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import { Socket } from "./socket"; | |
import type { Server } from "./index"; | |
import { EventParams, EventNames, EventsMap, StrictEventEmitter, DefaultEventsMap, DecorateAcknowledgementsWithTimeoutAndMultipleResponses, AllButLast, Last, DecorateAcknowledgementsWithMultipleResponses, DecorateAcknowledgements, RemoveAcknowledgements, EventNamesWithAck, FirstNonErrorArg, EventNamesWithoutAck } from "./typed-events"; | |
import type { Client } from "./client"; | |
import type { Adapter, Room, SocketId } from "socket.io-adapter"; | |
import { BroadcastOperator } from "./broadcast-operator"; | |
export interface ExtendedError extends Error { | |
data?: any; | |
} | |
export interface NamespaceReservedEventsMap<ListenEvents extends EventsMap, EmitEvents extends EventsMap, ServerSideEvents extends EventsMap, SocketData> { | |
connect: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void; | |
connection: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void; | |
} | |
export interface ServerReservedEventsMap<ListenEvents extends EventsMap, EmitEvents extends EventsMap, ServerSideEvents extends EventsMap, SocketData> extends NamespaceReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData> { | |
new_namespace: (namespace: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void; | |
} | |
export declare const RESERVED_EVENTS: ReadonlySet<string | Symbol>; | |
/** | |
* A Namespace is a communication channel that allows you to split the logic of your application over a single shared | |
* connection. | |
* | |
* Each namespace has its own: | |
* | |
* - event handlers | |
* | |
* ``` | |
* io.of("/orders").on("connection", (socket) => { | |
* socket.on("order:list", () => {}); | |
* socket.on("order:create", () => {}); | |
* }); | |
* | |
* io.of("/users").on("connection", (socket) => { | |
* socket.on("user:list", () => {}); | |
* }); | |
* ``` | |
* | |
* - rooms | |
* | |
* ``` | |
* const orderNamespace = io.of("/orders"); | |
* | |
* orderNamespace.on("connection", (socket) => { | |
* socket.join("room1"); | |
* orderNamespace.to("room1").emit("hello"); | |
* }); | |
* | |
* const userNamespace = io.of("/users"); | |
* | |
* userNamespace.on("connection", (socket) => { | |
* socket.join("room1"); // distinct from the room in the "orders" namespace | |
* userNamespace.to("room1").emit("holà"); | |
* }); | |
* ``` | |
* | |
* - middlewares | |
* | |
* ``` | |
* const orderNamespace = io.of("/orders"); | |
* | |
* orderNamespace.use((socket, next) => { | |
* // ensure the socket has access to the "orders" namespace | |
* }); | |
* | |
* const userNamespace = io.of("/users"); | |
* | |
* userNamespace.use((socket, next) => { | |
* // ensure the socket has access to the "users" namespace | |
* }); | |
* ``` | |
*/ | |
export declare class Namespace<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ServerSideEvents, RemoveAcknowledgements<EmitEvents>, NamespaceReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData>> { | |
readonly name: string; | |
readonly sockets: Map<SocketId, Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>>; | |
adapter: Adapter; | |
/** @private */ | |
readonly server: Server<ListenEvents, EmitEvents, ServerSideEvents, SocketData>; | |
/** @private */ | |
_fns: Array<(socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void>; | |
/** @private */ | |
_ids: number; | |
/** | |
* Namespace constructor. | |
* | |
* @param server instance | |
* @param name | |
*/ | |
constructor(server: Server<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, name: string); | |
/** | |
* Initializes the `Adapter` for this nsp. | |
* Run upon changing adapter by `Server#adapter` | |
* in addition to the constructor. | |
* | |
* @private | |
*/ | |
_initAdapter(): void; | |
/** | |
* Registers a middleware, which is a function that gets executed for every incoming {@link Socket}. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.use((socket, next) => { | |
* // ... | |
* next(); | |
* }); | |
* | |
* @param fn - the middleware function | |
*/ | |
use(fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void): this; | |
/** | |
* Executes the middleware for an incoming client. | |
* | |
* @param socket - the socket that will get added | |
* @param fn - last fn call in the middleware | |
* @private | |
*/ | |
private run; | |
/** | |
* Targets a room when emitting. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // the “foo” event will be broadcast to all connected clients in the “room-101” room | |
* myNamespace.to("room-101").emit("foo", "bar"); | |
* | |
