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/// <reference types="node" /> | |
/// <reference types="node" /> | |
/// <reference types="node" /> | |
import http = require("http"); | |
import type { Server as HTTPSServer } from "https"; | |
import type { Http2SecureServer, Http2Server } from "http2"; | |
import type { ServerOptions as EngineOptions, AttachOptions, BaseServer } from "engine.io"; | |
import { ExtendedError, Namespace, ServerReservedEventsMap } from "./namespace"; | |
import { Adapter, Room, SocketId } from "socket.io-adapter"; | |
import * as parser from "socket.io-parser"; | |
import type { Encoder } from "socket.io-parser"; | |
import { Socket, DisconnectReason } from "./socket"; | |
import type { BroadcastOperator, RemoteSocket } from "./broadcast-operator"; | |
import { EventsMap, DefaultEventsMap, EventParams, StrictEventEmitter, EventNames, DecorateAcknowledgementsWithTimeoutAndMultipleResponses, AllButLast, Last, RemoveAcknowledgements, EventNamesWithAck, FirstNonErrorArg } from "./typed-events"; | |
declare type ParentNspNameMatchFn = (name: string, auth: { | |
[key: string]: any; | |
}, fn: (err: Error | null, success: boolean) => void) => void; | |
declare type AdapterConstructor = typeof Adapter | ((nsp: Namespace) => Adapter); | |
declare type TServerInstance = http.Server | HTTPSServer | Http2SecureServer | Http2Server; | |
interface ServerOptions extends EngineOptions, AttachOptions { | |
/** | |
* name of the path to capture | |
* @default "/socket.io" | |
*/ | |
path: string; | |
/** | |
* whether to serve the client files | |
* @default true | |
*/ | |
serveClient: boolean; | |
/** | |
* the adapter to use | |
* @default the in-memory adapter (https://github.com/socketio/socket.io-adapter) | |
*/ | |
adapter: AdapterConstructor; | |
/** | |
* the parser to use | |
* @default the default parser (https://github.com/socketio/socket.io-parser) | |
*/ | |
parser: any; | |
/** | |
* how many ms before a client without namespace is closed | |
* @default 45000 | |
*/ | |
connectTimeout: number; | |
/** | |
* Whether to enable the recovery of connection state when a client temporarily disconnects. | |
* | |
* The connection state includes the missed packets, the rooms the socket was in and the `data` attribute. | |
*/ | |
connectionStateRecovery: { | |
/** | |
* The backup duration of the sessions and the packets. | |
* | |
* @default 120000 (2 minutes) | |
*/ | |
maxDisconnectionDuration?: number; | |
/** | |
* Whether to skip middlewares upon successful connection state recovery. | |
* | |
* @default true | |
*/ | |
skipMiddlewares?: boolean; | |
}; | |
/** | |
* Whether to remove child namespaces that have no sockets connected to them | |
* @default false | |
*/ | |
cleanupEmptyChildNamespaces: boolean; | |
} | |
/** | |
* Represents a Socket.IO server. | |
* | |
* @example | |
* import { Server } from "socket.io"; | |
* | |
* const io = new Server(); | |
* | |
* io.on("connection", (socket) => { | |
* console.log(`socket ${socket.id} connected`); | |
* | |
* // send an event to the client | |
* socket.emit("foo", "bar"); | |
* | |
* socket.on("foobar", () => { | |
* // an event was received from the client | |
* }); | |
* | |
* // upon disconnection | |
* socket.on("disconnect", (reason) => { | |
* console.log(`socket ${socket.id} disconnected due to ${reason}`); | |
* }); | |
* }); | |
* | |
* io.listen(3000); | |
*/ | |
export declare class Server<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ServerSideEvents, RemoveAcknowledgements<EmitEvents>, ServerReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData>> { | |
readonly sockets: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>; | |
/** | |
* A reference to the underlying Engine.IO server. | |
* | |
* @example | |
* const clientsCount = io.engine.clientsCount; | |
* | |
*/ | |
engine: BaseServer; | |
/** @private */ | |
readonly _parser: typeof parser; | |
/** @private */ | |
readonly encoder: Encoder; | |
/** | |
* @private | |
*/ | |
_nsps: Map<string, Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>>; | |
private parentNsps; | |
/** | |
* A subset of the {@link parentNsps} map, only containing {@link ParentNamespace} which are based on a regular | |
