{isWildBattle ? 'Wild Battle' : 'Trainer Battle'}

{playerPiclet.typeId}

{playerPiclet.typeId}

{playerPiclet.tier}
VS
{enemyPiclet.typeId}

{enemyPiclet.typeId}

{enemyPiclet.tier}
{#if !battleEnded} {:else}

{battleResult?.winner === 'player' ? '🎉 Victory!' : '💀 Defeat!'}

{#if battleResult?.winner === 'player'}

You defeated {enemyPiclet.typeId}!

{:else}

{playerPiclet.typeId} was defeated by {enemyPiclet.typeId}...

Better luck next time!

{/if}
{/if}