Datasets:
Tasks:
Image Segmentation
Modalities:
Image
Formats:
imagefolder
Languages:
English
Size:
< 1K
ArXiv:
License:
Improve dataset card: Add metadata, links, and tags for discoverability (#2)
Browse files- Improve dataset card: Add metadata, links, and tags for discoverability (f39a3dbac1dca492e0b3ea9995f842022c3f0f91)
- Changed some formatting and removed additional links to arXiv and the project page (700b4b92e166ff6e124db18db29cbd480ea14eb7)
Co-authored-by: Niels Rogge <[email protected]>
README.md
CHANGED
@@ -1,20 +1,36 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
# <img src="https://www.svgrepo.com/show/510149/puzzle-piece.svg" width="22"/> Puzzle Similarity
|
2 |
|
3 |
-
|
4 |
|
5 |
-
|
6 |
-
> Authors: Nicolai Hermann, Jorge Condor, and Piotr Didyk
|
7 |
|
|
|
|
|
8 |
|
9 |
### Dataset Description
|
10 |
The Dataset consists of 36 hand-selected 3D Gaussian Splatting renderings containing common reconstruction artefacts, ground truths, human-annotated masks, and a set of reference views of the same scene.
|
11 |
|
12 |
Each mask is an average of 22 binary masks, each created by a different human participant who was asked to annotate areas in the reconstructed images that they perceived as visually degraded, unnatural, or incongruent. The dataset can be used to benchmark No-Reference, Cross-Reference, and Full-Reference image quality metrics for their correlation with human judgment. The naming convention of the data is as follows:
|
13 |
|
14 |
-
dataset_perc_id_mask.png (grayscale)
|
15 |
-
dataset_perc_id_artifact.png
|
16 |
-
dataset_perc_id_gt.png
|
17 |
-
dataset_perc_refs
|
18 |
|
19 |
The dataset was created by fitting 3DGS to a scene while using a reduced number of training views. We withheld a percentage of views (perc) and added them to the validation dataset, which is found in the *_refs/ directory for each respective sample to act as unseen reference views for Cross-Reference metrics. We fitted the scenes while withholding 60%, 70%, or 80% to get a wider variety and strength of artifacts. (Disclaimer: perc actually refers to proportions, so the possible values are 0.6, 0.7, or 0.8)
|
20 |
|
@@ -26,7 +42,6 @@ The included datasets are a collection from the Mip-NeRF360 [1], Tanks and Templ
|
|
26 |
|
27 |
[3] Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, 619 George Drettakis, and Gabriel Brostow. Deep blending for 620 free-viewpoint image-based rendering. ACM Transactions 621 on Graphics, 37(6):1–15, 2018.
|
28 |
|
29 |
-
|
30 |
### Citation
|
31 |
If you find this work useful, please consider citing:
|
32 |
```bibtex
|
@@ -39,12 +54,4 @@ If you find this work useful, please consider citing:
|
|
39 |
primaryClass={cs.CV},
|
40 |
url={https://arxiv.org/abs/2411.17489},
|
41 |
}
|
42 |
-
```
|
43 |
-
|
44 |
-
---
|
45 |
-
license: apache-2.0
|
46 |
-
language:
|
47 |
-
- en
|
48 |
-
size_categories:
|
49 |
-
- 1K<n<10K
|
50 |
-
---
|
|
|
1 |
+
---
|
2 |
+
license: apache-2.0
|
3 |
+
language:
|
4 |
+
- en
|
5 |
+
size_categories:
|
6 |
+
- 1K<n<10K
|
7 |
+
task_categories:
|
8 |
+
- image-segmentation
|
9 |
+
tags:
|
10 |
+
- 3d-reconstruction
|
11 |
+
- artifact-detection
|
12 |
+
- image-quality-assessment
|
13 |
+
- human-annotation
|
14 |
+
---
|
15 |
+
|
16 |
# <img src="https://www.svgrepo.com/show/510149/puzzle-piece.svg" width="22"/> Puzzle Similarity
|
17 |
|
18 |
+
[Project page](https://nihermann.github.io/puzzlesim/) | [Paper](https://arxiv.org/abs/2411.17489) | [Code](https://github.com/nihermann/PuzzleSim)
|
19 |
|
20 |
+
-----
|
|
|
21 |
|
22 |
+
> This repository contains the dataset presented in the ICCV 2025 paper "Puzzle Similarity: A Perceptually-guided Cross-Reference Metric for Artifact Detection in 3D Scene Reconstructions"
|
23 |
+
> Authors: Nicolai Hermann, Jorge Condor, and Piotr Didyk
|
24 |
|
25 |
### Dataset Description
|
26 |
The Dataset consists of 36 hand-selected 3D Gaussian Splatting renderings containing common reconstruction artefacts, ground truths, human-annotated masks, and a set of reference views of the same scene.
|
27 |
|
28 |
Each mask is an average of 22 binary masks, each created by a different human participant who was asked to annotate areas in the reconstructed images that they perceived as visually degraded, unnatural, or incongruent. The dataset can be used to benchmark No-Reference, Cross-Reference, and Full-Reference image quality metrics for their correlation with human judgment. The naming convention of the data is as follows:
|
29 |
|
30 |
+
- `dataset_perc_id_mask.png` (grayscale)
|
31 |
+
- `dataset_perc_id_artifact.png`
|
32 |
+
- `dataset_perc_id_gt.png`
|
33 |
+
- `dataset_perc_refs/`
|
34 |
|
35 |
The dataset was created by fitting 3DGS to a scene while using a reduced number of training views. We withheld a percentage of views (perc) and added them to the validation dataset, which is found in the *_refs/ directory for each respective sample to act as unseen reference views for Cross-Reference metrics. We fitted the scenes while withholding 60%, 70%, or 80% to get a wider variety and strength of artifacts. (Disclaimer: perc actually refers to proportions, so the possible values are 0.6, 0.7, or 0.8)
|
36 |
|
|
|
42 |
|
43 |
[3] Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, 619 George Drettakis, and Gabriel Brostow. Deep blending for 620 free-viewpoint image-based rendering. ACM Transactions 621 on Graphics, 37(6):1–15, 2018.
|
44 |
|
|
|
45 |
### Citation
|
46 |
If you find this work useful, please consider citing:
|
47 |
```bibtex
|
|
|
54 |
primaryClass={cs.CV},
|
55 |
url={https://arxiv.org/abs/2411.17489},
|
56 |
}
|
57 |
+
```
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|