* expression. | |
* | |
* @private | |
*/ | |
private parentNamespacesFromRegExp; | |
private _adapter?; | |
private _serveClient; | |
private readonly opts; | |
private eio; | |
private _path; | |
private clientPathRegex; | |
/** | |
* @private | |
*/ | |
_connectTimeout: number; | |
private httpServer; | |
private _corsMiddleware; | |
/** | |
* Server constructor. | |
* | |
* @param srv http server, port, or options | |
* @param [opts] | |
*/ | |
constructor(opts?: Partial<ServerOptions>); | |
constructor(srv?: TServerInstance | number, opts?: Partial<ServerOptions>); | |
constructor(srv: undefined | Partial<ServerOptions> | TServerInstance | number, opts?: Partial<ServerOptions>); | |
get _opts(): Partial<ServerOptions>; | |
/** | |
* Sets/gets whether client code is being served. | |
* | |
* @param v - whether to serve client code | |
* @return self when setting or value when getting | |
*/ | |
serveClient(v: boolean): this; | |
serveClient(): boolean; | |
serveClient(v?: boolean): this | boolean; | |
/** | |
* Executes the middleware for an incoming namespace not already created on the server. | |
* | |
* @param name - name of incoming namespace | |
* @param auth - the auth parameters | |
* @param fn - callback | |
* | |
* @private | |
*/ | |
_checkNamespace(name: string, auth: { | |
[key: string]: any; | |
}, fn: (nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData> | false) => void): void; | |
/** | |
* Sets the client serving path. | |
* | |
* @param {String} v pathname | |
* @return {Server|String} self when setting or value when getting | |
*/ | |
path(v: string): this; | |
path(): string; | |
path(v?: string): this | string; | |
/** | |
* Set the delay after which a client without namespace is closed | |
* @param v | |
*/ | |
connectTimeout(v: number): this; | |
connectTimeout(): number; | |
connectTimeout(v?: number): this | number; | |
/** | |
* Sets the adapter for rooms. | |
* | |
* @param v pathname | |
* @return self when setting or value when getting | |
*/ | |
adapter(): AdapterConstructor | undefined; | |
adapter(v: AdapterConstructor): this; | |
/** | |
* Attaches socket.io to a server or port. | |
* | |
* @param srv - server or port | |
* @param opts - options passed to engine.io | |
* @return self | |
*/ | |
listen(srv: TServerInstance | number, opts?: Partial<ServerOptions>): this; | |
/** | |
* Attaches socket.io to a server or port. | |
* | |
* @param srv - server or port | |
* @param opts - options passed to engine.io | |
* @return self | |
*/ | |
attach(srv: TServerInstance | number, opts?: Partial<ServerOptions>): this; | |
attachApp(app: any, opts?: Partial<ServerOptions>): void; | |
/** | |
* Initialize engine | |
* | |
* @param srv - the server to attach to | |
* @param opts - options passed to engine.io | |
* @private | |
*/ | |
private initEngine; | |
/** | |
* Attaches the static file serving. | |
* | |
* @param srv http server | |
* @private | |
*/ | |
private attachServe; | |
/** | |
* Handles a request serving of client source and map | |
* | |
* @param req | |
* @param res | |
* @private | |
*/ | |
private serve; | |
/** | |
* @param filename | |
* @param req | |
* @param res | |
* @private | |
*/ | |
private static sendFile; | |
/** | |
* Binds socket.io to an engine.io instance. | |
* | |
* @param engine engine.io (or compatible) server | |
* @return self | |
*/ | |
bind(engine: BaseServer): this; | |
/** | |
* Called with each incoming transport connection. | |
* | |
* @param {engine.Socket} conn | |
* @return self | |
* @private | |
*/ | |
private onconnection; | |
/** | |
* Looks up a namespace. | |
* | |
* @example | |
* // with a simple string | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // with a regex | |
* const dynamicNsp = io.of(/^\/dynamic-\d+$/).on("connection", (socket) => { | |
* const namespace = socket.nsp; // newNamespace.name === "/dynamic-101" | |
* | |
* // broadcast to all clients in the given sub-namespace | |
* namespace.emit("hello"); | |
* }); | |
* | |
* @param name - nsp name | |
* @param fn optional, nsp `connection` ev handler | |
*/ | |
of(name: string | RegExp | ParentNspNameMatchFn, fn?: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void): Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>; | |
