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SubscribePipeDream: Fast and Efficient Pipeline Parallel DNN Training
PipeDream is a Deep Neural Network(DNN) training system for GPUs that parallelizes computation by pipelining execution across multiple machines. Its pipeline parallel computing model avoids the slowdowns faced by data-parallel training when large models and/or limited network bandwidth induce high communication-to-computation ratios. PipeDream reduces communication by up to 95% for large DNNs relative to data-parallel training, and allows perfect overlap of communication and computation. PipeDream keeps all available GPUs productive by systematically partitioning DNN layers among them to balance work and minimize communication, versions model parameters for backward pass correctness, and schedules the forward and backward passes of different inputs in round-robin fashion to optimize "time to target accuracy". Experiments with five different DNNs on two different clusters show that PipeDream is up to 5x faster in time-to-accuracy compared to data-parallel training.
Hermes: Memory-Efficient Pipeline Inference for Large Models on Edge Devices
The application of Transformer-based large models has achieved numerous success in recent years. However, the exponential growth in the parameters of large models introduces formidable memory challenge for edge deployment. Prior works to address this challenge mainly focus on optimizing the model structure and adopting memory swapping methods. However, the former reduces the inference accuracy, and the latter raises the inference latency. This paper introduces PIPELOAD, a novel memory-efficient pipeline execution mechanism. It reduces memory usage by incorporating dynamic memory management and minimizes inference latency by employing parallel model loading. Based on PIPELOAD mechanism, we present Hermes, a framework optimized for large model inference on edge devices. We evaluate Hermes on Transformer-based models of different sizes. Our experiments illustrate that Hermes achieves up to 4.24 X increase in inference speed and 86.7% lower memory consumption than the state-of-the-art pipeline mechanism for BERT and ViT models, 2.58 X increase in inference speed and 90.3% lower memory consumption for GPT-style models.
DiffusionPipe: Training Large Diffusion Models with Efficient Pipelines
Diffusion models have emerged as dominant performers for image generation. To support training large diffusion models, this paper studies pipeline parallel training of diffusion models and proposes DiffusionPipe, a synchronous pipeline training system that advocates innovative pipeline bubble filling technique, catering to structural characteristics of diffusion models. State-of-the-art diffusion models typically include trainable (the backbone) and non-trainable (e.g., frozen input encoders) parts. We first unify optimal stage partitioning and pipeline scheduling of single and multiple backbones in representative diffusion models with a dynamic programming approach. We then propose to fill the computation of non-trainable model parts into idle periods of the pipeline training of the backbones by an efficient greedy algorithm, thus achieving high training throughput. Extensive experiments show that DiffusionPipe can achieve up to 1.41x speedup over pipeline parallel methods and 1.28x speedup over data parallel training on popular diffusion models.
CLEAN-MI: A Scalable and Efficient Pipeline for Constructing High-Quality Neurodata in Motor Imagery Paradigm
The construction of large-scale, high-quality datasets is a fundamental prerequisite for developing robust and generalizable foundation models in motor imagery (MI)-based brain-computer interfaces (BCIs). However, EEG signals collected from different subjects and devices are often plagued by low signal-to-noise ratio, heterogeneity in electrode configurations, and substantial inter-subject variability, posing significant challenges for effective model training. In this paper, we propose CLEAN-MI, a scalable and systematic data construction pipeline for constructing large-scale, efficient, and accurate neurodata in the MI paradigm. CLEAN-MI integrates frequency band filtering, channel template selection, subject screening, and marginal distribution alignment to systematically filter out irrelevant or low-quality data and standardize multi-source EEG datasets. We demonstrate the effectiveness of CLEAN-MI on multiple public MI datasets, achieving consistent improvements in data quality and classification performance.
End-to-End Optimized Pipeline for Prediction of Protein Folding Kinetics
Protein folding is the intricate process by which a linear sequence of amino acids self-assembles into a unique three-dimensional structure. Protein folding kinetics is the study of pathways and time-dependent mechanisms a protein undergoes when it folds. Understanding protein kinetics is essential as a protein needs to fold correctly for it to perform its biological functions optimally, and a misfolded protein can sometimes be contorted into shapes that are not ideal for a cellular environment giving rise to many degenerative, neuro-degenerative disorders and amyloid diseases. Monitoring at-risk individuals and detecting protein discrepancies in a protein's folding kinetics at the early stages could majorly result in public health benefits, as preventive measures can be taken. This research proposes an efficient pipeline for predicting protein folding kinetics with high accuracy and low memory footprint. The deployed machine learning (ML) model outperformed the state-of-the-art ML models by 4.8% in terms of accuracy while consuming 327x lesser memory and being 7.3% faster.
Maverick: Efficient and Accurate Coreference Resolution Defying Recent Trends
Large autoregressive generative models have emerged as the cornerstone for achieving the highest performance across several Natural Language Processing tasks. However, the urge to attain superior results has, at times, led to the premature replacement of carefully designed task-specific approaches without exhaustive experimentation. The Coreference Resolution task is no exception; all recent state-of-the-art solutions adopt large generative autoregressive models that outperform encoder-based discriminative systems. In this work,we challenge this recent trend by introducing Maverick, a carefully designed - yet simple - pipeline, which enables running a state-of-the-art Coreference Resolution system within the constraints of an academic budget, outperforming models with up to 13 billion parameters with as few as 500 million parameters. Maverick achieves state-of-the-art performance on the CoNLL-2012 benchmark, training with up to 0.006x the memory resources and obtaining a 170x faster inference compared to previous state-of-the-art systems. We extensively validate the robustness of the Maverick framework with an array of diverse experiments, reporting improvements over prior systems in data-scarce, long-document, and out-of-domain settings. We release our code and models for research purposes at https://github.com/SapienzaNLP/maverick-coref.
Thought Manipulation: External Thought Can Be Efficient for Large Reasoning Models
Recent advancements in large reasoning models (LRMs) have demonstrated the effectiveness of scaling test-time computation to enhance reasoning capabilities in multiple tasks. However, LRMs typically suffer from "overthinking" problems, where models generate significantly redundant reasoning steps while bringing limited performance gains. Existing work relies on fine-tuning to mitigate overthinking, which requires additional data, unconventional training setups, risky safety misalignment, and poor generalization. Through empirical analysis, we reveal an important characteristic of LRM behaviors that placing external CoTs generated by smaller models between the thinking token (<think> and </think>) can effectively manipulate the model to generate fewer thoughts. Building on these insights, we propose a simple yet efficient pipeline, ThoughtMani, to enable LRMs to bypass unnecessary intermediate steps and reduce computational costs significantly. We conduct extensive experiments to validate the utility and efficiency of ThoughtMani. For instance, when applied to QwQ-32B on the LiveBench/Code dataset, ThoughtMani keeps the original performance and reduces output token counts by approximately 30%, with little overhead from the CoT generator. Furthermore, we find that ThoughtMani enhances safety alignment by an average of 10%. Since model vendors typically serve models of different sizes simultaneously, ThoughtMani provides an effective way to construct more efficient and accessible LRMs for real-world applications.
CCUP: A Controllable Synthetic Data Generation Pipeline for Pretraining Cloth-Changing Person Re-Identification Models
Cloth-changing person re-identification (CC-ReID), also known as Long-Term Person Re-Identification (LT-ReID) is a critical and challenging research topic in computer vision that has recently garnered significant attention. However, due to the high cost of constructing CC-ReID data, the existing data-driven models are hard to train efficiently on limited data, causing overfitting issue. To address this challenge, we propose a low-cost and efficient pipeline for generating controllable and high-quality synthetic data simulating the surveillance of real scenarios specific to the CC-ReID task. Particularly, we construct a new self-annotated CC-ReID dataset named Cloth-Changing Unreal Person (CCUP), containing 6,000 IDs, 1,179,976 images, 100 cameras, and 26.5 outfits per individual. Based on this large-scale dataset, we introduce an effective and scalable pretrain-finetune framework for enhancing the generalization capabilities of the traditional CC-ReID models. The extensive experiments demonstrate that two typical models namely TransReID and FIRe^2, when integrated into our framework, outperform other state-of-the-art models after pretraining on CCUP and finetuning on the benchmarks such as PRCC, VC-Clothes and NKUP. The CCUP is available at: https://github.com/yjzhao1019/CCUP.
Leveraging Open Knowledge for Advancing Task Expertise in Large Language Models
The cultivation of expertise for large language models (LLMs) to solve tasks of specific areas often requires special-purpose tuning with calibrated behaviors on the expected stable outputs. To avoid huge cost brought by manual preparation of instruction datasets and training resources up to hundreds of hours, the exploitation of open knowledge including a wealth of low rank adaptation (LoRA) models and instruction datasets serves as a good starting point. However, existing methods on model and data selection focus on the performance of general-purpose capabilities while neglecting the knowledge gap exposed in domain-specific deployment. In the present study, we propose to bridge such gap by introducing few human-annotated samples (i.e., K-shot) for advancing task expertise of LLMs with open knowledge. Specifically, we develop an efficient and scalable pipeline to cost-efficiently produce task experts where K-shot data intervene in selecting the most promising expert candidates and the task-relevant instructions. A mixture-of-expert (MoE) system is built to make the best use of individual-yet-complementary knowledge between multiple experts. We unveil the two keys to the success of a MoE system, 1) the abidance by K-shot, and 2) the insistence on diversity. For the former, we ensure that models that truly possess problem-solving abilities on K-shot are selected rather than those blind guessers. Besides, during data selection, instructions that share task-relevant contexts with K-shot are prioritized. For the latter, we highlight the diversity of constituting experts and that of the fine-tuning instructions throughout the model and data selection process. Extensive experimental results confirm the superiority of our approach over existing methods on utilization of open knowledge across various tasks. Codes and models will be released later.
Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting
While text-to-3D and image-to-3D generation tasks have received considerable attention, one important but under-explored field between them is controllable text-to-3D generation, which we mainly focus on in this work. To address this task, 1) we introduce Multi-view ControlNet (MVControl), a novel neural network architecture designed to enhance existing pre-trained multi-view diffusion models by integrating additional input conditions, such as edge, depth, normal, and scribble maps. Our innovation lies in the introduction of a conditioning module that controls the base diffusion model using both local and global embeddings, which are computed from the input condition images and camera poses. Once trained, MVControl is able to offer 3D diffusion guidance for optimization-based 3D generation. And, 2) we propose an efficient multi-stage 3D generation pipeline that leverages the benefits of recent large reconstruction models and score distillation algorithm. Building upon our MVControl architecture, we employ a unique hybrid diffusion guidance method to direct the optimization process. In pursuit of efficiency, we adopt 3D Gaussians as our representation instead of the commonly used implicit representations. We also pioneer the use of SuGaR, a hybrid representation that binds Gaussians to mesh triangle faces. This approach alleviates the issue of poor geometry in 3D Gaussians and enables the direct sculpting of fine-grained geometry on the mesh. Extensive experiments demonstrate that our method achieves robust generalization and enables the controllable generation of high-quality 3D content.
Rethinking Pretraining as a Bridge from ANNs to SNNs
Spiking neural networks (SNNs) are known as a typical kind of brain-inspired models with their unique features of rich neuronal dynamics, diverse coding schemes and low power consumption properties. How to obtain a high-accuracy model has always been the main challenge in the field of SNN. Currently, there are two mainstream methods, i.e., obtaining a converted SNN through converting a well-trained Artificial Neural Network (ANN) to its SNN counterpart or training an SNN directly. However, the inference time of a converted SNN is too long, while SNN training is generally very costly and inefficient. In this work, a new SNN training paradigm is proposed by combining the concepts of the two different training methods with the help of the pretrain technique and BP-based deep SNN training mechanism. We believe that the proposed paradigm is a more efficient pipeline for training SNNs. The pipeline includes pipeS for static data transfer tasks and pipeD for dynamic data transfer tasks. SOTA results are obtained in a large-scale event-driven dataset ES-ImageNet. For training acceleration, we achieve the same (or higher) best accuracy as similar LIF-SNNs using 1/10 training time on ImageNet-1K and 2/5 training time on ES-ImageNet and also provide a time-accuracy benchmark for a new dataset ES-UCF101. These experimental results reveal the similarity of the functions of parameters between ANNs and SNNs and also demonstrate the various potential applications of this SNN training pipeline.
AgentSynth: Scalable Task Generation for Generalist Computer-Use Agents
We introduce AgentSynth, a scalable and cost-efficient pipeline for automatically synthesizing high-quality tasks and trajectory datasets for generalist computer-use agents. Leveraging information asymmetry, AgentSynth constructs subtasks that are simple during generation but significantly more challenging when composed into long-horizon tasks, enabling the creation of over 6,000 diverse and realistic tasks. Our pipeline begins with an LLM-based task proposer guided by a persona, followed by an execution agent that completes the task and logs the trajectory. This process is repeated iteratively to form a sequence of subtasks, which are then summarized by a separate agent into a composite task of controllable difficulty. A key strength of AgentSynth is its ability to precisely modulate task complexity by varying the number of subtasks. Empirical evaluations show that state-of-the-art LLM agents suffer a steep performance drop, from 18% success at difficulty level 1 to just 4% at level 6, highlighting the benchmark's difficulty and discriminative power. Moreover, our pipeline achieves a low average cost of \$0.60 per trajectory, orders of magnitude cheaper than human annotations. Our code and data are publicly available at https://github.com/sunblaze-ucb/AgentSynth
Libriheavy: a 50,000 hours ASR corpus with punctuation casing and context
In this paper, we introduce Libriheavy, a large-scale ASR corpus consisting of 50,000 hours of read English speech derived from LibriVox. To the best of our knowledge, Libriheavy is the largest freely-available corpus of speech with supervisions. Different from other open-sourced datasets that only provide normalized transcriptions, Libriheavy contains richer information such as punctuation, casing and text context, which brings more flexibility for system building. Specifically, we propose a general and efficient pipeline to locate, align and segment the audios in previously published Librilight to its corresponding texts. The same as Librilight, Libriheavy also has three training subsets small, medium, large of the sizes 500h, 5000h, 50000h respectively. We also extract the dev and test evaluation sets from the aligned audios and guarantee there is no overlapping speakers and books in training sets. Baseline systems are built on the popular CTC-Attention and transducer models. Additionally, we open-source our dataset creatation pipeline which can also be used to other audio alignment tasks.
HeadArtist: Text-conditioned 3D Head Generation with Self Score Distillation
This work presents HeadArtist for 3D head generation from text descriptions. With a landmark-guided ControlNet serving as the generative prior, we come up with an efficient pipeline that optimizes a parameterized 3D head model under the supervision of the prior distillation itself. We call such a process self score distillation (SSD). In detail, given a sampled camera pose, we first render an image and its corresponding landmarks from the head model, and add some particular level of noise onto the image. The noisy image, landmarks, and text condition are then fed into the frozen ControlNet twice for noise prediction. Two different classifier-free guidance (CFG) weights are applied during these two predictions, and the prediction difference offers a direction on how the rendered image can better match the text of interest. Experimental results suggest that our approach delivers high-quality 3D head sculptures with adequate geometry and photorealistic appearance, significantly outperforming state-ofthe-art methods. We also show that the same pipeline well supports editing the generated heads, including both geometry deformation and appearance change.
Spanish TrOCR: Leveraging Transfer Learning for Language Adaptation
This study explores the transfer learning capabilities of the TrOCR architecture to Spanish. TrOCR is a transformer-based Optical Character Recognition (OCR) model renowned for its state-of-the-art performance in English benchmarks. Inspired by Li et al. assertion regarding its adaptability to multilingual text recognition, we investigate two distinct approaches to adapt the model to a new language: integrating an English TrOCR encoder with a language specific decoder and train the model on this specific language, and fine-tuning the English base TrOCR model on a new language data. Due to the scarcity of publicly available datasets, we present a resource-efficient pipeline for creating OCR datasets in any language, along with a comprehensive benchmark of the different image generation methods employed with a focus on Visual Rich Documents (VRDs). Additionally, we offer a comparative analysis of the two approaches for the Spanish language, demonstrating that fine-tuning the English TrOCR on Spanish yields superior recognition than the language specific decoder for a fixed dataset size. We evaluate our model employing character and word error rate metrics on a public available printed dataset, comparing the performance against other open-source and cloud OCR spanish models. As far as we know, these resources represent the best open-source model for OCR in Spanish. The Spanish TrOCR models are publicly available on HuggingFace [20] and the code to generate the dataset is available on Github [25].
MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representation
In this paper, we propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, SVBRDF, and 3D spatially-varying lighting. While multi-view images have been widely used for object-level inverse rendering, scene-level inverse rendering has primarily been studied using single-view images due to the lack of a dataset containing high dynamic range multi-view images with ground-truth geometry, material, and spatially-varying lighting. To improve the quality of scene-level inverse rendering, a novel framework called Multi-view Attention Inverse Rendering (MAIR) was recently introduced. MAIR performs scene-level multi-view inverse rendering by expanding the OpenRooms dataset, designing efficient pipelines to handle multi-view images, and splitting spatially-varying lighting. Although MAIR showed impressive results, its lighting representation is fixed to spherical Gaussians, which limits its ability to render images realistically. Consequently, MAIR cannot be directly used in applications such as material editing. Moreover, its multi-view aggregation networks have difficulties extracting rich features because they only focus on the mean and variance between multi-view features. In this paper, we propose its extended version, called MAIR++. MAIR++ addresses the aforementioned limitations by introducing an implicit lighting representation that accurately captures the lighting conditions of an image while facilitating realistic rendering. Furthermore, we design a directional attention-based multi-view aggregation network to infer more intricate relationships between views. Experimental results show that MAIR++ not only achieves better performance than MAIR and single-view-based methods, but also displays robust performance on unseen real-world scenes.
Scaling Retrieval-Based Language Models with a Trillion-Token Datastore
Scaling laws with respect to the amount of training data and the number of parameters allow us to predict the cost-benefit trade-offs of pretraining language models (LMs) in different configurations. In this paper, we consider another dimension of scaling: the amount of data available at inference time. Specifically, we find that increasing the size of the datastore used by a retrieval-based LM monotonically improves language modeling and several downstream tasks without obvious saturation, such that a smaller model augmented with a large datastore outperforms a larger LM-only model on knowledge-intensive tasks. By plotting compute-optimal scaling curves with varied datastore, model, and pretraining data sizes, we show that using larger datastores can significantly improve model performance for the same training compute budget. We carry out our study by constructing a 1.4 trillion-token datastore named MassiveDS, which is the largest and the most diverse open-sourced datastore for retrieval-based LMs to date, and designing an efficient pipeline for studying datastore scaling in a computationally accessible manner. Finally, we analyze the effect of improving the retriever, datastore quality filtering, and other design choices on our observed scaling trends. Overall, our results show that datastore size should be considered as an integral part of LM efficiency and performance trade-offs. To facilitate future research, we open-source our datastore and code at https://github.com/RulinShao/retrieval-scaling.
IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to fine-tune the 2D generator to be multi-view aware, which can help distillation or can be combined with reconstruction networks to output 3D objects directly. In this paper, we further explore the design space of text-to-3D models. We significantly improve multi-view generation by considering video instead of image generators. Combined with a 3D reconstruction algorithm which, by using Gaussian splatting, can optimize a robust image-based loss, we directly produce high-quality 3D outputs from the generated views. Our new method, IM-3D, reduces the number of evaluations of the 2D generator network 10-100x, resulting in a much more efficient pipeline, better quality, fewer geometric inconsistencies, and higher yield of usable 3D assets.
VQ-NeRF: Vector Quantization Enhances Implicit Neural Representations
Recent advancements in implicit neural representations have contributed to high-fidelity surface reconstruction and photorealistic novel view synthesis. However, the computational complexity inherent in these methodologies presents a substantial impediment, constraining the attainable frame rates and resolutions in practical applications. In response to this predicament, we propose VQ-NeRF, an effective and efficient pipeline for enhancing implicit neural representations via vector quantization. The essence of our method involves reducing the sampling space of NeRF to a lower resolution and subsequently reinstating it to the original size utilizing a pre-trained VAE decoder, thereby effectively mitigating the sampling time bottleneck encountered during rendering. Although the codebook furnishes representative features, reconstructing fine texture details of the scene remains challenging due to high compression rates. To overcome this constraint, we design an innovative multi-scale NeRF sampling scheme that concurrently optimizes the NeRF model at both compressed and original scales to enhance the network's ability to preserve fine details. Furthermore, we incorporate a semantic loss function to improve the geometric fidelity and semantic coherence of our 3D reconstructions. Extensive experiments demonstrate the effectiveness of our model in achieving the optimal trade-off between rendering quality and efficiency. Evaluation on the DTU, BlendMVS, and H3DS datasets confirms the superior performance of our approach.
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient pipelines. However, generating high-quality novel views under challenging settings, such as sparse input views, remains difficult due to insufficient information in under-sampled areas, often resulting in noticeable artifacts. This paper presents 3DGS-Enhancer, a novel pipeline for enhancing the representation quality of 3DGS representations. We leverage 2D video diffusion priors to address the challenging 3D view consistency problem, reformulating it as achieving temporal consistency within a video generation process. 3DGS-Enhancer restores view-consistent latent features of rendered novel views and integrates them with the input views through a spatial-temporal decoder. The enhanced views are then used to fine-tune the initial 3DGS model, significantly improving its rendering performance. Extensive experiments on large-scale datasets of unbounded scenes demonstrate that 3DGS-Enhancer yields superior reconstruction performance and high-fidelity rendering results compared to state-of-the-art methods. The project webpage is https://xiliu8006.github.io/3DGS-Enhancer-project .
UKnow: A Unified Knowledge Protocol for Common-Sense Reasoning and Vision-Language Pre-training
This work presents a unified knowledge protocol, called UKnow, which facilitates knowledge-based studies from the perspective of data. Particularly focusing on visual and linguistic modalities, we categorize data knowledge into five unit types, namely, in-image, in-text, cross-image, cross-text, and image-text, and set up an efficient pipeline to help construct the multimodal knowledge graph from any data collection. Thanks to the logical information naturally contained in knowledge graph, organizing datasets under UKnow format opens up more possibilities of data usage compared to the commonly used image-text pairs. Following UKnow protocol, we collect, from public international news, a large-scale multimodal knowledge graph dataset that consists of 1,388,568 nodes (with 571,791 vision-related ones) and 3,673,817 triplets. The dataset is also annotated with rich event tags, including 11 coarse labels and 9,185 fine labels. Experiments on four benchmarks demonstrate the potential of UKnow in supporting common-sense reasoning and boosting vision-language pre-training with a single dataset, benefiting from its unified form of knowledge organization. Code, dataset, and models will be made publicly available.
Optimizing Retrieval Strategies for Financial Question Answering Documents in Retrieval-Augmented Generation Systems
Retrieval-Augmented Generation (RAG) has emerged as a promising framework to mitigate hallucinations in Large Language Models (LLMs), yet its overall performance is dependent on the underlying retrieval system. In the finance domain, documents such as 10-K reports pose distinct challenges due to domain-specific vocabulary and multi-hierarchical tabular data. In this work, we introduce an efficient, end-to-end RAG pipeline that enhances retrieval for financial documents through a three-phase approach: pre-retrieval, retrieval, and post-retrieval. In the pre-retrieval phase, various query and corpus preprocessing techniques are employed to enrich input data. During the retrieval phase, we fine-tuned state-of-the-art (SOTA) embedding models with domain-specific knowledge and implemented a hybrid retrieval strategy that combines dense and sparse representations. Finally, the post-retrieval phase leverages Direct Preference Optimization (DPO) training and document selection methods to further refine the results. Evaluations on seven financial question answering datasets-FinDER, FinQABench, FinanceBench, TATQA, FinQA, ConvFinQA, and MultiHiertt-demonstrate substantial improvements in retrieval performance, leading to more accurate and contextually appropriate generation. These findings highlight the critical role of tailored retrieval techniques in advancing the effectiveness of RAG systems for financial applications. A fully replicable pipeline is available on GitHub: https://github.com/seohyunwoo-0407/GAR.
StreamFlow: Streamlined Multi-Frame Optical Flow Estimation for Video Sequences
Occlusions between consecutive frames have long posed a significant challenge in optical flow estimation. The inherent ambiguity introduced by occlusions directly violates the brightness constancy constraint and considerably hinders pixel-to-pixel matching. To address this issue, multi-frame optical flow methods leverage adjacent frames to mitigate the local ambiguity. Nevertheless, prior multi-frame methods predominantly adopt recursive flow estimation, resulting in a considerable computational overlap. In contrast, we propose a streamlined in-batch framework that eliminates the need for extensive redundant recursive computations while concurrently developing effective spatio-temporal modeling approaches under in-batch estimation constraints. Specifically, we present a Streamlined In-batch Multi-frame (SIM) pipeline tailored to video input, attaining a similar level of time efficiency to two-frame networks. Furthermore, we introduce an efficient Integrative Spatio-temporal Coherence (ISC) modeling method for effective spatio-temporal modeling during the encoding phase, which introduces no additional parameter overhead. Additionally, we devise a Global Temporal Regressor (GTR) that effectively explores temporal relations during decoding. Benefiting from the efficient SIM pipeline and effective modules, StreamFlow not only excels in terms of performance on the challenging KITTI and Sintel datasets, with particular improvement in occluded areas but also attains a remarkable 63.82% enhancement in speed compared with previous multi-frame methods. The code will be available soon at https://github.com/littlespray/StreamFlow.
DensePose: Dense Human Pose Estimation In The Wild
In this work, we establish dense correspondences between RGB image and a surface-based representation of the human body, a task we refer to as dense human pose estimation. We first gather dense correspondences for 50K persons appearing in the COCO dataset by introducing an efficient annotation pipeline. We then use our dataset to train CNN-based systems that deliver dense correspondence 'in the wild', namely in the presence of background, occlusions and scale variations. We improve our training set's effectiveness by training an 'inpainting' network that can fill in missing groundtruth values and report clear improvements with respect to the best results that would be achievable in the past. We experiment with fully-convolutional networks and region-based models and observe a superiority of the latter; we further improve accuracy through cascading, obtaining a system that delivers highly0accurate results in real time. Supplementary materials and videos are provided on the project page http://densepose.org
Composable Function-preserving Expansions for Transformer Architectures
Training state-of-the-art neural networks requires a high cost in terms of compute and time. Model scale is recognized to be a critical factor to achieve and improve the state-of-the-art. Increasing the scale of a neural network normally requires restarting from scratch by randomly initializing all the parameters of the model, as this implies a change of architecture's parameters that does not allow for a straightforward transfer of knowledge from smaller size models. In this work, we propose six composable transformations to incrementally increase the size of transformer-based neural networks while preserving functionality, allowing to expand the capacity of the model as needed. We provide proof of exact function preservation under minimal initialization constraints for each transformation. The proposed methods may enable efficient training pipelines for larger and more powerful models by progressively expanding the architecture throughout training.
InfiFusion: A Unified Framework for Enhanced Cross-Model Reasoning via LLM Fusion
We introduce InfiFusion, an efficient training pipeline designed to integrate multiple domain-specialized Large Language Models (LLMs) into a single pivot model, effectively harnessing the strengths of each source model. Traditional fusion methods either merge model parameters directly or rely on knowledge distillation with rigid assumptions, limiting their flexibility and efficiency. InfiFusion overcomes these limitations by enhancing Universal Logit Distillation (ULD) with Top-K selection and Logits Standardization. We propose two fusion strategies: Pairwise Fusion (InfiFusion_p), where each source model knowledge is distilled individually into the pivot model followed by merging and Unified Fusion (InfiFusion_u), where knowledge from all source models is distilled simultaneously into the pivot model. InfiFusion outperforms the state-of-the-art models, such as Qwen-2.5-14B-Instruct and Phi-4, across 11 widely applied benchmarks covering reasoning, coding, mathematics, and instruction-following tasks. Notably, InfiFusion achieves this superior performance while significantly reduces computational costs, completing full training with only 160 H800 GPU hours compared to the millions typically required for traditional LLM training.
S2R-HDR: A Large-Scale Rendered Dataset for HDR Fusion
The generalization of learning-based high dynamic range (HDR) fusion is often limited by the availability of training data, as collecting large-scale HDR images from dynamic scenes is both costly and technically challenging. To address these challenges, we propose S2R-HDR, the first large-scale high-quality synthetic dataset for HDR fusion, with 24,000 HDR samples. Using Unreal Engine 5, we design a diverse set of realistic HDR scenes that encompass various dynamic elements, motion types, high dynamic range scenes, and lighting. Additionally, we develop an efficient rendering pipeline to generate realistic HDR images. To further mitigate the domain gap between synthetic and real-world data, we introduce S2R-Adapter, a domain adaptation designed to bridge this gap and enhance the generalization ability of models. Experimental results on real-world datasets demonstrate that our approach achieves state-of-the-art HDR reconstruction performance. Dataset and code will be available at https://openimaginglab.github.io/S2R-HDR.
From Image to Video, what do we need in multimodal LLMs?
Multimodal Large Language Models (MLLMs) have demonstrated profound capabilities in understanding multimodal information, covering from Image LLMs to the more complex Video LLMs. Numerous studies have illustrated their exceptional cross-modal comprehension. Recently, integrating video foundation models with large language models to build a comprehensive video understanding system has been proposed to overcome the limitations of specific pre-defined vision tasks. However, the current advancements in Video LLMs tend to overlook the foundational contributions of Image LLMs, often opting for more complicated structures and a wide variety of multimodal data for pre-training. This approach significantly increases the costs associated with these methods.In response to these challenges, this work introduces an efficient method that strategically leverages the priors of Image LLMs, facilitating a resource-efficient transition from Image to Video LLMs. We propose RED-VILLM, a Resource-Efficient Development pipeline for Video LLMs from Image LLMs, which utilizes a temporal adaptation plug-and-play structure within the image fusion module of Image LLMs. This adaptation extends their understanding capabilities to include temporal information, enabling the development of Video LLMs that not only surpass baseline performances but also do so with minimal instructional data and training resources. Our approach highlights the potential for a more cost-effective and scalable advancement in multimodal models, effectively building upon the foundational work of Image LLMs.
Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data
Generating diverse and natural human motion sequences based on textual descriptions constitutes a fundamental and challenging research area within the domains of computer vision, graphics, and robotics. Despite significant advancements in this field, current methodologies often face challenges regarding zero-shot generalization capabilities, largely attributable to the limited size of training datasets. Moreover, the lack of a comprehensive evaluation framework impedes the advancement of this task by failing to identify directions for improvement. In this work, we aim to push text-to-motion into a new era, that is, to achieve the generalization ability of zero-shot. To this end, firstly, we develop an efficient annotation pipeline and introduce MotionMillion-the largest human motion dataset to date, featuring over 2,000 hours and 2 million high-quality motion sequences. Additionally, we propose MotionMillion-Eval, the most comprehensive benchmark for evaluating zero-shot motion generation. Leveraging a scalable architecture, we scale our model to 7B parameters and validate its performance on MotionMillion-Eval. Our results demonstrate strong generalization to out-of-domain and complex compositional motions, marking a significant step toward zero-shot human motion generation. The code is available at https://github.com/VankouF/MotionMillion-Codes.
Visual Question Decomposition on Multimodal Large Language Models
Question decomposition has emerged as an effective strategy for prompting Large Language Models (LLMs) to answer complex questions. However, while existing methods primarily focus on unimodal language models, the question decomposition capability of Multimodal Large Language Models (MLLMs) has yet to be explored. To this end, this paper explores visual question decomposition on MLLMs. Specifically, we introduce a systematic evaluation framework including a dataset and several evaluation criteria to assess the quality of the decomposed sub-questions, revealing that existing MLLMs struggle to produce high-quality sub-questions. To address this limitation, we propose a specific finetuning dataset, DecoVQA+, for enhancing the model's question decomposition capability. Aiming at enabling models to perform appropriate selective decomposition, we propose an efficient finetuning pipeline. The finetuning pipeline consists of our proposed dataset and a training objective for selective decomposition. Finetuned MLLMs demonstrate significant improvements in the quality of sub-questions and the policy of selective question decomposition. Additionally, the models also achieve higher accuracy with selective decomposition on VQA benchmark datasets.
NerfBridge: Bringing Real-time, Online Neural Radiance Field Training to Robotics
This work was presented at the IEEE International Conference on Robotics and Automation 2023 Workshop on Unconventional Spatial Representations. Neural radiance fields (NeRFs) are a class of implicit scene representations that model 3D environments from color images. NeRFs are expressive, and can model the complex and multi-scale geometry of real world environments, which potentially makes them a powerful tool for robotics applications. Modern NeRF training libraries can generate a photo-realistic NeRF from a static data set in just a few seconds, but are designed for offline use and require a slow pose optimization pre-computation step. In this work we propose NerfBridge, an open-source bridge between the Robot Operating System (ROS) and the popular Nerfstudio library for real-time, online training of NeRFs from a stream of images. NerfBridge enables rapid development of research on applications of NeRFs in robotics by providing an extensible interface to the efficient training pipelines and model libraries provided by Nerfstudio. As an example use case we outline a hardware setup that can be used NerfBridge to train a NeRF from images captured by a camera mounted to a quadrotor in both indoor and outdoor environments. For accompanying video https://youtu.be/EH0SLn-RcDg and code https://github.com/javieryu/nerf_bridge.
AMBER: An LLM-free Multi-dimensional Benchmark for MLLMs Hallucination Evaluation
Despite making significant progress in multi-modal tasks, current Multi-modal Large Language Models (MLLMs) encounter the significant challenge of hallucinations, which may lead to harmful consequences. Therefore, evaluating MLLMs' hallucinations is becoming increasingly important in model improvement and practical application deployment. Previous works are limited in high evaluation costs (e.g., relying on humans or advanced LLMs) and insufficient evaluation dimensions (e.g., types of tasks and hallucinations). In this paper, we propose an LLM-free multi-dimensional benchmark AMBER, which can be used to evaluate both generative task and discriminative task including existence, attribute and relation hallucination. Based on AMBER, we design a low-cost and efficient evaluation pipeline. Additionally, we conduct a comprehensive evaluation and detailed analysis of mainstream MLLMs including GPT-4V(ision), and also give guideline suggestions for mitigating hallucinations. The data and code of AMBER are available at https://github.com/junyangwang0410/AMBER.
RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering
Neural Radiance Field (NeRF) based rendering has attracted growing attention thanks to its state-of-the-art (SOTA) rendering quality and wide applications in Augmented and Virtual Reality (AR/VR). However, immersive real-time (> 30 FPS) NeRF based rendering enabled interactions are still limited due to the low achievable throughput on AR/VR devices. To this end, we first profile SOTA efficient NeRF algorithms on commercial devices and identify two primary causes of the aforementioned inefficiency: (1) the uniform point sampling and (2) the dense accesses and computations of the required embeddings in NeRF. Furthermore, we propose RT-NeRF, which to the best of our knowledge is the first algorithm-hardware co-design acceleration of NeRF. Specifically, on the algorithm level, RT-NeRF integrates an efficient rendering pipeline for largely alleviating the inefficiency due to the commonly adopted uniform point sampling method in NeRF by directly computing the geometry of pre-existing points. Additionally, RT-NeRF leverages a coarse-grained view-dependent computing ordering scheme for eliminating the (unnecessary) processing of invisible points. On the hardware level, our proposed RT-NeRF accelerator (1) adopts a hybrid encoding scheme to adaptively switch between a bitmap- or coordinate-based sparsity encoding format for NeRF's sparse embeddings, aiming to maximize the storage savings and thus reduce the required DRAM accesses while supporting efficient NeRF decoding; and (2) integrates both a dual-purpose bi-direction adder & search tree and a high-density sparse search unit to coordinate the two aforementioned encoding formats. Extensive experiments on eight datasets consistently validate the effectiveness of RT-NeRF, achieving a large throughput improvement (e.g., 9.7x - 3,201x) while maintaining the rendering quality as compared with SOTA efficient NeRF solutions.
Residual Mixture of Experts
Mixture of Experts (MoE) is able to scale up vision transformers effectively. However, it requires prohibiting computation resources to train a large MoE transformer. In this paper, we propose Residual Mixture of Experts (RMoE), an efficient training pipeline for MoE vision transformers on downstream tasks, such as segmentation and detection. RMoE achieves comparable results with the upper-bound MoE training, while only introducing minor additional training cost than the lower-bound non-MoE training pipelines. The efficiency is supported by our key observation: the weights of an MoE transformer can be factored into an input-independent core and an input-dependent residual. Compared with the weight core, the weight residual can be efficiently trained with much less computation resource, e.g., finetuning on the downstream data. We show that, compared with the current MoE training pipeline, we get comparable results while saving over 30% training cost. When compared with state-of-the-art non- MoE transformers, such as Swin-T / CvT-13 / Swin-L, we get +1.1 / 0.9 / 1.0 mIoU gain on ADE20K segmentation and +1.4 / 1.6 / 0.6 AP gain on MS-COCO object detection task with less than 3% additional training cost.
Exploring Recurrent Long-term Temporal Fusion for Multi-view 3D Perception
Long-term temporal fusion is a crucial but often overlooked technique in camera-based Bird's-Eye-View (BEV) 3D perception. Existing methods are mostly in a parallel manner. While parallel fusion can benefit from long-term information, it suffers from increasing computational and memory overheads as the fusion window size grows. Alternatively, BEVFormer adopts a recurrent fusion pipeline so that history information can be efficiently integrated, yet it fails to benefit from longer temporal frames. In this paper, we explore an embarrassingly simple long-term recurrent fusion strategy built upon the LSS-based methods and find it already able to enjoy the merits from both sides, i.e., rich long-term information and efficient fusion pipeline. A temporal embedding module is further proposed to improve the model's robustness against occasionally missed frames in practical scenarios. We name this simple but effective fusing pipeline VideoBEV. Experimental results on the nuScenes benchmark show that VideoBEV obtains leading performance on various camera-based 3D perception tasks, including object detection (55.4% mAP and 62.9% NDS), segmentation (48.6% vehicle mIoU), tracking (54.8% AMOTA), and motion prediction (0.80m minADE and 0.463 EPA). Code will be available.
SMIR: Efficient Synthetic Data Pipeline To Improve Multi-Image Reasoning
Vision-Language Models (VLMs) excel at understanding single images, aided by high-quality instruction datasets. However, multi-image reasoning remains underexplored in the open-source community due to two key challenges: (1) scaling datasets with correlated images and complex reasoning instructions is resource-intensive, and (2) robust evaluation benchmarks for multi-image tasks are lacking. To address this, we introduce SMiR, a synthetic data-generation pipeline for multi-image reasoning, along with a high-quality dataset generated using this pipeline. SMiR efficiently extracts correlated images via multimodal embeddings, integrates visual and descriptive information, and leverages open-source LLMs to generate quality instructions. Using this approach, we produce 160K synthetic training samples, offering a cost-effective alternative to closed-source solutions. Additionally, we present SMiR-Bench, a multi-image reasoning benchmark comprising 200 diverse examples across seven complex reasoning tasks. SMiR-Bench is multi-turn and employs a VLM judge to evaluate free-form responses, providing a comprehensive assessment of model expressiveness and reasoning capability across modalities. We demonstrate the effectiveness of SMiR by fine-tuning open-source VLMs and evaluating them on SMiR-Bench.
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures
Neural Radiance Fields (NeRFs) have demonstrated amazing ability to synthesize images of 3D scenes from novel views. However, they rely upon specialized volumetric rendering algorithms based on ray marching that are mismatched to the capabilities of widely deployed graphics hardware. This paper introduces a new NeRF representation based on textured polygons that can synthesize novel images efficiently with standard rendering pipelines. The NeRF is represented as a set of polygons with textures representing binary opacities and feature vectors. Traditional rendering of the polygons with a z-buffer yields an image with features at every pixel, which are interpreted by a small, view-dependent MLP running in a fragment shader to produce a final pixel color. This approach enables NeRFs to be rendered with the traditional polygon rasterization pipeline, which provides massive pixel-level parallelism, achieving interactive frame rates on a wide range of compute platforms, including mobile phones.
Pipeline Parallelism with Controllable Memory
Pipeline parallelism has been widely explored, but most existing schedules lack a systematic methodology. In this paper, we propose a framework to decompose pipeline schedules as repeating a building block and we show that the lifespan of the building block decides the peak activation memory of the pipeline schedule. Guided by the observations, we find that almost all existing pipeline schedules, to the best of our knowledge, are memory inefficient. To address this, we introduce a family of memory efficient building blocks with controllable activation memory, which can reduce the peak activation memory to 1/2 of 1F1B without sacrificing efficiency, and even to 1/3 with comparable throughput. We can also achieve almost zero pipeline bubbles while maintaining the same activation memory as 1F1B. Our evaluations demonstrate that in pure pipeline parallelism settings, our methods outperform 1F1B by from 7% to 55% in terms of throughput. When employing a grid search over hybrid parallelism hyperparameters in practical scenarios, our proposed methods demonstrate a 16% throughput improvement over the 1F1B baseline for large language models.
Ultra-FineWeb: Efficient Data Filtering and Verification for High-Quality LLM Training Data
Data quality has become a key factor in enhancing model performance with the rapid development of large language models (LLMs). Model-driven data filtering has increasingly become a primary approach for acquiring high-quality data. However, it still faces two main challenges: (1) the lack of an efficient data verification strategy makes it difficult to provide timely feedback on data quality; and (2) the selection of seed data for training classifiers lacks clear criteria and relies heavily on human expertise, introducing a degree of subjectivity. To address the first challenge, we introduce an efficient verification strategy that enables rapid evaluation of the impact of data on LLM training with minimal computational cost. To tackle the second challenge, we build upon the assumption that high-quality seed data is beneficial for LLM training, and by integrating the proposed verification strategy, we optimize the selection of positive and negative samples and propose an efficient data filtering pipeline. This pipeline not only improves filtering efficiency, classifier quality, and robustness, but also significantly reduces experimental and inference costs. In addition, to efficiently filter high-quality data, we employ a lightweight classifier based on fastText, and successfully apply the filtering pipeline to two widely-used pre-training corpora, FineWeb and Chinese FineWeb datasets, resulting in the creation of the higher-quality Ultra-FineWeb dataset. Ultra-FineWeb contains approximately 1 trillion English tokens and 120 billion Chinese tokens. Empirical results demonstrate that the LLMs trained on Ultra-FineWeb exhibit significant performance improvements across multiple benchmark tasks, validating the effectiveness of our pipeline in enhancing both data quality and training efficiency.
