Dreamspire's picture
custom_nodes
f2dbf59
import { app } from "/scripts/app.js";
function showPreviewCanvas(node, app) {
const widget = {
type: "customCanvas",
name: "mask-rect-area-canvas",
get value() {
return this.canvas.value;
},
set value(x) {
this.canvas.value = x;
},
draw: function (ctx, node, widgetWidth, widgetY) {
// If we are initially offscreen when created we wont have received a resize event
// Calculate it here instead
if (!node.canvasHeight) {
computeCanvasSize(node, node.size);
}
const visible = true;
const t = ctx.getTransform();
const margin = 12;
const border = 2;
const widgetHeight = node.canvasHeight;
const width = Math.round(node.properties["width"]);
const height = Math.round(node.properties["height"]);
const scale = Math.min((widgetWidth - margin * 3) / width, (widgetHeight - margin * 3) / height);
const blurRadius = node.properties["blur_radius"] || 0;
const index = 0;
Object.assign(this.canvas.style, {
left: `${t.e}px`,
top: `${t.f + (widgetY * t.d)}px`,
width: `${widgetWidth * t.a}px`,
height: `${widgetHeight * t.d}px`,
position: "absolute",
zIndex: 1,
fontSize: `${t.d * 10.0}px`,
pointerEvents: "none"
});
this.canvas.hidden = !visible;
let backgroundWidth = width * scale;
let backgroundHeight = height * scale;
let xOffset = margin;
if (backgroundWidth < widgetWidth) {
xOffset += (widgetWidth - backgroundWidth) / 2 - margin;
}
let yOffset = (margin / 2);
if (backgroundHeight < widgetHeight) {
yOffset += (widgetHeight - backgroundHeight) / 2 - margin;
}
let widgetX = xOffset;
widgetY = widgetY + yOffset;
// Draw the background border
ctx.fillStyle = globalThis.LiteGraph.WIDGET_OUTLINE_COLOR;
ctx.fillRect(widgetX - border, widgetY - border, backgroundWidth + border * 2, backgroundHeight + border * 2)
// Draw the main background area
ctx.fillStyle = globalThis.LiteGraph.WIDGET_BGCOLOR;
ctx.fillRect(widgetX, widgetY, backgroundWidth, backgroundHeight);
// Draw the conditioning zone
let [x, y, w, h] = getDrawArea(node, backgroundWidth, backgroundHeight);
ctx.fillStyle = getDrawColor(0, "80");
ctx.fillRect(widgetX + x, widgetY + y, w, h);
ctx.beginPath();
ctx.lineWidth = 1;
// Draw grid lines
for (let x = 0; x <= width / 64; x += 1) {
ctx.moveTo(widgetX + x * 64 * scale, widgetY);
ctx.lineTo(widgetX + x * 64 * scale, widgetY + backgroundHeight);
}
for (let y = 0; y <= height / 64; y += 1) {
ctx.moveTo(widgetX, widgetY + y * 64 * scale);
ctx.lineTo(widgetX + backgroundWidth, widgetY + y * 64 * scale);
}
ctx.strokeStyle = "#66666650";
ctx.stroke();
ctx.closePath();
// Draw current zone
let [sx, sy, sw, sh] = getDrawArea(node, backgroundWidth, backgroundHeight);
ctx.fillStyle = getDrawColor(0, "80");
ctx.fillRect(widgetX + sx, widgetY + sy, sw, sh);
ctx.fillStyle = getDrawColor(0, "40");
ctx.fillRect(widgetX + sx + border, widgetY + sy + border, sw - border * 2, sh - border * 2);
// Draw white border around the current zone
ctx.strokeStyle = globalThis.LiteGraph.NODE_SELECTED_TITLE_COLOR;
ctx.lineWidth = 2;
ctx.strokeRect(widgetX + sx, widgetY + sy, sw, sh);
// Display
ctx.beginPath();
ctx.arc(LiteGraph.NODE_SLOT_HEIGHT * 0.5, LiteGraph.NODE_SLOT_HEIGHT * (index + 0.5) + 4, 4, 0, Math.PI * 2);
ctx.fill();
ctx.lineWidth = 1;
ctx.strokeStyle = "white";
ctx.stroke();
ctx.lineWidth = 1;
ctx.closePath();
// Draw progress bar canvas
if (backgroundWidth < widgetWidth) {
xOffset += (widgetWidth - backgroundWidth) / 2 - margin;
}
// Ajustar las coordenadas X e Y
const barHeight = 8;
let widgetYBar = widgetY + backgroundHeight + margin;
// Dibujar el borde negro alrededor de la barra
ctx.fillStyle = globalThis.LiteGraph.WIDGET_OUTLINE_COLOR;
ctx.fillRect(
widgetX - border,
widgetYBar - border,
