Move / rename a file or directory. /// /// If the destination exists: /// - if it is a non-empty directory, an error is returned /// - otherwise, if it has the same type as the source, it is replaced /// - otherwise, behavior is unspecified (implementation-dependent). virtual Status Move(const std::string& src, const std::string& dest) = 0; /// Copy a file. /// /// If the destination exists and is a directory, an error is returned. /// Otherwise, it is replaced. virtual Status CopyFile(const std::string& src, const std::string& dest) = 0; /// Open an input stream for sequential reading. virtual Result> OpenInputStream( const std::string& path) = 0; /// Open an input stream for sequential reading. /// /// This override assumes the given FileInfo validly represents the file's /// characteristics, and may optimize access depending on them (for example /// avoid querying the file size or its existence). virtual Result> OpenInputStream(const FileInfo& info); /// Open an input file for random access reading. virtual Result> OpenInputFile( const std::string& path) = 0; /// Open an input file for random access reading. /// /// This override assumes the given FileInfo validly represents the file's /// characteristics, and may optimize access depending on them (for example /// avoid querying the file size or its existence). virtual Result> OpenInputFile( const FileInfo& info); /// Async version of OpenInputStream virtual Future> OpenInputStreamAsync( const std::string& path); /// Async version of OpenInputStream virtual Future> OpenInputStreamAsync( const FileInfo& info); /// Async version of OpenInputFile virtual Future> OpenInputFileAsync( const std::string& path); /// Async version of OpenInputFile virtual Future> OpenInputFileAsync( const FileInfo& info); /// Open an output stream for sequential writing. /// /// If the target already exists, existing data is truncated. virtual Result> OpenOutputStream( const std::string& path, const std::shared_ptr& metadata) = 0; Result> OpenOutputStream(const std::string& path); /// Open an output stream for appending. /// /// If the target doesn't exist, a new empty file is created. /// /// Note: some filesystem implementations do not support efficient appending /// to an existing file, in which case this method will return NotImplemented. /// Consider writing to multiple files (using e.g. the dataset layer) instead. virtual Result> OpenAppendStream( const std::string& path, const std::shared_ptr& metadata) = 0; Result> OpenAppendStream(const std::string& path); protected: explicit FileSystem(io::IOContext io_context = io::default_io_context()) : io_context_(std::move(io_context)) {} io::IOContext io_context_; // Whether metadata operations (such as GetFileInfo or OpenInputStream) // are cheap enough that the default async variants don't bother with // a thread pool. bool default_async_is_sync_ = true; }; using FileSystemFactory = std::function>( const Uri& uri, const io::IOContext& io_context, std::string* out_path)>; /// \brief A FileSystem implementation that delegates to another /// implementation after prepending a fixed base path. /// /// This is useful to expose a logical view of a subtree of a filesystem, /// for example a directory in a LocalFileSystem. /// This works on abstract paths, i.e. paths using forward slashes and /// and a single root "/". Windows paths are not guaranteed to work. /// This makes no security guarantee. For example, symlinks may allow to /// "escape" the subtree and access other parts of the underlying filesystem. class ARROW_EXPORT SubTreeFileSystem : public FileSystem { public: // This constructor may abort if base_path is invalid. explicit SubTreeFileSystem(const std::string& base_path, std::shared_ptr base_fs); ~SubTreeFileSystem() override; std::string type_name() const override { return "subtree"; } std::string base_path() const { return base_path_; } std::shared_ptr base_fs() const { return base_fs_; } Result NormalizePath(std::string path) override; Result PathFromUri(const std::string& uri_string) const override; bool Equals(const FileSystem& other) const override; /// \cond FALSE using FileSystem::CreateDir; using FileSystem::DeleteDirContents; using FileSystem::GetFileInfo; using FileSystem::OpenAppendStream; using FileSystem::OpenOutputStream; /// \endcond Result GetFileInfo(const std::string& path) override; Result GetFileInfo(const FileSelector& select) override; FileInfoGenerator GetFileInfoGenerator(const FileSelector& select) override; Status CreateDir(const std::string& path, bool recursive) override; Status DeleteDir(const std::string& path) override; Status DeleteDirContents(const std::string& path, bool missing_dir_ok) override; Status DeleteRootDirContents() override; Status DeleteFile(const std::string& path) override; Status Move(const std::string& src, const std::string& dest) override; Status CopyFile(const std::string& src, const std::string& dest) override; Result> OpenInputStream( const std::string& path) override; Result> OpenInputStream(const FileInfo& info) override; Result> OpenInputFile( const std::string& path) override; Result> OpenInputFile( const