peacock-data-public-datasets-idc-temp-code
/
cc-multilingual-main
/cc_net
/third_party
/kenlm
/util
/bit_packing.hh
/* Bit-level packing routines | |
* | |
* WARNING WARNING WARNING: | |
* The write functions assume that memory is zero initially. This makes them | |
* faster and is the appropriate case for mmapped language model construction. | |
* These routines assume that unaligned access to uint64_t is fast. This is | |
* the case on x86_64. I'm not sure how fast unaligned 64-bit access is on | |
* x86 but my target audience is large language models for which 64-bit is | |
* necessary. | |
* | |
* Call the BitPackingSanity function to sanity check. Calling once suffices, | |
* but it may be called multiple times when that's inconvenient. | |
* | |
* ARM and MinGW ports contributed by Hideo Okuma and Tomoyuki Yoshimura at | |
* NICT. | |
*/ | |
namespace util { | |
// Fun fact: __BYTE_ORDER is wrong on Solaris Sparc, but the version without __ is correct. | |
inline uint8_t BitPackShift(uint8_t bit, uint8_t /*length*/) { | |
return bit; | |
} | |
inline uint8_t BitPackShift32(uint8_t bit, uint8_t /*length*/) { | |
return bit; | |
} | |
inline uint8_t BitPackShift(uint8_t bit, uint8_t length) { | |
return 64 - length - bit; | |
} | |
inline uint8_t BitPackShift32(uint8_t bit, uint8_t length) { | |
return 32 - length - bit; | |
} | |
inline uint64_t ReadOff(const void *base, uint64_t bit_off) { | |
const uint8_t *base_off = reinterpret_cast<const uint8_t*>(base) + (bit_off >> 3); | |
uint64_t value64; | |
memcpy(&value64, base_off, sizeof(value64)); | |
return value64; | |
return *reinterpret_cast<const uint64_t*>(reinterpret_cast<const uint8_t*>(base) + (bit_off >> 3)); | |
} | |
/* Pack integers up to 57 bits using their least significant digits. | |
* The length is specified using mask: | |
* Assumes mask == (1 << length) - 1 where length <= 57. | |
*/ | |
inline uint64_t ReadInt57(const void *base, uint64_t bit_off, uint8_t length, uint64_t mask) { | |
return (ReadOff(base, bit_off) >> BitPackShift(bit_off & 7, length)) & mask; | |
} | |
/* Assumes value < (1 << length) and length <= 57. | |
* Assumes the memory is zero initially. | |
*/ | |
inline void WriteInt57(void *base, uint64_t bit_off, uint8_t length, uint64_t value) { | |
uint8_t *base_off = reinterpret_cast<uint8_t*>(base) + (bit_off >> 3); | |
uint64_t value64; | |
memcpy(&value64, base_off, sizeof(value64)); | |
value64 |= (value << BitPackShift(bit_off & 7, length)); | |
memcpy(base_off, &value64, sizeof(value64)); | |
*reinterpret_cast<uint64_t*>(reinterpret_cast<uint8_t*>(base) + (bit_off >> 3)) |= | |
(value << BitPackShift(bit_off & 7, length)); | |
} | |
/* Same caveats as above, but for a 25 bit limit. */ | |
inline uint32_t ReadInt25(const void *base, uint64_t bit_off, uint8_t length, uint32_t mask) { | |
const uint8_t *base_off = reinterpret_cast<const uint8_t*>(base) + (bit_off >> 3); | |
uint32_t value32; | |
memcpy(&value32, base_off, sizeof(value32)); | |
return (value32 >> BitPackShift32(bit_off & 7, length)) & mask; | |
return (*reinterpret_cast<const uint32_t*>(reinterpret_cast<const uint8_t*>(base) + (bit_off >> 3)) >> BitPackShift32(bit_off & 7, length)) & mask; | |
} | |
inline void WriteInt25(void *base, uint64_t bit_off, uint8_t length, uint32_t value) { | |
uint8_t *base_off = reinterpret_cast<uint8_t*>(base) + (bit_off >> 3); | |
uint32_t value32; | |
memcpy(&value32, base_off, sizeof(value32)); | |
value32 |= (value << BitPackShift32(bit_off & 7, length)); | |
memcpy(base_off, &value32, sizeof(value32)); | |
*reinterpret_cast<uint32_t*>(reinterpret_cast<uint8_t*>(base) + (bit_off >> 3)) |= | |
(value << BitPackShift32(bit_off & 7, length)); | |
} | |
typedef union { float f; uint32_t i; } FloatEnc; | |
inline float ReadFloat32(const void *base, uint64_t bit_off) { | |
FloatEnc encoded; | |
encoded.i = static_cast<uint32_t>(ReadOff(base, bit_off) >> BitPackShift(bit_off & 7, 32)); | |
return encoded.f; | |
} | |
inline void WriteFloat32(void *base, uint64_t bit_off, float value) { | |
FloatEnc encoded; | |
encoded.f = value; | |
WriteInt57(base, bit_off, 32, encoded.i); | |
} | |
const uint32_t kSignBit = 0x80000000; | |
inline void SetSign(float &to) { | |
FloatEnc enc; | |
enc.f = to; | |
enc.i |= kSignBit; | |
to = enc.f; | |
} | |
inline void UnsetSign(float &to) { | |
FloatEnc enc; | |
enc.f = to; | |
enc.i &= ~kSignBit; | |
to = enc.f; | |
} | |
inline float ReadNonPositiveFloat31(const void *base, uint64_t bit_off) { | |
FloatEnc encoded; | |
encoded.i = static_cast<uint32_t>(ReadOff(base, bit_off) >> BitPackShift(bit_off & 7, 31)); | |
// Sign bit set means negative. | |
encoded.i |= kSignBit; | |
return encoded.f; | |
} | |
inline void WriteNonPositiveFloat31(void *base, uint64_t bit_off, float value) { | |
FloatEnc encoded; | |
encoded.f = value; | |
encoded.i &= ~kSignBit; | |
WriteInt57(base, bit_off, 31, encoded.i); | |
} | |
void BitPackingSanity(); | |
// Return bits required to store integers upto max_value. Not the most | |
// efficient implementation, but this is only called a few times to size tries. | |
uint8_t RequiredBits(uint64_t max_value); | |
struct BitsMask { | |
static BitsMask ByMax(uint64_t max_value) { | |
BitsMask ret; | |
ret.FromMax(max_value); | |
return ret; | |
} | |
static BitsMask ByBits(uint8_t bits) { | |
BitsMask ret; | |
ret.bits = bits; | |
ret.mask = (1ULL << bits) - 1; | |
return ret; | |
} | |
void FromMax(uint64_t max_value) { | |
bits = RequiredBits(max_value); | |
mask = (1ULL << bits) - 1; | |
} | |
uint8_t bits; | |
uint64_t mask; | |
}; | |
struct BitAddress { | |
BitAddress(void *in_base, uint64_t in_offset) : base(in_base), offset(in_offset) {} | |
void *base; | |
uint64_t offset; | |
}; | |
} // namespace util | |