* // with an array of rooms (a client will be notified at most once) | |
* myNamespace.to(["room-101", "room-102"]).emit("foo", "bar"); | |
* | |
* // with multiple chained calls | |
* myNamespace.to("room-101").to("room-102").emit("foo", "bar"); | |
* | |
* @param room - a room, or an array of rooms | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
to(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases: | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // disconnect all clients in the "room-101" room | |
* myNamespace.in("room-101").disconnectSockets(); | |
* | |
* @param room - a room, or an array of rooms | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
in(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Excludes a room when emitting. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room | |
* myNamespace.except("room-101").emit("foo", "bar"); | |
* | |
* // with an array of rooms | |
* myNamespace.except(["room-101", "room-102"]).emit("foo", "bar"); | |
* | |
* // with multiple chained calls | |
* myNamespace.except("room-101").except("room-102").emit("foo", "bar"); | |
* | |
* @param room - a room, or an array of rooms | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
except(room: Room | Room[]): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Adds a new client. | |
* | |
* @return {Socket} | |
* @private | |
*/ | |
_add(client: Client<ListenEvents, EmitEvents, ServerSideEvents>, auth: Record<string, unknown>, fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void): any; | |
private _createSocket; | |
private _doConnect; | |
/** | |
* Removes a client. Called by each `Socket`. | |
* | |
* @private | |
*/ | |
_remove(socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>): void; | |
/** | |
* Emits to all connected clients. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.emit("hello", "world"); | |
* | |
* // all serializable datastructures are supported (no need to call JSON.stringify) | |
* myNamespace.emit("hello", 1, "2", { 3: ["4"], 5: Uint8Array.from([6]) }); | |
* | |
* // with an acknowledgement from the clients | |
* myNamespace.timeout(1000).emit("some-event", (err, responses) => { | |
* if (err) { | |
* // some clients did not acknowledge the event in the given delay | |
* } else { | |
* console.log(responses); // one response per client | |
* } | |
* }); | |
* | |
* @return Always true | |
*/ | |
emit<Ev extends EventNamesWithoutAck<EmitEvents>>(ev: Ev, ...args: EventParams<EmitEvents, Ev>): boolean; | |
/** | |
* Sends a `message` event to all clients. | |
* | |
* This method mimics the WebSocket.send() method. | |
* | |
* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.send("hello"); | |
* | |
* // this is equivalent to | |
* myNamespace.emit("message", "hello"); | |
* | |
* @return self | |
*/ | |
send(...args: EventParams<EmitEvents, "message">): this; | |
/** | |
* Sends a `message` event to all clients. Sends a `message` event. Alias of {@link send}. | |
* | |
* @return self | |
*/ | |
write(...args: EventParams<EmitEvents, "message">): this; | |
/** | |
* Sends a message to the other Socket.IO servers of the cluster. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.serverSideEmit("hello", "world"); | |
* | |
* myNamespace.on("hello", (arg1) => { | |
* console.log(arg1); // prints "world" | |
* }); | |
* | |
* // acknowledgements (without binary content) are supported too: | |
* myNamespace.serverSideEmit("ping", (err, responses) => { | |
* if (err) { | |
* // some servers did not acknowledge the event in the given delay | |
* } else { | |
* console.log(responses); // one response per server (except the current one) | |
* } | |
* }); | |
* | |
* myNamespace.on("ping", (cb) => { | |
* cb("pong"); | |
* }); | |
* | |
* @param ev - the event name | |
* @param args - an array of arguments, which may include an acknowledgement callback at the end | |
*/ | |
serverSideEmit<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: EventParams<DecorateAcknowledgementsWithTimeoutAndMultipleResponses<ServerSideEvents>, Ev>): boolean; | |
/** | |
* Sends a message and expect an acknowledgement from the other Socket.IO servers of the cluster. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* try { | |
* const responses = await myNamespace.serverSideEmitWithAck("ping"); | |
* console.log(responses); // one response per server (except the current one) | |
* } catch (e) { | |
* // some servers did not acknowledge the event in the given delay | |
* } | |
* | |
* @param ev - the event name | |
* @param args - an array of arguments | |
* | |
* @return a Promise that will be fulfilled when all servers have acknowledged the event | |
