import { app } from "../../../../scripts/app.js"; class HUD { constructor() { this.current_node_id = undefined; this.class_of_current_node = null; this.current_node_is_chooser = false; } update() { if (app.runningNodeId==this.current_node_id) return false; this.current_node_id = app.runningNodeId; if (this.current_node_id) { this.class_of_current_node = app.graph?._nodes_by_id[app.runningNodeId.toString()]?.comfyClass; this.current_node_is_chooser = this.class_of_current_node === "easy imageChooser" } else { this.class_of_current_node = undefined; this.current_node_is_chooser = false; } return true; } } const hud = new HUD(); class FlowState { constructor(){} static idle() { return (!app.runningNodeId); } static paused() { return true; } static paused_here(node_id) { return (FlowState.paused() && FlowState.here(node_id)) } static running() { return (!FlowState.idle()); } static here(node_id) { return (app.runningNodeId==node_id); } static state() { if (FlowState.paused()) return "Paused"; if (FlowState.running()) return "Running"; return "Idle"; } static cancelling = false; } export { hud, FlowState}