Response Length Perception and Sequence Scheduling: An LLM-Empowered LLM Inference Pipeline
Large language models (LLMs) have revolutionized the field of AI, demonstrating unprecedented capacity across various tasks. However, the inference process for LLMs comes with significant computational costs. In this paper, we propose an efficient LLM inference pipeline that harnesses the power of LLMs. Our approach begins by tapping into the potential of LLMs to accurately perceive and predict the response length with minimal overhead. By leveraging this information, we introduce an efficient sequence scheduling technique that groups queries with similar response lengths into micro-batches. We evaluate our approach on real-world instruction datasets using the LLaMA-based model, and our results demonstrate an impressive 86% improvement in inference throughput without compromising effectiveness. Notably, our method is orthogonal to other inference acceleration techniques, making it a valuable addition to many existing toolkits (e.g., FlashAttention, Quantization) for LLM inference.
Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed
We present a novel method for efficiently producing semi-dense matches across images. Previous detector-free matcher LoFTR has shown remarkable matching capability in handling large-viewpoint change and texture-poor scenarios but suffers from low efficiency. We revisit its design choices and derive multiple improvements for both efficiency and accuracy. One key observation is that performing the transformer over the entire feature map is redundant due to shared local information, therefore we propose an aggregated attention mechanism with adaptive token selection for efficiency. Furthermore, we find spatial variance exists in LoFTR's fine correlation module, which is adverse to matching accuracy. A novel two-stage correlation layer is proposed to achieve accurate subpixel correspondences for accuracy improvement. Our efficiency optimized model is sim 2.5times faster than LoFTR which can even surpass state-of-the-art efficient sparse matching pipeline SuperPoint + LightGlue. Moreover, extensive experiments show that our method can achieve higher accuracy compared with competitive semi-dense matchers, with considerable efficiency benefits. This opens up exciting prospects for large-scale or latency-sensitive applications such as image retrieval and 3D reconstruction. Project page: https://zju3dv.github.io/efficientloftr.
Adaptive Blockwise Task-interleaved Pipeline Parallelism
Efficient distributed training serves as a powerful catalyst and an essential foundation for the development of large-scale neural networks. In distributed training scenarios, various pipeline parallelism methods are cleverly designed and widely employed. In this paper, we propose ZeroPP, a highly efficient and flexible pipeline parallelism method that trades off pipeline bubbles, memory usage, and communication through adaptive scheduling units. ZeroPP achieves minimal pipeline bubbles by carefully staggering the computation tasks of forward, input gradient, and weight gradient within a scheduling unit. Additionally, ZeroPP optimizes the combination of pipeline parallelism and fully sharded data parallelism using a blockwise schedule. We conduct experiments with popular GPT-style models and observe up to a 30% increase in throughput compared to the state-of-the-art breath-first pipeline parallelism. Besides, our evaluation also demonstrates up to a 68% increase in throughput and a 10% reduction in memory consumption compared to the memory-efficient 1F1B method.
WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild
In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics. In contrast, there has been a notable gap in hand detection pipelines, posing significant challenges in constructing effective real-world multi-hand reconstruction systems. In this work, we present a data-driven pipeline for efficient multi-hand reconstruction in the wild. The proposed pipeline is composed of two components: a real-time fully convolutional hand localization and a high-fidelity transformer-based 3D hand reconstruction model. To tackle the limitations of previous methods and build a robust and stable detection network, we introduce a large-scale dataset with over than 2M in-the-wild hand images with diverse lighting, illumination, and occlusion conditions. Our approach outperforms previous methods in both efficiency and accuracy on popular 2D and 3D benchmarks. Finally, we showcase the effectiveness of our pipeline to achieve smooth 3D hand tracking from monocular videos, without utilizing any temporal components. Code, models, and dataset are available https://rolpotamias.github.io/WiLoR.
OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding
Recent advances in multimodal large language models (MLLMs) have shown remarkable capabilities in integrating vision and language for complex reasoning. While most existing benchmarks evaluate models under offline settings with a fixed set of pre-recorded inputs, we introduce OST-Bench, a benchmark designed to evaluate Online Spatio-Temporal understanding from the perspective of an agent actively exploring a scene. The Online aspect emphasizes the need to process and reason over incrementally acquired observations, while the Spatio-Temporal component requires integrating current visual inputs with historical memory to support dynamic spatial reasoning. OST-Bench better reflects the challenges of real-world embodied perception. Built on an efficient data collection pipeline, OST-Bench consists of 1.4k scenes and 10k question-answer pairs collected from ScanNet, Matterport3D, and ARKitScenes. We evaluate several leading MLLMs on OST-Bench and observe that they fall short on tasks requiring complex spatio-temporal reasoning. Under the online setting, their accuracy declines as the exploration horizon extends and the memory grows. Through further experimental analysis, we identify common error patterns across models and find that both complex clue-based spatial reasoning demands and long-term memory retrieval requirements significantly drop model performance along two separate axes, highlighting the core challenges that must be addressed to improve online embodied reasoning. To foster further research and development in the field, our codes, dataset, and benchmark are available. Our project page is: https://rbler1234.github.io/OSTBench.github.io/
DGInStyle: Domain-Generalizable Semantic Segmentation with Image Diffusion Models and Stylized Semantic Control
Large, pretrained latent diffusion models (LDMs) have demonstrated an extraordinary ability to generate creative content, specialize to user data through few-shot fine-tuning, and condition their output on other modalities, such as semantic maps. However, are they usable as large-scale data generators, e.g., to improve tasks in the perception stack, like semantic segmentation? We investigate this question in the context of autonomous driving, and answer it with a resounding "yes". We propose an efficient data generation pipeline termed DGInStyle. First, we examine the problem of specializing a pretrained LDM to semantically-controlled generation within a narrow domain. Second, we design a Multi-resolution Latent Fusion technique to overcome the bias of LDMs towards dominant objects. Third, we propose a Style Swap technique to endow the rich generative prior with the learned semantic control. Using DGInStyle, we generate a diverse dataset of street scenes, train a domain-agnostic semantic segmentation model on it, and evaluate the model on multiple popular autonomous driving datasets. Our approach consistently increases the performance of several domain generalization methods, in some cases by +2.5 mIoU compared to the previous state-of-the-art method without our generative augmentation scheme. Source code and dataset are available at https://dginstyle.github.io .
OmniAudio: Generating Spatial Audio from 360-Degree Video
Traditional video-to-audio generation techniques primarily focus on field-of-view (FoV) video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation, we introduce a novel task, 360V2SA, to generate spatial audio from 360-degree videos, specifically producing First-order Ambisonics (FOA) audio - a standard format for representing 3D spatial audio that captures sound directionality and enables realistic 3D audio reproduction. We first create Sphere360, a novel dataset tailored for this task that is curated from real-world data. We also design an efficient semi-automated pipeline for collecting and cleaning paired video-audio data. To generate spatial audio from 360-degree video, we propose a novel framework OmniAudio, which leverages self-supervised pre-training using both spatial audio data (in FOA format) and large-scale non-spatial data. Furthermore, OmniAudio features a dual-branch framework that utilizes both panoramic and FoV video inputs to capture comprehensive local and global information from 360-degree videos. Experimental results demonstrate that OmniAudio achieves state-of-the-art performance across both objective and subjective metrics on Sphere360. Code and datasets will be released at https://github.com/liuhuadai/OmniAudio. The demo page is available at https://OmniAudio-360V2SA.github.io.
LoRA3D: Low-Rank Self-Calibration of 3D Geometric Foundation Models
Emerging 3D geometric foundation models, such as DUSt3R, offer a promising approach for in-the-wild 3D vision tasks. However, due to the high-dimensional nature of the problem space and scarcity of high-quality 3D data, these pre-trained models still struggle to generalize to many challenging circumstances, such as limited view overlap or low lighting. To address this, we propose LoRA3D, an efficient self-calibration pipeline to specialize the pre-trained models to target scenes using their own multi-view predictions. Taking sparse RGB images as input, we leverage robust optimization techniques to refine multi-view predictions and align them into a global coordinate frame. In particular, we incorporate prediction confidence into the geometric optimization process, automatically re-weighting the confidence to better reflect point estimation accuracy. We use the calibrated confidence to generate high-quality pseudo labels for the calibrating views and use low-rank adaptation (LoRA) to fine-tune the models on the pseudo-labeled data. Our method does not require any external priors or manual labels. It completes the self-calibration process on a single standard GPU within just 5 minutes. Each low-rank adapter requires only 18MB of storage. We evaluated our method on more than 160 scenes from the Replica, TUM and Waymo Open datasets, achieving up to 88% performance improvement on 3D reconstruction, multi-view pose estimation and novel-view rendering.
ImageNet-21K Pretraining for the Masses
ImageNet-1K serves as the primary dataset for pretraining deep learning models for computer vision tasks. ImageNet-21K dataset, which is bigger and more diverse, is used less frequently for pretraining, mainly due to its complexity, low accessibility, and underestimation of its added value. This paper aims to close this gap, and make high-quality efficient pretraining on ImageNet-21K available for everyone. Via a dedicated preprocessing stage, utilization of WordNet hierarchical structure, and a novel training scheme called semantic softmax, we show that various models significantly benefit from ImageNet-21K pretraining on numerous datasets and tasks, including small mobile-oriented models. We also show that we outperform previous ImageNet-21K pretraining schemes for prominent new models like ViT and Mixer. Our proposed pretraining pipeline is efficient, accessible, and leads to SoTA reproducible results, from a publicly available dataset. The training code and pretrained models are available at: https://github.com/Alibaba-MIIL/ImageNet21K
dots.llm1 Technical Report
Mixture of Experts (MoE) models have emerged as a promising paradigm for scaling language models efficiently by activating only a subset of parameters for each input token. In this report, we present dots.llm1, a large-scale MoE model that activates 14B parameters out of a total of 142B parameters, delivering performance on par with state-of-the-art models while reducing training and inference costs. Leveraging our meticulously crafted and efficient data processing pipeline, dots.llm1 achieves performance comparable to Qwen2.5-72B after pretraining on 11.2T high-quality tokens and post-training to fully unlock its capabilities. Notably, no synthetic data is used during pretraining. To foster further research, we open-source intermediate training checkpoints at every one trillion tokens, providing valuable insights into the learning dynamics of large language models.
Comparative Analysis of Lion and AdamW Optimizers for Cross-Encoder Reranking with MiniLM, GTE, and ModernBERT
Modern information retrieval systems often employ a two-stage pipeline: an efficient initial retrieval stage followed by a computationally intensive reranking stage. Cross-encoders have shown strong effectiveness for reranking due to their deep analysis of query-document pairs. This paper studies the impact of the Lion optimizer, a recent alternative to AdamW, during fine-tuning of cross-encoder rerankers. We fine-tune three transformer models-MiniLM, GTE, and ModernBERT-on the MS MARCO passage ranking dataset using both optimizers. GTE and ModernBERT support extended context lengths (up to 8192 tokens). We evaluate effectiveness using TREC 2019 Deep Learning Track and MS MARCO dev set (MRR@10). Experiments, run on the Modal cloud platform, reveal that ModernBERT with Lion achieves the best NDCG@10 (0.7225) and MAP (0.5121) on TREC DL 2019, while MiniLM with Lion ties ModernBERT for MRR@10 (0.5988) on MS MARCO dev. Lion also provides superior GPU efficiency, improving utilization by 2.67% to 10.33% across models. We analyze performance trends using standard IR metrics and discuss the optimizer's impact on training dynamics across architectures.
Analyzing Mitigation Strategies for Catastrophic Forgetting in End-to-End Training of Spoken Language Models
End-to-end training of Spoken Language Models (SLMs) commonly involves adapting pre-trained text-based Large Language Models (LLMs) to the speech modality through multi-stage training on diverse tasks such as ASR, TTS and spoken question answering (SQA). Although this multi-stage continual learning equips LLMs with both speech understanding and generation capabilities, the substantial differences in task and data distributions across stages can lead to catastrophic forgetting, where previously acquired knowledge is lost. This paper investigates catastrophic forgetting and evaluates three mitigation strategies-model merging, discounting the LoRA scaling factor, and experience replay to balance knowledge retention with new learning. Results show that experience replay is the most effective, with further gains achieved by combining it with other methods. These findings provide insights for developing more robust and efficient SLM training pipelines.
Sparfels: Fast Reconstruction from Sparse Unposed Imagery
We present a method for Sparse view reconstruction with surface element splatting that runs within 3 minutes on a consumer grade GPU. While few methods address sparse radiance field learning from noisy or unposed sparse cameras, shape recovery remains relatively underexplored in this setting. Several radiance and shape learning test-time optimization methods address the sparse posed setting by learning data priors or using combinations of external monocular geometry priors. Differently, we propose an efficient and simple pipeline harnessing a single recent 3D foundation model. We leverage its various task heads, notably point maps and camera initializations to instantiate a bundle adjusting 2D Gaussian Splatting (2DGS) model, and image correspondences to guide camera optimization midst 2DGS training. Key to our contribution is a novel formulation of splatted color variance along rays, which can be computed efficiently. Reducing this moment in training leads to more accurate shape reconstructions. We demonstrate state-of-the-art performances in the sparse uncalibrated setting in reconstruction and novel view benchmarks based on established multi-view datasets.
Focus on Local: Finding Reliable Discriminative Regions for Visual Place Recognition
Visual Place Recognition (VPR) is aimed at predicting the location of a query image by referencing a database of geotagged images. For VPR task, often fewer discriminative local regions in an image produce important effects while mundane background regions do not contribute or even cause perceptual aliasing because of easy overlap. However, existing methods lack precisely modeling and full exploitation of these discriminative regions. In this paper, we propose the Focus on Local (FoL) approach to stimulate the performance of image retrieval and re-ranking in VPR simultaneously by mining and exploiting reliable discriminative local regions in images and introducing pseudo-correlation supervision. First, we design two losses, Extraction-Aggregation Spatial Alignment Loss (SAL) and Foreground-Background Contrast Enhancement Loss (CEL), to explicitly model reliable discriminative local regions and use them to guide the generation of global representations and efficient re-ranking. Second, we introduce a weakly-supervised local feature training strategy based on pseudo-correspondences obtained from aggregating global features to alleviate the lack of local correspondences ground truth for the VPR task. Third, we suggest an efficient re-ranking pipeline that is efficiently and precisely based on discriminative region guidance. Finally, experimental results show that our FoL achieves the state-of-the-art on multiple VPR benchmarks in both image retrieval and re-ranking stages and also significantly outperforms existing two-stage VPR methods in terms of computational efficiency. Code and models are available at https://github.com/chenshunpeng/FoL
Enhancing Skin Disease Classification Leveraging Transformer-based Deep Learning Architectures and Explainable AI
Skin diseases affect over a third of the global population, yet their impact is often underestimated. Automating skin disease classification to assist doctors with their prognosis might be difficult. Nevertheless, due to efficient feature extraction pipelines, deep learning techniques have shown much promise for various tasks, including dermatological disease identification. This study uses a skin disease dataset with 31 classes and compares it with all versions of Vision Transformers, Swin Transformers and DivoV2. The analysis is also extended to compare with benchmark convolution-based architecture presented in the literature. Transfer learning with ImageNet1k weights on the skin disease dataset contributes to a high test accuracy of 96.48\% and an F1-Score of 0.9727 using DinoV2, which is almost a 10\% improvement over this data's current benchmark results. The performance of DinoV2 was also compared for the HAM10000 and Dermnet datasets to test the model's robustness, and the trained model overcomes the benchmark results by a slight margin in test accuracy and in F1-Score on the 23 and 7 class datasets. The results are substantiated using explainable AI frameworks like GradCAM and SHAP, which provide precise image locations to map the disease, assisting dermatologists in early detection, prompt prognosis, and treatment.
ImDy: Human Inverse Dynamics from Imitated Observations
Inverse dynamics (ID), which aims at reproducing the driven torques from human kinematic observations, has been a critical tool for gait analysis. However, it is hindered from wider application to general motion due to its limited scalability. Conventional optimization-based ID requires expensive laboratory setups, restricting its availability. To alleviate this problem, we propose to exploit the recently progressive human motion imitation algorithms to learn human inverse dynamics in a data-driven manner. The key insight is that the human ID knowledge is implicitly possessed by motion imitators, though not directly applicable. In light of this, we devise an efficient data collection pipeline with state-of-the-art motion imitation algorithms and physics simulators, resulting in a large-scale human inverse dynamics benchmark as Imitated Dynamics (ImDy). ImDy contains over 150 hours of motion with joint torque and full-body ground reaction force data. With ImDy, we train a data-driven human inverse dynamics solver ImDyS(olver) in a fully supervised manner, which conducts ID and ground reaction force estimation simultaneously. Experiments on ImDy and real-world data demonstrate the impressive competency of ImDyS in human inverse dynamics and ground reaction force estimation. Moreover, the potential of ImDy(-S) as a fundamental motion analysis tool is exhibited with downstream applications. The project page is https://foruck.github.io/ImDy/.
FederatedScope-LLM: A Comprehensive Package for Fine-tuning Large Language Models in Federated Learning
LLMs have demonstrated great capabilities in various NLP tasks. Different entities can further improve the performance of those LLMs on their specific downstream tasks by fine-tuning LLMs. When several entities have similar interested tasks, but their data cannot be shared because of privacy concerns regulations, federated learning (FL) is a mainstream solution to leverage the data of different entities. However, fine-tuning LLMs in federated learning settings still lacks adequate support from existing FL frameworks because it has to deal with optimizing the consumption of significant communication and computational resources, data preparation for different tasks, and distinct information protection demands. This paper first discusses these challenges of federated fine-tuning LLMs, and introduces our package FS-LLM as a main contribution, which consists of the following components: (1) we build an end-to-end benchmarking pipeline, automizing the processes of dataset preprocessing, federated fine-tuning execution, and performance evaluation on federated LLM fine-tuning; (2) we provide comprehensive federated parameter-efficient fine-tuning algorithm implementations and versatile programming interfaces for future extension in FL scenarios with low communication and computation costs, even without accessing the full model; (3) we adopt several accelerating and resource-efficient operators for fine-tuning LLMs with limited resources and the flexible pluggable sub-routines for interdisciplinary study. We conduct extensive experiments to validate the effectiveness of FS-LLM and benchmark advanced LLMs with state-of-the-art parameter-efficient fine-tuning algorithms in FL settings, which also yields valuable insights into federated fine-tuning LLMs for the research community. To facilitate further research and adoption, we release FS-LLM at https://github.com/alibaba/FederatedScope/tree/llm.
Neural-PBIR Reconstruction of Shape, Material, and Illumination
Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision and graphics. In this paper, we introduce an accurate and highly efficient object reconstruction pipeline combining neural based object reconstruction and physics-based inverse rendering (PBIR). Our pipeline firstly leverages a neural SDF based shape reconstruction to produce high-quality but potentially imperfect object shape. Then, we introduce a neural material and lighting distillation stage to achieve high-quality predictions for material and illumination. In the last stage, initialized by the neural predictions, we perform PBIR to refine the initial results and obtain the final high-quality reconstruction of object shape, material, and illumination. Experimental results demonstrate our pipeline significantly outperforms existing methods quality-wise and performance-wise.
RL-GPT: Integrating Reinforcement Learning and Code-as-policy
Large Language Models (LLMs) have demonstrated proficiency in utilizing various tools by coding, yet they face limitations in handling intricate logic and precise control. In embodied tasks, high-level planning is amenable to direct coding, while low-level actions often necessitate task-specific refinement, such as Reinforcement Learning (RL). To seamlessly integrate both modalities, we introduce a two-level hierarchical framework, RL-GPT, comprising a slow agent and a fast agent. The slow agent analyzes actions suitable for coding, while the fast agent executes coding tasks. This decomposition effectively focuses each agent on specific tasks, proving highly efficient within our pipeline. Our approach outperforms traditional RL methods and existing GPT agents, demonstrating superior efficiency. In the Minecraft game, it rapidly obtains diamonds within a single day on an RTX3090. Additionally, it achieves SOTA performance across all designated MineDojo tasks.
Steepest Descent Density Control for Compact 3D Gaussian Splatting
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3DGS leverages GPU rasterization pipelines for efficient rendering and reconstruction. To optimize scene coverage and capture fine details, 3DGS employs a densification algorithm to generate additional points. However, this process often leads to redundant point clouds, resulting in excessive memory usage, slower performance, and substantial storage demands - posing significant challenges for deployment on resource-constrained devices. To address this limitation, we propose a theoretical framework that demystifies and improves density control in 3DGS. Our analysis reveals that splitting is crucial for escaping saddle points. Through an optimization-theoretic approach, we establish the necessary conditions for densification, determine the minimal number of offspring Gaussians, identify the optimal parameter update direction, and provide an analytical solution for normalizing off-spring opacity. Building on these insights, we introduce SteepGS, incorporating steepest density control, a principled strategy that minimizes loss while maintaining a compact point cloud. SteepGS achieves a ~50% reduction in Gaussian points without compromising rendering quality, significantly enhancing both efficiency and scalability.
xCOMET-lite: Bridging the Gap Between Efficiency and Quality in Learned MT Evaluation Metrics
State-of-the-art trainable machine translation evaluation metrics like xCOMET achieve high correlation with human judgment but rely on large encoders (up to 10.7B parameters), making them computationally expensive and inaccessible to researchers with limited resources. To address this issue, we investigate whether the knowledge stored in these large encoders can be compressed while maintaining quality. We employ distillation, quantization, and pruning techniques to create efficient xCOMET alternatives and introduce a novel data collection pipeline for efficient black-box distillation. Our experiments show that, using quantization, xCOMET can be compressed up to three times with no quality degradation. Additionally, through distillation, we create an xCOMET-lite metric, which has only 2.6% of xCOMET-XXL parameters, but retains 92.1% of its quality. Besides, it surpasses strong small-scale metrics like COMET-22 and BLEURT-20 on the WMT22 metrics challenge dataset by 6.4%, despite using 50% fewer parameters. All code, dataset, and models are available online.
Capacity-Aware Inference: Mitigating the Straggler Effect in Mixture of Experts
The Mixture of Experts (MoE) is an effective architecture for scaling large language models by leveraging sparse expert activation, optimizing the trade-off between performance and efficiency. However, under expert parallelism, MoE suffers from inference inefficiencies due to imbalanced token-to-expert assignment, where some experts are overloaded while others remain underutilized. This imbalance leads to poor resource utilization and increased latency, as the most burdened expert dictates the overall delay, a phenomenon we define as the \textit{Straggler Effect}. To mitigate this, we propose Capacity-Aware Inference, including two key techniques: (1) \textit{Capacity-Aware Token Drop}, which discards overloaded tokens to regulate the maximum latency of MoE, and (2) \textit{Capacity-Aware Token Reroute}, which reallocates overflowed tokens to underutilized experts, balancing the token distribution. These techniques collectively optimize both high-load and low-load expert utilization, leading to a more efficient MoE inference pipeline. Extensive experiments demonstrate the effectiveness of our methods, showing significant improvements in inference efficiency, e.g., 0.2\% average performance increase and a 1.94times inference speedup on Mixtral-8times7B-Instruct.
MultiClaimNet: A Massively Multilingual Dataset of Fact-Checked Claim Clusters
In the context of fact-checking, claims are often repeated across various platforms and in different languages, which can benefit from a process that reduces this redundancy. While retrieving previously fact-checked claims has been investigated as a solution, the growing number of unverified claims and expanding size of fact-checked databases calls for alternative, more efficient solutions. A promising solution is to group claims that discuss the same underlying facts into clusters to improve claim retrieval and validation. However, research on claim clustering is hindered by the lack of suitable datasets. To bridge this gap, we introduce MultiClaimNet, a collection of three multilingual claim cluster datasets containing claims in 86 languages across diverse topics. Claim clusters are formed automatically from claim-matching pairs with limited manual intervention. We leverage two existing claim-matching datasets to form the smaller datasets within MultiClaimNet. To build the larger dataset, we propose and validate an approach involving retrieval of approximate nearest neighbors to form candidate claim pairs and an automated annotation of claim similarity using large language models. This larger dataset contains 85.3K fact-checked claims written in 78 languages. We further conduct extensive experiments using various clustering techniques and sentence embedding models to establish baseline performance. Our datasets and findings provide a strong foundation for scalable claim clustering, contributing to efficient fact-checking pipelines.
OminiControl: Minimal and Universal Control for Diffusion Transformer
In this paper, we introduce OminiControl, a highly versatile and parameter-efficient framework that integrates image conditions into pre-trained Diffusion Transformer (DiT) models. At its core, OminiControl leverages a parameter reuse mechanism, enabling the DiT to encode image conditions using itself as a powerful backbone and process them with its flexible multi-modal attention processors. Unlike existing methods, which rely heavily on additional encoder modules with complex architectures, OminiControl (1) effectively and efficiently incorporates injected image conditions with only ~0.1% additional parameters, and (2) addresses a wide range of image conditioning tasks in a unified manner, including subject-driven generation and spatially-aligned conditions such as edges, depth, and more. Remarkably, these capabilities are achieved by training on images generated by the DiT itself, which is particularly beneficial for subject-driven generation. Extensive evaluations demonstrate that OminiControl outperforms existing UNet-based and DiT-adapted models in both subject-driven and spatially-aligned conditional generation. Additionally, we release our training dataset, Subjects200K, a diverse collection of over 200,000 identity-consistent images, along with an efficient data synthesis pipeline to advance research in subject-consistent generation.
Large Language Model Guided Self-Debugging Code Generation
Automated code generation is gaining significant importance in intelligent computer programming and system deployment. However, current approaches often face challenges in computational efficiency and lack robust mechanisms for code parsing and error correction. In this work, we propose a novel framework, PyCapsule, with a simple yet effective two-agent pipeline and efficient self-debugging modules for Python code generation. PyCapsule features sophisticated prompt inference, iterative error handling, and case testing, ensuring high generation stability, safety, and correctness. Empirically, PyCapsule achieves up to 5.7% improvement of success rate on HumanEval, 10.3% on HumanEval-ET, and 24.4% on BigCodeBench compared to the state-of-art methods. We also observe a decrease in normalized success rate given more self-debugging attempts, potentially affected by limited and noisy error feedback in retention. PyCapsule demonstrates broader impacts on advancing lightweight and efficient code generation for artificial intelligence systems.
Vision-Speech Models: Teaching Speech Models to Converse about Images
The recent successes of Vision-Language models raise the question of how to equivalently imbue a pretrained speech model with vision understanding, an important milestone towards building a multimodal speech model able to freely converse about images. Building such a conversational Vision-Speech model brings its unique challenges: (i) paired image-speech datasets are much scarcer than their image-text counterparts, (ii) ensuring real-time latency at inference is crucial thus bringing compute and memory constraints, and (iii) the model should preserve prosodic features (e.g., speaker tone) which cannot be inferred from text alone. In this work, we introduce MoshiVis, augmenting a recent dialogue speech LLM, Moshi, with visual inputs through lightweight adaptation modules. An additional dynamic gating mechanism enables the model to more easily switch between the visual inputs and unrelated conversation topics. To reduce training costs, we design a simple one-stage, parameter-efficient fine-tuning pipeline in which we leverage a mixture of image-text (i.e., "speechless") and image-speech samples. We evaluate the model on downstream visual understanding tasks with both audio and text prompts, and report qualitative samples of interactions with MoshiVis. Our inference code will be made available, as well as the image-speech data used for audio evaluation.
SOPHY: Generating Simulation-Ready Objects with Physical Materials
We present SOPHY, a generative model for 3D physics-aware shape synthesis. Unlike existing 3D generative models that focus solely on static geometry or 4D models that produce physics-agnostic animations, our approach jointly synthesizes shape, texture, and material properties related to physics-grounded dynamics, making the generated objects ready for simulations and interactive, dynamic environments. To train our model, we introduce a dataset of 3D objects annotated with detailed physical material attributes, along with an annotation pipeline for efficient material annotation. Our method enables applications such as text-driven generation of interactive, physics-aware 3D objects and single-image reconstruction of physically plausible shapes. Furthermore, our experiments demonstrate that jointly modeling shape and material properties enhances the realism and fidelity of generated shapes, improving performance on generative geometry evaluation metrics.
Segment Anything in Medical Images and Videos: Benchmark and Deployment
Recent advances in segmentation foundation models have enabled accurate and efficient segmentation across a wide range of natural images and videos, but their utility to medical data remains unclear. In this work, we first present a comprehensive benchmarking of the Segment Anything Model 2 (SAM2) across 11 medical image modalities and videos and point out its strengths and weaknesses by comparing it to SAM1 and MedSAM. Then, we develop a transfer learning pipeline and demonstrate SAM2 can be quickly adapted to medical domain by fine-tuning. Furthermore, we implement SAM2 as a 3D slicer plugin and Gradio API for efficient 3D image and video segmentation. The code has been made publicly available at https://github.com/bowang-lab/MedSAM.
Parsed Categoric Encodings with Automunge
The Automunge open source python library platform for tabular data pre-processing automates feature engineering data transformations of numerical encoding and missing data infill to received tidy data on bases fit to properties of columns in a designated train set for consistent and efficient application to subsequent data pipelines such as for inference, where transformations may be applied to distinct columns in "family tree" sets with generations and branches of derivations. Included in the library of transformations are methods to extract structure from bounded categorical string sets by way of automated string parsing, in which comparisons between entries in the set of unique values are parsed to identify character subset overlaps which may be encoded by appended columns of boolean overlap detection activations or by replacing string entries with identified overlap partitions. Further string parsing options, which may also be applied to unbounded categoric sets, include extraction of numeric substring partitions from entries or search functions to identify presence of specified substring partitions. The aggregation of these methods into "family tree" sets of transformations are demonstrated for use to automatically extract structure from categoric string compositions in relation to the set of entries in a column, such as may be applied to prepare categoric string set encodings for machine learning without human intervention.
Efficient Tabular Data Preprocessing of ML Pipelines
Data preprocessing pipelines, which includes data decoding, cleaning, and transforming, are a crucial component of Machine Learning (ML) training. Thy are computationally intensive and often become a major bottleneck, due to the increasing performance gap between the CPUs used for preprocessing and the GPUs used for model training. Recent studies show that a significant number of CPUs across several machines are required to achieve sufficient throughput to saturate the GPUs, leading to increased resource and energy consumption. When the pipeline involves vocabulary generation, the preprocessing performance scales poorly due to significant row-wise synchronization overhead between different CPU cores and servers. To address this limitation, in this paper we present the design of Piper, a hardware accelerator for tabular data preprocessing, prototype it on FPGAs, and demonstrate its potential for training pipelines of commercial recommender systems. Piper achieves 4.7 sim 71.3times speedup in latency over a 128-core CPU server and outperforms a data-center GPU by 4.8sim 20.3times when using binary input. The impressive performance showcases Piper's potential to increase the efficiency of data preprocessing pipelines and significantly reduce their resource consumption.
PIPO: Pipelined Offloading for Efficient Inference on Consumer Devices
The high memory and computation demand of large language models (LLMs) makes them challenging to be deployed on consumer devices due to limited GPU memory. Offloading can mitigate the memory constraint but often suffers from low GPU utilization, leading to low inference efficiency. In this work, we propose a novel framework, called pipelined offloading (PIPO), for efficient inference on consumer devices. PIPO designs a fine-grained offloading pipeline, complemented with optimized data transfer and computation, to achieve high concurrency and efficient scheduling for inference. Experimental results show that compared with state-of-the-art baseline, PIPO increases GPU utilization from below 40% to over 90% and achieves up to 3.1times higher throughput, running on a laptop equipped with a RTX3060 GPU of 6GB memory.
SPPO:Efficient Long-sequence LLM Training via Adaptive Sequence Pipeline Parallel Offloading
In recent years, Large Language Models (LLMs) have exhibited remarkable capabilities, driving advancements in real-world applications. However, training LLMs on increasingly long input sequences imposes significant challenges due to high GPU memory and computational demands. Existing solutions face two key limitations: (1) memory reduction techniques, such as activation recomputation and CPU offloading, compromise training efficiency; (2) distributed parallelism strategies require excessive GPU resources, limiting the scalability of input sequence length. To address these gaps, we propose Adaptive Sequence Pipeline Parallel Offloading (SPPO), a novel LLM training framework that optimizes memory and computational resource efficiency for long-sequence training. SPPO introduces adaptive offloading, leveraging sequence-aware offloading, and two-level activation management to reduce GPU memory consumption without degrading the training efficiency. Additionally, SPPO develops an adaptive pipeline scheduling approach with a heuristic solver and multiplexed sequence partitioning to improve computational resource efficiency. Experimental results demonstrate that SPPO achieves up to 3.38x throughput improvement over Megatron-LM and DeepSpeed, realizing efficient training of a 7B LLM with sequence lengths of up to 4M tokens on only 128 A100 GPUs.
GPipe: Efficient Training of Giant Neural Networks using Pipeline Parallelism
Scaling up deep neural network capacity has been known as an effective approach to improving model quality for several different machine learning tasks. In many cases, increasing model capacity beyond the memory limit of a single accelerator has required developing special algorithms or infrastructure. These solutions are often architecture-specific and do not transfer to other tasks. To address the need for efficient and task-independent model parallelism, we introduce GPipe, a pipeline parallelism library that allows scaling any network that can be expressed as a sequence of layers. By pipelining different sub-sequences of layers on separate accelerators, GPipe provides the flexibility of scaling a variety of different networks to gigantic sizes efficiently. Moreover, GPipe utilizes a novel batch-splitting pipelining algorithm, resulting in almost linear speedup when a model is partitioned across multiple accelerators. We demonstrate the advantages of GPipe by training large-scale neural networks on two different tasks with distinct network architectures: (i) Image Classification: We train a 557-million-parameter AmoebaNet model and attain a top-1 accuracy of 84.4% on ImageNet-2012, (ii) Multilingual Neural Machine Translation: We train a single 6-billion-parameter, 128-layer Transformer model on a corpus spanning over 100 languages and achieve better quality than all bilingual models.
Automated Federated Pipeline for Parameter-Efficient Fine-Tuning of Large Language Models
Recently, there has been a surge in the development of advanced intelligent generative content (AIGC), especially large language models (LLMs). However, for many downstream tasks, it is necessary to fine-tune LLMs using private data. While federated learning offers a promising privacy-preserving solution to LLM fine-tuning, the substantial size of an LLM, combined with high computational and communication demands, makes it hard to apply to downstream tasks. More importantly, private edge servers often possess varying computing and network resources in real-world scenarios, introducing additional complexities to LLM fine-tuning. To tackle these problems, we design and implement an automated federated pipeline, named FedPipe, to fine-tune LLMs with minimal training cost but without adding any inference latency. FedPipe firstly identifies the weights to be fine-tuned based on their contributions to the LLM training. It then configures a low-rank adapter for each selected weight to train local low-rank adapters on an edge server, and aggregate local adapters of all edge servers to fine-tune the whole LLM. Finally, it appropriately quantizes the parameters of LLM to reduce memory space according to the requirements of edge servers. Extensive experiments demonstrate that FedPipe expedites the model training and achieves higher accuracy than state-of-the-art benchmarks.
FusionFrames: Efficient Architectural Aspects for Text-to-Video Generation Pipeline
Multimedia generation approaches occupy a prominent place in artificial intelligence research. Text-to-image models achieved high-quality results over the last few years. However, video synthesis methods recently started to develop. This paper presents a new two-stage latent diffusion text-to-video generation architecture based on the text-to-image diffusion model. The first stage concerns keyframes synthesis to figure the storyline of a video, while the second one is devoted to interpolation frames generation to make movements of the scene and objects smooth. We compare several temporal conditioning approaches for keyframes generation. The results show the advantage of using separate temporal blocks over temporal layers in terms of metrics reflecting video generation quality aspects and human preference. The design of our interpolation model significantly reduces computational costs compared to other masked frame interpolation approaches. Furthermore, we evaluate different configurations of MoVQ-based video decoding scheme to improve consistency and achieve higher PSNR, SSIM, MSE, and LPIPS scores. Finally, we compare our pipeline with existing solutions and achieve top-2 scores overall and top-1 among open-source solutions: CLIPSIM = 0.2976 and FVD = 433.054. Project page: https://ai-forever.github.io/kandinsky-video/
Layered gradient accumulation and modular pipeline parallelism: fast and efficient training of large language models
The advent of the transformer has sparked a quick growth in the size of language models, far outpacing hardware improvements. (Dense) transformers are expected to reach the trillion-parameter scale in the near future, for which training requires thousands or even tens of thousands of GPUs. We investigate the challenges of training at this scale and beyond on commercially available hardware. In particular, we analyse the shortest possible training time for different configurations of distributed training, leveraging empirical scaling laws for language models to estimate the optimal (critical) batch size. Contrary to popular belief, we find no evidence for a memory wall, and instead argue that the real limitation -- other than the cost -- lies in the training duration. In addition to this analysis, we introduce two new methods, layered gradient accumulation and modular pipeline parallelism, which together cut the shortest training time by half. The methods also reduce data movement, lowering the network requirement to a point where a fast InfiniBand connection is not necessary. This increased network efficiency also improve on the methods introduced with the ZeRO optimizer, reducing the memory usage to a tiny fraction of the available GPU memory.
Advancing Hungarian Text Processing with HuSpaCy: Efficient and Accurate NLP Pipelines
This paper presents a set of industrial-grade text processing models for Hungarian that achieve near state-of-the-art performance while balancing resource efficiency and accuracy. Models have been implemented in the spaCy framework, extending the HuSpaCy toolkit with several improvements to its architecture. Compared to existing NLP tools for Hungarian, all of our pipelines feature all basic text processing steps including tokenization, sentence-boundary detection, part-of-speech tagging, morphological feature tagging, lemmatization, dependency parsing and named entity recognition with high accuracy and throughput. We thoroughly evaluated the proposed enhancements, compared the pipelines with state-of-the-art tools and demonstrated the competitive performance of the new models in all text preprocessing steps. All experiments are reproducible and the pipelines are freely available under a permissive license.
CASE: Efficient Curricular Data Pre-training for Building Assistive Psychology Expert Models
The limited availability of psychologists necessitates efficient identification of individuals requiring urgent mental healthcare. This study explores the use of Natural Language Processing (NLP) pipelines to analyze text data from online mental health forums used for consultations. By analyzing forum posts, these pipelines can flag users who may require immediate professional attention. A crucial challenge in this domain is data privacy and scarcity. To address this, we propose utilizing readily available curricular texts used in institutes specializing in mental health for pre-training the NLP pipelines. This helps us mimic the training process of a psychologist. Our work presents CASE-BERT that flags potential mental health disorders based on forum text. CASE-BERT demonstrates superior performance compared to existing methods, achieving an f1 score of 0.91 for Depression and 0.88 for Anxiety, two of the most commonly reported mental health disorders. Our code is publicly available.
Efficient Speech Language Modeling via Energy Distance in Continuous Latent Space
We introduce SLED, an alternative approach to speech language modeling by encoding speech waveforms into sequences of continuous latent representations and modeling them autoregressively using an energy distance objective. The energy distance offers an analytical measure of the distributional gap by contrasting simulated and target samples, enabling efficient training to capture the underlying continuous autoregressive distribution. By bypassing reliance on residual vector quantization, SLED avoids discretization errors and eliminates the need for the complicated hierarchical architectures common in existing speech language models. It simplifies the overall modeling pipeline while preserving the richness of speech information and maintaining inference efficiency. Empirical results demonstrate that SLED achieves strong performance in both zero-shot and streaming speech synthesis, showing its potential for broader applications in general-purpose speech language models.
Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priors
Visual dubbing is the process of generating lip motions of an actor in a video to synchronise with given audio. Recent advances have made progress towards this goal but have not been able to produce an approach suitable for mass adoption. Existing methods are split into either person-generic or person-specific models. Person-specific models produce results almost indistinguishable from reality but rely on long training times using large single-person datasets. Person-generic works have allowed for the visual dubbing of any video to any audio without further training, but these fail to capture the person-specific nuances and often suffer from visual artefacts. Our method, based on data-efficient neural rendering priors, overcomes the limitations of existing approaches. Our pipeline consists of learning a deferred neural rendering prior network and actor-specific adaptation using neural textures. This method allows for high-quality visual dubbing with just a few seconds of data, that enables video dubbing for any actor - from A-list celebrities to background actors. We show that we achieve state-of-the-art in terms of visual quality and recognisability both quantitatively, and qualitatively through two user studies. Our prior learning and adaptation method generalises to limited data better and is more scalable than existing person-specific models. Our experiments on real-world, limited data scenarios find that our model is preferred over all others. The project page may be found at https://dubbingforeveryone.github.io/
AutoHAS: Efficient Hyperparameter and Architecture Search
Efficient hyperparameter or architecture search methods have shown remarkable results, but each of them is only applicable to searching for either hyperparameters (HPs) or architectures. In this work, we propose a unified pipeline, AutoHAS, to efficiently search for both architectures and hyperparameters. AutoHAS learns to alternately update the shared network weights and a reinforcement learning (RL) controller, which learns the probability distribution for the architecture candidates and HP candidates. A temporary weight is introduced to store the updated weight from the selected HPs (by the controller), and a validation accuracy based on this temporary weight serves as a reward to update the controller. In experiments, we show AutoHAS is efficient and generalizable to different search spaces, baselines and datasets. In particular, AutoHAS can improve the accuracy over popular network architectures, such as ResNet and EfficientNet, on CIFAR-10/100, ImageNet, and four more other datasets.
Efficient Large-Scale Language Model Training on GPU Clusters Using Megatron-LM
Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on even a multi-GPU server, and b) the number of compute operations required to train these models can result in unrealistically long training times. Consequently, new methods of model parallelism such as tensor and pipeline parallelism have been proposed. Unfortunately, naive usage of these methods leads to fundamental scaling issues at thousands of GPUs, e.g., due to expensive cross-node communication or devices spending significant time waiting on other devices to make progress. In this paper, we show how different types of parallelism methods (tensor, pipeline, and data parallelism) can be composed to scale to thousands of GPUs and models with trillions of parameters. We survey techniques for pipeline parallelism and propose a novel interleaved pipeline parallelism schedule that can improve throughput by 10+% with memory footprint comparable to existing approaches. We quantitatively study the trade-offs between tensor, pipeline, and data parallelism, and provide intuition as to how to configure distributed training of a large model. Our approach allows us to perform training iterations on a model with 1 trillion parameters at 502 petaFLOP/s on 3072 GPUs with achieved per-GPU throughput of 52% of theoretical peak. Our code is open sourced at https://github.com/nvidia/megatron-lm.
EAST: An Efficient and Accurate Scene Text Detector
Previous approaches for scene text detection have already achieved promising performances across various benchmarks. However, they usually fall short when dealing with challenging scenarios, even when equipped with deep neural network models, because the overall performance is determined by the interplay of multiple stages and components in the pipelines. In this work, we propose a simple yet powerful pipeline that yields fast and accurate text detection in natural scenes. The pipeline directly predicts words or text lines of arbitrary orientations and quadrilateral shapes in full images, eliminating unnecessary intermediate steps (e.g., candidate aggregation and word partitioning), with a single neural network. The simplicity of our pipeline allows concentrating efforts on designing loss functions and neural network architecture. Experiments on standard datasets including ICDAR 2015, COCO-Text and MSRA-TD500 demonstrate that the proposed algorithm significantly outperforms state-of-the-art methods in terms of both accuracy and efficiency. On the ICDAR 2015 dataset, the proposed algorithm achieves an F-score of 0.7820 at 13.2fps at 720p resolution.
