nginDocker / nginx.conf
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Update nginx.conf
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events {}
http {
include mime.types;
default_type application/octet-stream;
gzip off; # disable gzip if you're using Brotli-precompressed files
server {
listen 7860;
server_name localhost;
root /usr/share/nginx/html;
location / {
index index.html;
try_files $uri $uri/ =404;
}
# Serve .br files
location ~* \.(br)$ {
add_header Content-Encoding br;
add_header Vary Accept-Encoding;
default_type application/octet-stream;
}
# Serve Brotli-compressed Unity files based on extension
location ~* \.wasm\.br$ {
add_header Content-Type application/wasm;
add_header Content-Encoding br;
add_header Vary Accept-Encoding;
}
location ~* \.js\.br$ {
add_header Content-Type application/javascript;
add_header Content-Encoding br;
add_header Vary Accept-Encoding;
}
location ~* \.data\.br$ {
add_header Content-Type application/octet-stream;
add_header Content-Encoding br;
add_header Vary Accept-Encoding;
}
location ~* \.unityweb\.br$ {
add_header Content-Type application/octet-stream;
add_header Content-Encoding br;
add_header Vary Accept-Encoding;
}
# Optional: set long cache headers for Unity build files
location ~* \.(js|data|wasm|unityweb)(\.br)?$ {
expires 1y;
access_log off;
}
}
}