backgroundWidth + border * 2,
barHeight + border * 2
);
// Dibujar el área principal de la barra (fondo)
ctx.fillStyle = globalThis.LiteGraph.WIDGET_BGCOLOR; // Mismo color de fondo que el canvas
ctx.fillRect(
widgetX,
widgetYBar,
backgroundWidth,
barHeight
);
// Draw progress bar grid
ctx.beginPath();
ctx.lineWidth = 1;
ctx.strokeStyle = "#66666650";
// Calcular el número de líneas en función del tamaño de la barra
const numLines = Math.floor(backgroundWidth / 64);
// Dibujar líneas del grid
for (let x = 0; x <= width / 64; x += 1) {
ctx.moveTo(widgetX + x * 64 * scale, widgetYBar);
ctx.lineTo(widgetX + x * 64 * scale, widgetYBar + barHeight);
}
ctx.stroke();
ctx.closePath();
// Dibujar progreso (basado en blur_radius)
const progress = Math.min(blurRadius / 255, 1);
ctx.fillStyle = "rgba(0, 120, 255, 0.5)";
ctx.fillRect(
widgetX,
widgetYBar,
backgroundWidth * progress,
barHeight
);
}
};
widget.canvas = document.createElement("canvas");
widget.canvas.className = "mask-rect-area-canvas";
widget.parent = node;
document.body.appendChild(widget.canvas);
node.addCustomWidget(widget);
app.canvas.onDrawBackground = function () {
// Draw node isnt fired once the node is off the screen
// if it goes off screen quickly, the input may not be removed
// this shifts it off screen so it can be moved back if the node is visible.
for (let n in app.graph._nodes) {
n = app.graph._nodes[n];
for (let w in n.widgets) {
let wid = n.widgets[w];
if (Object.hasOwn(wid, "canvas")) {
wid.canvas.style.left = -8000 + "px";
wid.canvas.style.position = "absolute";
}
}
}
};
node.onResize = function (size) {
computeCanvasSize(node, size);
};
return {minWidth: 200, minHeight: 200, widget};
}
app.registerExtension({
name: 'drltdata.MaskRectAreaAdvanced',
async beforeRegisterNodeDef(nodeType, nodeData, app) {
if (nodeData.name === "MaskRectAreaAdvanced") {
const onNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
const r = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
this.setProperty("width", 512);
this.setProperty("height", 512);
this.setProperty("x", 0);
this.setProperty("y", 0);
this.setProperty("w", 256);
this.setProperty("h", 256);
this.setProperty("blur_radius", 0);
this.selected = false;
this.index = 3;
this.serialize_widgets = true;
CUSTOM_INT(this, "x", 0, function (v, _, node) {
const s = this.options.step / 10;
this.value = Math.round(v / s) * s;
node.properties["x"] = this.value;
});
CUSTOM_INT(this, "y", 0, function (v, _, node) {
const s = this.options.step / 10;
this.value = Math.round(v / s) * s;
node.properties["y"] = this.value;
});
CUSTOM_INT(this, "width", 256, function (v, _, node) {
const s = this.options.step / 10;
this.value = Math.round(v / s) * s;
node.properties["w"] = this.value;
});
CUSTOM_INT(this, "height", 256, function (v, _, node) {
const s = this.options.step / 10;
this.value = Math.round(v / s) * s;
node.properties["h"] = this.value;
});
CUSTOM_INT(this, "image_width", 512, function (v, _, node) {
const s = this.options.step / 10;
this.value = Math.round(v / s) * s;
node.properties["width"] = this.value;
});
CUSTOM_INT(this, "image_height", 512, function (v, _, node) {
const s = this.options.step / 10;
this.value = Math.round(v / s) * s;
node.properties["height"] = this.value;
});
CUSTOM_INT(this, "blur_radius", 0, function (v, _, node) {
this.value = Math.round(v) || 0;
node.properties["blur_radius"] = this.value;
},
{"min": 0, "max": 255, "step": 10}
);
showPreviewCanvas(this, app);
this.onSelected = function () {
this.selected = true;
};
this.onDeselected = function () {
this.selected = false;
};
return r;
};
}
}
});
// Calculate the drawing area using individual properties.