TeleRAG: Efficient Retrieval-Augmented Generation Inference with Lookahead Retrieval
Retrieval-augmented generation (RAG) extends large language models (LLMs) with external data sources to enhance factual correctness and domain coverage. Modern RAG pipelines rely on large datastores, leading to system challenges in latency-sensitive deployments, especially when limited GPU memory is available. To address these challenges, we propose TeleRAG, an efficient inference system that reduces RAG latency with minimal GPU memory requirements. The core innovation of TeleRAG is lookahead retrieval, a prefetching mechanism that anticipates required data and transfers it from CPU to GPU in parallel with LLM generation. By leveraging the modularity of RAG pipelines, the inverted file index (IVF) search algorithm and similarities between queries, TeleRAG optimally overlaps data movement and computation. Experimental results show that TeleRAG reduces end-to-end RAG inference latency by up to 1.72x on average compared to state-of-the-art systems, enabling faster, more memory-efficient deployments of advanced RAG applications.
CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
The synthesis of high-quality 3D assets from textual or visual inputs has become a central objective in modern generative modeling. Despite the proliferation of 3D generation algorithms, they frequently grapple with challenges such as multi-view inconsistency, slow generation times, low fidelity, and surface reconstruction problems. While some studies have addressed some of these issues, a comprehensive solution remains elusive. In this paper, we introduce CaPa, a carve-and-paint framework that generates high-fidelity 3D assets efficiently. CaPa employs a two-stage process, decoupling geometry generation from texture synthesis. Initially, a 3D latent diffusion model generates geometry guided by multi-view inputs, ensuring structural consistency across perspectives. Subsequently, leveraging a novel, model-agnostic Spatially Decoupled Attention, the framework synthesizes high-resolution textures (up to 4K) for a given geometry. Furthermore, we propose a 3D-aware occlusion inpainting algorithm that fills untextured regions, resulting in cohesive results across the entire model. This pipeline generates high-quality 3D assets in less than 30 seconds, providing ready-to-use outputs for commercial applications. Experimental results demonstrate that CaPa excels in both texture fidelity and geometric stability, establishing a new standard for practical, scalable 3D asset generation.
Efficient-vDiT: Efficient Video Diffusion Transformers With Attention Tile
Despite the promise of synthesizing high-fidelity videos, Diffusion Transformers (DiTs) with 3D full attention suffer from expensive inference due to the complexity of attention computation and numerous sampling steps. For example, the popular Open-Sora-Plan model consumes more than 9 minutes for generating a single video of 29 frames. This paper addresses the inefficiency issue from two aspects: 1) Prune the 3D full attention based on the redundancy within video data; We identify a prevalent tile-style repetitive pattern in the 3D attention maps for video data, and advocate a new family of sparse 3D attention that holds a linear complexity w.r.t. the number of video frames. 2) Shorten the sampling process by adopting existing multi-step consistency distillation; We split the entire sampling trajectory into several segments and perform consistency distillation within each one to activate few-step generation capacities. We further devise a three-stage training pipeline to conjoin the low-complexity attention and few-step generation capacities. Notably, with 0.1% pretraining data, we turn the Open-Sora-Plan-1.2 model into an efficient one that is 7.4x -7.8x faster for 29 and 93 frames 720p video generation with a marginal performance trade-off in VBench. In addition, we demonstrate that our approach is amenable to distributed inference, achieving an additional 3.91x speedup when running on 4 GPUs with sequence parallelism.
CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization
In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper, we present CharacterGen, a framework developed to efficiently generate 3D characters. CharacterGen introduces a streamlined generation pipeline along with an image-conditioned multi-view diffusion model. This model effectively calibrates input poses to a canonical form while retaining key attributes of the input image, thereby addressing the challenges posed by diverse poses. A transformer-based, generalizable sparse-view reconstruction model is the other core component of our approach, facilitating the creation of detailed 3D models from multi-view images. We also adopt a texture-back-projection strategy to produce high-quality texture maps. Additionally, we have curated a dataset of anime characters, rendered in multiple poses and views, to train and evaluate our model. Our approach has been thoroughly evaluated through quantitative and qualitative experiments, showing its proficiency in generating 3D characters with high-quality shapes and textures, ready for downstream applications such as rigging and animation.
CHESS: Contextual Harnessing for Efficient SQL Synthesis
Utilizing large language models (LLMs) for transforming natural language questions into SQL queries (text-to-SQL) is a promising yet challenging approach, particularly when applied to real-world databases with complex and extensive schemas. In particular, effectively incorporating data catalogs and database values for SQL generation remains an obstacle, leading to suboptimal solutions. We address this problem by proposing a new pipeline that effectively retrieves relevant data and context, selects an efficient schema, and synthesizes correct and efficient SQL queries. To increase retrieval precision, our pipeline introduces a hierarchical retrieval method leveraging model-generated keywords, locality-sensitive hashing indexing, and vector databases. Additionally, we have developed an adaptive schema pruning technique that adjusts based on the complexity of the problem and the model's context size. Our approach generalizes to both frontier proprietary models like GPT-4 and open-source models such as Llama-3-70B. Through a series of ablation studies, we demonstrate the effectiveness of each component of our pipeline and its impact on the end-to-end performance. Our method achieves new state-of-the-art performance on the cross-domain challenging BIRD dataset.
Efficient-VQGAN: Towards High-Resolution Image Generation with Efficient Vision Transformers
Vector-quantized image modeling has shown great potential in synthesizing high-quality images. However, generating high-resolution images remains a challenging task due to the quadratic computational overhead of the self-attention process. In this study, we seek to explore a more efficient two-stage framework for high-resolution image generation with improvements in the following three aspects. (1) Based on the observation that the first quantization stage has solid local property, we employ a local attention-based quantization model instead of the global attention mechanism used in previous methods, leading to better efficiency and reconstruction quality. (2) We emphasize the importance of multi-grained feature interaction during image generation and introduce an efficient attention mechanism that combines global attention (long-range semantic consistency within the whole image) and local attention (fined-grained details). This approach results in faster generation speed, higher generation fidelity, and improved resolution. (3) We propose a new generation pipeline incorporating autoencoding training and autoregressive generation strategy, demonstrating a better paradigm for image synthesis. Extensive experiments demonstrate the superiority of our approach in high-quality and high-resolution image reconstruction and generation.
SARATHI: Efficient LLM Inference by Piggybacking Decodes with Chunked Prefills
Large Language Model (LLM) inference consists of two distinct phases - prefill phase which processes the input prompt and decode phase which generates output tokens autoregressively. While the prefill phase effectively saturates GPU compute at small batch sizes, the decode phase results in low compute utilization as it generates one token at a time per request. The varying prefill and decode times also lead to imbalance across micro-batches when using pipeline parallelism, resulting in further inefficiency due to bubbles. We present SARATHI to address these challenges. SARATHI employs chunked-prefills, which splits a prefill request into equal sized chunks, and decode-maximal batching, which constructs a batch using a single prefill chunk and populates the remaining slots with decodes. During inference, the prefill chunk saturates GPU compute, while the decode requests 'piggyback' and cost up to an order of magnitude less compared to a decode-only batch. Chunked-prefills allows constructing multiple decode-maximal batches from a single prefill request, maximizing coverage of decodes that can piggyback. Furthermore, the uniform compute design of these batches ameliorates the imbalance between micro-batches, significantly reducing pipeline bubbles. Our techniques yield significant improvements in inference performance across models and hardware. For the LLaMA-13B model on A6000 GPU, SARATHI improves decode throughput by up to 10x, and accelerates end-to-end throughput by up to 1.33x. For LLaMa-33B on A100 GPU, we achieve 1.25x higher end-to-end-throughput and up to 4.25x higher decode throughput. When used with pipeline parallelism on GPT-3, SARATHI reduces bubbles by 6.29x, resulting in an end-to-end throughput improvement of 1.91x.
Using Unreliable Pseudo-Labels for Label-Efficient Semantic Segmentation
The crux of label-efficient semantic segmentation is to produce high-quality pseudo-labels to leverage a large amount of unlabeled or weakly labeled data. A common practice is to select the highly confident predictions as the pseudo-ground-truths for each pixel, but it leads to a problem that most pixels may be left unused due to their unreliability. However, we argue that every pixel matters to the model training, even those unreliable and ambiguous pixels. Intuitively, an unreliable prediction may get confused among the top classes, however, it should be confident about the pixel not belonging to the remaining classes. Hence, such a pixel can be convincingly treated as a negative key to those most unlikely categories. Therefore, we develop an effective pipeline to make sufficient use of unlabeled data. Concretely, we separate reliable and unreliable pixels via the entropy of predictions, push each unreliable pixel to a category-wise queue that consists of negative keys, and manage to train the model with all candidate pixels. Considering the training evolution, we adaptively adjust the threshold for the reliable-unreliable partition. Experimental results on various benchmarks and training settings demonstrate the superiority of our approach over the state-of-the-art alternatives.
CoDeNet: Efficient Deployment of Input-Adaptive Object Detection on Embedded FPGAs
Deploying deep learning models on embedded systems has been challenging due to limited computing resources. The majority of existing work focuses on accelerating image classification, while other fundamental vision problems, such as object detection, have not been adequately addressed. Compared with image classification, detection problems are more sensitive to the spatial variance of objects, and therefore, require specialized convolutions to aggregate spatial information. To address this need, recent work introduces dynamic deformable convolution to augment regular convolutions. However, this will lead to inefficient memory accesses of inputs with existing hardware. In this work, we harness the flexibility of FPGAs to develop a novel object detection pipeline with deformable convolutions. We show the speed-accuracy tradeoffs for a set of algorithm modifications including irregular-access versus limited-range and fixed-shape. We then Co-Design a Network CoDeNet with the modified deformable convolution and quantize it to 4-bit weights and 8-bit activations. With our high-efficiency implementation, our solution reaches 26.9 frames per second with a tiny model size of 0.76 MB while achieving 61.7 AP50 on the standard object detection dataset, Pascal VOC. With our higher accuracy implementation, our model gets to 67.1 AP50 on Pascal VOC with only 2.9 MB of parameters-20.9x smaller but 10% more accurate than Tiny-YOLO.
CANINE: Pre-training an Efficient Tokenization-Free Encoder for Language Representation
Pipelined NLP systems have largely been superseded by end-to-end neural modeling, yet nearly all commonly-used models still require an explicit tokenization step. While recent tokenization approaches based on data-derived subword lexicons are less brittle than manually engineered tokenizers, these techniques are not equally suited to all languages, and the use of any fixed vocabulary may limit a model's ability to adapt. In this paper, we present CANINE, a neural encoder that operates directly on character sequences, without explicit tokenization or vocabulary, and a pre-training strategy that operates either directly on characters or optionally uses subwords as a soft inductive bias. To use its finer-grained input effectively and efficiently, CANINE combines downsampling, which reduces the input sequence length, with a deep transformer stack, which encodes context. CANINE outperforms a comparable mBERT model by 2.8 F1 on TyDi QA, a challenging multilingual benchmark, despite having 28% fewer model parameters.
Hyper3D: Efficient 3D Representation via Hybrid Triplane and Octree Feature for Enhanced 3D Shape Variational Auto-Encoders
Recent 3D content generation pipelines often leverage Variational Autoencoders (VAEs) to encode shapes into compact latent representations, facilitating diffusion-based generation. Efficiently compressing 3D shapes while preserving intricate geometric details remains a key challenge. Existing 3D shape VAEs often employ uniform point sampling and 1D/2D latent representations, such as vector sets or triplanes, leading to significant geometric detail loss due to inadequate surface coverage and the absence of explicit 3D representations in the latent space. Although recent work explores 3D latent representations, their large scale hinders high-resolution encoding and efficient training. Given these challenges, we introduce Hyper3D, which enhances VAE reconstruction through efficient 3D representation that integrates hybrid triplane and octree features. First, we adopt an octree-based feature representation to embed mesh information into the network, mitigating the limitations of uniform point sampling in capturing geometric distributions along the mesh surface. Furthermore, we propose a hybrid latent space representation that integrates a high-resolution triplane with a low-resolution 3D grid. This design not only compensates for the lack of explicit 3D representations but also leverages a triplane to preserve high-resolution details. Experimental results demonstrate that Hyper3D outperforms traditional representations by reconstructing 3D shapes with higher fidelity and finer details, making it well-suited for 3D generation pipelines.
EASTER: Efficient and Scalable Text Recognizer
Recent progress in deep learning has led to the development of Optical Character Recognition (OCR) systems which perform remarkably well. Most research has been around recurrent networks as well as complex gated layers which make the overall solution complex and difficult to scale. In this paper, we present an Efficient And Scalable TExt Recognizer (EASTER) to perform optical character recognition on both machine printed and handwritten text. Our model utilises 1-D convolutional layers without any recurrence which enables parallel training with considerably less volume of data. We experimented with multiple variations of our architecture and one of the smallest variant (depth and number of parameter wise) performs comparably to RNN based complex choices. Our 20-layered deepest variant outperforms RNN architectures with a good margin on benchmarking datasets like IIIT-5k and SVT. We also showcase improvements over the current best results on offline handwritten text recognition task. We also present data generation pipelines with augmentation setup to generate synthetic datasets for both handwritten and machine printed text.
Memory-Efficient Visual Autoregressive Modeling with Scale-Aware KV Cache Compression
Visual Autoregressive (VAR) modeling has garnered significant attention for its innovative next-scale prediction approach, which yields substantial improvements in efficiency, scalability, and zero-shot generalization. Nevertheless, the coarse-to-fine methodology inherent in VAR results in exponential growth of the KV cache during inference, causing considerable memory consumption and computational redundancy. To address these bottlenecks, we introduce ScaleKV, a novel KV cache compression framework tailored for VAR architectures. ScaleKV leverages two critical observations: varying cache demands across transformer layers and distinct attention patterns at different scales. Based on these insights, ScaleKV categorizes transformer layers into two functional groups: drafters and refiners. Drafters exhibit dispersed attention across multiple scales, thereby requiring greater cache capacity. Conversely, refiners focus attention on the current token map to process local details, consequently necessitating substantially reduced cache capacity. ScaleKV optimizes the multi-scale inference pipeline by identifying scale-specific drafters and refiners, facilitating differentiated cache management tailored to each scale. Evaluation on the state-of-the-art text-to-image VAR model family, Infinity, demonstrates that our approach effectively reduces the required KV cache memory to 10% while preserving pixel-level fidelity.
TroVE: Inducing Verifiable and Efficient Toolboxes for Solving Programmatic Tasks
Language models (LMs) can solve tasks such as answering questions about tables or images by writing programs. However, using primitive functions often leads to verbose and error-prone programs, and higher-level functions require expert design. To enable better solutions without human labor, we ask code LMs to curate reusable high-level functions, and use them to write solutions. We present TROVE, a training-free method of inducing a verifiable and efficient toolbox of functions, by generating via using, growing, and periodically trimming the toolbox. On 11 datasets from math, table question answering, and image reasoning tasks, TROVE consistently yields simpler solutions with higher accuracy than baselines using CODELLAMA and previous methods using GPT, while using 79-98% smaller toolboxes. TROVE further enables 31% faster and 13% more accurate human verification than baselines. With the same pipeline, it creates diverse functions for varied tasks and datasets, providing insights into their individual characteristics.
CAPIVARA: Cost-Efficient Approach for Improving Multilingual CLIP Performance on Low-Resource Languages
This work introduces CAPIVARA, a cost-efficient framework designed to enhance the performance of multilingual CLIP models in low-resource languages. While CLIP has excelled in zero-shot vision-language tasks, the resource-intensive nature of model training remains challenging. Many datasets lack linguistic diversity, featuring solely English descriptions for images. CAPIVARA addresses this by augmenting text data using image captioning and machine translation to generate multiple synthetic captions in low-resource languages. We optimize the training pipeline with LiT, LoRA, and gradient checkpointing to alleviate the computational cost. Through extensive experiments, CAPIVARA emerges as state of the art in zero-shot tasks involving images and Portuguese texts. We show the potential for significant improvements in other low-resource languages, achieved by fine-tuning the pre-trained multilingual CLIP using CAPIVARA on a single GPU for 2 hours. Our model and code is available at https://github.com/hiaac-nlp/CAPIVARA.
Baize: An Open-Source Chat Model with Parameter-Efficient Tuning on Self-Chat Data
Chat models, such as ChatGPT, have shown impressive capabilities and have been rapidly adopted across numerous domains. However, these models are only accessible through a restricted API, creating barriers for new research and progress in the field. We propose a pipeline that can automatically generate a high-quality multi-turn chat corpus by leveraging ChatGPT to engage in a conversation with itself. Subsequently, we employ parameter-efficient tuning to enhance LLaMA, an open-source large language model. The resulting model, named Baize, demonstrates good performance in multi-turn dialogues with guardrails that minimize potential risks. The Baize models and data are released for research purposes only at https://github.com/project-baize/baize. An online demo is also available at https://huggingface.co/spaces/project-baize/baize-lora-7B.
RDesign: Hierarchical Data-efficient Representation Learning for Tertiary Structure-based RNA Design
While artificial intelligence has made remarkable strides in revealing the relationship between biological macromolecules' primary sequence and tertiary structure, designing RNA sequences based on specified tertiary structures remains challenging. Though existing approaches in protein design have thoroughly explored structure-to-sequence dependencies in proteins, RNA design still confronts difficulties due to structural complexity and data scarcity. Moreover, direct transplantation of protein design methodologies into RNA design fails to achieve satisfactory outcomes although sharing similar structural components. In this study, we aim to systematically construct a data-driven RNA design pipeline. We crafted a large, well-curated benchmark dataset and designed a comprehensive structural modeling approach to represent the complex RNA tertiary structure. More importantly, we proposed a hierarchical data-efficient representation learning framework that learns structural representations through contrastive learning at both cluster-level and sample-level to fully leverage the limited data. By constraining data representations within a limited hyperspherical space, the intrinsic relationships between data points could be explicitly imposed. Moreover, we incorporated extracted secondary structures with base pairs as prior knowledge to facilitate the RNA design process. Extensive experiments demonstrate the effectiveness of our proposed method, providing a reliable baseline for future RNA design tasks. The source code and benchmark dataset are available at https://github.com/A4Bio/RDesign.
Adversarial Data Collection: Human-Collaborative Perturbations for Efficient and Robust Robotic Imitation Learning
The pursuit of data efficiency, where quality outweighs quantity, has emerged as a cornerstone in robotic manipulation, especially given the high costs associated with real-world data collection. We propose that maximizing the informational density of individual demonstrations can dramatically reduce reliance on large-scale datasets while improving task performance. To this end, we introduce Adversarial Data Collection, a Human-in-the-Loop (HiL) framework that redefines robotic data acquisition through real-time, bidirectional human-environment interactions. Unlike conventional pipelines that passively record static demonstrations, ADC adopts a collaborative perturbation paradigm: during a single episode, an adversarial operator dynamically alters object states, environmental conditions, and linguistic commands, while the tele-operator adaptively adjusts actions to overcome these evolving challenges. This process compresses diverse failure-recovery behaviors, compositional task variations, and environmental perturbations into minimal demonstrations. Our experiments demonstrate that ADC-trained models achieve superior compositional generalization to unseen task instructions, enhanced robustness to perceptual perturbations, and emergent error recovery capabilities. Strikingly, models trained with merely 20% of the demonstration volume collected through ADC significantly outperform traditional approaches using full datasets. These advances bridge the gap between data-centric learning paradigms and practical robotic deployment, demonstrating that strategic data acquisition, not merely post-hoc processing, is critical for scalable, real-world robot learning. Additionally, we are curating a large-scale ADC-Robotics dataset comprising real-world manipulation tasks with adversarial perturbations. This benchmark will be open-sourced to facilitate advancements in robotic imitation learning.
ESPN: Memory-Efficient Multi-Vector Information Retrieval
Recent advances in large language models have demonstrated remarkable effectiveness in information retrieval (IR) tasks. While many neural IR systems encode queries and documents into single-vector representations, multi-vector models elevate the retrieval quality by producing multi-vector representations and facilitating similarity searches at the granularity of individual tokens. However, these models significantly amplify memory and storage requirements for retrieval indices by an order of magnitude. This escalation in index size renders the scalability of multi-vector IR models progressively challenging due to their substantial memory demands. We introduce Embedding from Storage Pipelined Network (ESPN) where we offload the entire re-ranking embedding tables to SSDs and reduce the memory requirements by 5-16x. We design a software prefetcher with hit rates exceeding 90%, improving SSD based retrieval up to 6.4x, and demonstrate that we can maintain near memory levels of query latency even for large query batch sizes.
Large Language Model Cascades with Mixture of Thoughts Representations for Cost-efficient Reasoning
Large language models (LLMs) such as GPT-4 have exhibited remarkable performance in a variety of tasks, but this strong performance often comes with the high expense of using paid API services. In this paper, we are motivated to study building an LLM cascade to save the cost of using LLMs, particularly for performing reasoning (e.g., mathematical, causal) tasks. Our cascade pipeline follows the intuition that simpler questions can be addressed by a weaker but more affordable LLM, whereas only the challenging questions necessitate the stronger and more expensive LLM. To realize this decision-making, we consider the "answer consistency" of the weaker LLM as a signal of the question difficulty and propose several methods for the answer sampling and consistency checking, including one leveraging a mixture of two thought representations (i.e., Chain-of-Thought and Program-of-Thought). Through experiments on six reasoning benchmark datasets, with GPT-3.5-turbo and GPT-4 being the weaker and stronger LLMs, respectively, we demonstrate that our proposed LLM cascades can achieve performance comparable to using solely the stronger LLM but require only 40% of its cost.
CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios, remains a significant challenge due to the unstructured nature of 3DGS. In this paper, we present CityGaussianV2, a novel approach for large-scale scene reconstruction that addresses critical challenges related to geometric accuracy and efficiency. Building on the favorable generalization capabilities of 2D Gaussian Splatting (2DGS), we address its convergence and scalability issues. Specifically, we implement a decomposed-gradient-based densification and depth regression technique to eliminate blurry artifacts and accelerate convergence. To scale up, we introduce an elongation filter that mitigates Gaussian count explosion caused by 2DGS degeneration. Furthermore, we optimize the CityGaussian pipeline for parallel training, achieving up to 10times compression, at least 25% savings in training time, and a 50% decrease in memory usage. We also established standard geometry benchmarks under large-scale scenes. Experimental results demonstrate that our method strikes a promising balance between visual quality, geometric accuracy, as well as storage and training costs. The project page is available at https://dekuliutesla.github.io/CityGaussianV2/.
AsyncFlow: An Asynchronous Streaming RL Framework for Efficient LLM Post-Training
Reinforcement learning (RL) has become a pivotal technology in the post-training phase of large language models (LLMs). Traditional task-colocated RL frameworks suffer from significant scalability bottlenecks, while task-separated RL frameworks face challenges in complex dataflows and the corresponding resource idling and workload imbalance. Moreover, most existing frameworks are tightly coupled with LLM training or inference engines, making it difficult to support custom-designed engines. To address these challenges, we propose AsyncFlow, an asynchronous streaming RL framework for efficient post-training. Specifically, we introduce a distributed data storage and transfer module that provides a unified data management and fine-grained scheduling capability in a fully streamed manner. This architecture inherently facilitates automated pipeline overlapping among RL tasks and dynamic load balancing. Moreover, we propose a producer-consumer-based asynchronous workflow engineered to minimize computational idleness by strategically deferring parameter update process within staleness thresholds. Finally, the core capability of AsynFlow is architecturally decoupled from underlying training and inference engines and encapsulated by service-oriented user interfaces, offering a modular and customizable user experience. Extensive experiments demonstrate an average of 1.59 throughput improvement compared with state-of-the-art baseline. The presented architecture in this work provides actionable insights for next-generation RL training system designs.
GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting
We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on consumer hardware. We tackle the problem by leveraging Gaussian splatting to represent 3D scenes, and we optimize the model while progressively varying the image supervision by means of a pretrained image-based diffusion model. The input object may be given as a 3D triangular mesh, or directly provided as Gaussians from a generative model such as DreamGaussian. GSEdit ensures consistency across different viewpoints, maintaining the integrity of the original object's information. Compared to previously proposed methods relying on NeRF-like MLP models, GSEdit stands out for its efficiency, making 3D editing tasks much faster. Our editing process is refined via the application of the SDS loss, ensuring that our edits are both precise and accurate. Our comprehensive evaluation demonstrates that GSEdit effectively alters object shape and appearance following the given textual instructions while preserving their coherence and detail.
InPars-v2: Large Language Models as Efficient Dataset Generators for Information Retrieval
Recently, InPars introduced a method to efficiently use large language models (LLMs) in information retrieval tasks: via few-shot examples, an LLM is induced to generate relevant queries for documents. These synthetic query-document pairs can then be used to train a retriever. However, InPars and, more recently, Promptagator, rely on proprietary LLMs such as GPT-3 and FLAN to generate such datasets. In this work we introduce InPars-v2, a dataset generator that uses open-source LLMs and existing powerful rerankers to select synthetic query-document pairs for training. A simple BM25 retrieval pipeline followed by a monoT5 reranker finetuned on InPars-v2 data achieves new state-of-the-art results on the BEIR benchmark. To allow researchers to further improve our method, we open source the code, synthetic data, and finetuned models: https://github.com/zetaalphavector/inPars/tree/master/tpu
SupertonicTTS: Towards Highly Scalable and Efficient Text-to-Speech System
We present a novel text-to-speech (TTS) system, namely SupertonicTTS, for improved scalability and efficiency in speech synthesis. SupertonicTTS is comprised of three components: a speech autoencoder for continuous latent representation, a text-to-latent module leveraging flow-matching for text-to-latent mapping, and an utterance-level duration predictor. To enable a lightweight architecture, we employ a low-dimensional latent space, temporal compression of latents, and ConvNeXt blocks. We further simplify the TTS pipeline by operating directly on raw character-level text and employing cross-attention for text-speech alignment, thus eliminating the need for grapheme-to-phoneme (G2P) modules and external aligners. In addition, we introduce context-sharing batch expansion that accelerates loss convergence and stabilizes text-speech alignment. Experimental results demonstrate that SupertonicTTS achieves competitive performance while significantly reducing architectural complexity and computational overhead compared to contemporary TTS models. Audio samples demonstrating the capabilities of SupertonicTTS are available at: https://supertonictts.github.io/.
Harnessing Massive Satellite Imagery with Efficient Masked Image Modeling
Masked Image Modeling (MIM) has become an essential method for building foundational visual models in remote sensing (RS). However, the limitations in size and diversity of existing RS datasets restrict the ability of MIM methods to learn generalizable representations. Additionally, conventional MIM techniques, which require reconstructing all tokens, introduce unnecessary computational overhead. To address these issues, we present a new pre-training pipeline for RS models, featuring the creation of a large-scale RS dataset and an efficient MIM approach. We curated a high-quality dataset named OpticalRS-13M by collecting publicly available RS datasets and processing them through exclusion, slicing, and deduplication. OpticalRS-13M comprises 13 million optical images covering various RS tasks, such as object detection and pixel segmentation. To enhance efficiency, we propose SelectiveMAE, a pre-training method that dynamically encodes and reconstructs semantically rich patch tokens, thereby reducing the inefficiencies of traditional MIM models caused by redundant background pixels in RS images. Extensive experiments show that OpticalRS-13M significantly improves classification, detection, and segmentation performance, while SelectiveMAE increases training efficiency over 2times times. This highlights the effectiveness and scalability of our pipeline in developing RS foundational models. The dataset, source code, and trained models will be released at https://github.com/MiliLab/SelectiveMAE.
Flover: A Temporal Fusion Framework for Efficient Autoregressive Model Parallel Inference
Autoregressive models, despite their commendable performance in a myriad of generative tasks, face challenges stemming from their inherently sequential structure. Inference on these models, by design, harnesses a temporal dependency, where the current token's probability distribution is conditioned on preceding tokens. This inherent characteristic severely impedes computational efficiency during inference as a typical inference request can require more than thousands of tokens, where generating each token requires a load of entire model weights, making the inference more memory-bound. The large overhead becomes profound in real deployment where requests arrive randomly, necessitating various generation lengths. Existing solutions, such as dynamic batching and concurrent instances, introduce significant response delays and bandwidth contention, falling short of achieving optimal latency and throughput. To address these shortcomings, we propose Flover -- a temporal fusion framework for efficiently inferring multiple requests in parallel. We deconstruct the general generation pipeline into pre-processing and token generation, and equip the framework with a dedicated work scheduler for fusing the generation process temporally across all requests. By orchestrating the token-level parallelism, Flover exhibits optimal hardware efficiency and significantly spares the system resources. By further employing a fast buffer reordering algorithm that allows memory eviction of finished tasks, it brings over 11x inference speedup on GPT and 16x on LLAMA compared to the cutting-edge solutions provided by NVIDIA FasterTransformer. Crucially, by leveraging the advanced tensor parallel technique, Flover proves efficacious across diverse computational landscapes, from single-GPU setups to distributed scenarios, thereby offering robust performance optimization that adapts to variable use cases.
Extracting Motion and Appearance via Inter-Frame Attention for Efficient Video Frame Interpolation
Effectively extracting inter-frame motion and appearance information is important for video frame interpolation (VFI). Previous works either extract both types of information in a mixed way or elaborate separate modules for each type of information, which lead to representation ambiguity and low efficiency. In this paper, we propose a novel module to explicitly extract motion and appearance information via a unifying operation. Specifically, we rethink the information process in inter-frame attention and reuse its attention map for both appearance feature enhancement and motion information extraction. Furthermore, for efficient VFI, our proposed module could be seamlessly integrated into a hybrid CNN and Transformer architecture. This hybrid pipeline can alleviate the computational complexity of inter-frame attention as well as preserve detailed low-level structure information. Experimental results demonstrate that, for both fixed- and arbitrary-timestep interpolation, our method achieves state-of-the-art performance on various datasets. Meanwhile, our approach enjoys a lighter computation overhead over models with close performance. The source code and models are available at https://github.com/MCG-NJU/EMA-VFI.
Rethinking the Event Coding Pipeline with Prompt Entailment
For monitoring crises, political events are extracted from the news. The large amount of unstructured full-text event descriptions makes a case-by-case analysis unmanageable, particularly for low-resource humanitarian aid organizations. This creates a demand to classify events into event types, a task referred to as event coding. Typically, domain experts craft an event type ontology, annotators label a large dataset and technical experts develop a supervised coding system. In this work, we propose PR-ENT, a new event coding approach that is more flexible and resource-efficient, while maintaining competitive accuracy: first, we extend an event description such as "Military injured two civilians'' by a template, e.g. "People were [Z]" and prompt a pre-trained (cloze) language model to fill the slot Z. Second, we select answer candidates Z* = {"injured'', "hurt"...} by treating the event description as premise and the filled templates as hypothesis in a textual entailment task. This allows domain experts to draft the codebook directly as labeled prompts and interpretable answer candidates. This human-in-the-loop process is guided by our interactive codebook design tool. We evaluate PR-ENT in several robustness checks: perturbing the event description and prompt template, restricting the vocabulary and removing contextual information.
EMLoC: Emulator-based Memory-efficient Fine-tuning with LoRA Correction
Open-source foundation models have seen rapid adoption and development, enabling powerful general-purpose capabilities across diverse domains. However, fine-tuning large foundation models for domain-specific or personalized tasks remains prohibitively expensive for most users due to the significant memory overhead beyond that of inference. We introduce EMLoC, an Emulator-based Memory-efficient fine-tuning framework with LoRA Correction, which enables model fine-tuning within the same memory budget required for inference. EMLoC constructs a task-specific light-weight emulator using activation-aware singular value decomposition (SVD) on a small downstream calibration set. Fine-tuning then is performed on this lightweight emulator via LoRA. To tackle the misalignment between the original model and the compressed emulator, we propose a novel compensation algorithm to correct the fine-tuned LoRA module, which thus can be merged into the original model for inference. EMLoC supports flexible compression ratios and standard training pipelines, making it adaptable to a wide range of applications. Extensive experiments demonstrate that EMLoC outperforms other baselines across multiple datasets and modalities. Moreover, without quantization, EMLoC enables fine-tuning of a 38B model on a single 24GB consumer GPU-bringing efficient and practical model adaptation to individual users.
Emo-Avatar: Efficient Monocular Video Style Avatar through Texture Rendering
Artistic video portrait generation is a significant and sought-after task in the fields of computer graphics and vision. While various methods have been developed that integrate NeRFs or StyleGANs with instructional editing models for creating and editing drivable portraits, these approaches face several challenges. They often rely heavily on large datasets, require extensive customization processes, and frequently result in reduced image quality. To address the above problems, we propose the Efficient Monotonic Video Style Avatar (Emo-Avatar) through deferred neural rendering that enhances StyleGAN's capacity for producing dynamic, drivable portrait videos. We proposed a two-stage deferred neural rendering pipeline. In the first stage, we utilize few-shot PTI initialization to initialize the StyleGAN generator through several extreme poses sampled from the video to capture the consistent representation of aligned faces from the target portrait. In the second stage, we propose a Laplacian pyramid for high-frequency texture sampling from UV maps deformed by dynamic flow of expression for motion-aware texture prior integration to provide torso features to enhance StyleGAN's ability to generate complete and upper body for portrait video rendering. Emo-Avatar reduces style customization time from hours to merely 5 minutes compared with existing methods. In addition, Emo-Avatar requires only a single reference image for editing and employs region-aware contrastive learning with semantic invariant CLIP guidance, ensuring consistent high-resolution output and identity preservation. Through both quantitative and qualitative assessments, Emo-Avatar demonstrates superior performance over existing methods in terms of training efficiency, rendering quality and editability in self- and cross-reenactment.
Efficient Online RFT with Plug-and-Play LLM Judges: Unlocking State-of-the-Art Performance
Reward-model training is the cost bottleneck in modern Reinforcement Learning Human Feedback (RLHF) pipelines, often requiring tens of billions of parameters and an offline preference-tuning phase. In the proposed method, a frozen, instruction-tuned 7B LLM is augmented with only a one line JSON rubric and a rank-16 LoRA adapter (affecting just 0.8% of the model's parameters), enabling it to serve as a complete substitute for the previously used heavyweight evaluation models. The plug-and-play judge achieves 96.2% accuracy on RewardBench, outperforming specialized reward networks ranging from 27B to 70B parameters. Additionally, it allows a 7B actor to outperform the top 70B DPO baseline, which scores 61.8%, by achieving 92% exact match accuracy on GSM-8K utilizing online PPO. Thorough ablations indicate that (i) six in context demonstrations deliver the majority of the zero-to-few-shot improvements (+2pp), and (ii) the LoRA effectively addresses the remaining disparity, particularly in the safety and adversarial Chat-Hard segments. The proposed model introduces HH-Rationales, a subset of 10,000 pairs from Anthropic HH-RLHF, to examine interpretability, accompanied by human generated justifications. GPT-4 scoring indicates that our LoRA judge attains approximately = 9/10 in similarity to human explanations, while zero-shot judges score around =5/10. These results indicate that the combination of prompt engineering and tiny LoRA produces a cost effective, transparent, and easily adjustable reward function, removing the offline phase while achieving new state-of-the-art outcomes for both static evaluation and online RLHF.
StreamBP: Memory-Efficient Exact Backpropagation for Long Sequence Training of LLMs
Training language models on long sequence data is a demanding requirement for enhancing the model's capability on complex tasks, e.g., long-chain reasoning. However, as the sequence length scales up, the memory cost for storing activation values becomes huge during the Backpropagation (BP) process, even with the application of gradient checkpointing technique. To tackle this challenge, we propose a memory-efficient and exact BP method called StreamBP, which performs a linear decomposition of the chain rule along the sequence dimension in a layer-wise manner, significantly reducing the memory cost of activation values and logits. The proposed method is applicable to common objectives such as SFT, GRPO, and DPO. From an implementation perspective, StreamBP achieves less computational FLOPs and faster BP speed by leveraging the causal structure of the language model. Compared to gradient checkpointing, StreamBP scales up the maximum sequence length of BP by 2.8-5.5 times larger, while using comparable or even less BP time. Note that StreamBP's sequence length scaling ability can be directly transferred to batch size scaling for accelerating training. We further develop a communication-efficient distributed StreamBP to effectively support multi-GPU training and broaden its applicability. Our code can be easily integrated into the training pipeline of any transformer models and is available at https://github.com/Ledzy/StreamBP.
Multi-modal Agent Tuning: Building a VLM-Driven Agent for Efficient Tool Usage
The advancement of large language models (LLMs) prompts the development of multi-modal agents, which are used as a controller to call external tools, providing a feasible way to solve practical tasks. In this paper, we propose a multi-modal agent tuning method that automatically generates multi-modal tool-usage data and tunes a vision-language model (VLM) as the controller for powerful tool-usage reasoning. To preserve the data quality, we prompt the GPT-4o mini model to generate queries, files, and trajectories, followed by query-file and trajectory verifiers. Based on the data synthesis pipeline, we collect the MM-Traj dataset that contains 20K tasks with trajectories of tool usage. Then, we develop the T3-Agent via Trajectory Tuning on VLMs for Tool usage using MM-Traj. Evaluations on the GTA and GAIA benchmarks show that the T3-Agent consistently achieves improvements on two popular VLMs: MiniCPM-V-8.5B and {Qwen2-VL-7B}, which outperforms untrained VLMs by 20%, showing the effectiveness of the proposed data synthesis pipeline, leading to high-quality data for tool-usage capabilities.
Hierarchical Patch Compression for ColPali: Efficient Multi-Vector Document Retrieval with Dynamic Pruning and Quantization
Multi-vector document retrieval systems, such as ColPali, excel in fine-grained matching for complex queries but incur significant storage and computational costs due to their reliance on high-dimensional patch embeddings and late-interaction scoring. To address these challenges, we propose HPC-ColPali, a Hierarchical Patch Compression framework that enhances the efficiency of ColPali while preserving its retrieval accuracy. Our approach integrates three innovative techniques: (1) K-Means quantization, which compresses patch embeddings into 1-byte centroid indices, achieving up to 32times storage reduction; (2) attention-guided dynamic pruning, utilizing Vision-Language Model attention weights to retain only the top-p% most salient patches, reducing late-interaction computation by up to 60\% with less than 2\% nDCG@10 loss; and (3) optional binary encoding of centroid indices into b-bit strings (b=lceillog_2 Krceil), enabling rapid Hamming distance-based similarity search for resource-constrained environments. Evaluated on the ViDoRe and SEC-Filings datasets, HPC-ColPali achieves 30--50\% lower query latency under HNSW indexing while maintaining high retrieval precision. When integrated into a Retrieval-Augmented Generation pipeline for legal summarization, it reduces hallucination rates by 30\% and halves end-to-end latency. These advancements establish HPC-ColPali as a scalable and efficient solution for multi-vector document retrieval across diverse applications. Code is available at https://github.com/DngBack/HPC-ColPali.
DOVE: Efficient One-Step Diffusion Model for Real-World Video Super-Resolution
Diffusion models have demonstrated promising performance in real-world video super-resolution (VSR). However, the dozens of sampling steps they require, make inference extremely slow. Sampling acceleration techniques, particularly single-step, provide a potential solution. Nonetheless, achieving one step in VSR remains challenging, due to the high training overhead on video data and stringent fidelity demands. To tackle the above issues, we propose DOVE, an efficient one-step diffusion model for real-world VSR. DOVE is obtained by fine-tuning a pretrained video diffusion model (*i.e.*, CogVideoX). To effectively train DOVE, we introduce the latent-pixel training strategy. The strategy employs a two-stage scheme to gradually adapt the model to the video super-resolution task. Meanwhile, we design a video processing pipeline to construct a high-quality dataset tailored for VSR, termed HQ-VSR. Fine-tuning on this dataset further enhances the restoration capability of DOVE. Extensive experiments show that DOVE exhibits comparable or superior performance to multi-step diffusion-based VSR methods. It also offers outstanding inference efficiency, achieving up to a **28times** speed-up over existing methods such as MGLD-VSR. Code is available at: https://github.com/zhengchen1999/DOVE.
VNJPTranslate: A comprehensive pipeline for Vietnamese-Japanese translation
Neural Machine Translation (NMT) driven by Transformer architectures has advanced significantly, yet faces challenges with low-resource language pairs like Vietnamese-Japanese (Vi-Ja). Issues include sparse parallel data and handling linguistic/cultural nuances. Recent progress in Large Language Models (LLMs) with strong reasoning, often refined via Reinforcement Learning (RL), enables high-quality synthetic data generation. We introduce VNJPTranslate, a pipeline designed to systematically address the Vi-Ja translation task. It features a targeted data augmentation strategy using advanced LLMs with Chain-of-Thought prompting for challenging segments identified via corpus analysis. Subsequently, we employ efficient fine-tuning techniques (Unsloth with QLoRA) on a capable, low-parameter autoregressive model (specifically, a fine-tuned version of the 1.8B parameter Sailor model, which is based on the Qwen architecture) to create a practical and high-performing translation system. This integrated approach aims to improve Vi-Ja translation quality significantly over existing baselines.
Efficient Parallelization Layouts for Large-Scale Distributed Model Training
Efficiently training large language models requires parallelizing across hundreds of hardware accelerators and invoking various compute and memory optimizations. When combined, many of these strategies have complex interactions regarding the final training efficiency. Prior work tackling this problem did not have access to the latest set of optimizations, such as FlashAttention or sequence parallelism. In this work, we conduct a comprehensive ablation study of possible training configurations for large language models. We distill this large study into several key recommendations for the most efficient training. For instance, we find that using a micro-batch size of 1 usually enables the most efficient training layouts. Larger micro-batch sizes necessitate activation checkpointing or higher degrees of model parallelism and also lead to larger pipeline bubbles. Our most efficient configurations enable us to achieve state-of-the-art training efficiency results over a range of model sizes, most notably a Model FLOPs utilization of 70.5% when training a Llama 13B model.
Call for Papers -- The BabyLM Challenge: Sample-efficient pretraining on a developmentally plausible corpus
We present the call for papers for the BabyLM Challenge: Sample-efficient pretraining on a developmentally plausible corpus. This shared task is intended for participants with an interest in small scale language modeling, human language acquisition, low-resource NLP, and cognitive modeling. In partnership with CoNLL and CMCL, we provide a platform for approaches to pretraining with a limited-size corpus sourced from data inspired by the input to children. The task has three tracks, two of which restrict the training data to pre-released datasets of 10M and 100M words and are dedicated to explorations of approaches such as architectural variations, self-supervised objectives, or curriculum learning. The final track only restricts the amount of text used, allowing innovation in the choice of the data, its domain, and even its modality (i.e., data from sources other than text is welcome). We will release a shared evaluation pipeline which scores models on a variety of benchmarks and tasks, including targeted syntactic evaluations and natural language understanding.