FileInfo& info) override; Future> OpenInputStreamAsync( const std::string& path) override; Future> OpenInputStreamAsync( const FileInfo& info) override; Future> OpenInputFileAsync( const std::string& path) override; Future> OpenInputFileAsync( const FileInfo& info) override; Result> OpenOutputStream( const std::string& path, const std::shared_ptr& metadata) override; Result> OpenAppendStream( const std::string& path, const std::shared_ptr& metadata) override; protected: SubTreeFileSystem() = default; const std::string base_path_; std::shared_ptr base_fs_; Result PrependBase(const std::string& s) const; Result PrependBaseNonEmpty(const std::string& s) const; Result StripBase(const std::string& s) const; Status FixInfo(FileInfo* info) const; static Result NormalizeBasePath( std::string base_path, const std::shared_ptr& base_fs); }; /// \brief A FileSystem implementation that delegates to another /// implementation but inserts latencies at various points. class ARROW_EXPORT SlowFileSystem : public FileSystem { public: SlowFileSystem(std::shared_ptr base_fs, std::shared_ptr latencies); SlowFileSystem(std::shared_ptr base_fs, double average_latency); SlowFileSystem(std::shared_ptr base_fs, double average_latency, int32_t seed); std::string type_name() const override { return "slow"; } bool Equals(const FileSystem& other) const override; Result PathFromUri(const std::string& uri_string) const override; /// \cond FALSE using FileSystem::CreateDir; using FileSystem::DeleteDirContents; using FileSystem::GetFileInfo; using FileSystem::OpenAppendStream; using FileSystem::OpenOutputStream; /// \endcond Result GetFileInfo(const std::string& path) override; Result GetFileInfo(const FileSelector& select) override; Status CreateDir(const std::string& path, bool recursive) override; Status DeleteDir(const std::string& path) override; Status DeleteDirContents(const std::string& path, bool missing_dir_ok) override; Status DeleteRootDirContents() override; Status DeleteFile(const std::string& path) override; Status Move(const std::string& src, const std::string& dest) override; Status CopyFile(const std::string& src, const std::string& dest) override; Result> OpenInputStream( const std::string& path) override; Result> OpenInputStream(const FileInfo& info) override; Result> OpenInputFile( const std::string& path) override; Result> OpenInputFile( const FileInfo& info) override; Result> OpenOutputStream( const std::string& path, const std::shared_ptr& metadata) override; Result> OpenAppendStream( const std::string& path, const std::shared_ptr& metadata) override; protected: std::shared_ptr base_fs_; std::shared_ptr latencies_; }; /// \brief Ensure all registered filesystem implementations are finalized. /// /// Individual finalizers may wait for concurrent calls to finish so as to avoid /// race conditions. After this function has been called, all filesystem APIs /// will fail with an error. /// /// The user is responsible for synchronization of calls to this function. void EnsureFinalized(); /// \defgroup filesystem-factories Functions for creating FileSystem instances /// /// @{ /// \brief Create a new FileSystem by URI /// /// Recognized schemes are "file", "mock", "hdfs", "viewfs", "s3", /// "gs" and "gcs". /// /// Support for other schemes can be added using RegisterFileSystemFactory. /// /// \param[in] uri a URI-based path, ex: file:///some/local/path /// \param[out] out_path (optional) Path inside the filesystem. /// \return out_fs FileSystem instance. ARROW_EXPORT Result> FileSystemFromUri(const std::string& uri, std::string* out_path = NULLPTR); /// \brief Create a new FileSystem by URI with a custom IO context /// /// Recognized schemes are "file", "mock", "hdfs", "viewfs", "s3", /// "gs" and "gcs". /// /// Support for other schemes can be added using RegisterFileSystemFactory. /// /// \param[in] uri a URI-based path, ex: file:///some/local/path /// \param[in] io_context an IOContext which will be associated with the filesystem /// \param[out] out_path (optional) Path inside the filesystem. /// \return out_fs FileSystem instance. ARROW_EXPORT Result> FileSystemFromUri(const std::string& uri, const io::IOContext& io_context, std::string* out_path = NULLPTR); /// \brief Create a new FileSystem by URI /// /// Support for other schemes can be added using RegisterFileSystemFactory. /// /// Same as FileSystemFromUri, but in addition also recognize non-URIs /// and treat them as local filesystem paths. Only absolute local filesystem /// paths are allowed. ARROW_EXPORT Result> FileSystemFromUriOrPath( const std::string& uri, std::string* out_path = NULLPTR); /// \brief Create a new FileSystem by URI with a custom IO context /// /// Support for other schemes can be added using RegisterFileSystemFactory. /// /// Same as FileSystemFromUri, but in addition also recognize non-URIs /// and treat them as local filesystem paths. Only absolute local filesystem /// paths are allowed. ARROW_EXPORT Result> FileSystemFromUriOrPath( const std::string& uri, const io::IOContext& io_context, std::string* out_path = NULLPTR); /// @} /// \defgroup filesystem-factory-registration Helpers for FileSystem