Update TextGen/gemini.py
Browse files- TextGen/gemini.py +1 -0
TextGen/gemini.py
CHANGED
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@@ -42,6 +42,7 @@ def place_objects(available_items,story,myMap):
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# The Boss monster of this level.
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BOSS = {{"name": str, "placement": int}}
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when placement is requiered, it is the id of the room on the map.
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All fields are not necessarily required; if null, don't add it. it should make sense with the crafted story.
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# The Boss monster of this level.
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BOSS = {{"name": str, "placement": int}}
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For objects, the name key represents the name of the object inside the treasure chest
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when placement is requiered, it is the id of the room on the map.
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All fields are not necessarily required; if null, don't add it. it should make sense with the crafted story.
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