Object-Centric Diffusion for Efficient Video Editing
Diffusion-based video editing have reached impressive quality and can transform either the global style, local structure, and attributes of given video inputs, following textual edit prompts. However, such solutions typically incur heavy memory and computational costs to generate temporally-coherent frames, either in the form of diffusion inversion and/or cross-frame attention. In this paper, we conduct an analysis of such inefficiencies, and suggest simple yet effective modifications that allow significant speed-ups whilst maintaining quality. Moreover, we introduce Object-Centric Diffusion, coined as OCD, to further reduce latency by allocating computations more towards foreground edited regions that are arguably more important for perceptual quality. We achieve this by two novel proposals: i) Object-Centric Sampling, decoupling the diffusion steps spent on salient regions or background, allocating most of the model capacity to the former, and ii) Object-Centric 3D Token Merging, which reduces cost of cross-frame attention by fusing redundant tokens in unimportant background regions. Both techniques are readily applicable to a given video editing model without retraining, and can drastically reduce its memory and computational cost. We evaluate our proposals on inversion-based and control-signal-based editing pipelines, and show a latency reduction up to 10x for a comparable synthesis quality.
MorphBPE: A Morpho-Aware Tokenizer Bridging Linguistic Complexity for Efficient LLM Training Across Morphologies
Tokenization is fundamental to Natural Language Processing (NLP), directly impacting model efficiency and linguistic fidelity. While Byte Pair Encoding (BPE) is widely used in Large Language Models (LLMs), it often disregards morpheme boundaries, leading to suboptimal segmentation, particularly in morphologically rich languages. We introduce MorphBPE, a morphology-aware extension of BPE that integrates linguistic structure into subword tokenization while preserving statistical efficiency. Additionally, we propose two morphology-based evaluation metrics: (i) Morphological Consistency F1-Score, which quantifies the consistency between morpheme sharing and token sharing, contributing to LLM training convergence, and (ii) Morphological Edit Distance, which measures alignment between morphemes and tokens concerning interpretability. Experiments on English, Russian, Hungarian, and Arabic across 300M and 1B parameter LLMs demonstrate that MorphBPE consistently reduces cross-entropy loss, accelerates convergence, and improves morphological alignment scores. Fully compatible with existing LLM pipelines, MorphBPE requires minimal modifications for integration. The MorphBPE codebase and tokenizer playground will be available at: https://github.com/llm-lab-org/MorphBPE and https://tokenizer.llm-lab.org
Efficient Context Selection for Long-Context QA: No Tuning, No Iteration, Just Adaptive-$k$
Retrieval-augmented generation (RAG) and long-context language models (LCLMs) both address context limitations of LLMs in open-domain question answering (QA). However, optimal external context to retrieve remains an open problem: fixing the retrieval size risks either wasting tokens or omitting key evidence. Existing adaptive methods like Self-RAG and Self-Route rely on iterative LLM prompting and perform well on factoid QA, but struggle with aggregation QA, where the optimal context size is both unknown and variable. We present Adaptive-k retrieval, a simple and effective single-pass method that adaptively selects the number of passages based on the distribution of the similarity scores between the query and the candidate passages. It does not require model fine-tuning, extra LLM inferences or changes to existing retriever-reader pipelines. On both factoid and aggregation QA benchmarks, Adaptive-k matches or outperforms fixed-k baselines while using up to 10x fewer tokens than full-context input, yet still retrieves 70% of relevant passages. It improves accuracy across five LCLMs and two embedding models, highlighting that dynamically adjusting context size leads to more efficient and accurate QA.
SWARM Parallelism: Training Large Models Can Be Surprisingly Communication-Efficient
Many deep learning applications benefit from using large models with billions of parameters. Training these models is notoriously expensive due to the need for specialized HPC clusters. In this work, we consider alternative setups for training large models: using cheap "preemptible" instances or pooling existing resources from multiple regions. We analyze the performance of existing model-parallel algorithms in these conditions and find configurations where training larger models becomes less communication-intensive. Based on these findings, we propose SWARM parallelism, a model-parallel training algorithm designed for poorly connected, heterogeneous and unreliable devices. SWARM creates temporary randomized pipelines between nodes that are rebalanced in case of failure. We empirically validate our findings and compare SWARM parallelism with existing large-scale training approaches. Finally, we combine our insights with compression strategies to train a large Transformer language model with 1B shared parameters (approximately 13B before sharing) on preemptible T4 GPUs with less than 200Mb/s network.
Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention
Recent advances in sparse voxel representations have significantly improved the quality of 3D content generation, enabling high-resolution modeling with fine-grained geometry. However, existing frameworks suffer from severe computational inefficiencies due to the quadratic complexity of attention mechanisms in their two-stage diffusion pipelines. In this work, we propose Ultra3D, an efficient 3D generation framework that significantly accelerates sparse voxel modeling without compromising quality. Our method leverages the compact VecSet representation to efficiently generate a coarse object layout in the first stage, reducing token count and accelerating voxel coordinate prediction. To refine per-voxel latent features in the second stage, we introduce Part Attention, a geometry-aware localized attention mechanism that restricts attention computation within semantically consistent part regions. This design preserves structural continuity while avoiding unnecessary global attention, achieving up to 6.7x speed-up in latent generation. To support this mechanism, we construct a scalable part annotation pipeline that converts raw meshes into part-labeled sparse voxels. Extensive experiments demonstrate that Ultra3D supports high-resolution 3D generation at 1024 resolution and achieves state-of-the-art performance in both visual fidelity and user preference.
Gazal-R1: Achieving State-of-the-Art Medical Reasoning with Parameter-Efficient Two-Stage Training
We present Gazal-R1, a 32-billion-parameter language model that achieves state-of-the-art performance in medical reasoning while providing transparent, step-by-step explanations for clinical decision-making. Built upon Qwen3 32B, our model demonstrates that strategic training can enable mid-sized models to outperform significantly larger counterparts in specialized domains. We developed a novel two-stage training pipeline: first, supervised fine-tuning on a carefully curated dataset of 107,033 synthetic medical reasoning examples that teaches structured clinical thinking, enhanced by advanced parameter-efficient techniques including Weight-Decomposed Low-Rank Adaptation (DoRA) and Rank-Stabilized LoRA (rsLoRA); second, reinforcement learning using Group Relative Policy Optimization (GRPO) with a sophisticated multi-component reward system that refines accuracy, format adherence, and reasoning quality. Gazal-R1 achieves exceptional performance across medical benchmarks, scoring 87.1% on MedQA, 81.6% on MMLU Pro (Medical), and 79.6% on PubMedQA, surpassing models up to 12x larger. Beyond its strong empirical results, this work provides detailed insights into the challenges of training reasoning-capable models in specialized domains, including issues with reward hacking, training instability, and the fundamental tension between factual recall and detailed reasoning. Our methodology offers a reproducible framework for developing high-capability, domain-specific language models that balance performance, efficiency, and explainability.
AMD-Hummingbird: Towards an Efficient Text-to-Video Model
Text-to-Video (T2V) generation has attracted significant attention for its ability to synthesize realistic videos from textual descriptions. However, existing models struggle to balance computational efficiency and high visual quality, particularly on resource-limited devices, e.g.,iGPUs and mobile phones. Most prior work prioritizes visual fidelity while overlooking the need for smaller, more efficient models suitable for real-world deployment. To address this challenge, we propose a lightweight T2V framework, termed Hummingbird, which prunes existing models and enhances visual quality through visual feedback learning. Our approach reduces the size of the U-Net from 1.4 billion to 0.7 billion parameters, significantly improving efficiency while preserving high-quality video generation. Additionally, we introduce a novel data processing pipeline that leverages Large Language Models (LLMs) and Video Quality Assessment (VQA) models to enhance the quality of both text prompts and video data. To support user-driven training and style customization, we publicly release the full training code, including data processing and model training. Extensive experiments show that our method achieves a 31X speedup compared to state-of-the-art models such as VideoCrafter2, while also attaining the highest overall score on VBench. Moreover, our method supports the generation of videos with up to 26 frames, addressing the limitations of existing U-Net-based methods in long video generation. Notably, the entire training process requires only four GPUs, yet delivers performance competitive with existing leading methods. Hummingbird presents a practical and efficient solution for T2V generation, combining high performance, scalability, and flexibility for real-world applications.
FlexSelect: Flexible Token Selection for Efficient Long Video Understanding
Long-form video understanding poses a significant challenge for video large language models (VideoLLMs) due to prohibitively high computational and memory demands. In this paper, we propose FlexSelect, a flexible and efficient token selection strategy for processing long videos. FlexSelect identifies and retains the most semantically relevant content by leveraging cross-modal attention patterns from a reference transformer layer. It comprises two key components: (1) a training-free token ranking pipeline that leverages faithful cross-modal attention weights to estimate each video token's importance, and (2) a rank-supervised lightweight selector that is trained to replicate these rankings and filter redundant tokens. This generic approach can be seamlessly integrated into various VideoLLM architectures, such as LLaVA-Video, InternVL and Qwen-VL, serving as a plug-and-play module to extend their temporal context length. Empirically, FlexSelect delivers strong gains across multiple long-video benchmarks including VideoMME, MLVU, LongVB, and LVBench. Moreover, it achieves significant speed-ups (for example, up to 9 times on a LLaVA-Video-7B model), highlighting FlexSelect's promise for efficient long-form video understanding. Project page available at: https://yunzhuzhang0918.github.io/flex_select
SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation
While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new action categories, diverse performers, and varied skeleton layouts, leading to significant performance degeneration. Additionally, the high cost and difficulty of collecting skeleton data make large-scale data collection impractical. This paper studies one-shot and limited-scale learning settings to enable efficient adaptation with minimal data. Existing approaches often overlook the rich mutual information between labeled samples, resulting in sub-optimal performance in low-data scenarios. To boost the utility of labeled data, we identify the variability among performers and the commonality within each action as two key attributes. We present SkeletonX, a lightweight training pipeline that integrates seamlessly with existing GCN-based skeleton action recognizers, promoting effective training under limited labeled data. First, we propose a tailored sample pair construction strategy on two key attributes to form and aggregate sample pairs. Next, we develop a concise and effective feature aggregation module to process these pairs. Extensive experiments are conducted on NTU RGB+D, NTU RGB+D 120, and PKU-MMD with various GCN backbones, demonstrating that the pipeline effectively improves performance when trained from scratch with limited data. Moreover, it surpasses previous state-of-the-art methods in the one-shot setting, with only 1/10 of the parameters and much fewer FLOPs. The code and data are available at: https://github.com/zzysteve/SkeletonX
SlowFast-LLaVA-1.5: A Family of Token-Efficient Video Large Language Models for Long-Form Video Understanding
We introduce SlowFast-LLaVA-1.5 (abbreviated as SF-LLaVA-1.5), a family of video large language models (LLMs) offering a token-efficient solution for long-form video understanding. We incorporate the two-stream SlowFast mechanism into a streamlined training pipeline, and perform joint video-image training on a carefully curated data mixture of only publicly available datasets. Our primary focus is on highly efficient model scales (1B and 3B), demonstrating that even relatively small Video LLMs can achieve state-of-the-art performance on video understanding, meeting the demand for mobile-friendly models. Experimental results demonstrate that SF-LLaVA-1.5 achieves superior performance on a wide range of video and image tasks, with robust results at all model sizes (ranging from 1B to 7B). Notably, SF-LLaVA-1.5 achieves state-of-the-art results in long-form video understanding (e.g., LongVideoBench and MLVU) and excels at small scales across various video benchmarks.
EDM: Efficient Deep Feature Matching
Recent feature matching methods have achieved remarkable performance but lack efficiency consideration. In this paper, we revisit the mainstream detector-free matching pipeline and improve all its stages considering both accuracy and efficiency. We propose an Efficient Deep feature Matching network, EDM. We first adopt a deeper CNN with fewer dimensions to extract multi-level features. Then we present a Correlation Injection Module that conducts feature transformation on high-level deep features, and progressively injects feature correlations from global to local for efficient multi-scale feature aggregation, improving both speed and performance. In the refinement stage, a novel lightweight bidirectional axis-based regression head is designed to directly predict subpixel-level correspondences from latent features, avoiding the significant computational cost of explicitly locating keypoints on high-resolution local feature heatmaps. Moreover, effective selection strategies are introduced to enhance matching accuracy. Extensive experiments show that our EDM achieves competitive matching accuracy on various benchmarks and exhibits excellent efficiency, offering valuable best practices for real-world applications. The code is available at https://github.com/chicleee/EDM.
PipeLLM: Fast and Confidential Large Language Model Services with Speculative Pipelined Encryption
Confidential computing on GPUs, like NVIDIA H100, mitigates the security risks of outsourced Large Language Models (LLMs) by implementing strong isolation and data encryption. Nonetheless, this encryption incurs a significant performance overhead, reaching up to 52.8 percent and 88.2 percent throughput drop when serving OPT-30B and OPT-66B, respectively. To address this challenge, we introduce PipeLLM, a user-transparent runtime system. PipeLLM removes the overhead by overlapping the encryption and GPU computation through pipelining - an idea inspired by the CPU instruction pipelining - thereby effectively concealing the latency increase caused by encryption. The primary technical challenge is that, unlike CPUs, the encryption module lacks prior knowledge of the specific data needing encryption until it is requested by the GPUs. To this end, we propose speculative pipelined encryption to predict the data requiring encryption by analyzing the serving patterns of LLMs. Further, we have developed an efficient, low-cost pipeline relinquishing approach for instances of incorrect predictions. Our experiments on NVIDIA H100 GPU show that compared with vanilla systems without confidential computing (e.g., vLLM, PEFT, and FlexGen), PipeLLM incurs modest overhead (less than 19.6 percent in throughput) across various LLM sizes, from 13B to 175B.
CE-SSL: Computation-Efficient Semi-Supervised Learning for ECG-based Cardiovascular Diseases Detection
The label scarcity problem is the main challenge that hinders the wide application of deep learning systems in automatic cardiovascular diseases (CVDs) detection using electrocardiography (ECG). Tuning pre-trained models alleviates this problem by transferring knowledge learned from large datasets to downstream small datasets. However, bottlenecks in computational efficiency and detection performance limit its clinical applications. It is difficult to improve the detection performance without significantly sacrificing the computational efficiency during model training. Here, we propose a computation-efficient semi-supervised learning paradigm (CE-SSL) for robust and computation-efficient CVDs detection using ECG. It enables a robust adaptation of pre-trained models on downstream datasets with limited supervision and high computational efficiency. First, a random-deactivation technique is developed to achieve robust and fast low-rank adaptation of pre-trained weights. Subsequently, we propose a one-shot rank allocation module to determine the optimal ranks for the update matrices of the pre-trained weights. Finally, a lightweight semi-supervised learning pipeline is introduced to enhance model performance by leveraging labeled and unlabeled data with high computational efficiency. Extensive experiments on four downstream datasets demonstrate that CE-SSL not only outperforms the state-of-the-art methods in multi-label CVDs detection but also consumes fewer GPU footprints, training time, and parameter storage space. As such, this paradigm provides an effective solution for achieving high computational efficiency and robust detection performance in the clinical applications of pre-trained models under limited supervision. Code and Supplementary Materials are available at https://github.com/KAZABANA/CE-SSL
Compute-Efficient Deep Learning: Algorithmic Trends and Opportunities
Although deep learning has made great progress in recent years, the exploding economic and environmental costs of training neural networks are becoming unsustainable. To address this problem, there has been a great deal of research on *algorithmically-efficient deep learning*, which seeks to reduce training costs not at the hardware or implementation level, but through changes in the semantics of the training program. In this paper, we present a structured and comprehensive overview of the research in this field. First, we formalize the *algorithmic speedup* problem, then we use fundamental building blocks of algorithmically efficient training to develop a taxonomy. Our taxonomy highlights commonalities of seemingly disparate methods and reveals current research gaps. Next, we present evaluation best practices to enable comprehensive, fair, and reliable comparisons of speedup techniques. To further aid research and applications, we discuss common bottlenecks in the training pipeline (illustrated via experiments) and offer taxonomic mitigation strategies for them. Finally, we highlight some unsolved research challenges and present promising future directions.
DC-BERT: Decoupling Question and Document for Efficient Contextual Encoding
Recent studies on open-domain question answering have achieved prominent performance improvement using pre-trained language models such as BERT. State-of-the-art approaches typically follow the "retrieve and read" pipeline and employ BERT-based reranker to filter retrieved documents before feeding them into the reader module. The BERT retriever takes as input the concatenation of question and each retrieved document. Despite the success of these approaches in terms of QA accuracy, due to the concatenation, they can barely handle high-throughput of incoming questions each with a large collection of retrieved documents. To address the efficiency problem, we propose DC-BERT, a decoupled contextual encoding framework that has dual BERT models: an online BERT which encodes the question only once, and an offline BERT which pre-encodes all the documents and caches their encodings. On SQuAD Open and Natural Questions Open datasets, DC-BERT achieves 10x speedup on document retrieval, while retaining most (about 98%) of the QA performance compared to state-of-the-art approaches for open-domain question answering.
ColPali: Efficient Document Retrieval with Vision Language Models
Documents are visually rich structures that convey information through text, as well as tables, figures, page layouts, or fonts. While modern document retrieval systems exhibit strong performance on query-to-text matching, they struggle to exploit visual cues efficiently, hindering their performance on practical document retrieval applications such as Retrieval Augmented Generation. To benchmark current systems on visually rich document retrieval, we introduce the Visual Document Retrieval Benchmark ViDoRe, composed of various page-level retrieving tasks spanning multiple domains, languages, and settings. The inherent shortcomings of modern systems motivate the introduction of a new retrieval model architecture, ColPali, which leverages the document understanding capabilities of recent Vision Language Models to produce high-quality contextualized embeddings solely from images of document pages. Combined with a late interaction matching mechanism, ColPali largely outperforms modern document retrieval pipelines while being drastically faster and end-to-end trainable.
Evaluation Agent: Efficient and Promptable Evaluation Framework for Visual Generative Models
Recent advancements in visual generative models have enabled high-quality image and video generation, opening diverse applications. However, evaluating these models often demands sampling hundreds or thousands of images or videos, making the process computationally expensive, especially for diffusion-based models with inherently slow sampling. Moreover, existing evaluation methods rely on rigid pipelines that overlook specific user needs and provide numerical results without clear explanations. In contrast, humans can quickly form impressions of a model's capabilities by observing only a few samples. To mimic this, we propose the Evaluation Agent framework, which employs human-like strategies for efficient, dynamic, multi-round evaluations using only a few samples per round, while offering detailed, user-tailored analyses. It offers four key advantages: 1) efficiency, 2) promptable evaluation tailored to diverse user needs, 3) explainability beyond single numerical scores, and 4) scalability across various models and tools. Experiments show that Evaluation Agent reduces evaluation time to 10% of traditional methods while delivering comparable results. The Evaluation Agent framework is fully open-sourced to advance research in visual generative models and their efficient evaluation.
GLiNER-biomed: A Suite of Efficient Models for Open Biomedical Named Entity Recognition
Biomedical named entity recognition (NER) presents unique challenges due to specialized vocabularies, the sheer volume of entities, and the continuous emergence of novel entities. Traditional NER models, constrained by fixed taxonomies and human annotations, struggle to generalize beyond predefined entity types or efficiently adapt to emerging concepts. To address these issues, we introduce GLiNER-biomed, a domain-adapted suite of Generalist and Lightweight Model for NER (GLiNER) models specifically tailored for biomedical NER. In contrast to conventional approaches, GLiNER uses natural language descriptions to infer arbitrary entity types, enabling zero-shot recognition. Our approach first distills the annotation capabilities of large language models (LLMs) into a smaller, more efficient model, enabling the generation of high-coverage synthetic biomedical NER data. We subsequently train two GLiNER architectures, uni- and bi-encoder, at multiple scales to balance computational efficiency and recognition performance. Evaluations on several biomedical datasets demonstrate that GLiNER-biomed outperforms state-of-the-art GLiNER models in both zero- and few-shot scenarios, achieving 5.96% improvement in F1-score over the strongest baseline. Ablation studies highlight the effectiveness of our synthetic data generation strategy and emphasize the complementary benefits of synthetic biomedical pre-training combined with fine-tuning on high-quality general-domain annotations. All datasets, models, and training pipelines are publicly available at https://github.com/ds4dh/GLiNER-biomed.
Auto-PyTorch Tabular: Multi-Fidelity MetaLearning for Efficient and Robust AutoDL
While early AutoML frameworks focused on optimizing traditional ML pipelines and their hyperparameters, a recent trend in AutoML is to focus on neural architecture search. In this paper, we introduce Auto-PyTorch, which brings the best of these two worlds together by jointly and robustly optimizing the architecture of networks and the training hyperparameters to enable fully automated deep learning (AutoDL). Auto-PyTorch achieves state-of-the-art performance on several tabular benchmarks by combining multi-fidelity optimization with portfolio construction for warmstarting and ensembling of deep neural networks (DNNs) and common baselines for tabular data. To thoroughly study our assumptions on how to design such an AutoDL system, we additionally introduce a new benchmark on learning curves for DNNs, dubbed LCBench, and run extensive ablation studies of the full Auto-PyTorch on typical AutoML benchmarks, eventually showing that Auto-PyTorch performs better than several state-of-the-art competitors on average.
Open-Qwen2VL: Compute-Efficient Pre-Training of Fully-Open Multimodal LLMs on Academic Resources
The reproduction of state-of-the-art multimodal LLM pre-training faces barriers at every stage of the pipeline, including high-quality data filtering, multimodal data mixture strategies, sequence packing techniques, and training frameworks. We introduce Open-Qwen2VL, a fully open-source 2B-parameter Multimodal Large Language Model pre-trained efficiently on 29M image-text pairs using only 442 A100-40G GPU hours. Our approach employs low-to-high dynamic image resolution and multimodal sequence packing to significantly enhance pre-training efficiency. The training dataset was carefully curated using both MLLM-based filtering techniques (e.g., MLM-Filter) and conventional CLIP-based filtering methods, substantially improving data quality and training efficiency. The Open-Qwen2VL pre-training is conducted on academic level 8xA100-40G GPUs at UCSB on 5B packed multimodal tokens, which is 0.36\% of 1.4T multimodal pre-training tokens of Qwen2-VL. The final instruction-tuned Open-Qwen2VL outperforms partially-open state-of-the-art MLLM Qwen2-VL-2B on various multimodal benchmarks of MMBench, SEEDBench, MMstar, and MathVista, indicating the remarkable training efficiency of Open-Qwen2VL. We open-source all aspects of our work, including compute-efficient and data-efficient training details, data filtering methods, sequence packing scripts, pre-training data in WebDataset format, FSDP-based training codebase, and both base and instruction-tuned model checkpoints. We redefine "fully open" for multimodal LLMs as the complete release of: 1) the training codebase, 2) detailed data filtering techniques, and 3) all pre-training and supervised fine-tuning data used to develop the model.
Any-Size-Diffusion: Toward Efficient Text-Driven Synthesis for Any-Size HD Images
Stable diffusion, a generative model used in text-to-image synthesis, frequently encounters resolution-induced composition problems when generating images of varying sizes. This issue primarily stems from the model being trained on pairs of single-scale images and their corresponding text descriptions. Moreover, direct training on images of unlimited sizes is unfeasible, as it would require an immense number of text-image pairs and entail substantial computational expenses. To overcome these challenges, we propose a two-stage pipeline named Any-Size-Diffusion (ASD), designed to efficiently generate well-composed images of any size, while minimizing the need for high-memory GPU resources. Specifically, the initial stage, dubbed Any Ratio Adaptability Diffusion (ARAD), leverages a selected set of images with a restricted range of ratios to optimize the text-conditional diffusion model, thereby improving its ability to adjust composition to accommodate diverse image sizes. To support the creation of images at any desired size, we further introduce a technique called Fast Seamless Tiled Diffusion (FSTD) at the subsequent stage. This method allows for the rapid enlargement of the ASD output to any high-resolution size, avoiding seaming artifacts or memory overloads. Experimental results on the LAION-COCO and MM-CelebA-HQ benchmarks demonstrate that ASD can produce well-structured images of arbitrary sizes, cutting down the inference time by 2x compared to the traditional tiled algorithm.
Parrot: Efficient Serving of LLM-based Applications with Semantic Variable
The rise of large language models (LLMs) has enabled LLM-based applications (a.k.a. AI agents or co-pilots), a new software paradigm that combines the strength of LLM and conventional software. Diverse LLM applications from different tenants could design complex workflows using multiple LLM requests to accomplish one task. However, they have to use the over-simplified request-level API provided by today's public LLM services, losing essential application-level information. Public LLM services have to blindly optimize individual LLM requests, leading to sub-optimal end-to-end performance of LLM applications. This paper introduces Parrot, an LLM service system that focuses on the end-to-end experience of LLM-based applications. Parrot proposes Semantic Variable, a unified abstraction to expose application-level knowledge to public LLM services. A Semantic Variable annotates an input/output variable in the prompt of a request, and creates the data pipeline when connecting multiple LLM requests, providing a natural way to program LLM applications. Exposing Semantic Variables to the public LLM service allows it to perform conventional data flow analysis to uncover the correlation across multiple LLM requests. This correlation opens a brand-new optimization space for the end-to-end performance of LLM-based applications. Extensive evaluations demonstrate that Parrot can achieve up to an order-of-magnitude improvement for popular and practical use cases of LLM applications.
CoThink: Token-Efficient Reasoning via Instruct Models Guiding Reasoning Models
Large language models (LLMs) benefit from increased test-time compute, a phenomenon known as test-time scaling. However, reasoning-optimized models often overthink even simple problems, producing excessively verbose outputs and leading to low token efficiency. By comparing these models with equally sized instruct models, we identify two key causes of this verbosity: (1) reinforcement learning reduces the information density of forward reasoning, and (2) backward chain-of thought training encourages redundant and often unnecessary verification steps. Since LLMs cannot assess the difficulty of a given problem, they tend to apply the same cautious reasoning strategy across all tasks, resulting in inefficient overthinking. To address this, we propose CoThink, an embarrassingly simple pipeline: an instruct model first drafts a high-level solution outline; a reasoning model then works out the solution. We observe that CoThink enables dynamic adjustment of reasoning depth based on input difficulty. Evaluated with three reasoning models DAPO, DeepSeek-R1, and QwQ on three datasets GSM8K, MATH500, and AIME24, CoThink reduces total token generation by 22.3% while maintaining pass@1 accuracy within a 0.42% margin on average. With reference to the instruct model, we formally define reasoning efficiency and observe a potential reasoning efficiency scaling law in LLMs.
OmniVLM: A Token-Compressed, Sub-Billion-Parameter Vision-Language Model for Efficient On-Device Inference
We present OmniVLM, a sub-billion-parameter vision-language model for efficient on-device inference. OmniVLM introduces a token compression mechanism that reduces visual token sequence length from 729 to 81 tokens, significantly reducing computational overhead while preserving visual-semantic fidelity. Through a multi-stage training pipeline of pretraining, supervised fine-tuning, and minimal-edit Direct Preference Optimization (DPO), OmniVLM matches the performance of larger models. On multiple benchmarks including ScienceQA, POPE, and MMMU, OmniVLM outperforms existing baselines like nanoLLAVA within a 968M-parameter footprint. Empirical results on the same laptop demonstrate 9.1x faster time-to-first-token (0.75s vs 6.82s) and 1.5x higher decoding speed (29.41 vs 19.20 tokens/s) compared to nanoLLAVA, enabling efficient deployment on edge devices. The model weights can be accessed on huggingface: https://huggingface.co/NexaAIDev/OmniVLM-968M, and the inference examples can be find in Appendix B.
PacGDC: Label-Efficient Generalizable Depth Completion with Projection Ambiguity and Consistency
Generalizable depth completion enables the acquisition of dense metric depth maps for unseen environments, offering robust perception capabilities for various downstream tasks. However, training such models typically requires large-scale datasets with metric depth labels, which are often labor-intensive to collect. This paper presents PacGDC, a label-efficient technique that enhances data diversity with minimal annotation effort for generalizable depth completion. PacGDC builds on novel insights into inherent ambiguities and consistencies in object shapes and positions during 2D-to-3D projection, allowing the synthesis of numerous pseudo geometries for the same visual scene. This process greatly broadens available geometries by manipulating scene scales of the corresponding depth maps. To leverage this property, we propose a new data synthesis pipeline that uses multiple depth foundation models as scale manipulators. These models robustly provide pseudo depth labels with varied scene scales, affecting both local objects and global layouts, while ensuring projection consistency that supports generalization. To further diversify geometries, we incorporate interpolation and relocation strategies, as well as unlabeled images, extending the data coverage beyond the individual use of foundation models. Extensive experiments show that PacGDC achieves remarkable generalizability across multiple benchmarks, excelling in diverse scene semantics/scales and depth sparsity/patterns under both zero-shot and few-shot settings. Code: https://github.com/Wang-xjtu/PacGDC.
GaraMoSt: Parallel Multi-Granularity Motion and Structural Modeling for Efficient Multi-Frame Interpolation in DSA Images
The rapid and accurate direct multi-frame interpolation method for Digital Subtraction Angiography (DSA) images is crucial for reducing radiation and providing real-time assistance to physicians for precise diagnostics and treatment. DSA images contain complex vascular structures and various motions. Applying natural scene Video Frame Interpolation (VFI) methods results in motion artifacts, structural dissipation, and blurriness. Recently, MoSt-DSA has specifically addressed these issues for the first time and achieved SOTA results. However, MoSt-DSA's focus on real-time performance leads to insufficient suppression of high-frequency noise and incomplete filtering of low-frequency noise in the generated images. To address these issues within the same computational time scale, we propose GaraMoSt. Specifically, we optimize the network pipeline with a parallel design and propose a module named MG-MSFE. MG-MSFE extracts frame-relative motion and structural features at various granularities in a fully convolutional parallel manner and supports independent, flexible adjustment of context-aware granularity at different scales, thus enhancing computational efficiency and accuracy. Extensive experiments demonstrate that GaraMoSt achieves the SOTA performance in accuracy, robustness, visual effects, and noise suppression, comprehensively surpassing MoSt-DSA and other natural scene VFI methods. The code and models are available at https://github.com/ZyoungXu/GaraMoSt.
CompactFlowNet: Efficient Real-time Optical Flow Estimation on Mobile Devices
We present CompactFlowNet, the first real-time mobile neural network for optical flow prediction, which involves determining the displacement of each pixel in an initial frame relative to the corresponding pixel in a subsequent frame. Optical flow serves as a fundamental building block for various video-related tasks, such as video restoration, motion estimation, video stabilization, object tracking, action recognition, and video generation. While current state-of-the-art methods prioritize accuracy, they often overlook constraints regarding speed and memory usage. Existing light models typically focus on reducing size but still exhibit high latency, compromise significantly on quality, or are optimized for high-performance GPUs, resulting in sub-optimal performance on mobile devices. This study aims to develop a mobile-optimized optical flow model by proposing a novel mobile device-compatible architecture, as well as enhancements to the training pipeline, which optimize the model for reduced weight, low memory utilization, and increased speed while maintaining minimal error. Our approach demonstrates superior or comparable performance to the state-of-the-art lightweight models on the challenging KITTI and Sintel benchmarks. Furthermore, it attains a significantly accelerated inference speed, thereby yielding real-time operational efficiency on the iPhone 8, while surpassing real-time performance levels on more advanced mobile devices.
BitPipe: Bidirectional Interleaved Pipeline Parallelism for Accelerating Large Models Training
With the increasing scale of models, the need for efficient distributed training has become increasingly urgent. Recently, many synchronous pipeline parallelism approaches have been proposed to improve training throughput. However, these approaches still suffer from two major issues, i.e., pipeline bubbles caused by periodic flushing and extra communication due to the increasing number of pipeline stages. To this end, we propose BitPipe, a bidirectional interleaved pipeline parallelism for accelerating large models training. Specifically, a hybrid scheme of fusing interleaved pipelines with bidirectional pipelines is proposed to reduce the computational time of each single micro-batch and multiply the number of devices executing simultaneously. A V-shaped schedule with eager gradient synchronization is introduced to reduce and overlap the communication between devices. Experiments conducted on up to 32 GPUs show that BitPipe improves the training throughput of GPT-style and BERT-style models by 1.05x-1.28x compared to the state-of-the-art synchronous approaches. The code of our implementation is available at https://github.com/wuhouming/BitPipe.
DiTTo-TTS: Efficient and Scalable Zero-Shot Text-to-Speech with Diffusion Transformer
Large-scale diffusion models have shown outstanding generative abilities across multiple modalities including images, videos, and audio. However, text-to-speech (TTS) systems typically involve domain-specific modeling factors (e.g., phonemes and phoneme-level durations) to ensure precise temporal alignments between text and speech, which hinders the efficiency and scalability of diffusion models for TTS. In this work, we present an efficient and scalable Diffusion Transformer (DiT) that utilizes off-the-shelf pre-trained text and speech encoders. Our approach addresses the challenge of text-speech alignment via cross-attention mechanisms with the prediction of the total length of speech representations. To achieve this, we enhance the DiT architecture to suit TTS and improve the alignment by incorporating semantic guidance into the latent space of speech. We scale the training dataset and the model size to 82K hours and 790M parameters, respectively. Our extensive experiments demonstrate that the large-scale diffusion model for TTS without domain-specific modeling not only simplifies the training pipeline but also yields superior or comparable zero-shot performance to state-of-the-art TTS models in terms of naturalness, intelligibility, and speaker similarity. Our speech samples are available at https://ditto-tts.github.io.
MatrixVT: Efficient Multi-Camera to BEV Transformation for 3D Perception
This paper proposes an efficient multi-camera to Bird's-Eye-View (BEV) view transformation method for 3D perception, dubbed MatrixVT. Existing view transformers either suffer from poor transformation efficiency or rely on device-specific operators, hindering the broad application of BEV models. In contrast, our method generates BEV features efficiently with only convolutions and matrix multiplications (MatMul). Specifically, we propose describing the BEV feature as the MatMul of image feature and a sparse Feature Transporting Matrix (FTM). A Prime Extraction module is then introduced to compress the dimension of image features and reduce FTM's sparsity. Moreover, we propose the Ring \& Ray Decomposition to replace the FTM with two matrices and reformulate our pipeline to reduce calculation further. Compared to existing methods, MatrixVT enjoys a faster speed and less memory footprint while remaining deploy-friendly. Extensive experiments on the nuScenes benchmark demonstrate that our method is highly efficient but obtains results on par with the SOTA method in object detection and map segmentation tasks
lambeq: An Efficient High-Level Python Library for Quantum NLP
We present lambeq, the first high-level Python library for Quantum Natural Language Processing (QNLP). The open-source toolkit offers a detailed hierarchy of modules and classes implementing all stages of a pipeline for converting sentences to string diagrams, tensor networks, and quantum circuits ready to be used on a quantum computer. lambeq supports syntactic parsing, rewriting and simplification of string diagrams, ansatz creation and manipulation, as well as a number of compositional models for preparing quantum-friendly representations of sentences, employing various degrees of syntax sensitivity. We present the generic architecture and describe the most important modules in detail, demonstrating the usage with illustrative examples. Further, we test the toolkit in practice by using it to perform a number of experiments on simple NLP tasks, implementing both classical and quantum pipelines.
Design of Efficient Convolutional Layers using Single Intra-channel Convolution, Topological Subdivisioning and Spatial "Bottleneck" Structure
Deep convolutional neural networks achieve remarkable visual recognition performance, at the cost of high computational complexity. In this paper, we have a new design of efficient convolutional layers based on three schemes. The 3D convolution operation in a convolutional layer can be considered as performing spatial convolution in each channel and linear projection across channels simultaneously. By unravelling them and arranging the spatial convolution sequentially, the proposed layer is composed of a single intra-channel convolution, of which the computation is negligible, and a linear channel projection. A topological subdivisioning is adopted to reduce the connection between the input channels and output channels. Additionally, we also introduce a spatial "bottleneck" structure that utilizes a convolution-projection-deconvolution pipeline to take advantage of the correlation between adjacent pixels in the input. Our experiments demonstrate that the proposed layers remarkably outperform the standard convolutional layers with regard to accuracy/complexity ratio. Our models achieve similar accuracy to VGG, ResNet-50, ResNet-101 while requiring 42, 4.5, 6.5 times less computation respectively.
TxGemma: Efficient and Agentic LLMs for Therapeutics
Therapeutic development is a costly and high-risk endeavor that is often plagued by high failure rates. To address this, we introduce TxGemma, a suite of efficient, generalist large language models (LLMs) capable of therapeutic property prediction as well as interactive reasoning and explainability. Unlike task-specific models, TxGemma synthesizes information from diverse sources, enabling broad application across the therapeutic development pipeline. The suite includes 2B, 9B, and 27B parameter models, fine-tuned from Gemma-2 on a comprehensive dataset of small molecules, proteins, nucleic acids, diseases, and cell lines. Across 66 therapeutic development tasks, TxGemma achieved superior or comparable performance to the state-of-the-art generalist model on 64 (superior on 45), and against state-of-the-art specialist models on 50 (superior on 26). Fine-tuning TxGemma models on therapeutic downstream tasks, such as clinical trial adverse event prediction, requires less training data than fine-tuning base LLMs, making TxGemma suitable for data-limited applications. Beyond these predictive capabilities, TxGemma features conversational models that bridge the gap between general LLMs and specialized property predictors. These allow scientists to interact in natural language, provide mechanistic reasoning for predictions based on molecular structure, and engage in scientific discussions. Building on this, we further introduce Agentic-Tx, a generalist therapeutic agentic system powered by Gemini 2.5 that reasons, acts, manages diverse workflows, and acquires external domain knowledge. Agentic-Tx surpasses prior leading models on the Humanity's Last Exam benchmark (Chemistry & Biology) with 52.3% relative improvement over o3-mini (high) and 26.7% over o3-mini (high) on GPQA (Chemistry) and excels with improvements of 6.3% (ChemBench-Preference) and 2.4% (ChemBench-Mini) over o3-mini (high).
GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh
We introduce GoMAvatar, a novel approach for real-time, memory-efficient, high-quality animatable human modeling. GoMAvatar takes as input a single monocular video to create a digital avatar capable of re-articulation in new poses and real-time rendering from novel viewpoints, while seamlessly integrating with rasterization-based graphics pipelines. Central to our method is the Gaussians-on-Mesh representation, a hybrid 3D model combining rendering quality and speed of Gaussian splatting with geometry modeling and compatibility of deformable meshes. We assess GoMAvatar on ZJU-MoCap data and various YouTube videos. GoMAvatar matches or surpasses current monocular human modeling algorithms in rendering quality and significantly outperforms them in computational efficiency (43 FPS) while being memory-efficient (3.63 MB per subject).
Learning Efficient and Generalizable Graph Retriever for Knowledge-Graph Question Answering
Large Language Models (LLMs) have shown strong inductive reasoning ability across various domains, but their reliability is hindered by the outdated knowledge and hallucinations. Retrieval-Augmented Generation mitigates these issues by grounding LLMs with external knowledge; however, most existing RAG pipelines rely on unstructured text, limiting interpretability and structured reasoning. Knowledge graphs, which represent facts as relational triples, offer a more structured and compact alternative. Recent studies have explored integrating knowledge graphs with LLMs for knowledge graph question answering (KGQA), with a significant proportion adopting the retrieve-then-reasoning paradigm. In this framework, graph-based retrievers have demonstrated strong empirical performance, yet they still face challenges in generalization ability. In this work, we propose RAPL, a novel framework for efficient and effective graph retrieval in KGQA. RAPL addresses these limitations through three aspects: (1) a two-stage labeling strategy that combines heuristic signals with parametric models to provide causally grounded supervision; (2) a model-agnostic graph transformation approach to capture both intra- and inter-triple interactions, thereby enhancing representational capacity; and (3) a path-based reasoning strategy that facilitates learning from the injected rational knowledge, and supports downstream reasoner through structured inputs. Empirically, RAPL outperforms state-of-the-art methods by 2.66%-20.34%, and significantly reduces the performance gap between smaller and more powerful LLM-based reasoners, as well as the gap under cross-dataset settings, highlighting its superior retrieval capability and generalizability. Codes are available at: https://github.com/tianyao-aka/RAPL.
ReJSHand: Efficient Real-Time Hand Pose Estimation and Mesh Reconstruction Using Refined Joint and Skeleton Features
Accurate hand pose estimation is vital in robotics, advancing dexterous manipulation in human-computer interaction. Toward this goal, this paper presents ReJSHand (which stands for Refined Joint and Skeleton Features), a cutting-edge network formulated for real-time hand pose estimation and mesh reconstruction. The proposed framework is designed to accurately predict 3D hand gestures under real-time constraints, which is essential for systems that demand agile and responsive hand motion tracking. The network's design prioritizes computational efficiency without compromising accuracy, a prerequisite for instantaneous robotic interactions. Specifically, ReJSHand comprises a 2D keypoint generator, a 3D keypoint generator, an expansion block, and a feature interaction block for meticulously reconstructing 3D hand poses from 2D imagery. In addition, the multi-head self-attention mechanism and a coordinate attention layer enhance feature representation, streamlining the creation of hand mesh vertices through sophisticated feature mapping and linear transformation. Regarding performance, comprehensive evaluations on the FreiHand dataset demonstrate ReJSHand's computational prowess. It achieves a frame rate of 72 frames per second while maintaining a PA-MPJPE (Position-Accurate Mean Per Joint Position Error) of 6.3 mm and a PA-MPVPE (Position-Accurate Mean Per Vertex Position Error) of 6.4 mm. Moreover, our model reaches scores of 0.756 for F@05 and 0.984 for F@15, surpassing modern pipelines and solidifying its position at the forefront of robotic hand pose estimators. To facilitate future studies, we provide our source code at ~https://github.com/daishipeng/ReJSHand.