registration /// /// @{ /// \brief Register a FileSystem factory /// /// Support for custom URI schemes can be added by registering a factory /// for the corresponding FileSystem. /// /// \param[in] scheme a Uri scheme which the factory will handle. /// If a factory has already been registered for a scheme, /// the new factory will be ignored. /// \param[in] factory a function which can produce a FileSystem for Uris which match /// scheme. /// \param[in] finalizer a function which must be called to finalize the factory before /// the process exits, or nullptr if no finalization is necessary. /// \return raises KeyError if a name collision occurs. ARROW_EXPORT Status RegisterFileSystemFactory(std::string scheme, FileSystemFactory factory, std::function finalizer = {}); /// \brief Register FileSystem factories from a shared library /// /// FileSystem implementations may be housed in separate shared libraries and only /// registered when the shared library is explicitly loaded. FileSystemRegistrar is /// provided to simplify definition of such libraries: each instance at namespace scope /// in the library will register a factory for a scheme. Any library which uses /// FileSystemRegistrars and which must be dynamically loaded should be loaded using /// LoadFileSystemFactories(), which will additionally merge registries are if necessary /// (static linkage to arrow can produce isolated registries). ARROW_EXPORT Status LoadFileSystemFactories(const char* libpath); struct ARROW_EXPORT FileSystemRegistrar { /// \brief Register a FileSystem factory at load time /// /// Support for custom URI schemes can be added by registering a factory for the /// corresponding FileSystem. An instance of this helper can be defined at namespace /// scope to cause the factory to be registered at load time. /// /// Global constructors will finish execution before main() starts if the registrar is /// linked into the same binary as main(), or before dlopen()/LoadLibrary() returns if /// the library in which the registrar is defined is dynamically loaded. /// /// \code /// FileSystemRegistrar kSlowFileSystemModule{ /// "slowfile", /// [](const Uri& uri, const io::IOContext& io_context, std::string* out_path) /// ->Result> { /// auto local_uri = "file" + uri.ToString().substr(uri.scheme().size()); /// ARROW_ASSIGN_OR_RAISE(auto base_fs, /// FileSystemFromUri(local_uri, io_context, out_path)); /// double average_latency = 1; /// int32_t seed = 0xDEADBEEF; /// ARROW_ASSIGN_OR_RAISE(auto params, uri.query_item()); /// for (const auto& [key, value] : params) { /// if (key == "average_latency") { /// average_latency = std::stod(value); /// } /// if (key == "seed") { /// seed = std::stoi(value, nullptr, /*base=*/16); /// } /// } /// return std::make_shared(base_fs, average_latency, seed); /// })); /// \endcode /// /// \param[in] scheme a Uri scheme which the factory will handle. /// If a factory has already been registered for a scheme, the /// new factory will be ignored. /// \param[in] factory a function which can produce a FileSystem for Uris which match /// scheme. /// \param[in] finalizer a function which must be called to finalize the factory before /// the process exits, or nullptr if no finalization is necessary. FileSystemRegistrar(std::string scheme, FileSystemFactory factory, std::function finalizer = {}); }; /// @} namespace internal { ARROW_EXPORT void* GetFileSystemRegistry(); } // namespace internal /// \brief Copy files, including from one FileSystem to another /// /// If a source and destination are resident in the same FileSystem FileSystem::CopyFile /// will be used, otherwise the file will be opened as a stream in both FileSystems and /// chunks copied from the source to the destination. No directories will be created. ARROW_EXPORT Status CopyFiles(const std::vector& sources, const std::vector& destinations, const io::IOContext& io_context = io::default_io_context(), int64_t chunk_size = 1024 * 1024, bool use_threads = true); /// \brief Copy selected files, including from one FileSystem to another /// /// Directories will be created under the destination base directory as needed. ARROW_EXPORT Status CopyFiles(const std::shared_ptr& source_fs, const FileSelector& source_sel, const std::shared_ptr& destination_fs, const std::string& destination_base_dir, const io::IOContext& io_context = io::default_io_context(), int64_t chunk_size = 1024 * 1024, bool use_threads = true); struct FileSystemGlobalOptions { /// Path to a single PEM file holding all TLS CA certificates /// /// If empty, the underlying TLS library's defaults will be used. std::string tls_ca_file_path; /// Path to a directory holding TLS CA certificates in individual PEM files /// named along the OpenSSL "hashed" format. /// /// If empty, the underlying TLS library's defaults will be used. std::string tls_ca_dir_path; }; /// EXPERIMENTAL: optional global initialization routine /// /// This is for environments (such as manylinux) where the path /// to TLS CA certificates needs to be configured at runtime. ARROW_EXPORT Status Initialize(const FileSystemGlobalOptions& options); } // namespace fs } // namespace arrow