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export const enum ClipPathTypes { |
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RECT = 'rect', |
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ELLIPSE = 'ellipse', |
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POLYGON = 'polygon', |
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} |
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export const enum ClipPaths { |
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RECT = 'rect', |
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ROUNDRECT = 'roundRect', |
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ELLIPSE = 'ellipse', |
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TRIANGLE = 'triangle', |
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PENTAGON = 'pentagon', |
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RHOMBUS = 'rhombus', |
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STAR = 'star', |
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} |
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interface ClipPath { |
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[key: string]: { |
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name: string |
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type: ClipPathTypes |
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style: string |
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radius?: string |
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createPath?: (width: number, height: number) => string |
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} |
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} |
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export const CLIPPATHS: ClipPath = { |
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rect: { |
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name: '矩形', |
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type: ClipPathTypes.RECT, |
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radius: '0', |
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style: '', |
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}, |
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rect2: { |
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name: '矩形2', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(0% 0%, 80% 0%, 100% 20%, 100% 100%, 0 100%)', |
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createPath: (width: number, height: number) => { |
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return `M 0 0 L ${width * 0.8} 0 L ${width} ${height * 0.2} L ${width} ${height} L 0 ${height} Z` |
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}, |
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}, |
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rect3: { |
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name: '矩形3', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(0% 0%, 80% 0%, 100% 20%, 100% 100%, 20% 100%, 0% 80%)', |
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createPath: (width: number, height: number) => { |
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return `M 0 0 L ${width * 0.8} 0 L ${width} ${height * 0.2} L ${width} ${height} L ${width * 0.2} ${height} L 0 ${height * 0.8} Z` |
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}, |
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}, |
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roundRect: { |
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name: '圆角矩形', |
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type: ClipPathTypes.RECT, |
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radius: '10px', |
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style: 'inset(0 round 10px)', |
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}, |
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ellipse: { |
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name: '圆形', |
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type: ClipPathTypes.ELLIPSE, |
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style: 'ellipse(50% 50% at 50% 50%)', |
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}, |
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triangle: { |
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name: '三角形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(50% 0%, 0% 100%, 100% 100%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.5} 0 L 0 ${height} L ${width} ${height} Z` |
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}, |
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}, |
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triangle2: { |
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name: '三角形2', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(50% 100%, 0% 0%, 100% 0%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.5} ${height} L 0 0 L ${width} 0 Z` |
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}, |
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}, |
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triangle3: { |
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name: '三角形3', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(0% 0%, 0% 100%, 100% 100%)', |
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createPath: (width: number, height: number) => { |
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return `M 0 0 L 0 ${height} L ${width} ${height} Z` |
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}, |
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}, |
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rhombus: { |
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name: '菱形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(50% 0%, 100% 50%, 50% 100%, 0% 50%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.5} 0 L ${width} ${height * 0.5} L ${width * 0.5} ${height} L 0 ${height * 0.5} Z` |
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}, |
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}, |
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pentagon: { |
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name: '五边形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(50% 0%, 100% 38%, 82% 100%, 18% 100%, 0% 38%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.5} 0 L ${width} ${0.38 * height} L ${0.82 * width} ${height} L ${0.18 * width} ${height} L 0 ${0.38 * height} Z` |
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}, |
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}, |
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hexagon: { |
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name: '六边形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(20% 0%, 80% 0%, 100% 50%, 80% 100%, 20% 100%, 0% 50%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.2} 0 L ${width * 0.8} 0 L ${width} ${height * 0.5} L ${width * 0.8} ${height} L ${width * 0.2} ${height} L 0 ${height * 0.5} Z` |
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}, |
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}, |
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heptagon: { |
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name: '七边形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(50% 0%, 90% 20%, 100% 60%, 75% 100%, 25% 100%, 0% 60%, 10% 20%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.5} 0 L ${width * 0.9} ${height * 0.2} L ${width} ${height * 0.6} L ${width * 0.75} ${height} L ${width * 0.25} ${height} L 0 ${height * 0.6} L ${width * 0.1} ${height * 0.2} Z` |
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}, |
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}, |
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octagon: { |
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name: '八边形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(30% 0%, 70% 0%, 100% 30%, 100% 70%, 70% 100%, 30% 100%, 0% 70%, 0% 30%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.3} 0 L ${width * 0.7} 0 L ${width} ${height * 0.3} L ${width} ${height * 0.7} L ${width * 0.7} ${height} L ${width * 0.3} ${height} L 0 ${height * 0.7} L 0 ${height * 0.3} Z` |
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}, |
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}, |
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chevron: { |
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name: 'V形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(75% 0%, 100% 50%, 75% 100%, 0% 100%, 25% 50%, 0% 0%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.75} 0 L ${width} ${height * 0.5} L ${width * 0.75} ${height} L 0 ${height} L ${width * 0.25} ${height * 0.5} L 0 0 Z` |
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}, |
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}, |
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point: { |
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name: '点', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(0% 0%, 75% 0%, 100% 50%, 75% 100%, 0% 100%)', |
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createPath: (width: number, height: number) => { |
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return `M 0 0 L ${width * 0.75} 0 L ${width} ${height * 0.5} L ${width * 0.75} ${height} L 0 ${height} Z` |
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}, |
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}, |
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arrow: { |
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name: '箭头', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(0% 20%, 60% 20%, 60% 0%, 100% 50%, 60% 100%, 60% 80%, 0% 80%)', |
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createPath: (width: number, height: number) => { |
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return `M 0 ${height * 0.2} L ${width * 0.6} ${height * 0.2} L ${width * 0.6} 0 L ${width} ${height * 0.5} L ${width * 0.6} ${height} L ${width * 0.6} ${height * 0.8} L 0 ${height * 0.8} Z` |
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}, |
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}, |
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parallelogram: { |
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name: '平行四边形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(30% 0%, 100% 0%, 70% 100%, 0% 100%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.3} 0 L ${width} 0 L ${width * 0.7} ${height} L 0 ${height} Z` |
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}, |
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}, |
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parallelogram2: { |
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name: '平行四边形2', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(30% 100%, 100% 100%, 70% 0%, 0% 0%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.3} ${height} L ${width} ${height} L ${width * 0.7} 0 L 0 0 Z` |
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}, |
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}, |
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trapezoid: { |
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name: '梯形', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(25% 0%, 75% 0%, 100% 100%, 0% 100%)', |
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createPath: (width: number, height: number) => { |
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return `M ${width * 0.25} 0 L ${width * 0.75} 0 L ${width} ${height} L 0 ${height} Z` |
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}, |
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}, |
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trapezoid2: { |
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name: '梯形2', |
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type: ClipPathTypes.POLYGON, |
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style: 'polygon(0% 0%, 100% 0%, 75% 100%, 25% 100%)', |
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createPath: (width: number, height: number) => { |
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return `M 0 0 L ${width} 0 L ${width * 0.75} ${height} L ${width * 0.25} ${height} Z` |
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}, |
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}, |
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} |