Provence: efficient and robust context pruning for retrieval-augmented generation
Retrieval-augmented generation improves various aspects of large language models (LLMs) generation, but suffers from computational overhead caused by long contexts as well as the propagation of irrelevant retrieved information into generated responses. Context pruning deals with both aspects, by removing irrelevant parts of retrieved contexts before LLM generation. Existing context pruning approaches are however limited, and do not provide a universal model that would be both efficient and robust in a wide range of scenarios, e.g., when contexts contain a variable amount of relevant information or vary in length, or when evaluated on various domains. In this work, we close this gap and introduce Provence (Pruning and Reranking Of retrieVEd relevaNt ContExts), an efficient and robust context pruner for Question Answering, which dynamically detects the needed amount of pruning for a given context and can be used out-of-the-box for various domains. The three key ingredients of Provence are formulating the context pruning task as sequence labeling, unifying context pruning capabilities with context reranking, and training on diverse data. Our experimental results show that Provence enables context pruning with negligible to no drop in performance, in various domains and settings, at almost no cost in a standard RAG pipeline. We also conduct a deeper analysis alongside various ablations to provide insights into training context pruners for future work.
YuLan-Mini: An Open Data-efficient Language Model
Effective pre-training of large language models (LLMs) has been challenging due to the immense resource demands and the complexity of the technical processes involved. This paper presents a detailed technical report on YuLan-Mini, a highly capable base model with 2.42B parameters that achieves top-tier performance among models of similar parameter scale. Our pre-training approach focuses on enhancing training efficacy through three key technical contributions: an elaborate data pipeline combines data cleaning with data schedule strategies, a robust optimization method to mitigate training instability, and an effective annealing approach that incorporates targeted data selection and long context training. Remarkably, YuLan-Mini, trained on 1.08T tokens, achieves performance comparable to industry-leading models that require significantly more data. To facilitate reproduction, we release the full details of the data composition for each training phase. Project details can be accessed at the following link: https://github.com/RUC-GSAI/YuLan-Mini.
Meta-Chunking: Learning Efficient Text Segmentation via Logical Perception
Retrieval-Augmented Generation (RAG), while serving as a viable complement to large language models (LLMs), often overlooks the crucial aspect of text chunking within its pipeline, which impacts the quality of knowledge-intensive tasks. This paper introduces the concept of Meta-Chunking, which refers to a granularity between sentences and paragraphs, consisting of a collection of sentences within a paragraph that have deep linguistic logical connections. To implement Meta-Chunking, we designed two strategies based on LLMs: Margin Sampling Chunking and Perplexity Chunking. The former employs LLMs to perform binary classification on whether consecutive sentences need to be segmented, making decisions based on the probability difference obtained from margin sampling. The latter precisely identifies text chunk boundaries by analyzing the characteristics of perplexity distribution. Additionally, considering the inherent complexity of different texts, we propose a strategy that combines Meta-Chunking with dynamic merging to achieve a balance between fine-grained and coarse-grained text chunking. Experiments conducted on eleven datasets demonstrate that Meta-Chunking can more efficiently improve the performance of single-hop and multi-hop question answering based on RAG. For instance, on the 2WikiMultihopQA dataset, it outperforms similarity chunking by 1.32 while only consuming 45.8% of the time. Our code is available at https://github.com/IAAR-Shanghai/Meta-Chunking.
Training-Free Efficient Video Generation via Dynamic Token Carving
Despite the remarkable generation quality of video Diffusion Transformer (DiT) models, their practical deployment is severely hindered by extensive computational requirements. This inefficiency stems from two key challenges: the quadratic complexity of self-attention with respect to token length and the multi-step nature of diffusion models. To address these limitations, we present Jenga, a novel inference pipeline that combines dynamic attention carving with progressive resolution generation. Our approach leverages two key insights: (1) early denoising steps do not require high-resolution latents, and (2) later steps do not require dense attention. Jenga introduces a block-wise attention mechanism that dynamically selects relevant token interactions using 3D space-filling curves, alongside a progressive resolution strategy that gradually increases latent resolution during generation. Experimental results demonstrate that Jenga achieves substantial speedups across multiple state-of-the-art video diffusion models while maintaining comparable generation quality (8.83times speedup with 0.01\% performance drop on VBench). As a plug-and-play solution, Jenga enables practical, high-quality video generation on modern hardware by reducing inference time from minutes to seconds -- without requiring model retraining. Code: https://github.com/dvlab-research/Jenga
APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay
Training effective AI agents for multi-turn interactions requires high-quality data that captures realistic human-agent dynamics, yet such data is scarce and expensive to collect manually. We introduce APIGen-MT, a two-phase framework that generates verifiable and diverse multi-turn agent data. In the first phase, our agentic pipeline produces detailed task blueprints with ground-truth actions, leveraging a committee of LLM reviewers and iterative feedback loops. These blueprints are then transformed into complete interaction trajectories through simulated human-agent interplay. We train a family of models -- the xLAM-2-fc-r series with sizes ranging from 1B to 70B parameters. Our models outperform frontier models such as GPT-4o and Claude 3.5 on tau-bench and BFCL benchmarks, with the smaller models surpassing their larger counterparts, particularly in multi-turn settings, while maintaining superior consistency across multiple trials. Comprehensive experiments demonstrate that our verified blueprint-to-details approach yields high-quality training data, enabling the development of more reliable, efficient, and capable agents. We open-source both the synthetic data collected and the trained xLAM-2-fc-r models to advance research in AI agents. Models are available on HuggingFace at https://huggingface.co/collections/Salesforce/xlam-2-67ef5be12949d8dcdae354c4 and project website is https://apigen-mt.github.io
LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learning
Dexterous manipulation has been a long-standing challenge in robotics. While machine learning techniques have shown some promise, results have largely been currently limited to simulation. This can be mostly attributed to the lack of suitable hardware. In this paper, we present LEAP Hand, a low-cost dexterous and anthropomorphic hand for machine learning research. In contrast to previous hands, LEAP Hand has a novel kinematic structure that allows maximal dexterity regardless of finger pose. LEAP Hand is low-cost and can be assembled in 4 hours at a cost of 2000 USD from readily available parts. It is capable of consistently exerting large torques over long durations of time. We show that LEAP Hand can be used to perform several manipulation tasks in the real world -- from visual teleoperation to learning from passive video data and sim2real. LEAP Hand significantly outperforms its closest competitor Allegro Hand in all our experiments while being 1/8th of the cost. We release detailed assembly instructions, the Sim2Real pipeline and a development platform with useful APIs on our website at https://leap-hand.github.io/
I-ViT: Integer-only Quantization for Efficient Vision Transformer Inference
Vision Transformers (ViTs) have achieved state-of-the-art performance on various computer vision applications. However, these models have considerable storage and computational overheads, making their deployment and efficient inference on edge devices challenging. Quantization is a promising approach to reducing model complexity, and the dyadic arithmetic pipeline can allow the quantized models to perform efficient integer-only inference. Unfortunately, dyadic arithmetic is based on the homogeneity condition in convolutional neural networks, which is not applicable to the non-linear components in ViTs, making integer-only inference of ViTs an open issue. In this paper, we propose I-ViT, an integer-only quantization scheme for ViTs, to enable ViTs to perform the entire computational graph of inference with integer arithmetic and bit-shifting, and without any floating-point arithmetic. In I-ViT, linear operations (e.g., MatMul and Dense) follow the integer-only pipeline with dyadic arithmetic, and non-linear operations (e.g., Softmax, GELU, and LayerNorm) are approximated by the proposed light-weight integer-only arithmetic methods. More specifically, I-ViT applies the proposed Shiftmax and ShiftGELU, which are designed to use integer bit-shifting to approximate the corresponding floating-point operations. We evaluate I-ViT on various benchmark models and the results show that integer-only INT8 quantization achieves comparable (or even slightly higher) accuracy to the full-precision (FP) baseline. Furthermore, we utilize TVM for practical hardware deployment on the GPU's integer arithmetic units, achieving 3.72sim4.11times inference speedup compared to the FP model. Code of both Pytorch and TVM is released at https://github.com/zkkli/I-ViT.
Thunder-DeID: Accurate and Efficient De-identification Framework for Korean Court Judgments
To ensure a balance between open access to justice and personal data protection, the South Korean judiciary mandates the de-identification of court judgments before they can be publicly disclosed. However, the current de-identification process is inadequate for handling court judgments at scale while adhering to strict legal requirements. Additionally, the legal definitions and categorizations of personal identifiers are vague and not well-suited for technical solutions. To tackle these challenges, we propose a de-identification framework called Thunder-DeID, which aligns with relevant laws and practices. Specifically, we (i) construct and release the first Korean legal dataset containing annotated judgments along with corresponding lists of entity mentions, (ii) introduce a systematic categorization of Personally Identifiable Information (PII), and (iii) develop an end-to-end deep neural network (DNN)-based de-identification pipeline. Our experimental results demonstrate that our model achieves state-of-the-art performance in the de-identification of court judgments.
Info-Coevolution: An Efficient Framework for Data Model Coevolution
Machine learning relies heavily on data, yet the continuous growth of real-world data poses challenges for efficient dataset construction and training. A fundamental yet unsolved question is: given our current model and data, does a new data (sample/batch) need annotation/learning? Conventional approaches retain all available data, leading to non-optimal data and training efficiency. Active learning aims to reduce data redundancy by selecting a subset of samples to annotate, while it increases pipeline complexity and introduces bias. In this work, we propose Info-Coevolution, a novel framework that efficiently enables models and data to coevolve through online selective annotation with no bias. Leveraging task-specific models (and open-source models), it selectively annotates and integrates online and web data to improve datasets efficiently. For real-world datasets like ImageNet-1K, Info-Coevolution reduces annotation and training costs by 32\% without performance loss. It is able to automatically give the saving ratio without tuning the ratio. It can further reduce the annotation ratio to 50\% with semi-supervised learning. We also explore retrieval-based dataset enhancement using unlabeled open-source data. Code is available at https://github.com/NUS-HPC-AI-Lab/Info-Coevolution/.
RedWhale: An Adapted Korean LLM Through Efficient Continual Pretraining
The field of Natural Language Processing (NLP) has seen significant advancements with the development of Large Language Models (LLMs). However, much of this research remains focused on English, often overlooking low-resource languages like Korean. This oversight presents challenges due to the unique non-alphabetic token structure of Korean and the substantial memory and computational demands required for LLM training, which frequently lead to memory constraints and out-of-memory errors. To address these issues, we present RedWhale, a model specifically tailored for Korean language processing. RedWhale is developed using an efficient continual pretraining approach that includes a comprehensive Korean corpus preprocessing pipeline, a specialized tokenizer, an optimized model initialization technique, and a multistage pretraining strategy. These innovations collectively reduce training time and computational costs while maintaining high levels of accuracy and comprehension. By leveraging cross-lingual transfer learning, which exploits shared linguistic similarities across languages, RedWhale builds on English models to enhance Korean language processing. Experimental results demonstrate that RedWhale outperforms other leading models on Korean NLP benchmarks, including the Korean Balanced Evaluation of Significant Tasks (KoBEST), showing superior understanding and generation of Korean text. Furthermore, RedWhale showed no signs of convergence even after pretraining on 9.7 billion tokens, indicating the potential for further improvements with additional training. This work represents a significant advancement in bridging the linguistic divide, particularly in enhancing NLP capabilities for the Korean language.
WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections
Novel View Synthesis (NVS) from unconstrained photo collections is challenging in computer graphics. Recently, 3D Gaussian Splatting (3DGS) has shown promise for photorealistic and real-time NVS of static scenes. Building on 3DGS, we propose an efficient point-based differentiable rendering framework for scene reconstruction from photo collections. Our key innovation is a residual-based spherical harmonic coefficients transfer module that adapts 3DGS to varying lighting conditions and photometric post-processing. This lightweight module can be pre-computed and ensures efficient gradient propagation from rendered images to 3D Gaussian attributes. Additionally, we observe that the appearance encoder and the transient mask predictor, the two most critical parts of NVS from unconstrained photo collections, can be mutually beneficial. We introduce a plug-and-play lightweight spatial attention module to simultaneously predict transient occluders and latent appearance representation for each image. After training and preprocessing, our method aligns with the standard 3DGS format and rendering pipeline, facilitating seamlessly integration into various 3DGS applications. Extensive experiments on diverse datasets show our approach outperforms existing approaches on the rendering quality of novel view and appearance synthesis with high converge and rendering speed.
Diversified in-domain synthesis with efficient fine-tuning for few-shot classification
Few-shot image classification aims to learn an image classifier using only a small set of labeled examples per class. A recent research direction for improving few-shot classifiers involves augmenting the labelled samples with synthetic images created by state-of-the-art text-to-image generation models. Following this trend, we propose Diversified In-domain Synthesis with Efficient Fine-tuning (DISEF), a novel approach which addresses the generalization challenge in few-shot learning using synthetic data. DISEF consists of two main components. First, we propose a novel text-to-image augmentation pipeline that, by leveraging the real samples and their rich semantics coming from an advanced captioning model, promotes in-domain sample diversity for better generalization. Second, we emphasize the importance of effective model fine-tuning in few-shot recognition, proposing to use Low-Rank Adaptation (LoRA) for joint adaptation of the text and image encoders in a Vision Language Model. We validate our method in ten different benchmarks, consistently outperforming baselines and establishing a new state-of-the-art for few-shot classification. Code is available at https://github.com/vturrisi/disef.
STen: Productive and Efficient Sparsity in PyTorch
As deep learning models grow, sparsity is becoming an increasingly critical component of deep neural networks, enabling improved performance and reduced storage. However, existing frameworks offer poor support for sparsity. Specialized sparsity engines focus exclusively on sparse inference, while general frameworks primarily focus on sparse tensors in classical formats and neglect the broader sparsification pipeline necessary for using sparse models, especially during training. Further, existing frameworks are not easily extensible: adding a new sparse tensor format or operator is challenging and time-consuming. To address this, we propose STen, a sparsity programming model and interface for PyTorch, which incorporates sparsity layouts, operators, and sparsifiers, in an efficient, customizable, and extensible framework that supports virtually all sparsification methods. We demonstrate this by developing a high-performance grouped n:m sparsity layout for CPU inference at moderate sparsity. STen brings high performance and ease of use to the ML community, making sparsity easily accessible.
Unified Perception: Efficient Depth-Aware Video Panoptic Segmentation with Minimal Annotation Costs
Depth-aware video panoptic segmentation is a promising approach to camera based scene understanding. However, the current state-of-the-art methods require costly video annotations and use a complex training pipeline compared to their image-based equivalents. In this paper, we present a new approach titled Unified Perception that achieves state-of-the-art performance without requiring video-based training. Our method employs a simple two-stage cascaded tracking algorithm that (re)uses object embeddings computed in an image-based network. Experimental results on the Cityscapes-DVPS dataset demonstrate that our method achieves an overall DVPQ of 57.1, surpassing state-of-the-art methods. Furthermore, we show that our tracking strategies are effective for long-term object association on KITTI-STEP, achieving an STQ of 59.1 which exceeded the performance of state-of-the-art methods that employ the same backbone network. Code is available at: https://tue-mps.github.io/unipercept
CENet: Toward Concise and Efficient LiDAR Semantic Segmentation for Autonomous Driving
Accurate and fast scene understanding is one of the challenging task for autonomous driving, which requires to take full advantage of LiDAR point clouds for semantic segmentation. In this paper, we present a concise and efficient image-based semantic segmentation network, named CENet. In order to improve the descriptive power of learned features and reduce the computational as well as time complexity, our CENet integrates the convolution with larger kernel size instead of MLP, carefully-selected activation functions, and multiple auxiliary segmentation heads with corresponding loss functions into architecture. Quantitative and qualitative experiments conducted on publicly available benchmarks, SemanticKITTI and SemanticPOSS, demonstrate that our pipeline achieves much better mIoU and inference performance compared with state-of-the-art models. The code will be available at https://github.com/huixiancheng/CENet.
VoiceMoji: A Novel On-Device Pipeline for Seamless Emoji Insertion in Dictation
Most of the speech recognition systems recover only words in the speech and fail to capture emotions. Users have to manually add emoji(s) in text for adding tone and making communication fun. Though there is much work done on punctuation addition on transcribed speech, the area of emotion addition is untouched. In this paper, we propose a novel on-device pipeline to enrich the voice input experience. It involves, given a blob of transcribed text, intelligently processing and identifying structure where emoji insertion makes sense. Moreover, it includes semantic text analysis to predict emoji for each of the sub-parts for which we propose a novel architecture Attention-based Char Aware (ACA) LSTM which handles Out-Of-Vocabulary (OOV) words as well. All these tasks are executed completely on-device and hence can aid on-device dictation systems. To the best of our knowledge, this is the first work that shows how to add emoji(s) in the transcribed text. We demonstrate that our components achieve comparable results to previous neural approaches for punctuation addition and emoji prediction with 80% fewer parameters. Overall, our proposed model has a very small memory footprint of a mere 4MB to suit on-device deployment.
Prefix Grouper: Efficient GRPO Training through Shared-Prefix Forward
Group Relative Policy Optimization (GRPO) enhances policy learning by computing gradients from relative comparisons among candidate outputs that share a common input prefix. Despite its effectiveness, GRPO introduces substantial computational overhead when processing long shared prefixes, which must be redundantly encoded for each group member. This inefficiency becomes a major scalability bottleneck in long-context learning scenarios. We propose Prefix Grouper, an efficient GRPO training algorithm that eliminates redundant prefix computation via a Shared-Prefix Forward strategy. In particular, by restructuring self-attention into two parts, our method enables the shared prefix to be encoded only once, while preserving full differentiability and compatibility with end-to-end training. We provide both theoretical and empirical evidence that Prefix Grouper is training-equivalent to standard GRPO: it yields identical forward outputs and backward gradients, ensuring that the optimization dynamics and final policy performance remain unchanged. Empirically, our experiments confirm that Prefix Grouper achieves consistent results while significantly reducing the computational cost of training, particularly in long-prefix scenarios. The proposed method is fully plug-and-play: it is compatible with existing GRPO-based architectures and can be seamlessly integrated into current training pipelines as a drop-in replacement, requiring no structural modifications and only minimal changes to input construction and attention computation. Prefix Grouper enables the use of larger group sizes under the same computational budget, thereby improving the scalability of GRPO to more complex tasks and larger models. Code is now available at https://github.com/johncaged/PrefixGrouper
EllieSQL: Cost-Efficient Text-to-SQL with Complexity-Aware Routing
Text-to-SQL automatically translates natural language queries to SQL, allowing non-technical users to retrieve data from databases without specialized SQL knowledge. Despite the success of advanced LLM-based Text-to-SQL approaches on leaderboards, their unsustainable computational costs--often overlooked--stand as the "elephant in the room" in current leaderboard-driven research, limiting their economic practicability for real-world deployment and widespread adoption. To tackle this, we exploratively propose EllieSQL, a complexity-aware routing framework that assigns queries to suitable SQL generation pipelines based on estimated complexity. We investigate multiple routers to direct simple queries to efficient approaches while reserving computationally intensive methods for complex cases. Drawing from economics, we introduce the Token Elasticity of Performance (TEP) metric, capturing cost-efficiency by quantifying the responsiveness of performance gains relative to token investment in SQL generation. Experiments show that compared to always using the most advanced methods in our study, EllieSQL with the Qwen2.5-0.5B-DPO router reduces token use by over 40% without compromising performance on Bird development set, achieving more than a 2x boost in TEP over non-routing approaches. This not only advances the pursuit of cost-efficient Text-to-SQL but also invites the community to weigh resource efficiency alongside performance, contributing to progress in sustainable Text-to-SQL.
Adaptive Deep Learning for Efficient Visual Pose Estimation aboard Ultra-low-power Nano-drones
Sub-10cm diameter nano-drones are gaining momentum thanks to their applicability in scenarios prevented to bigger flying drones, such as in narrow environments and close to humans. However, their tiny form factor also brings their major drawback: ultra-constrained memory and processors for the onboard execution of their perception pipelines. Therefore, lightweight deep learning-based approaches are becoming increasingly popular, stressing how computational efficiency and energy-saving are paramount as they can make the difference between a fully working closed-loop system and a failing one. In this work, to maximize the exploitation of the ultra-limited resources aboard nano-drones, we present a novel adaptive deep learning-based mechanism for the efficient execution of a vision-based human pose estimation task. We leverage two State-of-the-Art (SoA) convolutional neural networks (CNNs) with different regression performance vs. computational costs trade-offs. By combining these CNNs with three novel adaptation strategies based on the output's temporal consistency and on auxiliary tasks to swap the CNN being executed proactively, we present six different systems. On a real-world dataset and the actual nano-drone hardware, our best-performing system, compared to executing only the bigger and most accurate SoA model, shows 28% latency reduction while keeping the same mean absolute error (MAE), 3% MAE reduction while being iso-latency, and the absolute peak performance, i.e., 6% better than SoA model.
KramaBench: A Benchmark for AI Systems on Data-to-Insight Pipelines over Data Lakes
Constructing real-world data-to-insight pipelines often involves data extraction from data lakes, data integration across heterogeneous data sources, and diverse operations from data cleaning to analysis. The design and implementation of data science pipelines require domain knowledge, technical expertise, and even project-specific insights. AI systems have shown remarkable reasoning, coding, and understanding capabilities. However, it remains unclear to what extent these capabilities translate into successful design and execution of such complex pipelines. We introduce KRAMABENCH: a benchmark composed of 104 manually-curated real-world data science pipelines spanning 1700 data files from 24 data sources in 6 different domains. We show that these pipelines test the end-to-end capabilities of AI systems on data processing, requiring data discovery, wrangling and cleaning, efficient processing, statistical reasoning, and orchestrating data processing steps given a high-level task. Our evaluation tests 5 general models and 3 code generation models using our reference framework, DS-GURU, which instructs the AI model to decompose a question into a sequence of subtasks, reason through each step, and synthesize Python code that implements the proposed design. Our results on KRAMABENCH show that, although the models are sufficiently capable of solving well-specified data science code generation tasks, when extensive data processing and domain knowledge are required to construct real-world data science pipelines, existing out-of-box models fall short. Progress on KramaBench represents crucial steps towards developing autonomous data science agents for real-world applications. Our code, reference framework, and data are available at https://github.com/mitdbg/KramaBench.
Mixed-TD: Efficient Neural Network Accelerator with Layer-Specific Tensor Decomposition
Neural Network designs are quite diverse, from VGG-style to ResNet-style, and from Convolutional Neural Networks to Transformers. Towards the design of efficient accelerators, many works have adopted a dataflow-based, inter-layer pipelined architecture, with a customised hardware towards each layer, achieving ultra high throughput and low latency. The deployment of neural networks to such dataflow architecture accelerators is usually hindered by the available on-chip memory as it is desirable to preload the weights of neural networks on-chip to maximise the system performance. To address this, networks are usually compressed before the deployment through methods such as pruning, quantization and tensor decomposition. In this paper, a framework for mapping CNNs onto FPGAs based on a novel tensor decomposition method called Mixed-TD is proposed. The proposed method applies layer-specific Singular Value Decomposition (SVD) and Canonical Polyadic Decomposition (CPD) in a mixed manner, achieving 1.73x to 10.29x throughput per DSP to state-of-the-art CNNs. Our work is open-sourced: https://github.com/Yu-Zhewen/Mixed-TD
INGENIOUS: Using Informative Data Subsets for Efficient Pre-Training of Language Models
A salient characteristic of pre-trained language models (PTLMs) is a remarkable improvement in their generalization capability and emergence of new capabilities with increasing model capacity and pre-training dataset size. Consequently, we are witnessing the development of enormous models pushing the state-of-the-art. It is, however, imperative to realize that this inevitably leads to prohibitively long training times, extortionate computing costs, and a detrimental environmental impact. Significant efforts are underway to make PTLM training more efficient through innovations in model architectures, training pipelines, and loss function design, with scant attention being paid to optimizing the utility of training data. The key question that we ask is whether it is possible to train PTLMs by employing only highly informative subsets of the training data while maintaining downstream performance? Building upon the recent progress in informative data subset selection, we show how we can employ submodular optimization to select highly representative subsets of the training corpora and demonstrate that the proposed framework can be applied to efficiently train multiple PTLMs (BERT, BioBERT, GPT-2) using only a fraction of data. Further, we perform a rigorous empirical evaluation to show that the resulting models achieve up to sim99% of the performance of the fully-trained models. We made our framework publicly available at https://github.com/Efficient-AI/ingenious.
MMEvalPro: Calibrating Multimodal Benchmarks Towards Trustworthy and Efficient Evaluation
Large Multimodal Models (LMMs) exhibit impressive cross-modal understanding and reasoning abilities, often assessed through multiple-choice questions (MCQs) that include an image, a question, and several options. However, many benchmarks used for such evaluations suffer from systematic biases. Remarkably, Large Language Models (LLMs) without any visual perception capabilities achieve non-trivial performance, undermining the credibility of these evaluations. To address this issue while maintaining the efficiency of MCQ evaluations, we propose MMEvalPro, a benchmark designed to avoid Type-I errors through a trilogy evaluation pipeline and more rigorous metrics. For each original question from existing benchmarks, human annotators augment it by creating one perception question and one knowledge anchor question through a meticulous annotation process. MMEvalPro comprises 2,138 question triplets, totaling 6,414 distinct questions. Two-thirds of these questions are manually labeled by human experts, while the rest are sourced from existing benchmarks (MMMU, ScienceQA, and MathVista). Compared with the existing benchmarks, our experiments with the latest LLMs and LMMs demonstrate that MMEvalPro is more challenging (the best LMM lags behind human performance by 31.73%, compared to an average gap of 8.03% in previous benchmarks) and more trustworthy (the best LLM trails the best LMM by 23.09%, whereas the gap for previous benchmarks is just 14.64%). Our in-depth analysis explains the reason for the large performance gap and justifies the trustworthiness of evaluation, underscoring its significant potential for advancing future research.
Zebra-Llama: Towards Extremely Efficient Hybrid Models
With the growing demand for deploying large language models (LLMs) across diverse applications, improving their inference efficiency is crucial for sustainable and democratized access. However, retraining LLMs to meet new user-specific requirements is prohibitively expensive and environmentally unsustainable. In this work, we propose a practical and scalable alternative: composing efficient hybrid language models from existing pre-trained models. Our approach, Zebra-Llama, introduces a family of 1B, 3B, and 8B hybrid models by combining State Space Models (SSMs) and Multi-head Latent Attention (MLA) layers, using a refined initialization and post-training pipeline to efficiently transfer knowledge from pre-trained Transformers. Zebra-Llama achieves Transformer-level accuracy with near-SSM efficiency using only 7-11B training tokens (compared to trillions of tokens required for pre-training) and an 8B teacher. Moreover, Zebra-Llama dramatically reduces KV cache size -down to 3.9%, 2%, and 2.73% of the original for the 1B, 3B, and 8B variants, respectively-while preserving 100%, 100%, and >97% of average zero-shot performance on LM Harness tasks. Compared to models like MambaInLLaMA, X-EcoMLA, Minitron, and Llamba, Zebra-Llama consistently delivers competitive or superior accuracy while using significantly fewer tokens, smaller teachers, and vastly reduced KV cache memory. Notably, Zebra-Llama-8B surpasses Minitron-8B in few-shot accuracy by 7% while using 8x fewer training tokens, over 12x smaller KV cache, and a smaller teacher (8B vs. 15B). It also achieves 2.6x-3.8x higher throughput (tokens/s) than MambaInLlama up to a 32k context length. We will release code and model checkpoints upon acceptance.
Focus, Distinguish, and Prompt: Unleashing CLIP for Efficient and Flexible Scene Text Retrieval
Scene text retrieval aims to find all images containing the query text from an image gallery. Current efforts tend to adopt an Optical Character Recognition (OCR) pipeline, which requires complicated text detection and/or recognition processes, resulting in inefficient and inflexible retrieval. Different from them, in this work we propose to explore the intrinsic potential of Contrastive Language-Image Pre-training (CLIP) for OCR-free scene text retrieval. Through empirical analysis, we observe that the main challenges of CLIP as a text retriever are: 1) limited text perceptual scale, and 2) entangled visual-semantic concepts. To this end, a novel model termed FDP (Focus, Distinguish, and Prompt) is developed. FDP first focuses on scene text via shifting the attention to the text area and probing the hidden text knowledge, and then divides the query text into content word and function word for processing, in which a semantic-aware prompting scheme and a distracted queries assistance module are utilized. Extensive experiments show that FDP significantly enhances the inference speed while achieving better or competitive retrieval accuracy compared to existing methods. Notably, on the IIIT-STR benchmark, FDP surpasses the state-of-the-art model by 4.37% with a 4 times faster speed. Furthermore, additional experiments under phrase-level and attribute-aware scene text retrieval settings validate FDP's particular advantages in handling diverse forms of query text. The source code will be publicly available at https://github.com/Gyann-z/FDP.
Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Network
Recently, several models based on deep neural networks have achieved great success in terms of both reconstruction accuracy and computational performance for single image super-resolution. In these methods, the low resolution (LR) input image is upscaled to the high resolution (HR) space using a single filter, commonly bicubic interpolation, before reconstruction. This means that the super-resolution (SR) operation is performed in HR space. We demonstrate that this is sub-optimal and adds computational complexity. In this paper, we present the first convolutional neural network (CNN) capable of real-time SR of 1080p videos on a single K2 GPU. To achieve this, we propose a novel CNN architecture where the feature maps are extracted in the LR space. In addition, we introduce an efficient sub-pixel convolution layer which learns an array of upscaling filters to upscale the final LR feature maps into the HR output. By doing so, we effectively replace the handcrafted bicubic filter in the SR pipeline with more complex upscaling filters specifically trained for each feature map, whilst also reducing the computational complexity of the overall SR operation. We evaluate the proposed approach using images and videos from publicly available datasets and show that it performs significantly better (+0.15dB on Images and +0.39dB on Videos) and is an order of magnitude faster than previous CNN-based methods.
CasP: Improving Semi-Dense Feature Matching Pipeline Leveraging Cascaded Correspondence Priors for Guidance
Semi-dense feature matching methods have shown strong performance in challenging scenarios. However, the existing pipeline relies on a global search across the entire feature map to establish coarse matches, limiting further improvements in accuracy and efficiency. Motivated by this limitation, we propose a novel pipeline, CasP, which leverages cascaded correspondence priors for guidance. Specifically, the matching stage is decomposed into two progressive phases, bridged by a region-based selective cross-attention mechanism designed to enhance feature discriminability. In the second phase, one-to-one matches are determined by restricting the search range to the one-to-many prior areas identified in the first phase. Additionally, this pipeline benefits from incorporating high-level features, which helps reduce the computational costs of low-level feature extraction. The acceleration gains of CasP increase with higher resolution, and our lite model achieves a speedup of sim2.2times at a resolution of 1152 compared to the most efficient method, ELoFTR. Furthermore, extensive experiments demonstrate its superiority in geometric estimation, particularly with impressive cross-domain generalization. These advantages highlight its potential for latency-sensitive and high-robustness applications, such as SLAM and UAV systems. Code is available at https://github.com/pq-chen/CasP.
D$^{2}$MoE: Dual Routing and Dynamic Scheduling for Efficient On-Device MoE-based LLM Serving
The mixture of experts (MoE) model is a sparse variant of large language models (LLMs), designed to hold a better balance between intelligent capability and computational overhead. Despite its benefits, MoE is still too expensive to deploy on resource-constrained edge devices, especially with the demands of on-device inference services. Recent research efforts often apply model compression techniques, such as quantization, pruning and merging, to restrict MoE complexity. Unfortunately, due to their predefined static model optimization strategies, they cannot always achieve the desired quality-overhead trade-off when handling multiple requests, finally degrading the on-device quality of service. These limitations motivate us to propose the D^2MoE, an algorithm-system co-design framework that matches diverse task requirements by dynamically allocating the most proper bit-width to each expert. Specifically, inspired by the nested structure of matryoshka dolls, we propose the matryoshka weight quantization (MWQ) to progressively compress expert weights in a bit-nested manner and reduce the required runtime memory. On top of it, we further optimize the I/O-computation pipeline and design a heuristic scheduling algorithm following our hottest-expert-bit-first (HEBF) principle, which maximizes the expert parallelism between I/O and computation queue under constrained memory budgets, thus significantly reducing the idle temporal bubbles waiting for the experts to load. Evaluations on real edge devices show that D^2MoE improves the overall inference throughput by up to 1.39times and reduces the peak memory footprint by up to 53% over the latest on-device inference frameworks, while still preserving comparable serving accuracy as its INT8 counterparts.
Revisiting the Open-Domain Question Answering Pipeline
Open-domain question answering (QA) is the tasl of identifying answers to natural questions from a large corpus of documents. The typical open-domain QA system starts with information retrieval to select a subset of documents from the corpus, which are then processed by a machine reader to select the answer spans. This paper describes Mindstone, an open-domain QA system that consists of a new multi-stage pipeline that employs a traditional BM25-based information retriever, RM3-based neural relevance feedback, neural ranker, and a machine reading comprehension stage. This paper establishes a new baseline for end-to-end performance on question answering for Wikipedia/SQuAD dataset (EM=58.1, F1=65.8), with substantial gains over the previous state of the art (Yang et al., 2019b). We also show how the new pipeline enables the use of low-resolution labels, and can be easily tuned to meet various timing requirements.
Smarter, Better, Faster, Longer: A Modern Bidirectional Encoder for Fast, Memory Efficient, and Long Context Finetuning and Inference
Encoder-only transformer models such as BERT offer a great performance-size tradeoff for retrieval and classification tasks with respect to larger decoder-only models. Despite being the workhorse of numerous production pipelines, there have been limited Pareto improvements to BERT since its release. In this paper, we introduce ModernBERT, bringing modern model optimizations to encoder-only models and representing a major Pareto improvement over older encoders. Trained on 2 trillion tokens with a native 8192 sequence length, ModernBERT models exhibit state-of-the-art results on a large pool of evaluations encompassing diverse classification tasks and both single and multi-vector retrieval on different domains (including code). In addition to strong downstream performance, ModernBERT is also the most speed and memory efficient encoder and is designed for inference on common GPUs.
EzAudio: Enhancing Text-to-Audio Generation with Efficient Diffusion Transformer
Latent diffusion models have shown promising results in text-to-audio (T2A) generation tasks, yet previous models have encountered difficulties in generation quality, computational cost, diffusion sampling, and data preparation. In this paper, we introduce EzAudio, a transformer-based T2A diffusion model, to handle these challenges. Our approach includes several key innovations: (1) We build the T2A model on the latent space of a 1D waveform Variational Autoencoder (VAE), avoiding the complexities of handling 2D spectrogram representations and using an additional neural vocoder. (2) We design an optimized diffusion transformer architecture specifically tailored for audio latent representations and diffusion modeling, which enhances convergence speed, training stability, and memory usage, making the training process easier and more efficient. (3) To tackle data scarcity, we adopt a data-efficient training strategy that leverages unlabeled data for learning acoustic dependencies, audio caption data annotated by audio-language models for text-to-audio alignment learning, and human-labeled data for fine-tuning. (4) We introduce a classifier-free guidance (CFG) rescaling method that simplifies EzAudio by achieving strong prompt alignment while preserving great audio quality when using larger CFG scores, eliminating the need to struggle with finding the optimal CFG score to balance this trade-off. EzAudio surpasses existing open-source models in both objective metrics and subjective evaluations, delivering realistic listening experiences while maintaining a streamlined model structure, low training costs, and an easy-to-follow training pipeline. Code, data, and pre-trained models are released at: https://haidog-yaqub.github.io/EzAudio-Page/.
LLM-Adapters: An Adapter Family for Parameter-Efficient Fine-Tuning of Large Language Models
The success of large language models (LLMs), like GPT-3 and ChatGPT, has led to the development of numerous cost-effective and accessible alternatives that are created by fine-tuning open-access LLMs with task-specific data (e.g., ChatDoctor) or instruction data (e.g., Alpaca). Among the various fine-tuning methods, adapter-based parameter-efficient fine-tuning (PEFT) is undoubtedly one of the most attractive topics, as it only requires fine-tuning a few external parameters instead of the entire LLMs while achieving comparable or even better performance. To enable further research on PEFT methods of LLMs, this paper presents LLM-Adapters, an easy-to-use framework that integrates various adapters into LLMs and can execute these adapter-based PEFT methods of LLMs for different tasks. The framework includes state-of-the-art open-access LLMs such as LLaMA, BLOOM, OPT, and GPT-J, as well as widely used adapters such as Series adapter, Parallel adapter, and LoRA. The framework is designed to be research-friendly, efficient, modular, and extendable, allowing the integration of new adapters and the evaluation of them with new and larger-scale LLMs. Furthermore, to evaluate the effectiveness of adapters in LLMs-Adapters, we conduct experiments on six math reasoning datasets. The results demonstrate that using adapter-based PEFT in smaller-scale LLMs (7B) with few extra trainable parameters yields comparable, and in some cases superior, performance to that of powerful LLMs (175B) in zero-shot inference on simple math reasoning datasets. Overall, we provide a promising framework for fine-tuning large LLMs on downstream tasks. We believe the proposed LLMs-Adapters will advance adapter-based PEFT research, facilitate the deployment of research pipelines, and enable practical applications to real-world systems.
Large Language Models as Attribution Regularizers for Efficient Model Training
Large Language Models (LLMs) have demonstrated remarkable performance across diverse domains. However, effectively leveraging their vast knowledge for training smaller downstream models remains an open challenge, especially in domains like tabular data learning, where simpler models are often preferred due to interpretability and efficiency. In this paper, we introduce a novel yet straightforward method for incorporating LLM-generated global task feature attributions into the training process of smaller networks. Specifically, we propose an attribution-matching regularization term that aligns the training dynamics of the smaller model with the insights provided by the LLM. By doing so, our approach yields superior performance in few-shot learning scenarios. Notably, our method requires only black-box API access to the LLM, making it easy to integrate into existing training pipelines with minimal computational overhead. Furthermore, we demonstrate how this method can be used to address common issues in real-world datasets, such as skewness and bias. By integrating high-level knowledge from LLMs, our approach improves generalization, even when training data is limited or imbalanced. We validate its effectiveness through extensive experiments across multiple tasks, demonstrating improved learning efficiency and model robustness.
Towards Sustainable Learning: Coresets for Data-efficient Deep Learning
To improve the efficiency and sustainability of learning deep models, we propose CREST, the first scalable framework with rigorous theoretical guarantees to identify the most valuable examples for training non-convex models, particularly deep networks. To guarantee convergence to a stationary point of a non-convex function, CREST models the non-convex loss as a series of quadratic functions and extracts a coreset for each quadratic sub-region. In addition, to ensure faster convergence of stochastic gradient methods such as (mini-batch) SGD, CREST iteratively extracts multiple mini-batch coresets from larger random subsets of training data, to ensure nearly-unbiased gradients with small variances. Finally, to further improve scalability and efficiency, CREST identifies and excludes the examples that are learned from the coreset selection pipeline. Our extensive experiments on several deep networks trained on vision and NLP datasets, including CIFAR-10, CIFAR-100, TinyImageNet, and SNLI, confirm that CREST speeds up training deep networks on very large datasets, by 1.7x to 2.5x with minimum loss in the performance. By analyzing the learning difficulty of the subsets selected by CREST, we show that deep models benefit the most by learning from subsets of increasing difficulty levels.
VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis
With the emergence of neural radiance fields (NeRFs), view synthesis quality has reached an unprecedented level. Compared to traditional mesh-based assets, this volumetric representation is more powerful in expressing scene geometry but inevitably suffers from high rendering costs and can hardly be involved in further processes like editing, posing significant difficulties in combination with the existing graphics pipeline. In this paper, we present a hybrid volume-mesh representation, VMesh, which depicts an object with a textured mesh along with an auxiliary sparse volume. VMesh retains the advantages of mesh-based assets, such as efficient rendering, compact storage, and easy editing, while also incorporating the ability to represent subtle geometric structures provided by the volumetric counterpart. VMesh can be obtained from multi-view images of an object and renders at 2K 60FPS on common consumer devices with high fidelity, unleashing new opportunities for real-time immersive applications.
Speaker Embeddings With Weakly Supervised Voice Activity Detection For Efficient Speaker Diarization
Current speaker diarization systems rely on an external voice activity detection model prior to speaker embedding extraction on the detected speech segments. In this paper, we establish that the attention system of a speaker embedding extractor acts as a weakly supervised internal VAD model and performs equally or better than comparable supervised VAD systems. Subsequently, speaker diarization can be performed efficiently by extracting the VAD logits and corresponding speaker embedding simultaneously, alleviating the need and computational overhead of an external VAD model. We provide an extensive analysis of the behavior of the frame-level attention system in current speaker verification models and propose a novel speaker diarization pipeline using ECAPA2 speaker embeddings for both VAD and embedding extraction. The proposed strategy gains state-of-the-art performance on the AMI, VoxConverse and DIHARD III diarization benchmarks.
Exploring Small Language Models with Prompt-Learning Paradigm for Efficient Domain-Specific Text Classification
Domain-specific text classification faces the challenge of scarce labeled data due to the high cost of manual labeling. Prompt-learning, known for its efficiency in few-shot scenarios, is proposed as an alternative to traditional fine-tuning methods. And besides, although large language models (LLMs) have gained prominence, small language models (SLMs, with under 1B parameters) offer significant customizability, adaptability, and cost-effectiveness for domain-specific tasks, given industry constraints. In this study, we investigate the potential of SLMs combined with prompt-learning paradigm for domain-specific text classification, specifically within customer-agent interactions in retail. Our evaluations show that, in few-shot settings when prompt-based model fine-tuning is possible, T5-base, a typical SLM with 220M parameters, achieve approximately 75% accuracy with limited labeled data (up to 15% of full data), which shows great potentials of SLMs with prompt-learning. Based on this, We further validate the effectiveness of active few-shot sampling and the ensemble strategy in the prompt-learning pipeline that contribute to a remarkable performance gain. Besides, in zero-shot settings with a fixed model, we underscore a pivotal observation that, although the GPT-3.5-turbo equipped with around 154B parameters garners an accuracy of 55.16%, the power of well designed prompts becomes evident when the FLAN-T5-large, a model with a mere 0.5% of GPT-3.5-turbo's parameters, achieves an accuracy exceeding 31% with the optimized prompt, a leap from its sub-18% performance with an unoptimized one. Our findings underscore the promise of prompt-learning in classification tasks with SLMs, emphasizing the benefits of active few-shot sampling, and ensemble strategies in few-shot settings, and the importance of prompt engineering in zero-shot settings.
Latent-Shift: Latent Diffusion with Temporal Shift for Efficient Text-to-Video Generation
We propose Latent-Shift -- an efficient text-to-video generation method based on a pretrained text-to-image generation model that consists of an autoencoder and a U-Net diffusion model. Learning a video diffusion model in the latent space is much more efficient than in the pixel space. The latter is often limited to first generating a low-resolution video followed by a sequence of frame interpolation and super-resolution models, which makes the entire pipeline very complex and computationally expensive. To extend a U-Net from image generation to video generation, prior work proposes to add additional modules like 1D temporal convolution and/or temporal attention layers. In contrast, we propose a parameter-free temporal shift module that can leverage the spatial U-Net as is for video generation. We achieve this by shifting two portions of the feature map channels forward and backward along the temporal dimension. The shifted features of the current frame thus receive the features from the previous and the subsequent frames, enabling motion learning without additional parameters. We show that Latent-Shift achieves comparable or better results while being significantly more efficient. Moreover, Latent-Shift can generate images despite being finetuned for T2V generation.