/** | |
* Closes server connection | |
* | |
* @param [fn] optional, called as `fn([err])` on error OR all conns closed | |
*/ | |
close(fn?: (err?: Error) => void): void; | |
/** | |
* Registers a middleware, which is a function that gets executed for every incoming {@link Socket}. | |
* | |
* @example | |
* io.use((socket, next) => { | |
* // ... | |
* next(); | |
* }); | |
* | |
* @param fn - the middleware function | |
*/ | |
use(fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void): this; | |
/** | |
* Targets a room when emitting. | |
* | |
* @example | |
* // the “foo” event will be broadcast to all connected clients in the “room-101” room | |
* io.to("room-101").emit("foo", "bar"); | |
* | |
* // with an array of rooms (a client will be notified at most once) | |
* io.to(["room-101", "room-102"]).emit("foo", "bar"); | |
* | |
* // with multiple chained calls | |
* io.to("room-101").to("room-102").emit("foo", "bar"); | |
* | |
* @param room - a room, or an array of rooms | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
to(room: Room | Room[]): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases: | |
* | |
* @example | |
* // disconnect all clients in the "room-101" room | |
* io.in("room-101").disconnectSockets(); | |
* | |
* @param room - a room, or an array of rooms | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
in(room: Room | Room[]): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Excludes a room when emitting. | |
* | |
* @example | |
* // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room | |
* io.except("room-101").emit("foo", "bar"); | |
* | |
* // with an array of rooms | |
* io.except(["room-101", "room-102"]).emit("foo", "bar"); | |
* | |
* // with multiple chained calls | |
* io.except("room-101").except("room-102").emit("foo", "bar"); | |
* | |
* @param room - a room, or an array of rooms | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
except(room: Room | Room[]): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Sends a `message` event to all clients. | |
* | |
* This method mimics the WebSocket.send() method. | |
* | |
* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send | |
* | |
* @example | |
* io.send("hello"); | |
* | |
* // this is equivalent to | |
* io.emit("message", "hello"); | |
* | |
* @return self | |
*/ | |
send(...args: EventParams<EmitEvents, "message">): this; | |
/** | |
* Sends a `message` event to all clients. Alias of {@link send}. | |
* | |
* @return self | |
*/ | |
write(...args: EventParams<EmitEvents, "message">): this; | |
/** | |
* Sends a message to the other Socket.IO servers of the cluster. | |
* | |
* @example | |
* io.serverSideEmit("hello", "world"); | |
* | |
* io.on("hello", (arg1) => { | |
* console.log(arg1); // prints "world" | |
* }); | |
* | |
* // acknowledgements (without binary content) are supported too: | |
* io.serverSideEmit("ping", (err, responses) => { | |
* if (err) { | |
* // some servers did not acknowledge the event in the given delay | |
* } else { | |
* console.log(responses); // one response per server (except the current one) | |
* } | |
* }); | |
* | |
* io.on("ping", (cb) => { | |
* cb("pong"); | |
* }); | |
* | |
* @param ev - the event name | |
* @param args - an array of arguments, which may include an acknowledgement callback at the end | |
*/ | |
serverSideEmit<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: EventParams<DecorateAcknowledgementsWithTimeoutAndMultipleResponses<ServerSideEvents>, Ev>): boolean; | |
/** | |
* Sends a message and expect an acknowledgement from the other Socket.IO servers of the cluster. | |
* | |
* @example | |
* try { | |
* const responses = await io.serverSideEmitWithAck("ping"); | |
* console.log(responses); // one response per server (except the current one) | |
* } catch (e) { | |
* // some servers did not acknowledge the event in the given delay | |
* } | |
* | |
* @param ev - the event name | |
* @param args - an array of arguments | |
* | |
* @return a Promise that will be fulfilled when all servers have acknowledged the event | |
*/ | |
