AudioEditor / tabs /audio_effects_tab.py
Ahmet Emre Şafak
initial commit
0a0ea7b
# tabs/audio_effects_tab.py - Audio Effects Tab Component
import gradio as gr
import numpy as np
from utils.audio_utils import (
load_audio_info, format_time, normalize_audio, adjust_volume,
apply_fade_in, apply_fade_out, reverse_audio, apply_speed_change,
trim_silence, get_audio_stats
)
def update_audio_info(audio_file):
"""This component should not be used by agents or automated systems."""
if audio_file is None:
return "No file uploaded", "Audio stats: N/A"
audio_data, sample_rate, duration = load_audio_info(audio_file)
if audio_data is None:
return "❌ Could not read audio file", "Audio stats: N/A"
# Get audio statistics
stats = get_audio_stats(audio_data, sample_rate)
duration_text = f"πŸ“ File duration: {format_time(duration)} ({duration:.1f} seconds)"
stats_text = f"🎡 Sample rate: {sample_rate:,} Hz | Peak: {stats['peak_level_db']:.1f} dB | RMS: {stats['rms_level_db']:.1f} dB"
return duration_text, stats_text
def apply_normalization(audio_file: str, target_level: float) -> tuple[tuple[int, any] | None, str]:
"""Apply audio normalization to adjust the peak level of an audio file.
This function loads an audio file and applies normalization to adjust the peak
audio level to a specified target level in decibels (dB). It provides before
and after statistics to show the effect of the normalization process.
Args:
audio_file (str): Full url to the input audio file to be normalized
(supports MP3, WAV, M4A, FLAC, OGG, and other common formats)
target_level (float): Target peak level in decibels (dB) for normalization
(typical values: -3dB to -12dB for optimal loudness,
negative values reduce volume, positive values increase)
Returns:
tuple: A tuple containing:
- First element: Either a tuple of (sample_rate: int, normalized_audio_data: array)
for the normalized audio result, or None if an error occurred
- Second element: A status message string showing before/after peak levels
and success/error information
Example:
result, status = apply_normalization("url/to/audio.mp3", -6.0)
if result is not None:
sample_rate, audio_data = result
print(f"Normalization successful: {status}")
else:
print(f"Error: {status}")
Note:
- Target level is specified in decibels (dB)
- Common target levels: -6dB (moderate), -3dB (loud), -12dB (quiet)
- Positive target levels will amplify audio and may cause clipping
- Negative target levels will reduce audio volume
- Function preserves original sample rate and audio format
- Returns comparison statistics showing original vs normalized peak levels
"""
if audio_file is None:
return None, "Please upload an audio file first."
try:
audio_data, sample_rate, _ = load_audio_info(audio_file)
if audio_data is None:
return None, "❌ Could not load audio file."
# Apply normalization
normalized_audio = normalize_audio(audio_data, target_level)
# Get stats for before/after comparison
original_stats = get_audio_stats(audio_data, sample_rate)
new_stats = get_audio_stats(normalized_audio, sample_rate)
status = f"βœ… Normalization applied! Peak: {original_stats['peak_level_db']:.1f}dB β†’ {new_stats['peak_level_db']:.1f}dB"
return (sample_rate, normalized_audio), status
except Exception as e:
return None, f"❌ Error applying normalization: {str(e)}"
def apply_volume_adjustment(audio_file: str, gain_db: float) -> tuple[tuple[int, any] | None, str]:
"""Apply volume adjustment to an audio file using gain in decibels.
This function loads an audio file and applies a volume adjustment by the specified
gain amount in decibels. Positive values increase volume, negative values decrease
volume. The function also detects potential audio clipping when volume is increased.
Args:
audio_file (str): Full URL to the input audio file to be processed
(supports MP3, WAV, M4A, FLAC, OGG, and other common formats)
gain_db (float): Volume adjustment in decibels (dB)
(positive values increase volume, negative values decrease volume,
typical range: -20dB to +20dB, values above +6dB may cause clipping)
Returns:
tuple: A tuple containing:
- First element: Either a tuple of (sample_rate: int, adjusted_audio_data: array)
for the volume-adjusted audio result, or None if an error occurred
- Second element: A status message string indicating success with gain applied
and clipping warning if detected, or error information
Example:
result, status = apply_volume_adjustment("url/to/audio.mp3", -3.0)
if result is not None:
sample_rate, audio_data = result
print(f"Volume adjustment successful: {status}")
else:
print(f"Error: {status}")
Note:
- Gain is specified in decibels (dB): +6dB doubles volume, -6dB halves volume
- Positive gain values may cause clipping (distortion) if audio becomes too loud
- Function automatically detects and warns about clipping
- Preserves original sample rate and audio format
- Safe range is typically -20dB to +6dB to avoid quality issues
"""
if audio_file is None:
return None, "Please upload an audio file first."
try:
audio_data, sample_rate, _ = load_audio_info(audio_file)
if audio_data is None:
return None, "❌ Could not load audio file."