Reinforcement Learning Optimization for Large-Scale Learning: An Efficient and User-Friendly Scaling Library
We introduce ROLL, an efficient, scalable, and user-friendly library designed for Reinforcement Learning Optimization for Large-scale Learning. ROLL caters to three primary user groups: tech pioneers aiming for cost-effective, fault-tolerant large-scale training, developers requiring flexible control over training workflows, and researchers seeking agile experimentation. ROLL is built upon several key modules to serve these user groups effectively. First, a single-controller architecture combined with an abstraction of the parallel worker simplifies the development of the training pipeline. Second, the parallel strategy and data transfer modules enable efficient and scalable training. Third, the rollout scheduler offers fine-grained management of each sample's lifecycle during the rollout stage. Fourth, the environment worker and reward worker support rapid and flexible experimentation with agentic RL algorithms and reward designs. Finally, AutoDeviceMapping allows users to assign resources to different models flexibly across various stages.
An IoT Endpoint System-on-Chip for Secure and Energy-Efficient Near-Sensor Analytics
Near-sensor data analytics is a promising direction for IoT endpoints, as it minimizes energy spent on communication and reduces network load - but it also poses security concerns, as valuable data is stored or sent over the network at various stages of the analytics pipeline. Using encryption to protect sensitive data at the boundary of the on-chip analytics engine is a way to address data security issues. To cope with the combined workload of analytics and encryption in a tight power envelope, we propose Fulmine, a System-on-Chip based on a tightly-coupled multi-core cluster augmented with specialized blocks for compute-intensive data processing and encryption functions, supporting software programmability for regular computing tasks. The Fulmine SoC, fabricated in 65nm technology, consumes less than 20mW on average at 0.8V achieving an efficiency of up to 70pJ/B in encryption, 50pJ/px in convolution, or up to 25MIPS/mW in software. As a strong argument for real-life flexible application of our platform, we show experimental results for three secure analytics use cases: secure autonomous aerial surveillance with a state-of-the-art deep CNN consuming 3.16pJ per equivalent RISC op; local CNN-based face detection with secured remote recognition in 5.74pJ/op; and seizure detection with encrypted data collection from EEG within 12.7pJ/op.
PSUMNet: Unified Modality Part Streams are All You Need for Efficient Pose-based Action Recognition
Pose-based action recognition is predominantly tackled by approaches which treat the input skeleton in a monolithic fashion, i.e. joints in the pose tree are processed as a whole. However, such approaches ignore the fact that action categories are often characterized by localized action dynamics involving only small subsets of part joint groups involving hands (e.g. `Thumbs up') or legs (e.g. `Kicking'). Although part-grouping based approaches exist, each part group is not considered within the global pose frame, causing such methods to fall short. Further, conventional approaches employ independent modality streams (e.g. joint, bone, joint velocity, bone velocity) and train their network multiple times on these streams, which massively increases the number of training parameters. To address these issues, we introduce PSUMNet, a novel approach for scalable and efficient pose-based action recognition. At the representation level, we propose a global frame based part stream approach as opposed to conventional modality based streams. Within each part stream, the associated data from multiple modalities is unified and consumed by the processing pipeline. Experimentally, PSUMNet achieves state of the art performance on the widely used NTURGB+D 60/120 dataset and dense joint skeleton dataset NTU 60-X/120-X. PSUMNet is highly efficient and outperforms competing methods which use 100%-400% more parameters. PSUMNet also generalizes to the SHREC hand gesture dataset with competitive performance. Overall, PSUMNet's scalability, performance and efficiency makes it an attractive choice for action recognition and for deployment on compute-restricted embedded and edge devices. Code and pretrained models can be accessed at https://github.com/skelemoa/psumnet
MixLLM: LLM Quantization with Global Mixed-precision between Output-features and Highly-efficient System Design
Quantization has become one of the most effective methodologies to compress LLMs into smaller size. However, the existing quantization solutions still show limitations of either non-negligible accuracy drop or system inefficiency. In this paper, we make a comprehensive analysis of the general quantization principles on their effect to the triangle of accuracy, memory consumption and system efficiency. We propose MixLLM that explores the new optimization space of mixed-precision quantization between output features based on the insight that different output features matter differently in the model. MixLLM identifies the output features with high salience in the global view rather than within each single layer, effectively assigning the larger bit-width to output features that need it most to achieve good accuracy with low memory consumption. We present the sweet spot of quantization configuration of algorithm-system co-design that leads to high accuracy and system efficiency. To address the system challenge, we design the two-step dequantization to make use of the int8 Tensor Core easily and fast data type conversion to reduce dequantization overhead significantly, and present the software pipeline to overlap the memory access, dequantization and the MatMul to the best. Extensive experiments show that with only 10% more bits, the PPL increasement can be reduced from about 0.5 in SOTA to within 0.2 for Llama 3.1 70B, while on average MMLU-Pro improves by 0.93 over the SOTA of three popular models. In addition to its superior accuracy, MixLLM also achieves state-of-the-art system efficiency.
The Impact of Hyperparameters on Large Language Model Inference Performance: An Evaluation of vLLM and HuggingFace Pipelines
The recent surge of open-source large language models (LLMs) enables developers to create AI-based solutions while maintaining control over aspects such as privacy and compliance, thereby providing governance and ownership of the model deployment process. To utilize these LLMs, inference engines are needed. These engines load the model's weights onto available resources, such as GPUs, and process queries to generate responses. The speed of inference, or performance, of the LLM, is critical for real-time applications, as it computes millions or billions of floating point operations per inference. Recently, advanced inference engines such as vLLM have emerged, incorporating novel mechanisms such as efficient memory management to achieve state-of-the-art performance. In this paper, we analyze the performance, particularly the throughput (tokens generated per unit of time), of 20 LLMs using two inference libraries: vLLM and HuggingFace's pipelines. We investigate how various hyperparameters, which developers must configure, influence inference performance. Our results reveal that throughput landscapes are irregular, with distinct peaks, highlighting the importance of hyperparameter optimization to achieve maximum performance. We also show that applying hyperparameter optimization when upgrading or downgrading the GPU model used for inference can improve throughput from HuggingFace pipelines by an average of 9.16% and 13.7%, respectively.
Fine-Tuning Image-Conditional Diffusion Models is Easier than You Think
Recent work showed that large diffusion models can be reused as highly precise monocular depth estimators by casting depth estimation as an image-conditional image generation task. While the proposed model achieved state-of-the-art results, high computational demands due to multi-step inference limited its use in many scenarios. In this paper, we show that the perceived inefficiency was caused by a flaw in the inference pipeline that has so far gone unnoticed. The fixed model performs comparably to the best previously reported configuration while being more than 200times faster. To optimize for downstream task performance, we perform end-to-end fine-tuning on top of the single-step model with task-specific losses and get a deterministic model that outperforms all other diffusion-based depth and normal estimation models on common zero-shot benchmarks. We surprisingly find that this fine-tuning protocol also works directly on Stable Diffusion and achieves comparable performance to current state-of-the-art diffusion-based depth and normal estimation models, calling into question some of the conclusions drawn from prior works.
ACT-R: Adaptive Camera Trajectories for Single View 3D Reconstruction
We introduce the simple idea of adaptive view planning to multi-view synthesis, aiming to improve both occlusion revelation and 3D consistency for single-view 3D reconstruction. Instead of producing an unordered set of views independently or simultaneously, we generate a sequence of views, leveraging temporal consistency to enhance 3D coherence. More importantly, our view sequence is not determined by a pre-determined and fixed camera setup. Instead, we compute an adaptive camera trajectory (ACT), forming an orbit, which seeks to maximize the visibility of occluded regions of the 3D object to be reconstructed. Once the best orbit is found, we feed it to a video diffusion model to generate novel views around the orbit, which can then be passed to any multi-view 3D reconstruction model to obtain the final result. Our multi-view synthesis pipeline is quite efficient since it involves no run-time training/optimization, only forward inferences by applying pre-trained models for occlusion analysis and multi-view synthesis. Our method predicts camera trajectories that reveal occlusions effectively and produce consistent novel views, significantly improving 3D reconstruction over SOTA alternatives on the unseen GSO dataset.
Confidant: Customizing Transformer-based LLMs via Collaborative Edge Training
Transformer-based large language models (LLMs) have demonstrated impressive capabilities in a variety of natural language processing (NLP) tasks. Nonetheless, it is challenging to deploy and fine-tune LLMs on mobile edge devices with limited computing, memory, and energy budgets. In this paper, we propose Confidant, a multi-backend collaborative training framework for customizing state-of-the-art LLMs on commodity mobile devices like smartphones. Confidant partitions an LLM into several sub-models so that each fits into a mobile device's memory. A pipeline parallel training mechanism is further developed to ensure fast and efficient distributed training. In addition, we propose a novel backend scheduler to allocate different attention heads to heterogeneous compute hardware, including mobile CPU and GPUs, to maximize the compute resource utilization on each edge device. Our preliminary experimental results show that Confidant achieves at most 45.3% memory reduction and 8.03x inference speedup in practical settings.
DeepSpeed-Chat: Easy, Fast and Affordable RLHF Training of ChatGPT-like Models at All Scales
ChatGPT-like models have revolutionized various applications in artificial intelligence, from summarization and coding to translation, matching or even surpassing human performance. However, the current landscape lacks an accessible, efficient, and cost-effective end-to-end RLHF (Reinforcement Learning with Human Feedback) training pipeline for these powerful models, particularly when training at the scale of billions of parameters. This paper introduces DeepSpeed-Chat, a novel system that democratizes RLHF training, making it accessible to the AI community. DeepSpeed-Chat offers three key capabilities: an easy-to-use training and inference experience for ChatGPT-like models, a DeepSpeed-RLHF pipeline that replicates the training pipeline from InstructGPT, and a robust DeepSpeed-RLHF system that combines various optimizations for training and inference in a unified way. The system delivers unparalleled efficiency and scalability, enabling training of models with hundreds of billions of parameters in record time and at a fraction of the cost. With this development, DeepSpeed-Chat paves the way for broader access to advanced RLHF training, even for data scientists with limited resources, thereby fostering innovation and further development in the field of AI.
RefineX: Learning to Refine Pre-training Data at Scale from Expert-Guided Programs
The foundational capabilities of large language models (LLMs) are deeply influenced by the quality of their pre-training corpora. However, enhancing data quality at scale remains a significant challenge, primarily due to the trade-off between refinement effectiveness and processing efficiency. While rule-based filtering remains the dominant paradigm, it typically operates at the document level and lacks the granularity needed to refine specific content within documents. Inspired by emerging work such as ProX, we propose RefineX, a novel framework for large-scale, surgical refinement of pre-training data through programmatic editing tasks. RefineX enables efficient and fine-grained data refinement while reliably preserving the diversity and naturalness of raw text. The core strength of RefineX lies in distilling high-quality, expert-guided end-to-end refinement results into minimal edit-based deletion programs. This high-precision distillation pipeline is used to train an efficient and reliable refine model that can systematically improve every instance in the corpus at scale. We evaluate RefineX across from-scratch pre-training at multiple model scales and find that it consistently outperforms models trained on raw, filtered, or alternatively refined data across diverse downstream tasks. On the 750M model, RefineX yields 2.6%-7.2% average gains on lighteval tasks, and achieves comparable performance using significantly fewer training tokens. Further analysis shows that RefineX reliably enhances text quality with both high efficiency and precision, outperforming prior approaches such as end-to-end generation and Prox-C. These results position RefineX as a scalable, effective, and reliable solution for optimizing pre-training data in modern LLM pipelines.
InfinityMATH: A Scalable Instruction Tuning Dataset in Programmatic Mathematical Reasoning
Recent advancements in Chain-of-Thoughts (CoT) and Program-of-Thoughts (PoT) methods have greatly enhanced language models' mathematical reasoning capabilities, facilitating their integration into instruction tuning datasets with LLMs. However, existing methods for large-scale dataset creation require substantial seed data and high computational costs for data synthesis, posing significant challenges for scalability. We introduce InfinityMATH, a scalable instruction tuning dataset for programmatic mathematical reasoning. The construction pipeline emphasizes decoupling numbers from mathematical problems to synthesize number-independent programs, enabling efficient and flexible scaling while minimizing dependency on specific numerical values. Fine-tuning experiments with open-source language and code models, such as Llama2 and CodeLlama, demonstrate the practical benefits of InfinityMATH. These fine-tuned models, showed significant relative improvements on both in-domain and out-of-domain benchmarks, ranging from 184.7% to 514.3% on average. Additionally, these models exhibited high robustness on the GSM8K+ and MATH+ benchmarks, which are enhanced version of test sets with simply the number variations. InfinityMATH ensures that models are more versatile and effective across a broader range of mathematical problems. The data is available at https://huggingface.co/datasets/flagopen/InfinityMATH.
ChatGPT-powered Conversational Drug Editing Using Retrieval and Domain Feedback
Recent advancements in conversational large language models (LLMs), such as ChatGPT, have demonstrated remarkable promise in various domains, including drug discovery. However, existing works mainly focus on investigating the capabilities of conversational LLMs on chemical reaction and retrosynthesis. While drug editing, a critical task in the drug discovery pipeline, remains largely unexplored. To bridge this gap, we propose ChatDrug, a framework to facilitate the systematic investigation of drug editing using LLMs. ChatDrug jointly leverages a prompt module, a retrieval and domain feedback (ReDF) module, and a conversation module to streamline effective drug editing. We empirically show that ChatDrug reaches the best performance on 33 out of 39 drug editing tasks, encompassing small molecules, peptides, and proteins. We further demonstrate, through 10 case studies, that ChatDrug can successfully identify the key substructures (e.g., the molecule functional groups, peptide motifs, and protein structures) for manipulation, generating diverse and valid suggestions for drug editing. Promisingly, we also show that ChatDrug can offer insightful explanations from a domain-specific perspective, enhancing interpretability and enabling informed decision-making. This research sheds light on the potential of ChatGPT and conversational LLMs for drug editing. It paves the way for a more efficient and collaborative drug discovery pipeline, contributing to the advancement of pharmaceutical research and development.
InterFormer: Real-time Interactive Image Segmentation
Interactive image segmentation enables annotators to efficiently perform pixel-level annotation for segmentation tasks. However, the existing interactive segmentation pipeline suffers from inefficient computations of interactive models because of the following two issues. First, annotators' later click is based on models' feedback of annotators' former click. This serial interaction is unable to utilize model's parallelism capabilities. Second, in each interaction step, the model handles the invariant image along with the sparse variable clicks, resulting in a process that's highly repetitive and redundant. For efficient computations, we propose a method named InterFormer that follows a new pipeline to address these issues. InterFormer extracts and preprocesses the computationally time-consuming part i.e. image processing from the existing process. Specifically, InterFormer employs a large vision transformer (ViT) on high-performance devices to preprocess images in parallel, and then uses a lightweight module called interactive multi-head self attention (I-MSA) for interactive segmentation. Furthermore, the I-MSA module's deployment on low-power devices extends the practical application of interactive segmentation. The I-MSA module utilizes the preprocessed features to efficiently response to the annotator inputs in real-time. The experiments on several datasets demonstrate the effectiveness of InterFormer, which outperforms previous interactive segmentation models in terms of computational efficiency and segmentation quality, achieve real-time high-quality interactive segmentation on CPU-only devices. The code is available at https://github.com/YouHuang67/InterFormer.
A Frustratingly Easy Approach for Entity and Relation Extraction
End-to-end relation extraction aims to identify named entities and extract relations between them. Most recent work models these two subtasks jointly, either by casting them in one structured prediction framework, or performing multi-task learning through shared representations. In this work, we present a simple pipelined approach for entity and relation extraction, and establish the new state-of-the-art on standard benchmarks (ACE04, ACE05 and SciERC), obtaining a 1.7%-2.8% absolute improvement in relation F1 over previous joint models with the same pre-trained encoders. Our approach essentially builds on two independent encoders and merely uses the entity model to construct the input for the relation model. Through a series of careful examinations, we validate the importance of learning distinct contextual representations for entities and relations, fusing entity information early in the relation model, and incorporating global context. Finally, we also present an efficient approximation to our approach which requires only one pass of both entity and relation encoders at inference time, achieving an 8-16times speedup with a slight reduction in accuracy.
Learning to Upsample and Upmix Audio in the Latent Domain
Neural audio autoencoders create compact latent representations that preserve perceptually important information, serving as the foundation for both modern audio compression systems and generation approaches like next-token prediction and latent diffusion. Despite their prevalence, most audio processing operations, such as spatial and spectral up-sampling, still inefficiently operate on raw waveforms or spectral representations rather than directly on these compressed representations. We propose a framework that performs audio processing operations entirely within an autoencoder's latent space, eliminating the need to decode to raw audio formats. Our approach dramatically simplifies training by operating solely in the latent domain, with a latent L1 reconstruction term, augmented by a single latent adversarial discriminator. This contrasts sharply with raw-audio methods that typically require complex combinations of multi-scale losses and discriminators. Through experiments in bandwidth extension and mono-to-stereo up-mixing, we demonstrate computational efficiency gains of up to 100x while maintaining quality comparable to post-processing on raw audio. This work establishes a more efficient paradigm for audio processing pipelines that already incorporate autoencoders, enabling significantly faster and more resource-efficient workflows across various audio tasks.
SWE-Factory: Your Automated Factory for Issue Resolution Training Data and Evaluation Benchmarks
Constructing large-scale datasets for the GitHub issue resolution task is crucial for both training and evaluating the software engineering capabilities of Large Language Models (LLMs). However, the traditional process for creating such benchmarks is notoriously challenging and labor-intensive, particularly in the stages of setting up evaluation environments, grading test outcomes, and validating task instances. In this paper, we propose SWE-Factory, an automated pipeline designed to address these challenges. To tackle these issues, our pipeline integrates three core automated components. First, we introduce SWE-Builder, a multi-agent system that automates evaluation environment construction, which employs four specialized agents that work in a collaborative, iterative loop and leverages an environment memory pool to enhance efficiency. Second, we introduce a standardized, exit-code-based grading method that eliminates the need for manually writing custom parsers. Finally, we automate the fail2pass validation process using these reliable exit code signals. Experiments on 671 issues across four programming languages show that our pipeline can effectively construct valid task instances; for example, with GPT-4.1-mini, our SWE-Builder constructs 269 valid instances at 0.045 per instance, while with Gemini-2.5-flash, it achieves comparable performance at the lowest cost of 0.024 per instance. We also demonstrate that our exit-code-based grading achieves 100% accuracy compared to manual inspection, and our automated fail2pass validation reaches a precision of 0.92 and a recall of 1.00. We hope our automated pipeline will accelerate the collection of large-scale, high-quality GitHub issue resolution datasets for both training and evaluation. Our code and datasets are released at https://github.com/DeepSoftwareAnalytics/swe-factory.
4K4DGen: Panoramic 4D Generation at 4K Resolution
The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on dynamic objects or perform outpainting from a single perspective image, failing to meet the needs of VR/AR applications. In this work, we tackle the challenging task of elevating a single panorama to an immersive 4D experience. For the first time, we demonstrate the capability to generate omnidirectional dynamic scenes with 360-degree views at 4K resolution, thereby providing an immersive user experience. Our method introduces a pipeline that facilitates natural scene animations and optimizes a set of 4D Gaussians using efficient splatting techniques for real-time exploration. To overcome the lack of scene-scale annotated 4D data and models, especially in panoramic formats, we propose a novel Panoramic Denoiser that adapts generic 2D diffusion priors to animate consistently in 360-degree images, transforming them into panoramic videos with dynamic scenes at targeted regions. Subsequently, we elevate the panoramic video into a 4D immersive environment while preserving spatial and temporal consistency. By transferring prior knowledge from 2D models in the perspective domain to the panoramic domain and the 4D lifting with spatial appearance and geometry regularization, we achieve high-quality Panorama-to-4D generation at a resolution of (4096 times 2048) for the first time. See the project website at https://4k4dgen.github.io.
From Cooking Recipes to Robot Task Trees -- Improving Planning Correctness and Task Efficiency by Leveraging LLMs with a Knowledge Network
Task planning for robotic cooking involves generating a sequence of actions for a robot to prepare a meal successfully. This paper introduces a novel task tree generation pipeline producing correct planning and efficient execution for cooking tasks. Our method first uses a large language model (LLM) to retrieve recipe instructions and then utilizes a fine-tuned GPT-3 to convert them into a task tree, capturing sequential and parallel dependencies among subtasks. The pipeline then mitigates the uncertainty and unreliable features of LLM outputs using task tree retrieval. We combine multiple LLM task tree outputs into a graph and perform a task tree retrieval to avoid questionable nodes and high-cost nodes to improve planning correctness and improve execution efficiency. Our evaluation results show its superior performance compared to previous works in task planning accuracy and efficiency.
Little Giants: Synthesizing High-Quality Embedding Data at Scale
Synthetic data generation has become an increasingly popular way of training models without the need for large, manually labeled datasets. For tasks like text embedding, synthetic data offers diverse and scalable training examples, significantly reducing the cost of human annotation. However, most current approaches rely heavily on proprietary models like GPT-4, which are expensive and inefficient for generating large-scale embedding data. In this paper, we introduce SPEED, a framework that aligns open-source small models (8B) to efficiently generate large-scale synthetic embedding data. Through supervised fine-tuning, preference optimization, and self-improvement, SPEED enables small open-source models to produce high-quality data. Remarkably, SPEED uses only less than 1/10 of the GPT API calls, outperforming the state-of-the-art embedding model E5_mistral when both are trained solely on their synthetic data. Using this efficient generator, we conduct a comprehensive study on how various factors within the alignment pipeline impact data quality and reveal the scaling law for synthetic embedding data.
Enhancing Visual Question Answering through Question-Driven Image Captions as Prompts
Visual question answering (VQA) is known as an AI-complete task as it requires understanding, reasoning, and inferring about the vision and the language content. Over the past few years, numerous neural architectures have been suggested for the VQA problem. However, achieving success in zero-shot VQA remains a challenge due to its requirement for advanced generalization and reasoning skills. This study explores the impact of incorporating image captioning as an intermediary process within the VQA pipeline. Specifically, we explore the efficacy of utilizing image captions instead of images and leveraging large language models (LLMs) to establish a zero-shot setting. Since image captioning is the most crucial step in this process, we compare the impact of state-of-the-art image captioning models on VQA performance across various question types in terms of structure and semantics. We propose a straightforward and efficient question-driven image captioning approach within this pipeline to transfer contextual information into the question-answering (QA) model. This method involves extracting keywords from the question, generating a caption for each image-question pair using the keywords, and incorporating the question-driven caption into the LLM prompt. We evaluate the efficacy of using general-purpose and question-driven image captions in the VQA pipeline. Our study highlights the potential of employing image captions and harnessing the capabilities of LLMs to achieve competitive performance on GQA under the zero-shot setting. Our code is available at https://github.com/ovguyo/captions-in-VQA.
Arbitrary-Scale Image Generation and Upsampling using Latent Diffusion Model and Implicit Neural Decoder
Super-resolution (SR) and image generation are important tasks in computer vision and are widely adopted in real-world applications. Most existing methods, however, generate images only at fixed-scale magnification and suffer from over-smoothing and artifacts. Additionally, they do not offer enough diversity of output images nor image consistency at different scales. Most relevant work applied Implicit Neural Representation (INR) to the denoising diffusion model to obtain continuous-resolution yet diverse and high-quality SR results. Since this model operates in the image space, the larger the resolution of image is produced, the more memory and inference time is required, and it also does not maintain scale-specific consistency. We propose a novel pipeline that can super-resolve an input image or generate from a random noise a novel image at arbitrary scales. The method consists of a pretrained auto-encoder, a latent diffusion model, and an implicit neural decoder, and their learning strategies. The proposed method adopts diffusion processes in a latent space, thus efficient, yet aligned with output image space decoded by MLPs at arbitrary scales. More specifically, our arbitrary-scale decoder is designed by the symmetric decoder w/o up-scaling from the pretrained auto-encoder, and Local Implicit Image Function (LIIF) in series. The latent diffusion process is learnt by the denoising and the alignment losses jointly. Errors in output images are backpropagated via the fixed decoder, improving the quality of output images. In the extensive experiments using multiple public benchmarks on the two tasks i.e. image super-resolution and novel image generation at arbitrary scales, the proposed method outperforms relevant methods in metrics of image quality, diversity and scale consistency. It is significantly better than the relevant prior-art in the inference speed and memory usage.
Context-aware Talking Face Video Generation
In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present. In these situations, the video generation should take the context into consideration in order to generate video content naturally aligned with driving audios and spatially coherent to the context. To achieve this, we provide a two-stage and cross-modal controllable video generation pipeline, taking facial landmarks as an explicit and compact control signal to bridge the driving audio, talking context and generated videos. Inside this pipeline, we devise a 3D video diffusion model, allowing for efficient contort of both spatial conditions (landmarks and context video), as well as audio condition for temporally coherent generation. The experimental results verify the advantage of the proposed method over other baselines in terms of audio-video synchronization, video fidelity and frame consistency.
BEV-Seg: Bird's Eye View Semantic Segmentation Using Geometry and Semantic Point Cloud
Bird's-eye-view (BEV) is a powerful and widely adopted representation for road scenes that captures surrounding objects and their spatial locations, along with overall context in the scene. In this work, we focus on bird's eye semantic segmentation, a task that predicts pixel-wise semantic segmentation in BEV from side RGB images. This task is made possible by simulators such as Carla, which allow for cheap data collection, arbitrary camera placements, and supervision in ways otherwise not possible in the real world. There are two main challenges to this task: the view transformation from side view to bird's eye view, as well as transfer learning to unseen domains. Existing work transforms between views through fully connected layers and transfer learns via GANs. This suffers from a lack of depth reasoning and performance degradation across domains. Our novel 2-staged perception pipeline explicitly predicts pixel depths and combines them with pixel semantics in an efficient manner, allowing the model to leverage depth information to infer objects' spatial locations in the BEV. In addition, we transfer learning by abstracting high-level geometric features and predicting an intermediate representation that is common across different domains. We publish a new dataset called BEVSEG-Carla and show that our approach improves state-of-the-art by 24% mIoU and performs well when transferred to a new domain.
Multi-Cali Anything: Dense Feature Multi-Frame Structure-from-Motion for Large-Scale Camera Array Calibration
Calibrating large-scale camera arrays, such as those in dome-based setups, is time-intensive and typically requires dedicated captures of known patterns. While extrinsics in such arrays are fixed due to the physical setup, intrinsics often vary across sessions due to factors like lens adjustments or temperature changes. In this paper, we propose a dense-feature-driven multi-frame calibration method that refines intrinsics directly from scene data, eliminating the necessity for additional calibration captures. Our approach enhances traditional Structure-from-Motion (SfM) pipelines by introducing an extrinsics regularization term to progressively align estimated extrinsics with ground-truth values, a dense feature reprojection term to reduce keypoint errors by minimizing reprojection loss in the feature space, and an intrinsics variance term for joint optimization across multiple frames. Experiments on the Multiface dataset show that our method achieves nearly the same precision as dedicated calibration processes, and significantly enhances intrinsics and 3D reconstruction accuracy. Fully compatible with existing SfM pipelines, our method provides an efficient and practical plug-and-play solution for large-scale camera setups. Our code is publicly available at: https://github.com/YJJfish/Multi-Cali-Anything
AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representation
Both indoor and outdoor environments are inherently structured and repetitive. Traditional modeling pipelines keep an asset library storing unique object templates, which is both versatile and memory efficient in practice. Inspired by this observation, we propose AssetField, a novel neural scene representation that learns a set of object-aware ground feature planes to represent the scene, where an asset library storing template feature patches can be constructed in an unsupervised manner. Unlike existing methods which require object masks to query spatial points for object editing, our ground feature plane representation offers a natural visualization of the scene in the bird-eye view, allowing a variety of operations (e.g. translation, duplication, deformation) on objects to configure a new scene. With the template feature patches, group editing is enabled for scenes with many recurring items to avoid repetitive work on object individuals. We show that AssetField not only achieves competitive performance for novel-view synthesis but also generates realistic renderings for new scene configurations.
PixNerd: Pixel Neural Field Diffusion
The current success of diffusion transformers heavily depends on the compressed latent space shaped by the pre-trained variational autoencoder(VAE). However, this two-stage training paradigm inevitably introduces accumulated errors and decoding artifacts. To address the aforementioned problems, researchers return to pixel space at the cost of complicated cascade pipelines and increased token complexity. In contrast to their efforts, we propose to model the patch-wise decoding with neural field and present a single-scale, single-stage, efficient, end-to-end solution, coined as pixel neural field diffusion~(PixelNerd). Thanks to the efficient neural field representation in PixNerd, we directly achieved 2.15 FID on ImageNet 256times256 and 2.84 FID on ImageNet 512times512 without any complex cascade pipeline or VAE. We also extend our PixNerd framework to text-to-image applications. Our PixNerd-XXL/16 achieved a competitive 0.73 overall score on the GenEval benchmark and 80.9 overall score on the DPG benchmark.
Solve-Detect-Verify: Inference-Time Scaling with Flexible Generative Verifier
Large Language Model (LLM) reasoning for complex tasks inherently involves a trade-off between solution accuracy and computational efficiency. The subsequent step of verification, while intended to improve performance, further complicates this landscape by introducing its own challenging trade-off: sophisticated Generative Reward Models (GenRMs) can be computationally prohibitive if naively integrated with LLMs at test-time, while simpler, faster methods may lack reliability. To overcome these challenges, we introduce FlexiVe, a novel generative verifier that flexibly balances computational resources between rapid, reliable fast thinking and meticulous slow thinking using a Flexible Allocation of Verification Budget strategy. We further propose the Solve-Detect-Verify pipeline, an efficient inference-time scaling framework that intelligently integrates FlexiVe, proactively identifying solution completion points to trigger targeted verification and provide focused solver feedback. Experiments show FlexiVe achieves superior accuracy in pinpointing errors within reasoning traces on ProcessBench. Furthermore, on challenging mathematical reasoning benchmarks (AIME 2024, AIME 2025, and CNMO), our full approach outperforms baselines like self-consistency in reasoning accuracy and inference efficiency. Our system offers a scalable and effective solution to enhance LLM reasoning at test time.
SAND-Math: Using LLMs to Generate Novel, Difficult and Useful Mathematics Questions and Answers
The demand for Large Language Models (LLMs) capable of sophisticated mathematical reasoning is growing across industries. However, the development of performant mathematical LLMs is critically bottlenecked by the scarcity of difficult, novel training data. We introduce SAND-Math (Synthetic Augmented Novel and Difficult Mathematics problems and solutions), a pipeline that addresses this by first generating high-quality problems from scratch and then systematically elevating their complexity via a new Difficulty Hiking step. We demonstrate the effectiveness of our approach through two key findings. First, augmenting a strong baseline with SAND-Math data significantly boosts performance, outperforming the next-best synthetic dataset by uparrow 17.85 absolute points on the AIME25 benchmark. Second, in a dedicated ablation study, we show our Difficulty Hiking process is highly effective: by increasing average problem difficulty from 5.02 to 5.98, this step lifts AIME25 performance from 46.38\% to 49.23\%. The full generation pipeline, final dataset, and a fine-tuned model form a practical and scalable toolkit for building more capable and efficient mathematical reasoning LLMs. SAND-Math dataset is released here: https://huggingface.co/datasets/amd/SAND-MATH{https://huggingface.co/datasets/amd/SAND-MATH}
Rank-K: Test-Time Reasoning for Listwise Reranking
Retrieve-and-rerank is a popular retrieval pipeline because of its ability to make slow but effective rerankers efficient enough at query time by reducing the number of comparisons. Recent works in neural rerankers take advantage of large language models for their capability in reasoning between queries and passages and have achieved state-of-the-art retrieval effectiveness. However, such rerankers are resource-intensive, even after heavy optimization. In this work, we introduce Rank-K, a listwise passage reranking model that leverages the reasoning capability of the reasoning language model at query time that provides test time scalability to serve hard queries. We show that Rank-K improves retrieval effectiveness by 23\% over the RankZephyr, the state-of-the-art listwise reranker, when reranking a BM25 initial ranked list and 19\% when reranking strong retrieval results by SPLADE-v3. Since Rank-K is inherently a multilingual model, we found that it ranks passages based on queries in different languages as effectively as it does in monolingual retrieval.
Modality Translation for Object Detection Adaptation Without Forgetting Prior Knowledge
A common practice in deep learning involves training large neural networks on massive datasets to achieve high accuracy across various domains and tasks. While this approach works well in many application areas, it often fails drastically when processing data from a new modality with a significant distribution shift from the data used to pre-train the model. This paper focuses on adapting a large object detection model trained on RGB images to new data extracted from IR images with a substantial modality shift. We propose Modality Translator (ModTr) as an alternative to the common approach of fine-tuning a large model to the new modality. ModTr adapts the IR input image with a small transformation network trained to directly minimize the detection loss. The original RGB model can then work on the translated inputs without any further changes or fine-tuning to its parameters. Experimental results on translating from IR to RGB images on two well-known datasets show that our simple approach provides detectors that perform comparably or better than standard fine-tuning, without forgetting the knowledge of the original model. This opens the door to a more flexible and efficient service-based detection pipeline, where a unique and unaltered server, such as an RGB detector, runs constantly while being queried by different modalities, such as IR with the corresponding translations model. Our code is available at: https://github.com/heitorrapela/ModTr.
Magneto: Combining Small and Large Language Models for Schema Matching
Recent advances in language models opened new opportunities to address complex schema matching tasks. Schema matching approaches have been proposed that demonstrate the usefulness of language models, but they have also uncovered important limitations: Small language models (SLMs) require training data (which can be both expensive and challenging to obtain), and large language models (LLMs) often incur high computational costs and must deal with constraints imposed by context windows. We present Magneto, a cost-effective and accurate solution for schema matching that combines the advantages of SLMs and LLMs to address their limitations. By structuring the schema matching pipeline in two phases, retrieval and reranking, Magneto can use computationally efficient SLM-based strategies to derive candidate matches which can then be reranked by LLMs, thus making it possible to reduce runtime without compromising matching accuracy. We propose a self-supervised approach to fine-tune SLMs which uses LLMs to generate syntactically diverse training data, and prompting strategies that are effective for reranking. We also introduce a new benchmark, developed in collaboration with domain experts, which includes real biomedical datasets and presents new challenges to schema matching methods. Through a detailed experimental evaluation, using both our new and existing benchmarks, we show that Magneto is scalable and attains high accuracy for datasets from different domains.
Instance Segmentation and Teeth Classification in Panoramic X-rays
Teeth segmentation and recognition are critical in various dental applications and dental diagnosis. Automatic and accurate segmentation approaches have been made possible by integrating deep learning models. Although teeth segmentation has been studied in the past, only some techniques were able to effectively classify and segment teeth simultaneously. This article offers a pipeline of two deep learning models, U-Net and YOLOv8, which results in BB-UNet, a new architecture for the classification and segmentation of teeth on panoramic X-rays that is efficient and reliable. We have improved the quality and reliability of teeth segmentation by utilising the YOLOv8 and U-Net capabilities. The proposed networks have been evaluated using the mean average precision (mAP) and dice coefficient for YOLOv8 and BB-UNet, respectively. We have achieved a 3\% increase in mAP score for teeth classification compared to existing methods, and a 10-15\% increase in dice coefficient for teeth segmentation compared to U-Net across different categories of teeth. A new Dental dataset was created based on UFBA-UESC dataset with Bounding-Box and Polygon annotations of 425 dental panoramic X-rays. The findings of this research pave the way for a wider adoption of object detection models in the field of dental diagnosis.
CORN: Contact-based Object Representation for Nonprehensile Manipulation of General Unseen Objects
Nonprehensile manipulation is essential for manipulating objects that are too thin, large, or otherwise ungraspable in the wild. To sidestep the difficulty of contact modeling in conventional modeling-based approaches, reinforcement learning (RL) has recently emerged as a promising alternative. However, previous RL approaches either lack the ability to generalize over diverse object shapes, or use simple action primitives that limit the diversity of robot motions. Furthermore, using RL over diverse object geometry is challenging due to the high cost of training a policy that takes in high-dimensional sensory inputs. We propose a novel contact-based object representation and pretraining pipeline to tackle this. To enable massively parallel training, we leverage a lightweight patch-based transformer architecture for our encoder that processes point clouds, thus scaling our training across thousands of environments. Compared to learning from scratch, or other shape representation baselines, our representation facilitates both time- and data-efficient learning. We validate the efficacy of our overall system by zero-shot transferring the trained policy to novel real-world objects. Code and videos are available at https://sites.google.com/view/contact-non-prehensile.
PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding
Recent advances in text-to-image generation have made remarkable progress in synthesizing realistic human photos conditioned on given text prompts. However, existing personalized generation methods cannot simultaneously satisfy the requirements of high efficiency, promising identity (ID) fidelity, and flexible text controllability. In this work, we introduce PhotoMaker, an efficient personalized text-to-image generation method, which mainly encodes an arbitrary number of input ID images into a stack ID embedding for preserving ID information. Such an embedding, serving as a unified ID representation, can not only encapsulate the characteristics of the same input ID comprehensively, but also accommodate the characteristics of different IDs for subsequent integration. This paves the way for more intriguing and practically valuable applications. Besides, to drive the training of our PhotoMaker, we propose an ID-oriented data construction pipeline to assemble the training data. Under the nourishment of the dataset constructed through the proposed pipeline, our PhotoMaker demonstrates better ID preservation ability than test-time fine-tuning based methods, yet provides significant speed improvements, high-quality generation results, strong generalization capabilities, and a wide range of applications. Our project page is available at https://photo-maker.github.io/
Design and implementation of intelligent packet filtering in IoT microcontroller-based devices
Internet of Things (IoT) devices are increasingly pervasive and essential components in enabling new applications and services. However, their widespread use also exposes them to exploitable vulnerabilities and flaws that can lead to significant losses. In this context, ensuring robust cybersecurity measures is essential to protect IoT devices from malicious attacks. However, the current solutions that provide flexible policy specifications and higher security levels for IoT devices are scarce. To address this gap, we introduce T800, a low-resource packet filter that utilizes machine learning (ML) algorithms to classify packets in IoT devices. We present a detailed performance benchmarking framework and demonstrate T800's effectiveness on the ESP32 system-on-chip microcontroller and ESP-IDF framework. Our evaluation shows that T800 is an efficient solution that increases device computational capacity by excluding unsolicited malicious traffic from the processing pipeline. Additionally, T800 is adaptable to different systems and provides a well-documented performance evaluation strategy for security ML-based mechanisms on ESP32-based IoT systems. Our research contributes to improving the cybersecurity of resource-constrained IoT devices and provides a scalable, efficient solution that can be used to enhance the security of IoT systems.
Training Data Attribution via Approximate Unrolled Differentiation
Many training data attribution (TDA) methods aim to estimate how a model's behavior would change if one or more data points were removed from the training set. Methods based on implicit differentiation, such as influence functions, can be made computationally efficient, but fail to account for underspecification, the implicit bias of the optimization algorithm, or multi-stage training pipelines. By contrast, methods based on unrolling address these issues but face scalability challenges. In this work, we connect the implicit-differentiation-based and unrolling-based approaches and combine their benefits by introducing Source, an approximate unrolling-based TDA method that is computed using an influence-function-like formula. While being computationally efficient compared to unrolling-based approaches, Source is suitable in cases where implicit-differentiation-based approaches struggle, such as in non-converged models and multi-stage training pipelines. Empirically, Source outperforms existing TDA techniques in counterfactual prediction, especially in settings where implicit-differentiation-based approaches fall short.
AM-RADIO: Agglomerative Model -- Reduce All Domains Into One
A handful of visual foundation models (VFMs) have recently emerged as the backbones for numerous downstream tasks. VFMs like CLIP, DINOv2, SAM are trained with distinct objectives, exhibiting unique characteristics for various downstream tasks. We find that despite their conceptual differences, these models can be effectively merged into a unified model through multi-teacher distillation. We name this approach AM-RADIO (Agglomerative Model -- Reduce All Domains Into One). This integrative approach not only surpasses the performance of individual teacher models but also amalgamates their distinctive features, such as zero-shot vision-language comprehension, detailed pixel-level understanding, and open vocabulary segmentation capabilities. In pursuit of the most hardware-efficient backbone, we evaluated numerous architectures in our multi-teacher distillation pipeline using the same training recipe. This led to the development of a novel architecture (E-RADIO) that exceeds the performance of its predecessors and is at least 7x faster than the teacher models. Our comprehensive benchmarking process covers downstream tasks including ImageNet classification, ADE20k semantic segmentation, COCO object detection and LLaVa-1.5 framework. Code: https://github.com/NVlabs/RADIO
Rethinking Overlooked Aspects in Vision-Language Models
Recent advancements in large vision-language models (LVLMs), such as GPT4-V and LLaVA, have been substantial. LLaVA's modular architecture, in particular, offers a blend of simplicity and efficiency. Recent works mainly focus on introducing more pre-training and instruction tuning data to improve model's performance. This paper delves into the often-neglected aspects of data efficiency during pre-training and the selection process for instruction tuning datasets. Our research indicates that merely increasing the size of pre-training data does not guarantee improved performance and may, in fact, lead to its degradation. Furthermore, we have established a pipeline to pinpoint the most efficient instruction tuning (SFT) dataset, implying that not all SFT data utilized in existing studies are necessary. The primary objective of this paper is not to introduce a state-of-the-art model, but rather to serve as a roadmap for future research, aiming to optimize data usage during pre-training and fine-tuning processes to enhance the performance of vision-language models.
General-to-Specific Transfer Labeling for Domain Adaptable Keyphrase Generation
Training keyphrase generation (KPG) models require a large amount of annotated data, which can be prohibitively expensive and often limited to specific domains. In this study, we first demonstrate that large distribution shifts among different domains severely hinder the transferability of KPG models. We then propose a three-stage pipeline, which gradually guides KPG models' learning focus from general syntactical features to domain-related semantics, in a data-efficient manner. With Domain-general Phrase pre-training, we pre-train Sequence-to-Sequence models with generic phrase annotations that are widely available on the web, which enables the models to generate phrases in a wide range of domains. The resulting model is then applied in the Transfer Labeling stage to produce domain-specific pseudo keyphrases, which help adapt models to a new domain. Finally, we fine-tune the model with limited data with true labels to fully adapt it to the target domain. Our experiment results show that the proposed process can produce good-quality keyphrases in new domains and achieve consistent improvements after adaptation with limited in-domain annotated data. All code and datasets are available at https://github.com/memray/OpenNMT-kpg-release.
