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Running
events {} | |
http { | |
include mime.types; | |
default_type application/octet-stream; | |
gzip off; # disable gzip if you're using Brotli-precompressed files | |
server { | |
listen 7860; | |
server_name localhost; | |
root /usr/share/nginx/html; | |
location / { | |
index index.html; | |
try_files $uri $uri/ =404; | |
} | |
# Serve .br files | |
location ~* \.(br)$ { | |
add_header Content-Encoding br; | |
add_header Vary Accept-Encoding; | |
default_type application/octet-stream; | |
} | |
# Serve Brotli-compressed Unity files based on extension | |
location ~* \.wasm\.br$ { | |
add_header Content-Type application/wasm; | |
add_header Content-Encoding br; | |
add_header Vary Accept-Encoding; | |
} | |
location ~* \.js\.br$ { | |
add_header Content-Type application/javascript; | |
add_header Content-Encoding br; | |
add_header Vary Accept-Encoding; | |
} | |
location ~* \.data\.br$ { | |
add_header Content-Type application/octet-stream; | |
add_header Content-Encoding br; | |
add_header Vary Accept-Encoding; | |
} | |
location ~* \.unityweb\.br$ { | |
add_header Content-Type application/octet-stream; | |
add_header Content-Encoding br; | |
add_header Vary Accept-Encoding; | |
} | |
# Optional: set long cache headers for Unity build files | |
location ~* \.(js|data|wasm|unityweb)(\.br)?$ { | |
expires 1y; | |
access_log off; | |
} | |
} | |
} |