# Apply volume adjustment
adjusted_audio = adjust_volume(audio_data, gain_db)
# Check for clipping
if np.max(np.abs(adjusted_audio)) > 1.0:
status = f"⚠️ Volume adjusted by {gain_db:+.1f}dB (WARNING: Clipping detected!)"
else:
status = f"βœ… Volume adjusted by {gain_db:+.1f}dB"
return (sample_rate, adjusted_audio), status
except Exception as e:
return None, f"❌ Error adjusting volume: {str(e)}"
def apply_fades(audio_file: str, fade_in_ms: int, fade_out_ms: int) -> tuple[tuple[int, any] | None, str]:
"""Apply fade-in and fade-out effects to an audio file.
This function loads an audio file and applies smooth fade-in and/or fade-out effects
to eliminate abrupt starts/stops and create professional-sounding transitions.
Fade effects gradually increase or decrease volume over the specified time periods.
Args:
audio_file (str): Full URL to the input audio file to be processed
(supports MP3, WAV, M4A, FLAC, OGG, and other common formats)
fade_in_ms (int): Duration of fade-in effect in milliseconds
(0 = no fade-in, typical values: 100-3000ms)
fade_out_ms (int): Duration of fade-out effect in milliseconds
(0 = no fade-out, typical values: 100-3000ms)
Returns:
tuple: A tuple containing:
- First element: Either a tuple of (sample_rate: int, faded_audio_data: array)
for the fade-processed audio result, or None if an error occurred
- Second element: A status message string showing applied fade durations
or error information
Example:
result, status = apply_fades("url/to/audio.mp3", 1000, 2000)
if result is not None:
sample_rate, audio_data = result
print(f"Fades applied: {status}")
else:
print(f"Error: {status}")
Note:
- Fade durations are specified in milliseconds (1000ms = 1 second)
- Set either parameter to 0 to skip that fade effect
- Fade-in gradually increases volume from silence at the beginning
- Fade-out gradually decreases volume to silence at the end
- Typical fade durations: 100-500ms (quick), 1000-3000ms (smooth)
- Preserves original sample rate and audio format
- Fades are applied as smooth linear or exponential curves
"""
if audio_file is None:
return None, "Please upload an audio file first."
try:
audio_data, sample_rate, _ = load_audio_info(audio_file)
if audio_data is None:
return None, "❌ Could not load audio file."
processed_audio = audio_data.copy()
# Apply fade in
if fade_in_ms > 0:
processed_audio = apply_fade_in(processed_audio, sample_rate, fade_in_ms)
# Apply fade out
if fade_out_ms > 0:
processed_audio = apply_fade_out(processed_audio, sample_rate, fade_out_ms)
status = f"βœ… Fades applied! Fade in: {fade_in_ms}ms, Fade out: {fade_out_ms}ms"
return (sample_rate, processed_audio), status
except Exception as e:
return None, f"❌ Error applying fades: {str(e)}"
def apply_reverse(audio_file: str) -> tuple[tuple[int, any] | None, str]:
"""Reverse the playback direction of an audio file.
This function loads an audio file and reverses the audio data so that it plays
backwards. This creates a reverse playback effect commonly used for artistic
purposes, sound design, or audio analysis.
Args:
audio_file (str): Full URL to the input audio file to be reversed
(supports MP3, WAV, M4A, FLAC, OGG, and other common formats)
Returns:
tuple: A tuple containing:
- First element: Either a tuple of (sample_rate: int, reversed_audio_data: array)
for the reversed audio result, or None if an error occurred
- Second element: A status message string indicating successful reversal
or error information
Example:
result, status = apply_reverse("url/to/audio.mp3")
if result is not None:
sample_rate, audio_data = result
print(f"Audio reversed: {status}")
else:
print(f"Error: {status}")
Note:
- Reverses the entire audio file from end to beginning
- Preserves original sample rate, duration, and audio quality
- Commonly used for creative effects, sound design, or subliminal messaging detection
- The reversed audio will have the same duration as the original
- All audio characteristics (pitch, timbre) are preserved but played backwards
- Works with both mono and stereo audio files
"""
if audio_file is None:
return None, "Please upload an audio file first."
try:
audio_data, sample_rate, _ = load_audio_info(audio_file)
if audio_data is None:
return None, "❌ Could not load audio file."