7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting
Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and view-dependent effects (6DGS), no existing method unifies these capabilities while maintaining real-time performance. We present 7D Gaussian Splatting (7DGS), a unified framework representing scene elements as seven-dimensional Gaussians spanning position (3D), time (1D), and viewing direction (3D). Our key contribution is an efficient conditional slicing mechanism that transforms 7D Gaussians into view- and time-conditioned 3D Gaussians, maintaining compatibility with existing 3D Gaussian Splatting pipelines while enabling joint optimization. Experiments demonstrate that 7DGS outperforms prior methods by up to 7.36 dB in PSNR while achieving real-time rendering (401 FPS) on challenging dynamic scenes with complex view-dependent effects. The project page is: https://gaozhongpai.github.io/7dgs/.
ReMatching: Low-Resolution Representations for Scalable Shape Correspondence
We introduce ReMatching, a novel shape correspondence solution based on the functional maps framework. Our method, by exploiting a new and appropriate re-meshing paradigm, can target shape-matching tasks even on meshes counting millions of vertices, where the original functional maps does not apply or requires a massive computational cost. The core of our procedure is a time-efficient remeshing algorithm which constructs a low-resolution geometry while acting conservatively on the original topology and metric. These properties allow translating the functional maps optimization problem on the resulting low-resolution representation, thus enabling efficient computation of correspondences with functional map approaches. Finally, we propose an efficient technique for extending the estimated correspondence to the original meshes. We show that our method is more efficient and effective through quantitative and qualitative comparisons, outperforming state-of-the-art pipelines in quality and computational cost.
Declarative Experimentation in Information Retrieval using PyTerrier
The advent of deep machine learning platforms such as Tensorflow and Pytorch, developed in expressive high-level languages such as Python, have allowed more expressive representations of deep neural network architectures. We argue that such a powerful formalism is missing in information retrieval (IR), and propose a framework called PyTerrier that allows advanced retrieval pipelines to be expressed, and evaluated, in a declarative manner close to their conceptual design. Like the aforementioned frameworks that compile deep learning experiments into primitive GPU operations, our framework targets IR platforms as backends in order to execute and evaluate retrieval pipelines. Further, we can automatically optimise the retrieval pipelines to increase their efficiency to suite a particular IR platform backend. Our experiments, conducted on TREC Robust and ClueWeb09 test collections, demonstrate the efficiency benefits of these optimisations for retrieval pipelines involving both the Anserini and Terrier IR platforms.
Style Customization of Text-to-Vector Generation with Image Diffusion Priors
Scalable Vector Graphics (SVGs) are highly favored by designers due to their resolution independence and well-organized layer structure. Although existing text-to-vector (T2V) generation methods can create SVGs from text prompts, they often overlook an important need in practical applications: style customization, which is vital for producing a collection of vector graphics with consistent visual appearance and coherent aesthetics. Extending existing T2V methods for style customization poses certain challenges. Optimization-based T2V models can utilize the priors of text-to-image (T2I) models for customization, but struggle with maintaining structural regularity. On the other hand, feed-forward T2V models can ensure structural regularity, yet they encounter difficulties in disentangling content and style due to limited SVG training data. To address these challenges, we propose a novel two-stage style customization pipeline for SVG generation, making use of the advantages of both feed-forward T2V models and T2I image priors. In the first stage, we train a T2V diffusion model with a path-level representation to ensure the structural regularity of SVGs while preserving diverse expressive capabilities. In the second stage, we customize the T2V diffusion model to different styles by distilling customized T2I models. By integrating these techniques, our pipeline can generate high-quality and diverse SVGs in custom styles based on text prompts in an efficient feed-forward manner. The effectiveness of our method has been validated through extensive experiments. The project page is https://customsvg.github.io.
StdGEN: Semantic-Decomposed 3D Character Generation from Single Images
We present StdGEN, an innovative pipeline for generating semantically decomposed high-quality 3D characters from single images, enabling broad applications in virtual reality, gaming, and filmmaking, etc. Unlike previous methods which struggle with limited decomposability, unsatisfactory quality, and long optimization times, StdGEN features decomposability, effectiveness and efficiency; i.e., it generates intricately detailed 3D characters with separated semantic components such as the body, clothes, and hair, in three minutes. At the core of StdGEN is our proposed Semantic-aware Large Reconstruction Model (S-LRM), a transformer-based generalizable model that jointly reconstructs geometry, color and semantics from multi-view images in a feed-forward manner. A differentiable multi-layer semantic surface extraction scheme is introduced to acquire meshes from hybrid implicit fields reconstructed by our S-LRM. Additionally, a specialized efficient multi-view diffusion model and an iterative multi-layer surface refinement module are integrated into the pipeline to facilitate high-quality, decomposable 3D character generation. Extensive experiments demonstrate our state-of-the-art performance in 3D anime character generation, surpassing existing baselines by a significant margin in geometry, texture and decomposability. StdGEN offers ready-to-use semantic-decomposed 3D characters and enables flexible customization for a wide range of applications. Project page: https://stdgen.github.io
ACE-Step: A Step Towards Music Generation Foundation Model
We introduce ACE-Step, a novel open-source foundation model for music generation that overcomes key limitations of existing approaches and achieves state-of-the-art performance through a holistic architectural design. Current methods face inherent trade-offs between generation speed, musical coherence, and controllability. For example, LLM-based models (e.g. Yue, SongGen) excel at lyric alignment but suffer from slow inference and structural artifacts. Diffusion models (e.g. DiffRhythm), on the other hand, enable faster synthesis but often lack long-range structural coherence. ACE-Step bridges this gap by integrating diffusion-based generation with Sana's Deep Compression AutoEncoder (DCAE) and a lightweight linear transformer. It also leverages MERT and m-hubert to align semantic representations (REPA) during training, allowing rapid convergence. As a result, our model synthesizes up to 4 minutes of music in just 20 seconds on an A100 GPU-15x faster than LLM-based baselines-while achieving superior musical coherence and lyric alignment across melody, harmony, and rhythm metrics. Moreover, ACE-Step preserves fine-grained acoustic details, enabling advanced control mechanisms such as voice cloning, lyric editing, remixing, and track generation (e.g. lyric2vocal, singing2accompaniment). Rather than building yet another end-to-end text-to-music pipeline, our vision is to establish a foundation model for music AI: a fast, general-purpose, efficient yet flexible architecture that makes it easy to train subtasks on top of it. This paves the way for the development of powerful tools that seamlessly integrate into the creative workflows of music artists, producers, and content creators. In short, our goal is to build a stable diffusion moment for music. The code, the model weights and the demo are available at: https://ace-step.github.io/.
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
With the advent of portable 360{\deg} cameras, panorama has gained significant attention in applications like virtual reality (VR), virtual tours, robotics, and autonomous driving. As a result, wide-baseline panorama view synthesis has emerged as a vital task, where high resolution, fast inference, and memory efficiency are essential. Nevertheless, existing methods are typically constrained to lower resolutions (512 times 1024) due to demanding memory and computational requirements. In this paper, we present PanSplat, a generalizable, feed-forward approach that efficiently supports resolution up to 4K (2048 times 4096). Our approach features a tailored spherical 3D Gaussian pyramid with a Fibonacci lattice arrangement, enhancing image quality while reducing information redundancy. To accommodate the demands of high resolution, we propose a pipeline that integrates a hierarchical spherical cost volume and Gaussian heads with local operations, enabling two-step deferred backpropagation for memory-efficient training on a single A100 GPU. Experiments demonstrate that PanSplat achieves state-of-the-art results with superior efficiency and image quality across both synthetic and real-world datasets. Code will be available at https://github.com/chengzhag/PanSplat.
PISCO: Pretty Simple Compression for Retrieval-Augmented Generation
Retrieval-Augmented Generation (RAG) pipelines enhance Large Language Models (LLMs) by retrieving relevant documents, but they face scalability issues due to high inference costs and limited context size. Document compression is a practical solution, but current soft compression methods suffer from accuracy losses and require extensive pretraining. In this paper, we introduce PISCO, a novel method that achieves a 16x compression rate with minimal accuracy loss (0-3%) across diverse RAG-based question-answering (QA) tasks. Unlike existing approaches, PISCO requires no pretraining or annotated data, relying solely on sequence-level knowledge distillation from document-based questions. With the ability to fine-tune a 7-10B LLM in 48 hours on a single A100 GPU, PISCO offers a highly efficient and scalable solution. We present comprehensive experiments showing that PISCO outperforms existing compression models by 8% in accuracy.
DDP: Diffusion Model for Dense Visual Prediction
We propose a simple, efficient, yet powerful framework for dense visual predictions based on the conditional diffusion pipeline. Our approach follows a "noise-to-map" generative paradigm for prediction by progressively removing noise from a random Gaussian distribution, guided by the image. The method, called DDP, efficiently extends the denoising diffusion process into the modern perception pipeline. Without task-specific design and architecture customization, DDP is easy to generalize to most dense prediction tasks, e.g., semantic segmentation and depth estimation. In addition, DDP shows attractive properties such as dynamic inference and uncertainty awareness, in contrast to previous single-step discriminative methods. We show top results on three representative tasks with six diverse benchmarks, without tricks, DDP achieves state-of-the-art or competitive performance on each task compared to the specialist counterparts. For example, semantic segmentation (83.9 mIoU on Cityscapes), BEV map segmentation (70.6 mIoU on nuScenes), and depth estimation (0.05 REL on KITTI). We hope that our approach will serve as a solid baseline and facilitate future research
Open-Sora Plan: Open-Source Large Video Generation Model
We introduce Open-Sora Plan, an open-source project that aims to contribute a large generation model for generating desired high-resolution videos with long durations based on various user inputs. Our project comprises multiple components for the entire video generation process, including a Wavelet-Flow Variational Autoencoder, a Joint Image-Video Skiparse Denoiser, and various condition controllers. Moreover, many assistant strategies for efficient training and inference are designed, and a multi-dimensional data curation pipeline is proposed for obtaining desired high-quality data. Benefiting from efficient thoughts, our Open-Sora Plan achieves impressive video generation results in both qualitative and quantitative evaluations. We hope our careful design and practical experience can inspire the video generation research community. All our codes and model weights are publicly available at https://github.com/PKU-YuanGroup/Open-Sora-Plan.
SuperTickets: Drawing Task-Agnostic Lottery Tickets from Supernets via Jointly Architecture Searching and Parameter Pruning
Neural architecture search (NAS) has demonstrated amazing success in searching for efficient deep neural networks (DNNs) from a given supernet. In parallel, the lottery ticket hypothesis has shown that DNNs contain small subnetworks that can be trained from scratch to achieve a comparable or higher accuracy than original DNNs. As such, it is currently a common practice to develop efficient DNNs via a pipeline of first search and then prune. Nevertheless, doing so often requires a search-train-prune-retrain process and thus prohibitive computational cost. In this paper, we discover for the first time that both efficient DNNs and their lottery subnetworks (i.e., lottery tickets) can be directly identified from a supernet, which we term as SuperTickets, via a two-in-one training scheme with jointly architecture searching and parameter pruning. Moreover, we develop a progressive and unified SuperTickets identification strategy that allows the connectivity of subnetworks to change during supernet training, achieving better accuracy and efficiency trade-offs than conventional sparse training. Finally, we evaluate whether such identified SuperTickets drawn from one task can transfer well to other tasks, validating their potential of handling multiple tasks simultaneously. Extensive experiments and ablation studies on three tasks and four benchmark datasets validate that our proposed SuperTickets achieve boosted accuracy and efficiency trade-offs than both typical NAS and pruning pipelines, regardless of having retraining or not. Codes and pretrained models are available at https://github.com/RICE-EIC/SuperTickets.
CodePMP: Scalable Preference Model Pretraining for Large Language Model Reasoning
Large language models (LLMs) have made significant progress in natural language understanding and generation, driven by scalable pretraining and advanced finetuning. However, enhancing reasoning abilities in LLMs, particularly via reinforcement learning from human feedback (RLHF), remains challenging due to the scarcity of high-quality preference data, which is labor-intensive to annotate and crucial for reward model (RM) finetuning. To alleviate this issue, we introduce CodePMP, a scalable preference model pretraining (PMP) pipeline that utilizes a large corpus of synthesized code-preference pairs from publicly available high-quality source code. CodePMP improves RM finetuning efficiency by pretraining preference models on large-scale synthesized code-preference pairs. We evaluate CodePMP on mathematical reasoning tasks (GSM8K, MATH) and logical reasoning tasks (ReClor, LogiQA2.0), consistently showing significant improvements in reasoning performance of LLMs and highlighting the importance of scalable preference model pretraining for efficient reward modeling.
RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins (early version)
Effective collaboration of dual-arm robots and their tool use capabilities are increasingly important areas in the advancement of robotics. These skills play a significant role in expanding robots' ability to operate in diverse real-world environments. However, progress is impeded by the scarcity of specialized training data. This paper introduces RoboTwin, a novel benchmark dataset combining real-world teleoperated data with synthetic data from digital twins, designed for dual-arm robotic scenarios. Using the COBOT Magic platform, we have collected diverse data on tool usage and human-robot interaction. We present a innovative approach to creating digital twins using AI-generated content, transforming 2D images into detailed 3D models. Furthermore, we utilize large language models to generate expert-level training data and task-specific pose sequences oriented toward functionality. Our key contributions are: 1) the RoboTwin benchmark dataset, 2) an efficient real-to-simulation pipeline, and 3) the use of language models for automatic expert-level data generation. These advancements are designed to address the shortage of robotic training data, potentially accelerating the development of more capable and versatile robotic systems for a wide range of real-world applications. The project page is available at https://robotwin-benchmark.github.io/early-version/
Zero-shot Composed Text-Image Retrieval
In this paper, we consider the problem of composed image retrieval (CIR), it aims to train a model that can fuse multi-modal information, e.g., text and images, to accurately retrieve images that match the query, extending the user's expression ability. We make the following contributions: (i) we initiate a scalable pipeline to automatically construct datasets for training CIR model, by simply exploiting a large-scale dataset of image-text pairs, e.g., a subset of LAION-5B; (ii) we introduce a transformer-based adaptive aggregation model, TransAgg, which employs a simple yet efficient fusion mechanism, to adaptively combine information from diverse modalities; (iii) we conduct extensive ablation studies to investigate the usefulness of our proposed data construction procedure, and the effectiveness of core components in TransAgg; (iv) when evaluating on the publicly available benckmarks under the zero-shot scenario, i.e., training on the automatically constructed datasets, then directly conduct inference on target downstream datasets, e.g., CIRR and FashionIQ, our proposed approach either performs on par with or significantly outperforms the existing state-of-the-art (SOTA) models. Project page: https://code-kunkun.github.io/ZS-CIR/
WebFace260M: A Benchmark Unveiling the Power of Million-Scale Deep Face Recognition
In this paper, we contribute a new million-scale face benchmark containing noisy 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. Firstly, we collect 4M name list and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical scenarios, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a test set are constructed to comprehensively evaluate face matchers. Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Empowered by WebFace42M, we reduce relative 40% failure rate on the challenging IJB-C set, and ranks the 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with public training set. Furthermore, comprehensive baselines are established on our rich-attribute test set under FRUITS-100ms/500ms/1000ms protocol, including MobileNet, EfficientNet, AttentionNet, ResNet, SENet, ResNeXt and RegNet families. Benchmark website is https://www.face-benchmark.org.
Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation
Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, current automatic mesh generation methods typically rely on intermediate representations that lack the continuous surface quality inherent to meshes. Converting these representations into meshes produces dense, suboptimal outputs. Although recent autoregressive approaches demonstrate promise in directly modeling mesh vertices and faces, they are constrained by the limitation in face count, scalability, and structural fidelity. To address these challenges, we propose Nautilus, a locality-aware autoencoder for artist-like mesh generation that leverages the local properties of manifold meshes to achieve structural fidelity and efficient representation. Our approach introduces a novel tokenization algorithm that preserves face proximity relationships and compresses sequence length through locally shared vertices and edges, enabling the generation of meshes with an unprecedented scale of up to 5,000 faces. Furthermore, we develop a Dual-stream Point Conditioner that provides multi-scale geometric guidance, ensuring global consistency and local structural fidelity by capturing fine-grained geometric features. Extensive experiments demonstrate that Nautilus significantly outperforms state-of-the-art methods in both fidelity and scalability. The project page is at https://nautilusmeshgen.github.io.
Golden Noise for Diffusion Models: A Learning Framework
Text-to-image diffusion model is a popular paradigm that synthesizes personalized images by providing a text prompt and a random Gaussian noise. While people observe that some noises are ``golden noises'' that can achieve better text-image alignment and higher human preference than others, we still lack a machine learning framework to obtain those golden noises. To learn golden noises for diffusion sampling, we mainly make three contributions in this paper. First, we identify a new concept termed the noise prompt, which aims at turning a random Gaussian noise into a golden noise by adding a small desirable perturbation derived from the text prompt. Following the concept, we first formulate the noise prompt learning framework that systematically learns ``prompted'' golden noise associated with a text prompt for diffusion models. Second, we design a noise prompt data collection pipeline and collect a large-scale noise prompt dataset~(NPD) that contains 100k pairs of random noises and golden noises with the associated text prompts. With the prepared NPD as the training dataset, we trained a small noise prompt network~(NPNet) that can directly learn to transform a random noise into a golden noise. The learned golden noise perturbation can be considered as a kind of prompt for noise, as it is rich in semantic information and tailored to the given text prompt. Third, our extensive experiments demonstrate the impressive effectiveness and generalization of NPNet on improving the quality of synthesized images across various diffusion models, including SDXL, DreamShaper-xl-v2-turbo, and Hunyuan-DiT. Moreover, NPNet is a small and efficient controller that acts as a plug-and-play module with very limited additional inference and computational costs, as it just provides a golden noise instead of a random noise without accessing the original pipeline.
Goku: Flow Based Video Generative Foundation Models
This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality visual generation, including the data curation pipeline, model architecture design, flow formulation, and advanced infrastructure for efficient and robust large-scale training. The Goku models demonstrate superior performance in both qualitative and quantitative evaluations, setting new benchmarks across major tasks. Specifically, Goku achieves 0.76 on GenEval and 83.65 on DPG-Bench for text-to-image generation, and 84.85 on VBench for text-to-video tasks. We believe that this work provides valuable insights and practical advancements for the research community in developing joint image-and-video generation models.
MMSearch-R1: Incentivizing LMMs to Search
Robust deployment of large multimodal models (LMMs) in real-world scenarios requires access to external knowledge sources, given the complexity and dynamic nature of real-world information. Existing approaches such as retrieval-augmented generation (RAG) and prompt engineered search agents rely on rigid pipelines, often leading to inefficient or excessive search behaviors. We present MMSearch-R1, the first end-to-end reinforcement learning framework that enables LMMs to perform on-demand, multi-turn search in real-world Internet environments. Our framework integrates both image and text search tools, allowing the model to reason about when and how to invoke them guided by an outcome-based reward with a search penalty. To support training, We collect a multimodal search VQA dataset through a semi-automated pipeline that covers diverse visual and textual knowledge needs and curate a search-balanced subset with both search-required and search-free samples, which proves essential for shaping efficient and on-demand search behavior. Extensive experiments on knowledge-intensive and info-seeking VQA tasks show that our model not only outperforms RAG-based baselines of the same model size, but also matches the performance of a larger RAG-based model while reducing search calls by over 30%. We further analyze key empirical findings to offer actionable insights for advancing research in multimodal search.
PhysX: Physical-Grounded 3D Asset Generation
3D modeling is moving from virtual to physical. Existing 3D generation primarily emphasizes geometries and textures while neglecting physical-grounded modeling. Consequently, despite the rapid development of 3D generative models, the synthesized 3D assets often overlook rich and important physical properties, hampering their real-world application in physical domains like simulation and embodied AI. As an initial attempt to address this challenge, we propose PhysX, an end-to-end paradigm for physical-grounded 3D asset generation. 1) To bridge the critical gap in physics-annotated 3D datasets, we present PhysXNet - the first physics-grounded 3D dataset systematically annotated across five foundational dimensions: absolute scale, material, affordance, kinematics, and function description. In particular, we devise a scalable human-in-the-loop annotation pipeline based on vision-language models, which enables efficient creation of physics-first assets from raw 3D assets.2) Furthermore, we propose PhysXGen, a feed-forward framework for physics-grounded image-to-3D asset generation, injecting physical knowledge into the pre-trained 3D structural space. Specifically, PhysXGen employs a dual-branch architecture to explicitly model the latent correlations between 3D structures and physical properties, thereby producing 3D assets with plausible physical predictions while preserving the native geometry quality. Extensive experiments validate the superior performance and promising generalization capability of our framework. All the code, data, and models will be released to facilitate future research in generative physical AI.
TPI-LLM: Serving 70B-scale LLMs Efficiently on Low-resource Edge Devices
Large model inference is shifting from cloud to edge due to concerns about the privacy of user interaction data. However, edge devices often struggle with limited computing power, memory, and bandwidth, requiring collaboration across multiple devices to run and speed up LLM inference. Pipeline parallelism, the mainstream solution, is inefficient for single-user scenarios, while tensor parallelism struggles with frequent communications. In this paper, we argue that tensor parallelism can be more effective than pipeline on low-resource devices, and present a compute- and memory-efficient tensor parallel inference system, named TPI-LLM, to serve 70B-scale models. TPI-LLM keeps sensitive raw data local in the users' devices and introduces a sliding window memory scheduler to dynamically manage layer weights during inference, with disk I/O latency overlapped with the computation and communication. This allows larger models to run smoothly on memory-limited devices. We analyze the communication bottleneck and find that link latency, not bandwidth, emerges as the main issue, so a star-based allreduce algorithm is implemented. Through extensive experiments on both emulated and real testbeds, TPI-LLM demonstrated over 80% less time-to-first-token and token latency compared to Accelerate, and over 90% compared to Transformers and Galaxy, while cutting the peak memory footprint of Llama 2-70B by 90%, requiring only 3.1 GB of memory for 70B-scale models.
Rewriting Pre-Training Data Boosts LLM Performance in Math and Code
The performance of large language models (LLMs) in program synthesis and mathematical reasoning is fundamentally limited by the quality of their pre-training corpora. We introduce two openly licensed datasets, released under the Llama 3.3 Community License, that significantly enhance LLM performance by systematically rewriting public data. SwallowCode (approximately 16.1 billion tokens) refines Python snippets from The-Stack-v2 through a novel four-stage pipeline: syntax validation, pylint-based style filtering, and a two-stage LLM rewriting process that enforces style conformity and transforms snippets into self-contained, algorithmically efficient examples. Unlike prior methods that rely on exclusionary filtering or limited transformations, our transform-and-retain approach upgrades low-quality code, maximizing data utility. SwallowMath (approximately 2.3 billion tokens) enhances Finemath-4+ by removing boilerplate, restoring context, and reformatting solutions into concise, step-by-step explanations. Within a fixed 50 billion token training budget, continual pre-training of Llama-3.1-8B with SwallowCode boosts pass@1 by +17.0 on HumanEval and +17.7 on HumanEval+ compared to Stack-Edu, surpassing the baseline model's code generation capabilities. Similarly, substituting SwallowMath yields +12.4 accuracy on GSM8K and +7.6 on MATH. Ablation studies confirm that each pipeline stage contributes incrementally, with rewriting delivering the largest gains. All datasets, prompts, and checkpoints are publicly available, enabling reproducible research and advancing LLM pre-training for specialized domains.
UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene
Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its real-time rendering capability, especially for interactive real-time rendering of large-scale scenes, still has significant limitations. To address these challenges, in this paper, we propose a novel neural rendering system called UE4-NeRF, specifically designed for real-time rendering of large-scale scenes. We partitioned each large scene into different sub-NeRFs. In order to represent the partitioned independent scene, we initialize polygonal meshes by constructing multiple regular octahedra within the scene and the vertices of the polygonal faces are continuously optimized during the training process. Drawing inspiration from Level of Detail (LOD) techniques, we trained meshes of varying levels of detail for different observation levels. Our approach combines with the rasterization pipeline in Unreal Engine 4 (UE4), achieving real-time rendering of large-scale scenes at 4K resolution with a frame rate of up to 43 FPS. Rendering within UE4 also facilitates scene editing in subsequent stages. Furthermore, through experiments, we have demonstrated that our method achieves rendering quality comparable to state-of-the-art approaches. Project page: https://jamchaos.github.io/UE4-NeRF/.
Mnemosyne: Parallelization Strategies for Efficiently Serving Multi-Million Context Length LLM Inference Requests Without Approximations
As large language models (LLMs) evolve to handle increasingly longer contexts, serving inference requests for context lengths in the range of millions of tokens presents unique challenges. While existing techniques are effective for training, they fail to address the unique challenges of inference, such as varying prefill and decode phases and their associated latency constraints - like Time to First Token (TTFT) and Time Between Tokens (TBT). Furthermore, there are no long context inference solutions that allow batching requests to increase the hardware utilization today. In this paper, we propose three key innovations for efficient interactive long context LLM inference, without resorting to any approximation: adaptive chunking to reduce prefill overheads in mixed batching, Sequence Pipeline Parallelism (SPP) to lower TTFT, and KV Cache Parallelism (KVP) to minimize TBT. These contributions are combined into a 3D parallelism strategy, enabling Mnemosyne to scale interactive inference to context lengths at least up to 10 million tokens with high throughput enabled with batching. To our knowledge, Mnemosyne is the first to be able to achieve support for 10 million long context inference efficiently, while satisfying production-grade SLOs on TBT (30ms) on contexts up to and including 10 million.
Learned Smartphone ISP on Mobile GPUs with Deep Learning, Mobile AI & AIM 2022 Challenge: Report
The role of mobile cameras increased dramatically over the past few years, leading to more and more research in automatic image quality enhancement and RAW photo processing. In this Mobile AI challenge, the target was to develop an efficient end-to-end AI-based image signal processing (ISP) pipeline replacing the standard mobile ISPs that can run on modern smartphone GPUs using TensorFlow Lite. The participants were provided with a large-scale Fujifilm UltraISP dataset consisting of thousands of paired photos captured with a normal mobile camera sensor and a professional 102MP medium-format FujiFilm GFX100 camera. The runtime of the resulting models was evaluated on the Snapdragon's 8 Gen 1 GPU that provides excellent acceleration results for the majority of common deep learning ops. The proposed solutions are compatible with all recent mobile GPUs, being able to process Full HD photos in less than 20-50 milliseconds while achieving high fidelity results. A detailed description of all models developed in this challenge is provided in this paper.
LIBMoE: A Library for comprehensive benchmarking Mixture of Experts in Large Language Models
Mixture of Experts (MoEs) plays an important role in the development of more efficient and effective large language models (LLMs). Due to the enormous resource requirements, studying large scale MoE algorithms remain in-accessible to many researchers. This work develops LibMoE, a comprehensive and modular framework to streamline the research, training, and evaluation of MoE algorithms. Built upon three core principles: (i) modular design, (ii) efficient training; (iii) comprehensive evaluation, LibMoE brings MoE in LLMs more accessible to a wide range of researchers by standardizing the training and evaluation pipelines. Using LibMoE, we extensively benchmarked five state-of-the-art MoE algorithms over three different LLMs and 11 datasets under the zero-shot setting. The results show that despite the unique characteristics, all MoE algorithms perform roughly similar when averaged across a wide range of tasks. With the modular design and extensive evaluation, we believe LibMoE will be invaluable for researchers to make meaningful progress towards the next generation of MoE and LLMs. Project page: https://fsoft-aic.github.io/fsoft-LibMoE.github.io.
DrBERT: Unveiling the Potential of Masked Language Modeling Decoder in BERT pretraining
BERT (Bidirectional Encoder Representations from Transformers) has revolutionized the field of natural language processing through its exceptional performance on numerous tasks. Yet, the majority of researchers have mainly concentrated on enhancements related to the model structure, such as relative position embedding and more efficient attention mechanisms. Others have delved into pretraining tricks associated with Masked Language Modeling, including whole word masking. DeBERTa introduced an enhanced decoder adapted for BERT's encoder model for pretraining, proving to be highly effective. We argue that the design and research around enhanced masked language modeling decoders have been underappreciated. In this paper, we propose several designs of enhanced decoders and introduce DrBERT (Decoder-refined BERT), a novel method for modeling training. Typically, a pretrained BERT model is fine-tuned for specific Natural Language Understanding (NLU) tasks. In our approach, we utilize the original BERT model as the encoder, making only changes to the decoder without altering the encoder. This approach does not necessitate extensive modifications to the model's architecture and can be seamlessly integrated into existing fine-tuning pipelines and services, offering an efficient and effective enhancement strategy. Compared to other methods, while we also incur a moderate training cost for the decoder during the pretraining process, our approach does not introduce additional training costs during the fine-tuning phase. We test multiple enhanced decoder structures after pretraining and evaluate their performance on the GLUE benchmark. Our results demonstrate that DrBERT, having only undergone subtle refinements to the model structure during pretraining, significantly enhances model performance without escalating the inference time and serving budget.
HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset
With the rapid evolution of 3D generation algorithms, the cost of producing 3D humanoid character models has plummeted, yet the field is impeded by the lack of a comprehensive dataset for automatic rigging, which is a pivotal step in character animation. Addressing this gap, we present HumanRig, the first large-scale dataset specifically designed for 3D humanoid character rigging, encompassing 11,434 meticulously curated T-posed meshes adhered to a uniform skeleton topology. Capitalizing on this dataset, we introduce an innovative, data-driven automatic rigging framework, which overcomes the limitations of GNN-based methods in handling complex AI-generated meshes. Our approach integrates a Prior-Guided Skeleton Estimator (PGSE) module, which uses 2D skeleton joints to provide a preliminary 3D skeleton, and a Mesh-Skeleton Mutual Attention Network (MSMAN) that fuses skeleton features with 3D mesh features extracted by a U-shaped point transformer. This enables a coarse-to-fine 3D skeleton joint regression and a robust skinning estimation, surpassing previous methods in quality and versatility. This work not only remedies the dataset deficiency in rigging research but also propels the animation industry towards more efficient and automated character rigging pipelines.
Reliable, Adaptable, and Attributable Language Models with Retrieval
Parametric language models (LMs), which are trained on vast amounts of web data, exhibit remarkable flexibility and capability. However, they still face practical challenges such as hallucinations, difficulty in adapting to new data distributions, and a lack of verifiability. In this position paper, we advocate for retrieval-augmented LMs to replace parametric LMs as the next generation of LMs. By incorporating large-scale datastores during inference, retrieval-augmented LMs can be more reliable, adaptable, and attributable. Despite their potential, retrieval-augmented LMs have yet to be widely adopted due to several obstacles: specifically, current retrieval-augmented LMs struggle to leverage helpful text beyond knowledge-intensive tasks such as question answering, have limited interaction between retrieval and LM components, and lack the infrastructure for scaling. To address these, we propose a roadmap for developing general-purpose retrieval-augmented LMs. This involves a reconsideration of datastores and retrievers, the exploration of pipelines with improved retriever-LM interaction, and significant investment in infrastructure for efficient training and inference.
Dissecting the Runtime Performance of the Training, Fine-tuning, and Inference of Large Language Models
Large Language Models (LLMs) have seen great advance in both academia and industry, and their popularity results in numerous open-source frameworks and techniques in accelerating LLM pre-training, fine-tuning, and inference. Training and deploying LLMs are expensive as it requires considerable computing resources and memory, hence many efficient approaches have been developed for improving system pipelines as well as operators. However, the runtime performance can vary significantly across hardware and software stacks, which makes it difficult to choose the best configuration. In this work, we aim to benchmark the performance from both macro and micro perspectives. First, we benchmark the end-to-end performance of pre-training, fine-tuning, and serving LLMs in different sizes , i.e., 7, 13, and 70 billion parameters (7B, 13B, and 70B) on three 8-GPU platforms with and without individual optimization techniques, including ZeRO, quantization, recomputation, FlashAttention. Then, we dive deeper to provide a detailed runtime analysis of the sub-modules, including computing and communication operators in LLMs. For end users, our benchmark and findings help better understand different optimization techniques, training and inference frameworks, together with hardware platforms in choosing configurations for deploying LLMs. For researchers, our in-depth module-wise analyses discover potential opportunities for future work to further optimize the runtime performance of LLMs.
MLlib: Machine Learning in Apache Spark
Apache Spark is a popular open-source platform for large-scale data processing that is well-suited for iterative machine learning tasks. In this paper we present MLlib, Spark's open-source distributed machine learning library. MLlib provides efficient functionality for a wide range of learning settings and includes several underlying statistical, optimization, and linear algebra primitives. Shipped with Spark, MLlib supports several languages and provides a high-level API that leverages Spark's rich ecosystem to simplify the development of end-to-end machine learning pipelines. MLlib has experienced a rapid growth due to its vibrant open-source community of over 140 contributors, and includes extensive documentation to support further growth and to let users quickly get up to speed.
LongVILA: Scaling Long-Context Visual Language Models for Long Videos
Long-context capability is critical for multi-modal foundation models. We introduce LongVILA, a full-stack solution for long-context vision-language models, including system, model training, and dataset development. On the system side, we introduce the first Multi-Modal Sequence Parallelism (MM-SP) system that enables long-context training and inference, enabling 2M context length training on 256 GPUs. MM-SP is also efficient, being 2.1x - 5.7x faster than Ring-Style Sequence Parallelism and 1.1x - 1.4x faster than Megatron-LM in text-only settings. Moreover, it seamlessly integrates with Hugging Face Transformers. For model training, we propose a five-stage pipeline comprising alignment, pre-training, context extension, and long-short joint supervised fine-tuning. Regarding datasets, we meticulously construct large-scale visual language pre-training datasets and long video instruction-following datasets to support our multi-stage training process. The full-stack solution extends the feasible frame number of VILA by a factor of 128 (from 8 to 1024 frames) and improves long video captioning score from 2.00 to 3.26 (1.6x), achieving 99.5% accuracy in 1400-frames video (274k context length) needle in a haystack. LongVILA-8B also demonstrates a consistent improvement in performance on long videos within the VideoMME benchmark as the video frames increase.
KAT-V1: Kwai-AutoThink Technical Report
We present Kwaipilot-AutoThink (KAT), an open-source 40B large language model developed to address the overthinking problem in reasoning-intensive tasks, where an automatic thinking training paradigm is proposed to dynamically switch between reasoning and non-reasoning modes based on task complexity. Specifically, first, we construct the dual-regime dataset based on a novel tagging pipeline and a multi-agent synthesis strategy, and then we apply Multi-Token Prediction (MTP)-enhanced knowledge distillation, enabling efficient and fine-grained reasoning transfer with minimal pretraining cost. Besides, we implement a cold-start initialization strategy that introduces mode-selection priors using majority-vote signals and intent-aware prompting. Finally, we propose Step-SRPO, a reinforcement learning algorithm that incorporates intermediate supervision into the GRPO framework, offering structured guidance over both reasoning-mode selection and response accuracy. Extensive experiments across multiple benchmarks demonstrate that KAT consistently matches or even outperforms current state-of-the-art models, including DeepSeek-R1-0528 and Qwen3-235B-A22B, across a wide range of reasoning-intensive tasks while reducing token usage by up to approximately 30\%. Beyond academic evaluation, KAT has been successfully deployed in Kwaipilot (i.e., Kuaishou's internal coding assistant), and improves real-world development workflows with high accuracy, efficiency, and controllable reasoning behaviors. Moreover, we are actively training a 200B Mixture-of-Experts (MoE) with 40B activation parameters, where the early-stage results already demonstrate promising improvements in performance and efficiency, further showing the scalability of the AutoThink paradigm.
Accurate and Fast Compressed Video Captioning
Existing video captioning approaches typically require to first sample video frames from a decoded video and then conduct a subsequent process (e.g., feature extraction and/or captioning model learning). In this pipeline, manual frame sampling may ignore key information in videos and thus degrade performance. Additionally, redundant information in the sampled frames may result in low efficiency in the inference of video captioning. Addressing this, we study video captioning from a different perspective in compressed domain, which brings multi-fold advantages over the existing pipeline: 1) Compared to raw images from the decoded video, the compressed video, consisting of I-frames, motion vectors and residuals, is highly distinguishable, which allows us to leverage the entire video for learning without manual sampling through a specialized model design; 2) The captioning model is more efficient in inference as smaller and less redundant information is processed. We propose a simple yet effective end-to-end transformer in the compressed domain for video captioning that enables learning from the compressed video for captioning. We show that even with a simple design, our method can achieve state-of-the-art performance on different benchmarks while running almost 2x faster than existing approaches. Code is available at https://github.com/acherstyx/CoCap.
LIME: Less Is More for MLLM Evaluation
Multimodal Large Language Models (MLLMs) are evaluated on various benchmarks, such as image captioning, visual question answering, and reasoning. However, many of these benchmarks include overly simple or uninformative samples, complicating the effective distinction of different MLLMs' performance. Furthermore, evaluating models across numerous benchmarks incurs a significant computational burden. To address these issues, we propose LIME (Less Is More for MLLM Evaluation), a refined and efficient benchmark curated through a semi-automated pipeline. This pipeline filters out uninformative samples and eliminates answer leakage by focusing on tasks that necessitate image-based understanding. Our experiments indicate that LIME reduces the number of samples by 76% and evaluation time by 77%, while also providing a more effective means of distinguishing the capabilities of different models. Notably, we find that traditional automatic metrics, such as CIDEr, are inadequate for assessing MLLMs' captioning performance; excluding the caption task score yields a more accurate reflection of overall model performance. All code and data are available at https://github.com/kangreen0210/LIME.
SeFlow: A Self-Supervised Scene Flow Method in Autonomous Driving
Scene flow estimation predicts the 3D motion at each point in successive LiDAR scans. This detailed, point-level, information can help autonomous vehicles to accurately predict and understand dynamic changes in their surroundings. Current state-of-the-art methods require annotated data to train scene flow networks and the expense of labeling inherently limits their scalability. Self-supervised approaches can overcome the above limitations, yet face two principal challenges that hinder optimal performance: point distribution imbalance and disregard for object-level motion constraints. In this paper, we propose SeFlow, a self-supervised method that integrates efficient dynamic classification into a learning-based scene flow pipeline. We demonstrate that classifying static and dynamic points helps design targeted objective functions for different motion patterns. We also emphasize the importance of internal cluster consistency and correct object point association to refine the scene flow estimation, in particular on object details. Our real-time capable method achieves state-of-the-art performance on the self-supervised scene flow task on Argoverse 2 and Waymo datasets. The code is open-sourced at https://github.com/KTH-RPL/SeFlow along with trained model weights.
Ghost on the Shell: An Expressive Representation of General 3D Shapes
The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable fast physics-based rendering with realistic material and lighting, 2) support physical simulation, and 3) are memory-efficient for modern graphics pipelines. Recent work on reconstructing and statistically modeling 3D shape, however, has critiqued meshes as being topologically inflexible. To capture a wide range of object shapes, any 3D representation must be able to model solid, watertight, shapes as well as thin, open, surfaces. Recent work has focused on the former, and methods for reconstructing open surfaces do not support fast reconstruction with material and lighting or unconditional generative modelling. Inspired by the observation that open surfaces can be seen as islands floating on watertight surfaces, we parameterize open surfaces by defining a manifold signed distance field on watertight templates. With this parameterization, we further develop a grid-based and differentiable representation that parameterizes both watertight and non-watertight meshes of arbitrary topology. Our new representation, called Ghost-on-the-Shell (G-Shell), enables two important applications: differentiable rasterization-based reconstruction from multiview images and generative modelling of non-watertight meshes. We empirically demonstrate that G-Shell achieves state-of-the-art performance on non-watertight mesh reconstruction and generation tasks, while also performing effectively for watertight meshes.
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant progress has been made in generating 3D objects from text or images, creating long-range, 3D-consistent, explorable 3D scenes remains a complex and challenging problem. In this work, we present Voyager, a novel video diffusion framework that generates world-consistent 3D point-cloud sequences from a single image with user-defined camera path. Unlike existing approaches, Voyager achieves end-to-end scene generation and reconstruction with inherent consistency across frames, eliminating the need for 3D reconstruction pipelines (e.g., structure-from-motion or multi-view stereo). Our method integrates three key components: 1) World-Consistent Video Diffusion: A unified architecture that jointly generates aligned RGB and depth video sequences, conditioned on existing world observation to ensure global coherence 2) Long-Range World Exploration: An efficient world cache with point culling and an auto-regressive inference with smooth video sampling for iterative scene extension with context-aware consistency, and 3) Scalable Data Engine: A video reconstruction pipeline that automates camera pose estimation and metric depth prediction for arbitrary videos, enabling large-scale, diverse training data curation without manual 3D annotations. Collectively, these designs result in a clear improvement over existing methods in visual quality and geometric accuracy, with versatile applications.
G-Designer: Architecting Multi-agent Communication Topologies via Graph Neural Networks
Recent advancements in large language model (LLM)-based agents have demonstrated that collective intelligence can significantly surpass the capabilities of individual agents, primarily due to well-crafted inter-agent communication topologies. Despite the diverse and high-performing designs available, practitioners often face confusion when selecting the most effective pipeline for their specific task: Which topology is the best choice for my task, avoiding unnecessary communication token overhead while ensuring high-quality solution? In response to this dilemma, we introduce G-Designer, an adaptive, efficient, and robust solution for multi-agent deployment, which dynamically designs task-aware, customized communication topologies. Specifically, G-Designer models the multi-agent system as a multi-agent network, leveraging a variational graph auto-encoder to encode both the nodes (agents) and a task-specific virtual node, and decodes a task-adaptive and high-performing communication topology. Extensive experiments on six benchmarks showcase that G-Designer is: (1) high-performing, achieving superior results on MMLU with accuracy at 84.50% and on HumanEval with pass@1 at 89.90%; (2) task-adaptive, architecting communication protocols tailored to task difficulty, reducing token consumption by up to 95.33% on HumanEval; and (3) adversarially robust, defending against agent adversarial attacks with merely 0.3% accuracy drop.