*/ | |
serverSideEmitWithAck<Ev extends EventNamesWithAck<ServerSideEvents>>(ev: Ev, ...args: AllButLast<EventParams<ServerSideEvents, Ev>>): Promise<FirstNonErrorArg<Last<EventParams<ServerSideEvents, Ev>>>[]>; | |
/** | |
* Called when a packet is received from another Socket.IO server | |
* | |
* @param args - an array of arguments, which may include an acknowledgement callback at the end | |
* | |
* @private | |
*/ | |
_onServerSideEmit(args: [string, ...any[]]): void; | |
/** | |
* Gets a list of clients. | |
* | |
* @deprecated this method will be removed in the next major release, please use {@link Namespace#serverSideEmit} or | |
* {@link Namespace#fetchSockets} instead. | |
*/ | |
allSockets(): Promise<Set<SocketId>>; | |
/** | |
* Sets the compress flag. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.compress(false).emit("hello"); | |
* | |
* @param compress - if `true`, compresses the sending data | |
* @return self | |
*/ | |
compress(compress: boolean): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to | |
* receive messages (because of network slowness or other issues, or because they’re connected through long polling | |
* and is in the middle of a request-response cycle). | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.volatile.emit("hello"); // the clients may or may not receive it | |
* | |
* @return self | |
*/ | |
get volatile(): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // the “foo” event will be broadcast to all connected clients on this node | |
* myNamespace.local.emit("foo", "bar"); | |
* | |
* @return a new {@link BroadcastOperator} instance for chaining | |
*/ | |
get local(): BroadcastOperator<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>, SocketData>; | |
/** | |
* Adds a timeout in milliseconds for the next operation. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* myNamespace.timeout(1000).emit("some-event", (err, responses) => { | |
* if (err) { | |
* // some clients did not acknowledge the event in the given delay | |
* } else { | |
* console.log(responses); // one response per client | |
* } | |
* }); | |
* | |
* @param timeout | |
*/ | |
timeout(timeout: number): BroadcastOperator<DecorateAcknowledgements<DecorateAcknowledgementsWithMultipleResponses<EmitEvents>>, SocketData>; | |
/** | |
* Returns the matching socket instances. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // return all Socket instances | |
* const sockets = await myNamespace.fetchSockets(); | |
* | |
* // return all Socket instances in the "room1" room | |
* const sockets = await myNamespace.in("room1").fetchSockets(); | |
* | |
* for (const socket of sockets) { | |
* console.log(socket.id); | |
* console.log(socket.handshake); | |
* console.log(socket.rooms); | |
* console.log(socket.data); | |
* | |
* socket.emit("hello"); | |
* socket.join("room1"); | |
* socket.leave("room2"); | |
* socket.disconnect(); | |
* } | |
*/ | |
fetchSockets(): Promise<import("./broadcast-operator").RemoteSocket<EmitEvents, SocketData>[]>; | |
/** | |
* Makes the matching socket instances join the specified rooms. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // make all socket instances join the "room1" room | |
* myNamespace.socketsJoin("room1"); | |
* | |
* // make all socket instances in the "room1" room join the "room2" and "room3" rooms | |
* myNamespace.in("room1").socketsJoin(["room2", "room3"]); | |
* | |
* @param room - a room, or an array of rooms | |
*/ | |
socketsJoin(room: Room | Room[]): void; | |
/** | |
* Makes the matching socket instances leave the specified rooms. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // make all socket instances leave the "room1" room | |
* myNamespace.socketsLeave("room1"); | |
* | |
* // make all socket instances in the "room1" room leave the "room2" and "room3" rooms | |
* myNamespace.in("room1").socketsLeave(["room2", "room3"]); | |
* | |
* @param room - a room, or an array of rooms | |
*/ | |
socketsLeave(room: Room | Room[]): void; | |
/** | |
* Makes the matching socket instances disconnect. | |
* | |
* Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
* | |
* @example | |
* const myNamespace = io.of("/my-namespace"); | |
* | |
* // make all socket instances disconnect (the connections might be kept alive for other namespaces) | |
* myNamespace.disconnectSockets(); | |
* | |
* // make all socket instances in the "room1" room disconnect and close the underlying connections | |
* myNamespace.in("room1").disconnectSockets(true); | |
* | |
* @param close - whether to close the underlying connection | |
*/ | |
disconnectSockets(close?: boolean): void; | |
} | |