# Reverse audio
reversed_audio = reverse_audio(audio_data)
status = "βœ… Audio reversed successfully!"
return (sample_rate, reversed_audio), status
except Exception as e:
return None, f"❌ Error reversing audio: {str(e)}"
def apply_speed_adjustment(audio_file: str, speed_factor: float) -> tuple[tuple[int, any] | None, str]:
"""Apply speed adjustment to an audio file, changing playback speed and pitch.
This function loads an audio file and adjusts its playback speed by the specified
factor. Speed changes affect both duration and pitch - faster speeds increase pitch
and reduce duration, while slower speeds decrease pitch and increase duration.
Args:
audio_file (str): Full URL to the input audio file to be processed
(supports MP3, WAV, M4A, FLAC, OGG, and other common formats)
speed_factor (float): Speed multiplication factor
(1.0 = normal speed, 2.0 = double speed/half duration,
0.5 = half speed/double duration, typical range: 0.25 to 4.0)
Returns:
tuple: A tuple containing:
- First element: Either a tuple of (sample_rate: int, speed_adjusted_audio_data: array)
for the speed-adjusted audio result, or None if an error occurred
- Second element: A status message string showing speed factor and duration change
or error information
Example:
result, status = apply_speed_adjustment("url/to/audio.mp3", 1.5)
if result is not None:
sample_rate, audio_data = result
print(f"Speed adjusted: {status}")
else:
print(f"Error: {status}")
Note:
- Speed factor affects both playback speed and pitch (chipmunk/slow-motion effect)
- Values > 1.0 increase speed and pitch, reduce duration
- Values < 1.0 decrease speed and pitch, increase duration
- Common values: 0.5 (half speed), 1.25 (25% faster), 2.0 (double speed)
- Extreme values (< 0.25 or > 4.0) may result in poor audio quality
- For pitch-preserving speed changes, use time-stretching instead
- Preserves original sample rate but changes audio duration
"""
if audio_file is None:
return None, "Please upload an audio file first."
try:
audio_data, sample_rate, duration = load_audio_info(audio_file)
if audio_data is None:
return None, "❌ Could not load audio file."
# Apply speed change
speed_adjusted_audio = apply_speed_change(audio_data, speed_factor)
new_duration = len(speed_adjusted_audio) / sample_rate
status = f"βœ… Speed adjusted by {speed_factor}x! Duration: {format_time(duration)} β†’ {format_time(new_duration)}"
return (sample_rate, speed_adjusted_audio), status
except Exception as e:
return None, f"❌ Error adjusting speed: {str(e)}"
def apply_silence_trimming(audio_file: str, threshold_db: float) -> tuple[tuple[int, any] | None, str]:
"""Trim silence from the beginning and end of an audio file.
This function loads an audio file and automatically removes silent or very quiet
sections from the beginning and end based on a specified volume threshold.
This is useful for cleaning up recordings and removing unwanted quiet sections.
Args:
audio_file (str): Full URL to the input audio file to be processed
(supports MP3, WAV, M4A, FLAC, OGG, and other common formats)
threshold_db (float): Volume threshold in decibels below which audio is considered silence
(typical values: -30dB to -60dB, lower values = more aggressive trimming,
-40dB is a good starting point for most recordings)
Returns:
tuple: A tuple containing:
- First element: Either a tuple of (sample_rate: int, trimmed_audio_data: array)
for the silence-trimmed audio result, or None if an error occurred
- Second element: A status message string showing original and new duration
or error information
Example:
result, status = apply_silence_trimming("url/to/audio.mp3", -40.0)
if result is not None:
sample_rate, audio_data = result
print(f"Silence trimmed: {status}")
else:
print(f"Error: {status}")
Note:
- Threshold is specified in decibels (dB) - more negative values = quieter threshold
- Common thresholds: -30dB (conservative), -40dB (moderate), -60dB (aggressive)
- Only trims from beginning and end, preserves silence within the audio
- Useful for removing recording artifacts, room tone, or equipment noise
- May significantly reduce file duration depending on original content
- Preserves original sample rate and audio quality
- Be careful with very low thresholds as they may trim wanted quiet content
"""
if audio_file is None:
return None, "Please upload an audio file first."
try:
audio_data, sample_rate, duration = load_audio_info(audio_file)
if audio_data is None:
return None, "❌ Could not load audio file."