Scaling RL to Long Videos
We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of long video reasoning by integrating three critical components: (1) a large-scale dataset, LongVideo-Reason, comprising 52K long video QA pairs with high-quality reasoning annotations across diverse domains such as sports, games, and vlogs; (2) a two-stage training pipeline that extends VLMs with chain-of-thought supervised fine-tuning (CoT-SFT) and reinforcement learning (RL); and (3) a training infrastructure for long video RL, named Multi-modal Reinforcement Sequence Parallelism (MR-SP), which incorporates sequence parallelism and a vLLM-based engine tailored for long video, using cached video embeddings for efficient rollout and prefilling. In experiments, LongVILA-R1-7B achieves strong performance on long video QA benchmarks such as VideoMME. It also outperforms Video-R1-7B and even matches Gemini-1.5-Pro across temporal reasoning, goal and purpose reasoning, spatial reasoning, and plot reasoning on our LongVideo-Reason-eval benchmark. Notably, our MR-SP system achieves up to 2.1x speedup on long video RL training. LongVILA-R1 demonstrates consistent performance gains as the number of input video frames scales. LongVILA-R1 marks a firm step towards long video reasoning in VLMs. In addition, we release our training system for public availability that supports RL training on various modalities (video, text, and audio), various models (VILA and Qwen series), and even image and video generation models. On a single A100 node (8 GPUs), it supports RL training on hour-long videos (e.g., 3,600 frames / around 256k tokens).
TalkingMachines: Real-Time Audio-Driven FaceTime-Style Video via Autoregressive Diffusion Models
In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by integrating an audio large language model (LLM) with our video generation foundation model. Our primary contributions include: (1) We adapt a pretrained SOTA image-to-video DiT into an audio-driven avatar generation model of 18 billion parameters; (2) We enable infinite video streaming without error accumulation through asymmetric knowledge distillation from a bidirectional teacher model into a sparse causal, autoregressive student model; (3) We design a high-throughput, low-latency inference pipeline incorporating several key engineering optimizations such as: (a) disaggregation of the DiT and VAE decoder across separate devices, (b) efficient overlap of inter-device communication and computation using CUDA streams, (c) elimination of redundant recomputations to maximize frame-generation throughput. Please see demo videos here - https://aaxwaz.github.io/TalkingMachines/
All you need are a few pixels: semantic segmentation with PixelPick
A central challenge for the task of semantic segmentation is the prohibitive cost of obtaining dense pixel-level annotations to supervise model training. In this work, we show that in order to achieve a good level of segmentation performance, all you need are a few well-chosen pixel labels. We make the following contributions: (i) We investigate the novel semantic segmentation setting in which labels are supplied only at sparse pixel locations, and show that deep neural networks can use a handful of such labels to good effect; (ii) We demonstrate how to exploit this phenomena within an active learning framework, termed PixelPick, to radically reduce labelling cost, and propose an efficient "mouse-free" annotation strategy to implement our approach; (iii) We conduct extensive experiments to study the influence of annotation diversity under a fixed budget, model pretraining, model capacity and the sampling mechanism for picking pixels in this low annotation regime; (iv) We provide comparisons to the existing state of the art in semantic segmentation with active learning, and demonstrate comparable performance with up to two orders of magnitude fewer pixel annotations on the CamVid, Cityscapes and PASCAL VOC 2012 benchmarks; (v) Finally, we evaluate the efficiency of our annotation pipeline and its sensitivity to annotator error to demonstrate its practicality.
SkipPipe: Partial and Reordered Pipelining Framework for Training LLMs in Heterogeneous Networks
Data and pipeline parallelism are ubiquitous for training of Large Language Models (LLM) on distributed nodes. Driven by the need for cost-effective training, recent work explores efficient communication arrangement for end to end training. Motivated by LLM's resistance to layer skipping and layer reordering, in this paper, we explore stage (several consecutive layers) skipping in pipeline training, and challenge the conventional practice of sequential pipeline execution. We derive convergence and throughput constraints (guidelines) for pipelining with skipping and swapping pipeline stages. Based on these constraints, we propose SkipPipe, the first partial pipeline framework to reduce the end-to-end training time for LLMs while preserving the convergence. The core of SkipPipe is a path scheduling algorithm that optimizes the paths for individual microbatches and reduces idle time (due to microbatch collisions) on the distributed nodes, complying with the given stage skipping ratio. We extensively evaluate SkipPipe on LLaMa models from 500M to 8B parameters on up to 20 nodes. Our results show that SkipPipe reduces training iteration time by up to 55% compared to full pipeline. Our partial pipeline training also improves resistance to layer omission during inference, experiencing a drop in perplexity of only 7% when running only half the model. Our code is available at https://github.com/gensyn-ai/skippipe.
EffEval: A Comprehensive Evaluation of Efficiency for MT Evaluation Metrics
Efficiency is a key property to foster inclusiveness and reduce environmental costs, especially in an era of LLMs. In this work, we provide a comprehensive evaluation of efficiency for MT evaluation metrics. Our approach involves replacing computation-intensive transformers with lighter alternatives and employing linear and quadratic approximations for alignment algorithms on top of LLM representations. We evaluate six (reference-free and reference-based) metrics across three MT datasets and examine 16 lightweight transformers. In addition, we look into the training efficiency of metrics like COMET by utilizing adapters. Our results indicate that (a) TinyBERT provides the optimal balance between quality and efficiency, (b) CPU speed-ups are more substantial than those on GPU; (c) WMD approximations yield no efficiency gains while reducing quality and (d) adapters enhance training efficiency (regarding backward pass speed and memory requirements) as well as, in some cases, metric quality. These findings can help to strike a balance between evaluation speed and quality, which is essential for effective NLG systems. Furthermore, our research contributes to the ongoing efforts to optimize NLG evaluation metrics with minimal impact on performance. To our knowledge, ours is the most comprehensive analysis of different aspects of efficiency for MT metrics conducted so far.
Hanayo: Harnessing Wave-like Pipeline Parallelism for Enhanced Large Model Training Efficiency
Large-scale language models have become increasingly challenging and expensive to train. Among various methods addressing this issue, Pipeline Parallelism has been widely employed to accommodate massive model weights within limited GPU memory. This paper introduces Hanayo, a wave-like pipeline parallelism strategy that boasts a concise structure and practical applicability, alongside a high-performance pipeline execution runtime to tackle the challenges of pipeline strategy implementation. Hanayo mitigates the issues of pipeline bubbles and excessive memory consumption prevalent in existing schemes, without resorting to model duplicates as in Chimera. Our evaluation, conducted on four distinct computing clusters and involving both GPT-like and BERT-like architectures with up to 32 GPUs, demonstrates up to a 30.4 \% increase in throughput compared to the state-of-the-art approach.
Zero Bubble Pipeline Parallelism
Pipeline parallelism is one of the key components for large-scale distributed training, yet its efficiency suffers from pipeline bubbles which were deemed inevitable. In this work, we introduce a scheduling strategy that, to our knowledge, is the first to successfully achieve zero pipeline bubbles under synchronous training semantics. The key idea behind this improvement is to split the backward computation into two parts, one that computes gradient for the input and another that computes for the parameters. Based on this idea, we handcraft novel pipeline schedules that significantly outperform the baseline methods. We further develop an algorithm that automatically finds an optimal schedule based on specific model configuration and memory limit. Additionally, to truly achieve zero bubble, we introduce a novel technique to bypass synchronizations during the optimizer step. Experimental evaluations show that our method outperforms the 1F1B schedule up to 23% in throughput under a similar memory limit. This number can be further pushed to 31% when the memory constraint is relaxed. We believe our results mark a major step forward in harnessing the true potential of pipeline parallelism. We open sourced our implementation based on the popular Megatron-LM repository on https://github.com/sail-sg/zero-bubble-pipeline-parallelism.
EfficientLLM: Efficiency in Large Language Models
Large Language Models (LLMs) have driven significant progress, yet their growing parameter counts and context windows incur prohibitive compute, energy, and monetary costs. We introduce EfficientLLM, a novel benchmark and the first comprehensive empirical study evaluating efficiency techniques for LLMs at scale. Conducted on a production-class cluster (48xGH200, 8xH200 GPUs), our study systematically explores three key axes: (1) architecture pretraining (efficient attention variants: MQA, GQA, MLA, NSA; sparse Mixture-of-Experts (MoE)), (2) fine-tuning (parameter-efficient methods: LoRA, RSLoRA, DoRA), and (3) inference (quantization methods: int4, float16). We define six fine-grained metrics (Memory Utilization, Compute Utilization, Latency, Throughput, Energy Consumption, Compression Rate) to capture hardware saturation, latency-throughput balance, and carbon cost. Evaluating over 100 model-technique pairs (0.5B-72B parameters), we derive three core insights: (i) Efficiency involves quantifiable trade-offs: no single method is universally optimal; e.g., MoE reduces FLOPs and improves accuracy but increases VRAM by 40%, while int4 quantization cuts memory/energy by up to 3.9x at a 3-5% accuracy drop. (ii) Optima are task- and scale-dependent: MQA offers optimal memory-latency trade-offs for constrained devices, MLA achieves lowest perplexity for quality-critical tasks, and RSLoRA surpasses LoRA efficiency only beyond 14B parameters. (iii) Techniques generalize across modalities: we extend evaluations to Large Vision Models (Stable Diffusion 3.5, Wan 2.1) and Vision-Language Models (Qwen2.5-VL), confirming effective transferability. By open-sourcing datasets, evaluation pipelines, and leaderboards, EfficientLLM provides essential guidance for researchers and engineers navigating the efficiency-performance landscape of next-generation foundation models.
Reformer: The Efficient Transformer
Large Transformer models routinely achieve state-of-the-art results on a number of tasks but training these models can be prohibitively costly, especially on long sequences. We introduce two techniques to improve the efficiency of Transformers. For one, we replace dot-product attention by one that uses locality-sensitive hashing, changing its complexity from O(L^2) to O(Llog L), where L is the length of the sequence. Furthermore, we use reversible residual layers instead of the standard residuals, which allows storing activations only once in the training process instead of N times, where N is the number of layers. The resulting model, the Reformer, performs on par with Transformer models while being much more memory-efficient and much faster on long sequences.
Fast DistilBERT on CPUs
Transformer-based language models have become the standard approach to solving natural language processing tasks. However, industry adoption usually requires the maximum throughput to comply with certain latency constraints that prevents Transformer models from being used in production. To address this gap, model compression techniques such as quantization and pruning may be used to improve inference efficiency. However, these compression techniques require specialized software to apply and deploy at scale. In this work, we propose a new pipeline for creating and running Fast Transformer models on CPUs, utilizing hardware-aware pruning, knowledge distillation, quantization, and our own Transformer inference runtime engine with optimized kernels for sparse and quantized operators. We demonstrate the efficiency of our pipeline by creating a Fast DistilBERT model showing minimal accuracy loss on the question-answering SQuADv1.1 benchmark, and throughput results under typical production constraints and environments. Our results outperform existing state-of-the-art Neural Magic's DeepSparse runtime performance by up to 50% and up to 4.1x performance speedup over ONNX Runtime. Source code is publicly available at https://github.com/intel/intel-extension-for-transformers.
LP Data Pipeline: Lightweight, Purpose-driven Data Pipeline for Large Language Models
Creating high-quality, large-scale datasets for large language models (LLMs) often relies on resource-intensive, GPU-accelerated models for quality filtering, making the process time-consuming and costly. This dependence on GPUs limits accessibility for organizations lacking significant computational infrastructure. To address this issue, we introduce the Lightweight, Purpose-driven (LP) Data Pipeline, a framework that operates entirely on CPUs to streamline the processes of dataset extraction, filtering, and curation. Based on our four core principles, the LP Data Pipeline significantly reduces preparation time and cost while maintaining high data quality. Importantly, our pipeline enables the creation of purpose-driven datasets tailored to specific domains and languages, enhancing the applicability of LLMs in specialized contexts. We anticipate that our pipeline will lower the barriers to LLM development, enabling a wide range of organizations to access LLMs more easily.
Balancing Pipeline Parallelism with Vocabulary Parallelism
Pipeline parallelism is widely used to scale the training of transformer-based large language models, various works have been done to improve its throughput and memory footprint. In this paper, we address a frequently overlooked issue: the vocabulary layers can cause imbalanced computation and memory usage across pipeline stages, worsening pipeline bubbles and the memory bottleneck. To tackle this, we partition the vocabulary layers evenly across pipeline devices and group the computation into pipeline passes. To reduce the activation memory overhead, we propose several algorithms to reduce communication barriers within vocabulary layers. Additionally, we utilize a generalizable method to integrate Vocabulary Parallelism with existing pipeline schedules. By combining these techniques, our methods effectively balance the computation and parameter memory, with only a small constant activation memory overhead. Notably, when combined with activation memory-balanced schedules like V-Half, our approach achieves perfect balance in both memory and computation. Extensive evaluations demonstrate that our method achieves computation and memory balance regardless of the vocabulary size, resulting in a 5% to 51% improvement in throughput compared to naive approaches, meanwhile significantly reducing peak memory usage especially for large vocabulary scenarios. Our implementation is open-sourced at https://github.com/sail-sg/VocabularyParallelism .
Superpipeline: A Universal Approach for Reducing GPU Memory Usage in Large Models
The rapid growth in machine learning models, especially in natural language processing and computer vision, has led to challenges when running these models on hardware with limited resources. This paper introduces Superpipeline, a new framework designed to optimize the execution of large AI models on constrained hardware during both training and inference. Our approach involves dynamically managing model execution by dividing models into individual layers and efficiently transferring these layers between GPU and CPU memory. Superpipeline reduces GPU memory usage by up to 60% in our experiments while maintaining model accuracy and acceptable processing speeds. This allows models that would otherwise exceed available GPU memory to run effectively. Unlike existing solutions that focus mainly on inference or specific model types, Superpipeline can be applied to large language models (LLMs), vision-language models (VLMs), and vision-based models. We tested Superpipeline's performance across various models and hardware setups. The method includes two key parameters that allow fine-tuning the balance between GPU memory use and processing speed. Importantly, Superpipeline does not require retraining or changing model parameters, ensuring that the original model's output remains unchanged. Superpipeline's simplicity and flexibility make it useful for researchers and professionals working with advanced AI models on limited hardware. It enables the use of larger models or bigger batch sizes on existing hardware, potentially speeding up innovation across many machine learning applications. This work marks an important step toward making advanced AI models more accessible and optimizing their deployment in resource-limited environments. The code for Superpipeline is available at https://github.com/abbasiReza/super-pipeline.
BaichuanSEED: Sharing the Potential of ExtensivE Data Collection and Deduplication by Introducing a Competitive Large Language Model Baseline
The general capabilities of Large Language Models (LLM) highly rely on the composition and selection on extensive pretraining datasets, treated as commercial secrets by several institutions. To mitigate this issue, we open-source the details of a universally applicable data processing pipeline and validate its effectiveness and potential by introducing a competitive LLM baseline. Specifically, the data processing pipeline consists of broad collection to scale up and reweighting to improve quality. We then pretrain a 7B model BaichuanSEED with 3T tokens processed by our pipeline without any deliberate downstream task-related optimization, followed by an easy but effective supervised fine-tuning stage. BaichuanSEED demonstrates consistency and predictability throughout training and achieves comparable performance on comprehensive benchmarks with several commercial advanced large language models, such as Qwen1.5 and Llama3. We also conduct several heuristic experiments to discuss the potential for further optimization of downstream tasks, such as mathematics and coding.
Pipeline MoE: A Flexible MoE Implementation with Pipeline Parallelism
The Mixture of Experts (MoE) model becomes an important choice of large language models nowadays because of its scalability with sublinear computational complexity for training and inference. However, existing MoE models suffer from two critical drawbacks, 1) tremendous inner-node and inter-node communication overhead introduced by all-to-all dispatching and gathering, and 2) limited scalability for the backbone because of the bound data parallel and expert parallel to scale in the expert dimension. In this paper, we systematically analyze these drawbacks in terms of training efficiency in the parallel framework view and propose a novel MoE architecture called Pipeline MoE (PPMoE) to tackle them. PPMoE builds expert parallel incorporating with tensor parallel and replaces communication-intensive all-to-all dispatching and gathering with a simple tensor index slicing and inner-node all-reduce. Besides, it is convenient for PPMoE to integrate pipeline parallel to further scale the backbone due to its flexible parallel architecture. Extensive experiments show that PPMoE not only achieves a more than 1.75times speed up compared to existing MoE architectures but also reaches 90% throughput of its corresponding backbone model that is 20times smaller.
Breadth-First Pipeline Parallelism
We introduce Breadth-First Pipeline Parallelism, a novel training schedule which optimizes the combination of pipeline and data parallelism. Breadth-First Pipeline Parallelism lowers training time, cost and memory usage by combining a high GPU utilization with a small batch size per GPU, and by making use of fully sharded data parallelism. Experimentally, we observed an increase of up to 43% in training throughput for a 52 billion-parameter model using a small batch size per GPU compared to Megatron-LM, which would reduce the training time and cost by the same amount on a large GPU cluster.
Code generation and runtime techniques for enabling data-efficient deep learning training on GPUs
As deep learning models scale, their training cost has surged significantly. Due to both hardware advancements and limitations in current software stacks, the need for data efficiency has risen. Data efficiency refers to the effective hiding of data access latency and the avoidance of unnecessary data movements. Major challenges arise from the growing disparity between GPU memory bandwidth and computational throughput, imminent GPU memory capacity limitations, and inefficiencies in the PyTorch software stack, including a lack of device-specific PCIe transfer optimizations and high-level domain-specific abstractions. To effectively mitigate these data inefficiencies for deep learning training, this dissertation analyzes data inefficiency in representative deep training tasks, specifically in graph neural networks (GNNs) and large language models (LLMs). It then proposes novel runtime and code generation techniques to mitigate these challenges and implements these optimizations seamlessly within the PyTorch stack while maintaining strong programmability and interoperability. First, PyTorch-Direct is devised to incorporate the GPU-centric PCIe data transfer paradigm in PyTorch for GNN training. Next, Hector intermediate representation (IR) and its code generator are proposed to introduce domain-specific high-level abstraction and systematically address memory-intensive performance challenges for relational GNNs. Finally, in LLM training, the throughput has been increasingly constrained by GPU memory capacity. To mitigate this, the SSDTrain offloading framework is designed and implemented. Together, these contributions show that code generation and runtime techniques can systematically mitigate the data management bottlenecks in deep learning training, which stem from the data-intensive nature of workloads and the oversimplification inherent in the deep learning training software stack.
Tutel: Adaptive Mixture-of-Experts at Scale
Sparsely-gated mixture-of-experts (MoE) has been widely adopted to scale deep learning models to trillion-plus parameters with fixed computational cost. The algorithmic performance of MoE relies on its token routing mechanism that forwards each input token to the right sub-models or experts. While token routing dynamically determines the amount of expert workload at runtime, existing systems suffer inefficient computation due to their static execution, namely static parallelism and pipelining, which does not adapt to the dynamic workload. We present Flex, a highly scalable stack design and implementation for MoE with dynamically adaptive parallelism and pipelining. Flex designs an identical layout for distributing MoE model parameters and input data, which can be leveraged by all possible parallelism or pipelining methods without any mathematical inequivalence or tensor migration overhead. This enables adaptive parallelism/pipelining optimization at zero cost during runtime. Based on this key design, Flex also implements various MoE acceleration techniques. Aggregating all techniques, Flex finally delivers huge speedup at any scale -- 4.96x and 5.75x speedup of a single MoE layer over 16 and 2,048 A100 GPUs, respectively, over the previous state-of-the-art. Our evaluation shows that Flex efficiently and effectively runs a real-world MoE-based model named SwinV2-MoE, built upon Swin Transformer V2, a state-of-the-art computer vision architecture. On efficiency, Flex accelerates SwinV2-MoE, achieving up to 1.55x and 2.11x speedup in training and inference over Fairseq, respectively. On effectiveness, the SwinV2-MoE model achieves superior accuracy in both pre-training and down-stream computer vision tasks such as COCO object detection than the counterpart dense model, indicating the readiness of Flex for end-to-end real-world model training and inference.
PipeOffload: Improving Scalability of Pipeline Parallelism with Memory Optimization
Pipeline parallelism (PP) is widely used for training large language models (LLMs), yet its scalability is often constrained by high activation memory consumption as the number of in-flight microbatches grows with the degree of PP. In this paper, we focus on addressing this challenge by leveraging the under-explored memory offload strategy in PP. With empirical study, we discover that in the majority of standard configurations, at least half, and potentially all, of the activations can be offloaded with negligible overhead. In the cases where full overload is not possible, we introduce a novel selective offload strategy that decreases peak activation memory in a better-than-linear manner. Furthermore, we integrate memory offload with other techniques to jointly consider overall throughput and memory limitation. Our experiments proves that the per-device activation memory effectively reduces with the total number of stages, making PP a stronger alternative than TP, offering up to a 19\% acceleration with even lower memory consumption. The implementation is open-sourced at https://github.com/sail-sg/zero-bubble-pipeline-parallelism{this url}.
2BP: 2-Stage Backpropagation
As Deep Neural Networks (DNNs) grow in size and complexity, they often exceed the memory capacity of a single accelerator, necessitating the sharding of model parameters across multiple accelerators. Pipeline parallelism is a commonly used sharding strategy for training large DNNs. However, current implementations of pipeline parallelism are being unintentionally bottlenecked by the automatic differentiation tools provided by ML frameworks. This paper introduces 2-stage backpropagation (2BP). By splitting the backward propagation step into two separate stages, we can reduce idle compute time. We tested 2BP on various model architectures and pipelining schedules, achieving increases in throughput in all cases. Using 2BP, we were able to achieve a 1.70x increase in throughput compared to traditional methods when training a LLaMa-like transformer with 7 billion parameters across 4 GPUs.
NanoFlow: Towards Optimal Large Language Model Serving Throughput
The increasing usage of Large Language Models (LLMs) has resulted in a surging demand for planet-scale serving systems, where tens of thousands of GPUs continuously serve hundreds of millions of users. Consequently, throughput (under reasonable latency constraints) has emerged as a key metric that determines serving systems' performance. To boost throughput, various methods of inter-device parallelism (e.g., data, tensor, pipeline) have been explored. However, existing methods do not consider overlapping the utilization of different resources within a single device, leading to underutilization and sub-optimal performance. We propose NanoFlow, a novel serving framework that exploits intra-device parallelism, which overlaps the usage of resources including compute, memory, and network within a single device through operation co-scheduling. To exploit intra-device parallelism, NanoFlow introduces two key innovations: First, NanoFlow splits requests into nano-batches at the granularity of operations, which breaks the dependency of sequential operations in LLM inference and enables overlapping; then, to get benefit from overlapping, NanoFlow uses an operation-level pipeline with execution unit scheduling, which partitions the device's functional units and simultaneously executes different operations in each unit. NanoFlow automates the pipeline setup using a parameter search algorithm, which enables easily porting NanoFlow to different models. We implement NanoFlow on NVIDIA GPUs and evaluate end-to-end serving throughput on several popular models such as LLaMA-2-70B, Mixtral 8x7B, LLaMA-3-8B, etc.. With practical workloads, NanoFlow provides 1.91x throughput boost compared to state-of-the-art serving systems achieving 59% to 72% of optimal throughput across ported models.
PipeInfer: Accelerating LLM Inference using Asynchronous Pipelined Speculation
Inference of Large Language Models (LLMs) across computer clusters has become a focal point of research in recent times, with many acceleration techniques taking inspiration from CPU speculative execution. These techniques reduce bottlenecks associated with memory bandwidth, but also increase end-to-end latency per inference run, requiring high speculation acceptance rates to improve performance. Combined with a variable rate of acceptance across tasks, speculative inference techniques can result in reduced performance. Additionally, pipeline-parallel designs require many user requests to maintain maximum utilization. As a remedy, we propose PipeInfer, a pipelined speculative acceleration technique to reduce inter-token latency and improve system utilization for single-request scenarios while also improving tolerance to low speculation acceptance rates and low-bandwidth interconnects. PipeInfer exhibits up to a 2.15times improvement in generation speed over standard speculative inference. PipeInfer achieves its improvement through Continuous Asynchronous Speculation and Early Inference Cancellation, the former improving latency and generation speed by running single-token inference simultaneously with several speculative runs, while the latter improves speed and latency by skipping the computation of invalidated runs, even in the middle of inference.
EfficientViT-SAM: Accelerated Segment Anything Model Without Performance Loss
We present EfficientViT-SAM, a new family of accelerated segment anything models. We retain SAM's lightweight prompt encoder and mask decoder while replacing the heavy image encoder with EfficientViT. For the training, we begin with the knowledge distillation from the SAM-ViT-H image encoder to EfficientViT. Subsequently, we conduct end-to-end training on the SA-1B dataset. Benefiting from EfficientViT's efficiency and capacity, EfficientViT-SAM delivers 48.9x measured TensorRT speedup on A100 GPU over SAM-ViT-H without sacrificing performance. Our code and pre-trained models are released at https://github.com/mit-han-lab/efficientvit.
3-in-1: 2D Rotary Adaptation for Efficient Finetuning, Efficient Batching and Composability
Parameter-efficient finetuning (PEFT) methods effectively adapt large language models (LLMs) to diverse downstream tasks, reducing storage and GPU memory demands. Despite these advantages, several applications pose new challenges to PEFT beyond mere parameter efficiency. One notable challenge involves the efficient deployment of LLMs equipped with multiple task- or user-specific adapters, particularly when different adapters are needed for distinct requests within the same batch. Another challenge is the interpretability of LLMs, which is crucial for understanding how LLMs function. Previous studies introduced various approaches to address different challenges. In this paper, we introduce a novel method, RoAd, which employs a straightforward 2D rotation to adapt LLMs and addresses all the above challenges: (1) RoAd is remarkably parameter-efficient, delivering optimal performance on GLUE, eight commonsense reasoning tasks and four arithmetic reasoning tasks with <0.1% trainable parameters; (2) RoAd facilitates the efficient serving of requests requiring different adapters within a batch, with an overhead comparable to element-wise multiplication instead of batch matrix multiplication; (3) RoAd enhances LLM's interpretability through integration within a framework of distributed interchange intervention, demonstrated via composition experiments.
EfficientSpeech: An On-Device Text to Speech Model
State of the art (SOTA) neural text to speech (TTS) models can generate natural-sounding synthetic voices. These models are characterized by large memory footprints and substantial number of operations due to the long-standing focus on speech quality with cloud inference in mind. Neural TTS models are generally not designed to perform standalone speech syntheses on resource-constrained and no Internet access edge devices. In this work, an efficient neural TTS called EfficientSpeech that synthesizes speech on an ARM CPU in real-time is proposed. EfficientSpeech uses a shallow non-autoregressive pyramid-structure transformer forming a U-Network. EfficientSpeech has 266k parameters and consumes 90 MFLOPS only or about 1% of the size and amount of computation in modern compact models such as Mixer-TTS. EfficientSpeech achieves an average mel generation real-time factor of 104.3 on an RPi4. Human evaluation shows only a slight degradation in audio quality as compared to FastSpeech2.
Towards Efficient NLP: A Standard Evaluation and A Strong Baseline
Supersized pre-trained language models have pushed the accuracy of various natural language processing (NLP) tasks to a new state-of-the-art (SOTA). Rather than pursuing the reachless SOTA accuracy, more and more researchers start paying attention on model efficiency and usability. Different from accuracy, the metric for efficiency varies across different studies, making them hard to be fairly compared. To that end, this work presents ELUE (Efficient Language Understanding Evaluation), a standard evaluation, and a public leaderboard for efficient NLP models. ELUE is dedicated to depict the Pareto Frontier for various language understanding tasks, such that it can tell whether and how much a method achieves Pareto improvement. Along with the benchmark, we also release a strong baseline, ElasticBERT, which allows BERT to exit at any layer in both static and dynamic ways. We demonstrate the ElasticBERT, despite its simplicity, outperforms or performs on par with SOTA compressed and early exiting models. With ElasticBERT, the proposed ELUE has a strong Pareto Frontier and makes a better evaluation for efficient NLP models.
EnergonAI: An Inference System for 10-100 Billion Parameter Transformer Models
Large transformer models display promising performance on a wide range of natural language processing (NLP) tasks. Although the AI community has expanded the model scale to the trillion parameter level, the practical deployment of 10-100 billion parameter models is still uncertain due to the latency, throughput, and memory constraints. In this paper, we proposed EnergonAI to solve the challenges of the efficient deployment of 10-100 billion parameter transformer models on single- or multi-GPU systems. EnergonAI adopts a hierarchy-controller system architecture to coordinate multiple devices and efficiently support different parallel patterns. It delegates the execution of sub-models to multiple workers in the single-controller style and applies tensor parallelism and pipeline parallelism among the workers in a multi-controller style. Upon the novel architecture, we propose three techniques, i.e. non-blocking pipeline parallelism, distributed redundant computation elimination, and peer memory pooling. EnergonAI enables the users to program complex parallel code the same as a serial one. Compared with the FasterTransformer, we have proven that EnergonAI has superior performance on latency and throughput. In our experiments, EnergonAI can achieve 37% latency reduction in tensor parallelism, 10% scalability improvement in pipeline parallelism, and it improves the model scale inferred on a single GPU by using a larger heterogeneous memory space at cost of limited performance reduction.
Easy and Efficient Transformer : Scalable Inference Solution For large NLP model
Recently, large-scale transformer-based models have been proven to be effective over various tasks across many domains. Nevertheless, applying them in industrial production requires tedious and heavy works to reduce inference costs. To fill such a gap, we introduce a scalable inference solution: Easy and Efficient Transformer (EET), including a series of transformer inference optimization at the algorithm and implementation levels. First, we design highly optimized kernels for long inputs and large hidden sizes. Second, we propose a flexible CUDA memory manager to reduce the memory footprint when deploying a large model. Compared with the state-of-the-art transformer inference library (Faster Transformer v4.0), EET can achieve an average of 1.40-4.20x speedup on the transformer decoder layer with an A100 GPU
Mixture-of-Recursions: Learning Dynamic Recursive Depths for Adaptive Token-Level Computation
Scaling language models unlocks impressive capabilities, but the accompanying computational and memory demands make both training and deployment expensive. Existing efficiency efforts typically target either parameter sharing or adaptive computation, leaving open the question of how to attain both simultaneously. We introduce Mixture-of-Recursions (MoR), a unified framework that combines the two axes of efficiency inside a single Recursive Transformer. MoR reuses a shared stack of layers across recursion steps to achieve parameter efficiency, while lightweight routers enable adaptive token-level thinking by dynamically assigning different recursion depths to individual tokens. This allows MoR to focus quadratic attention computation only among tokens still active at a given recursion depth, further improving memory access efficiency by selectively caching only their key-value pairs. Beyond these core mechanisms, we also propose a KV sharing variant that reuses KV pairs from the first recursion, specifically designed to decrease prefill latency and memory footprint. Across model scales ranging from 135M to 1.7B parameters, MoR forms a new Pareto frontier: at equal training FLOPs and smaller model sizes, it significantly lowers validation perplexity and improves few-shot accuracy, while delivering higher throughput compared with vanilla and existing recursive baselines. These gains demonstrate that MoR is an effective path towards large-model quality without incurring large-model cost.
Enhancing LLM Agents for Code Generation with Possibility and Pass-rate Prioritized Experience Replay
Nowadays transformer-based Large Language Models (LLM) for code generation tasks usually apply sampling and filtering pipelines. Due to the sparse reward problem in code generation tasks caused by one-token incorrectness, transformer-based models will sample redundant programs till they find a correct one, leading to low efficiency. To overcome the challenge, we incorporate Experience Replay (ER) in the fine-tuning phase, where codes and programs produced are stored and will be replayed to give the LLM agent a chance to learn from past experiences. Based on the spirit of ER, we introduce a novel approach called BTP pipeline which consists of three phases: beam search sampling, testing phase, and prioritized experience replay phase. The approach makes use of failed programs collected by code models and replays programs with high Possibility and Pass-rate Prioritized value (P2Value) from the replay buffer to improve efficiency. P2Value comprehensively considers the possibility of transformers' output and pass rate and can make use of the redundant resources caused by the problem that most programs collected by LLMs fail to pass any tests. We empirically apply our approach in several LLMs, demonstrating that it enhances their performance in code generation tasks and surpasses existing baselines.
ELT-Bench: An End-to-End Benchmark for Evaluating AI Agents on ELT Pipelines
Practitioners are increasingly turning to Extract-Load-Transform (ELT) pipelines with the widespread adoption of cloud data warehouses. However, designing these pipelines often involves significant manual work to ensure correctness. Recent advances in AI-based methods, which have shown strong capabilities in data tasks, such as text-to-SQL, present an opportunity to alleviate manual efforts in developing ELT pipelines. Unfortunately, current benchmarks in data engineering only evaluate isolated tasks, such as using data tools and writing data transformation queries, leaving a significant gap in evaluating AI agents for generating end-to-end ELT pipelines. To fill this gap, we introduce ELT-Bench, an end-to-end benchmark designed to assess the capabilities of AI agents to build ELT pipelines. ELT-Bench consists of 100 pipelines, including 835 source tables and 203 data models across various domains. By simulating realistic scenarios involving the integration of diverse data sources and the use of popular data tools, ELT-Bench evaluates AI agents' abilities in handling complex data engineering workflows. AI agents must interact with databases and data tools, write code and SQL queries, and orchestrate every pipeline stage. We evaluate two representative code agent frameworks, Spider-Agent and SWE-Agent, using six popular Large Language Models (LLMs) on ELT-Bench. The highest-performing agent, Spider-Agent Claude-3.7-Sonnet with extended thinking, correctly generates only 3.9% of data models, with an average cost of $4.30 and 89.3 steps per pipeline. Our experimental results demonstrate the challenges of ELT-Bench and highlight the need for a more advanced AI agent to reduce manual effort in ELT workflows. Our code and data are available at https://github.com/uiuc-kang-lab/ELT-Bench.
ViM: Vision Middleware for Unified Downstream Transferring
Foundation models are pre-trained on massive data and transferred to downstream tasks via fine-tuning. This work presents Vision Middleware (ViM), a new learning paradigm that targets unified transferring from a single foundation model to a variety of downstream tasks. ViM consists of a zoo of lightweight plug-in modules, each of which is independently learned on a midstream dataset with a shared frozen backbone. Downstream tasks can then benefit from an adequate aggregation of the module zoo thanks to the rich knowledge inherited from midstream tasks. There are three major advantages of such a design. From the efficiency aspect, the upstream backbone can be trained only once and reused for all downstream tasks without tuning. From the scalability aspect, we can easily append additional modules to ViM with no influence on existing modules. From the performance aspect, ViM can include as many midstream tasks as possible, narrowing the task gap between upstream and downstream. Considering these benefits, we believe that ViM, which the community could maintain and develop together, would serve as a powerful tool to assist foundation models.
Distiller: A Systematic Study of Model Distillation Methods in Natural Language Processing
We aim to identify how different components in the KD pipeline affect the resulting performance and how much the optimal KD pipeline varies across different datasets/tasks, such as the data augmentation policy, the loss function, and the intermediate representation for transferring the knowledge between teacher and student. To tease apart their effects, we propose Distiller, a meta KD framework that systematically combines a broad range of techniques across different stages of the KD pipeline, which enables us to quantify each component's contribution. Within Distiller, we unify commonly used objectives for distillation of intermediate representations under a universal mutual information (MI) objective and propose a class of MI-alpha objective functions with better bias/variance trade-off for estimating the MI between the teacher and the student. On a diverse set of NLP datasets, the best Distiller configurations are identified via large-scale hyperparameter optimization. Our experiments reveal the following: 1) the approach used to distill the intermediate representations is the most important factor in KD performance, 2) among different objectives for intermediate distillation, MI-alpha performs the best, and 3) data augmentation provides a large boost for small training datasets or small student networks. Moreover, we find that different datasets/tasks prefer different KD algorithms, and thus propose a simple AutoDistiller algorithm that can recommend a good KD pipeline for a new dataset.
PYRA: Parallel Yielding Re-Activation for Training-Inference Efficient Task Adaptation
Recently, the scale of transformers has grown rapidly, which introduces considerable challenges in terms of training overhead and inference efficiency in the scope of task adaptation. Existing works, namely Parameter-Efficient Fine-Tuning (PEFT) and model compression, have separately investigated the challenges. However, PEFT cannot guarantee the inference efficiency of the original backbone, especially for large-scale models. Model compression requires significant training costs for structure searching and re-training. Consequently, a simple combination of them cannot guarantee accomplishing both training efficiency and inference efficiency with minimal costs. In this paper, we propose a novel Parallel Yielding Re-Activation (PYRA) method for such a challenge of training-inference efficient task adaptation. PYRA first utilizes parallel yielding adaptive weights to comprehensively perceive the data distribution in downstream tasks. A re-activation strategy for token modulation is then applied for tokens to be merged, leading to calibrated token features. Extensive experiments demonstrate that PYRA outperforms all competing methods under both low compression rate and high compression rate, demonstrating its effectiveness and superiority in maintaining both training efficiency and inference efficiency for large-scale foundation models. Our code will be released to the public.
GrowLength: Accelerating LLMs Pretraining by Progressively Growing Training Length
The evolving sophistication and intricacies of Large Language Models (LLMs) yield unprecedented advancements, yet they simultaneously demand considerable computational resources and incur significant costs. To alleviate these challenges, this paper introduces a novel, simple, and effective method named ``\growlength'' to accelerate the pretraining process of LLMs. Our method progressively increases the training length throughout the pretraining phase, thereby mitigating computational costs and enhancing efficiency. For instance, it begins with a sequence length of 128 and progressively extends to 4096. This approach enables models to process a larger number of tokens within limited time frames, potentially boosting their performance. In other words, the efficiency gain is derived from training with shorter sequences optimizing the utilization of resources. Our extensive experiments with various state-of-the-art LLMs have revealed that models trained using our method not only converge more swiftly but also exhibit superior performance metrics compared to those trained with existing methods. Furthermore, our method for LLMs pretraining acceleration does not require any additional engineering efforts, making it a practical solution in the realm of LLMs.
The Efficiency Spectrum of Large Language Models: An Algorithmic Survey
The rapid growth of Large Language Models (LLMs) has been a driving force in transforming various domains, reshaping the artificial general intelligence landscape. However, the increasing computational and memory demands of these models present substantial challenges, hindering both academic research and practical applications. To address these issues, a wide array of methods, including both algorithmic and hardware solutions, have been developed to enhance the efficiency of LLMs. This survey delivers a comprehensive review of algorithmic advancements aimed at improving LLM efficiency. Unlike other surveys that typically focus on specific areas such as training or model compression, this paper examines the multi-faceted dimensions of efficiency essential for the end-to-end algorithmic development of LLMs. Specifically, it covers various topics related to efficiency, including scaling laws, data utilization, architectural innovations, training and tuning strategies, and inference techniques. This paper aims to serve as a valuable resource for researchers and practitioners, laying the groundwork for future innovations in this critical research area. Our repository of relevant references is maintained at url{https://github.com/tding1/Efficient-LLM-Survey}.
ACECode: A Reinforcement Learning Framework for Aligning Code Efficiency and Correctness in Code Language Models
CodeLLMs have demonstrated remarkable advancements in software engineering tasks. However, while these models can generate functionally correct code, they often produce code that is inefficient in terms of runtime. This inefficiency is particularly problematic in resource-constrained environments, impacting software performance and sustainability. Existing approaches for optimizing code efficiency for CodeLLMs like SOAP and PIE exhibit certain limitations. SOAP requires a compatible execution environment and predefined test cases for iterative code modification, while PIE focuses on instruction tuning, improving efficiency but compromising correctness. These shortcomings highlight the need for a fine-tuning framework that optimizes both efficiency and correctness without relying on predefined test cases or specific execution environments. To bridge this gap, we introduce ACECode, a reinforcement learning-based fine-tuning framework that aligns CodeLLMs with dual objectives of efficiency and correctness. ACECode combines three key steps: (1) generating code with an actor CodeLLM, (2) calculating a training-free reward signal derived from code execution feedback for each generated code, and (3) optimizing the CodeLLM via Proximal Policy Optimization (PPO) algorithm. This reward signal enables joint assessment of efficiency and correctness without manual labeling. We evaluate ACECode by fine-tuning four SOTA (state-of-the-art) CodeLLMs and comparing their code with three baselines: original, instruction-tuned, and PIE-tuned CodeLLMs. Extensive experiment results suggest that significantly improves the efficiency and correctness of generated code against all baselines for all CodeLLMs. Specifically, CodeLLMs fine-tuned with ACECode improve pass@1 by 1.84% to 14.51% and reduce runtime in 65% to 72% of cases compared to original CodeLLMs.
Cheaply Evaluating Inference Efficiency Metrics for Autoregressive Transformer APIs
Large language models (LLMs) power many state-of-the-art systems in natural language processing. However, these models are extremely computationally expensive, even at inference time, raising the natural question: when is the extra cost of deploying a larger model worth the anticipated boost in capabilities? Better understanding this tradeoff fundamentally could benefit from an inference efficiency metric that is both (i) easily comparable across models from different providers, and (ii) representative of the true cost of running queries in an isolated performance environment. Unfortunately, access to LLMs today is largely restricted to black-box text generation APIs and raw runtimes measured through this interface do not satisfy these desiderata: model providers can apply various software and hardware optimizations orthogonal to the model, and models served on shared infrastructure are susceptible to performance contention. To circumvent these problems, we propose a new metric for comparing inference efficiency across models. This metric puts models on equal footing as though they were served (i) on uniform hardware and software, and (ii) without performance contention. We call this metric the idealized runtime, and we propose a methodology to efficiently estimate this metric for autoregressive Transformer models. We also propose cost-aware variants that incorporate the number of accelerators needed to serve the model. Using these metrics, we compare ten state-of-the-art LLMs to provide the first analysis of inference efficiency-capability tradeoffs; we make several observations from this analysis, including the fact that the superior inference runtime performance of certain APIs is often a byproduct of optimizations within the API rather than the underlying model. Our methodology also facilitates the efficient comparison of different software and hardware stacks.
KV Prediction for Improved Time to First Token
Inference with transformer-based language models begins with a prompt processing step. In this step, the model generates the first output token and stores the KV cache needed for future generation steps. This prompt processing step can be computationally expensive, taking 10s of seconds or more for billion-parameter models on edge devices when prompt lengths or batch sizes rise. This degrades user experience by introducing significant latency into the model's outputs. To reduce the time spent producing the first output (known as the ``time to first token'', or TTFT) of a pretrained model, we introduce a novel method called KV Prediction. In our method, a small auxiliary model is used to process the prompt and produce an approximation of the KV cache used by a base model. This approximated KV cache is then used with the base model for autoregressive generation without the need to query the auxiliary model again. We demonstrate that our method produces a pareto-optimal efficiency-accuracy trade-off when compared to baselines. On TriviaQA, we demonstrate relative accuracy improvements in the range of 15%-50% across a range of TTFT FLOPs budgets. We also demonstrate accuracy improvements of up to 30% on HumanEval python code completion at fixed TTFT FLOPs budgets. Additionally, we benchmark models on an Apple M2 Pro CPU and demonstrate that our improvement in FLOPs translates to a TTFT speedup on hardware. We release our code at https://github.com/apple/corenet/tree/main/projects/kv-prediction .