function getDrawArea(node, backgroundWidth, backgroundHeight) {
let x = node.properties["x"] * backgroundWidth / node.properties["width"];
let y = node.properties["y"] * backgroundHeight / node.properties["height"];
let w = node.properties["w"] * backgroundWidth / node.properties["width"];
let h = node.properties["h"] * backgroundHeight / node.properties["height"];
if (x > backgroundWidth) {
x = backgroundWidth;
}
if (y > backgroundHeight) {
y = backgroundHeight;
}
if (x + w > backgroundWidth) {
w = Math.max(0, backgroundWidth - x);
}
if (y + h > backgroundHeight) {
h = Math.max(0, backgroundHeight - y);
}
return [x, y, w, h];
}
function CUSTOM_INT(node, inputName, val, func, config = {}) {
return {
widget: node.addWidget(
"number",
inputName,
val,
func,
Object.assign({}, {min: 0, max: 4096, step: 640, precision: 0}, config)
)
};
}
function getDrawColor(percent, alpha) {
let h = 360 * percent;
let s = 50;
let l = 50;
l /= 100;
const a = s * Math.min(l, 1 - l) / 100;
const f = n => {
const k = (n + h / 30) % 12;
const color = l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);
return Math.round(255 * color).toString(16).padStart(2, '0'); // convert to Hex and prefix "0" if needed
};
return `#${f(0)}${f(8)}${f(4)}${alpha}`;
}
function computeCanvasSize(node, size) {
if (node.widgets[0].last_y == null) {
return;
}
const MIN_HEIGHT = 220;
const MIN_WIDTH = 240;
let y = LiteGraph.NODE_WIDGET_HEIGHT * Math.max(node.inputs.length, node.outputs.length) + 5;
let freeSpace = size[1] - y;
// Compute the height of all non-customCanvas widgets
let widgetHeight = 0;
for (let i = 0; i < node.widgets.length; i++) {
const w = node.widgets[i];
if (w.type !== "customCanvas") {
if (w.computeSize) {
widgetHeight += w.computeSize()[1] + 4;
} else {
widgetHeight += LiteGraph.NODE_WIDGET_HEIGHT + 5;
}
}
}
// Ensure there is enough vertical space
freeSpace -= widgetHeight;
// Adjust the height of the node if needed
if (freeSpace < MIN_HEIGHT) {
freeSpace = MIN_HEIGHT;
node.size[1] = y + widgetHeight + freeSpace;
node.graph.setDirtyCanvas(true);
}
// Ensure the node width meets the minimum width requirement
if (node.size[0] < MIN_WIDTH) {
node.size[0] = MIN_WIDTH;
node.graph.setDirtyCanvas(true);
}
// Position each of the widgets
for (const w of node.widgets) {
w.y = y;
if (w.type === "customCanvas") {
y += freeSpace;
} else if (w.computeSize) {
y += w.computeSize()[1] + 4;
} else {
y += LiteGraph.NODE_WIDGET_HEIGHT + 4;
}
}
node.canvasHeight = freeSpace;
}