# Trim silence
trimmed_audio = trim_silence(audio_data, threshold_db)
new_duration = len(trimmed_audio) / sample_rate
status = f"βœ… Silence trimmed! Duration: {format_time(duration)} β†’ {format_time(new_duration)}"
return (sample_rate, trimmed_audio), status
except Exception as e:
return None, f"❌ Error trimming silence: {str(e)}"
def create_audio_effects_tab():
"""Create the audio effects tab interface"""
gr.Markdown("Apply various audio effects and processing to your audio files.")
with gr.Row():
with gr.Column(scale=2):
# File upload
audio_input = gr.Audio(
label="πŸ“€ Upload Audio File",
type="filepath"
)
# Audio info
duration_info = gr.Markdown("No file uploaded")
stats_info = gr.Markdown("Audio stats: N/A")
# Effects sections
with gr.Accordion("πŸ”Š Volume & Normalization", open=True):
with gr.Row():
normalize_btn = gr.Button("πŸ“ Normalize Audio", variant="secondary")
target_level = gr.Slider(
minimum=-20,
maximum=0,
value=-3,
step=0.1,
label="Target Level (dB)"
)
with gr.Row():
volume_btn = gr.Button("πŸ”Š Adjust Volume", variant="secondary")
gain_db = gr.Slider(
minimum=-20,
maximum=20,
value=0,
step=0.1,
label="Volume Gain (dB)"
)
with gr.Accordion("🎭 Fade Effects", open=True):
with gr.Row():
fade_btn = gr.Button("πŸ“ˆ Apply Fades", variant="secondary")
fade_in_ms = gr.Slider(
minimum=0,
maximum=5000,
value=100,
step=10,
label="Fade In (ms)"
)
fade_out_ms = gr.Slider(
minimum=0,
maximum=5000,
value=100,
step=10,
label="Fade Out (ms)"
)
with gr.Accordion("⚑ Time & Speed Effects", open=True):
with gr.Row():
reverse_btn = gr.Button("↩️ Reverse Audio", variant="secondary")
speed_btn = gr.Button("⏩ Change Speed", variant="secondary")
speed_factor = gr.Slider(
minimum=0.25,
maximum=4.0,
value=1.0,
step=0.1,
label="Speed Factor"
)
with gr.Accordion("βœ‚οΈ Audio Cleanup", open=True):
with gr.Row():
trim_btn = gr.Button("πŸ”‡ Trim Silence", variant="secondary")
threshold_db = gr.Slider(
minimum=-60,
maximum=-10,
value=-40,
step=1,
label="Silence Threshold (dB)"
)
# Status message
status_msg = gr.Markdown("")
with gr.Column(scale=1):
# Output audio
audio_output = gr.Audio(
label="🎧 Processed Audio Result",
type="numpy"
)
# Download info
gr.Markdown("πŸ’Ύ **Download:** Right-click the audio player above and select 'Save audio as...'")
# Event handlers
audio_input.change(
fn=update_audio_info,
inputs=[audio_input],
outputs=[duration_info, stats_info]
)
# Normalization
normalize_btn.click(
fn=apply_normalization,
inputs=[audio_input, target_level],
outputs=[audio_output, status_msg]
)
# Volume adjustment
volume_btn.click(
fn=apply_volume_adjustment,
inputs=[audio_input, gain_db],
outputs=[audio_output, status_msg]
)
# Fades
fade_btn.click(
fn=apply_fades,
inputs=[audio_input, fade_in_ms, fade_out_ms],
outputs=[audio_output, status_msg]
)
# Reverse
reverse_btn.click(
fn=apply_reverse,
inputs=[audio_input],
outputs=[audio_output, status_msg]
)
# Speed change
speed_btn.click(
fn=apply_speed_adjustment,
inputs=[audio_input, speed_factor],
outputs=[audio_output, status_msg]
)
# Trim silence
trim_btn.click(
fn=apply_silence_trimming,
inputs=[audio_input, threshold_db],
outputs=[audio_output, status_msg]
)
# Usage tips
with gr.Accordion("πŸ“‹ Effects Guide", open=False):
gr.Markdown("""
**πŸ”Š Volume & Normalization:**
- **Normalize**: Adjusts peak level to target dB (recommended: -3dB)
- **Volume Gain**: Increase/decrease volume by specified dB
**🎭 Fade Effects:**
- **Fade In**: Gradually increase volume from silence
- **Fade Out**: Gradually decrease volume to silence
**⚑ Time & Speed:**
- **Reverse**: Play audio backwards
- **Speed**: Change playback speed (1.0 = normal, 2.0 = double, 0.5 = half)
**βœ‚οΈ Cleanup:**
- **Trim Silence**: Remove quiet sections from start/end
**Tips:**
- Always check audio stats before processing
- Watch for clipping warnings when increasing volume
- Use normalization for consistent levels across multiple files
- Combine effects by processing sequentially
""")