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Build error
Build error
init commits.
Browse files- README.md +1 -1
- app.py +204 -0
- requirements.txt +2 -0
README.md
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@@ -10,4 +10,4 @@ pinned: false
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license: mit
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---
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-
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license: mit
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---
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+
Largely referenced from [this space](https://huggingface.co/spaces/dt/ascii-art)
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app.py
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'''
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Refer to https://huggingface.co/spaces/dt/ascii-art/blob/main/app.py
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'''
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# Python code to convert an image to ASCII image.
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import sys, random, argparse
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import numpy as np
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import math
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import gradio as gr
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from PIL import Image, ImageFont, ImageDraw
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# 70 levels of gray
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gscale1 = "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/\|()1{}[]?-_+~<>i!lI;:,\"^`'. "
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# 10 levels of gray
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gscale2 = '@%#*+=-:. '
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font = ImageFont.load_default()
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def getAverageL(image):
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"""
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Given PIL Image, return average value of grayscale value
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"""
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# get image as numpy array
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im = np.array(image)
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# get shape
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w,h = im.shape
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# get average
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return np.average(im.reshape(w*h))
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def covertImageToAscii(input_img, cols, scale, moreLevels):
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"""
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Given Image and dims (rows, cols) returns an m*n list of Images
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"""
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# declare globals
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global gscale1, gscale2
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# open image and convert to grayscale
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image = input_img.convert('L')
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# store dimensions
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# store dimensions
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W, H = image.size[0], image.size[1]
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print("input image dims: %d x %d" % (W, H))
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# compute width of tile
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w = W/cols
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# compute tile height based on aspect ratio and scale
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h = w/scale
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# compute number of rows
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rows = int(H/h)
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print("cols: %d, rows: %d" % (cols, rows))
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print("tile dims: %d x %d" % (w, h))
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# check if image size is too small
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if cols > W or rows > H:
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print("Image too small for specified cols!")
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exit(0)
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# ascii image is a list of character strings
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aimg = []
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# generate list of dimensions
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for j in range(rows):
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y1 = int(j*h)
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y2 = int((j+1)*h)
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# correct last tile
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if j == rows-1:
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y2 = H
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# append an empty string
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aimg.append("")
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for i in range(cols):
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# crop image to tile
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x1 = int(i*w)
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x2 = int((i+1)*w)
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# correct last tile
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if i == cols-1:
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x2 = W
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# crop image to extract tile
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img = image.crop((x1, y1, x2, y2))
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# get average luminance
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avg = int(getAverageL(img))
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# look up ascii char
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if moreLevels:
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gsval = gscale1[int((avg*69)/255)]
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else:
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gsval = gscale2[int((avg*9)/255)]
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# append ascii char to string
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aimg[j] += gsval
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# return txt image
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return aimg
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def colorizeTextImage(input_img, text_img):
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input_img = np.asarray(input_img)
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input_img = input_img.reshape((
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input_img.shape[0]//11,
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11,
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input_img.shape[1]//6,
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6,
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3
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))
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input_img = np.float32(input_img)
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text_img = np.asarray(text_img)
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text_img = text_img.reshape((
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input_img.shape[0],
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11,
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input_img.shape[2],
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6,
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3
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))
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alpha = np.float32(text_img)[...,:1] / 255
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out_img = input_img * alpha
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out_colors = out_img.sum((1,3), keepdims=True) / (alpha.sum((1,3), keepdims=True) + 1e-12)
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out_img = out_colors * alpha
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out_img = np.concatenate([out_img, alpha * 255], -1)
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out_img = out_img.reshape((
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out_img.shape[0] * out_img.shape[1],
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out_img.shape[2] * out_img.shape[3],
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4
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))
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out_img = np.clip(out_img, 0, 255)
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out_img = np.uint8(out_img)
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out_img = Image.fromarray(out_img)
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our_colors = np.clip(out_colors, 0, 255)
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our_colors = np.uint8(out_colors)[:,0,:,0]
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return out_img, our_colors
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def convertTextToHTML(our_colors, aimg):
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bimg = r'''
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<!DOCTYPE html>
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<html>
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<body>
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<style>text{ font-size:8px; }</style>
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<svg xmlns="http://www.w3.org/2000/svg" version="1.1" style="width: 100vw;height: 100vh;" viewBox="0, 0, 1200, 1200">
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'''
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for i in range(our_colors.shape[0]):
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our_colors2 = our_colors[i]
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aimg2 = aimg[i]
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for j in range(our_colors2.shape[0]):
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[r, g, b] = our_colors2[j]
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p = aimg2[j]
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if p == ' ': continue
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aimg3 = f'<text x="{j*6}" y="{i*11}" style="fill:rgb{int(r),int(g),int(b)};">{p}</text>\n'
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bimg += aimg3
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bimg += r'''
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</svg>
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</body>
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</html>
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'''
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return bimg
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def sepia(input_img):
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input_img = Image.fromarray(input_img).convert('RGB')
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aimg = covertImageToAscii(input_img, 200, 6/11, True)
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blank_image = Image.new(mode="RGB", size=(len(aimg[0])*6, len(aimg)*11), color=(0, 0, 0))
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my_image = blank_image.copy()
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image_editable = ImageDraw.Draw(my_image)
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image_editable.text((0, 0), "\n".join(aimg), (255, 255, 255), font=font, spacing=0)
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input_img_resize = input_img.resize((len(aimg[0])*6, len(aimg)*11), Image.BICUBIC)
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w, h = input_img.size
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scale = 200 * 6 / w
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w = 200 * 6
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h = int(round(h*scale))
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input_img = input_img.resize((200 * 6, h), Image.BICUBIC)
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input_img_resize.paste(input_img, (0, 0, w, h))
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input_img = input_img_resize
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my_image, my_colors = colorizeTextImage(input_img, my_image)
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my_html = convertTextToHTML(my_colors, aimg)
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return [my_image, my_html]
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iface = gr.Interface(sepia,
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gr.inputs.Image(),
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["image", "html"],
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title = "Colorful ASCII Art",
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description = "Convert an image to colorful ASCII art based on ascii character density. Copy and paste the text to a notepad to see it correctly")
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iface.launch()
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requirements.txt
ADDED
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@@ -0,0 +1,2 @@
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| 1 |
+
Pillow
|
| 2 |
+
gradio
|