serverSideEmitWithAck<Ev extends EventNamesWithAck<ServerSideEvents>>(ev: Ev, ...args: AllButLast<EventParams<ServerSideEvents, Ev>>): Promise<FirstNonErrorArg<Last<EventParams<ServerSideEvents, Ev>>>[]>; | |
/** | |
* Gets a list of socket ids. | |
* | |
* @deprecated this method will be removed in the next major release, please use {@link Server#serverSideEmit} or | |
* {@link Server#fetchSockets} instead. | |
*/ | |
allSockets(): Promise<Set<SocketId>>; | |
/** | |
* Sets the compress flag. | |
* | |
* @example | |
* io.compress(false).emit("hello"); | |
* | |
* @param compress - if `true`, compresses the sending data | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
compress(compress: boolean): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to | |
* receive messages (because of network slowness or other issues, or because they’re connected through long polling | |
* and is in the middle of a request-response cycle). | |
* | |
* @example | |
* io.volatile.emit("hello"); // the clients may or may not receive it | |
* | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
get volatile(): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node. | |
* | |
* @example | |
* // the “foo” event will be broadcast to all connected clients on this node | |
* io.local.emit("foo", "bar"); | |
* | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
get local(): BroadcastOperator<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Adds a timeout in milliseconds for the next operation. | |
* | |
* @example | |
* io.timeout(1000).emit("some-event", (err, responses) => { | |
* if (err) { | |
* // some clients did not acknowledge the event in the given delay | |
* } else { | |
* console.log(responses); // one response per client | |
* } | |
* }); | |
* | |
* @param timeout | |
*/ | |
timeout(timeout: number): BroadcastOperator<import("./typed-events").DecorateAcknowledgements<import("./typed-events").DecorateAcknowledgementsWithMultipleResponses<EmitEvents>>, SocketData>; | |
/** | |
* Returns the matching socket instances. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* // return all Socket instances | |
* const sockets = await io.fetchSockets(); | |
* | |
* // return all Socket instances in the "room1" room | |
* const sockets = await io.in("room1").fetchSockets(); | |
* | |
* for (const socket of sockets) { | |
* console.log(socket.id); | |
* console.log(socket.handshake); | |
* console.log(socket.rooms); | |
* console.log(socket.data); | |
* | |
* socket.emit("hello"); | |
* socket.join("room1"); | |
* socket.leave("room2"); | |
* socket.disconnect(); | |
* } | |
*/ | |
fetchSockets(): Promise<RemoteSocket<EmitEvents, SocketData>[]>; | |
/** | |
* Makes the matching socket instances join the specified rooms. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* | |
* // make all socket instances join the "room1" room | |
* io.socketsJoin("room1"); | |
* | |
* // make all socket instances in the "room1" room join the "room2" and "room3" rooms | |
* io.in("room1").socketsJoin(["room2", "room3"]); | |
* | |
* @param room - a room, or an array of rooms | |
*/ | |
socketsJoin(room: Room | Room[]): void; | |
/** | |
* Makes the matching socket instances leave the specified rooms. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* // make all socket instances leave the "room1" room | |
* io.socketsLeave("room1"); | |
* | |
* // make all socket instances in the "room1" room leave the "room2" and "room3" rooms | |
* io.in("room1").socketsLeave(["room2", "room3"]); | |
* | |
* @param room - a room, or an array of rooms | |
*/ | |
socketsLeave(room: Room | Room[]): void; | |
/** | |
* Makes the matching socket instances disconnect. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* // make all socket instances disconnect (the connections might be kept alive for other namespaces) | |
* io.disconnectSockets(); | |
* | |
* // make all socket instances in the "room1" room disconnect and close the underlying connections | |
* io.in("room1").disconnectSockets(true); | |
* | |
* @param close - whether to close the underlying connection | |
*/ | |
disconnectSockets(close?: boolean): void; | |
} | |
export { Socket, DisconnectReason, ServerOptions, Namespace, BroadcastOperator, RemoteSocket, }; | |
export { Event } from "./socket"; | |