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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package lsmkv
import (
"bytes"
"github.com/weaviate/weaviate/adapters/repos/db/lsmkv/rbtree"
"github.com/weaviate/weaviate/entities/lsmkv"
)
type binarySearchTree struct {
root *binarySearchNode
}
// returns net additions of insert in bytes, and previous secondary keys
func (t *binarySearchTree) insert(key, value []byte, secondaryKeys [][]byte) (int, [][]byte) {
if t.root == nil {
t.root = &binarySearchNode{
key: key,
value: value,
secondaryKeys: secondaryKeys,
colourIsRed: false, // root node is always black
}
return len(key) + len(value), nil
}
addition, newRoot, previousSecondaryKeys := t.root.insert(key, value, secondaryKeys)
if newRoot != nil {
t.root = newRoot
}
t.root.colourIsRed = false // Can be flipped in the process of balancing, but root is always black
return addition, previousSecondaryKeys
}
func (t *binarySearchTree) get(key []byte) ([]byte, error) {
if t.root == nil {
return nil, lsmkv.NotFound
}
return t.root.get(key)
}
func (t *binarySearchTree) setTombstone(key []byte, secondaryKeys [][]byte) {
if t.root == nil {
// we need to actively insert a node with a tombstone, even if this node is
// not present because we still need to propagate the delete into the disk
// segments. It could refer to an entity which was created in a previous
// segment and is thus unknown to this memtable
t.root = &binarySearchNode{
key: key,
value: nil,
tombstone: true,
secondaryKeys: secondaryKeys,
colourIsRed: false, // root node is always black
}
return
}
newRoot := t.root.setTombstone(key, secondaryKeys)
if newRoot != nil {
t.root = newRoot
}
t.root.colourIsRed = false // Can be flipped in the process of balancing, but root is always black
}
func (t *binarySearchTree) flattenInOrder() []*binarySearchNode {
if t.root == nil {
return nil
}
return t.root.flattenInOrder()
}
type countStats struct {
upsertKeys [][]byte
tombstonedKeys [][]byte
}
func (c *countStats) hasUpsert(needle []byte) bool {
if c == nil {
return false
}
for _, hay := range c.upsertKeys {
if bytes.Equal(needle, hay) {
return true
}
}
return false
}
func (c *countStats) hasTombstone(needle []byte) bool {
if c == nil {
return false
}
for _, hay := range c.tombstonedKeys {
if bytes.Equal(needle, hay) {
return true
}
}
return false
}
func (t *binarySearchTree) countStats() *countStats {
stats := &countStats{}
if t.root == nil {
return stats
}
t.root.countStats(stats)
return stats
}
type binarySearchNode struct {
key []byte
value []byte
secondaryKeys [][]byte
left *binarySearchNode
right *binarySearchNode
parent *binarySearchNode
tombstone bool
colourIsRed bool
}
func (n *binarySearchNode) Parent() rbtree.Node {
if n == nil {
return nil
}
return n.parent
}
func (n *binarySearchNode) SetParent(parent rbtree.Node) {
if n == nil {
addNewSearchNodeReceiver(&n)
}
if parent == nil {
n.parent = nil
return
}
n.parent = parent.(*binarySearchNode)
}
func (n *binarySearchNode) Left() rbtree.Node {
if n == nil {
return nil
}
return n.left
}
func (n *binarySearchNode) SetLeft(left rbtree.Node) {
if n == nil {
addNewSearchNodeReceiver(&n)
}
if left == nil {
n.left = nil
return
}
n.left = left.(*binarySearchNode)
}
func (n *binarySearchNode) Right() rbtree.Node {
if n == nil {
return nil
}
return n.right
}
func (n *binarySearchNode) SetRight(right rbtree.Node) {
if n == nil {
addNewSearchNodeReceiver(&n)
}
if right == nil {
n.right = nil
return
}
n.right = right.(*binarySearchNode)
}
func (n *binarySearchNode) IsRed() bool {
if n == nil {
return false
}
return n.colourIsRed
}
func (n *binarySearchNode) SetRed(isRed bool) {
n.colourIsRed = isRed
}
func (n *binarySearchNode) IsNil() bool {
return n == nil
}
func addNewSearchNodeReceiver(nodePtr **binarySearchNode) {
*nodePtr = &binarySearchNode{}
}
// returns net additions of insert in bytes
func (n *binarySearchNode) insert(key, value []byte, secondaryKeys [][]byte) (netAdditions int, newRoot *binarySearchNode, previousSecondaryKeys [][]byte) {
if bytes.Equal(key, n.key) {
// since the key already exists, we only need to take the difference
// between the existing value and the new one to determine net change
netAdditions = len(n.value) - len(value)
if netAdditions < 0 {
netAdditions *= -1
}
// assign new value to node
n.value = value
// reset tombstone in case it had one
n.tombstone = false
previousSecondaryKeys = n.secondaryKeys
n.secondaryKeys = secondaryKeys
newRoot = nil // tree root does not change when replacing node
return
}
if bytes.Compare(key, n.key) < 0 {
if n.left != nil {
netAdditions, newRoot, previousSecondaryKeys = n.left.insert(key, value, secondaryKeys)
return
} else {
n.left = &binarySearchNode{
key: key,
value: value,
secondaryKeys: secondaryKeys,
parent: n,
colourIsRed: true, // new nodes are always red, except root node which is handled in the tree itself
}
newRoot = binarySearchNodeFromRB(rbtree.Rebalance(n.left))
netAdditions = len(key) + len(value)
return
}
} else {
if n.right != nil {
netAdditions, newRoot, previousSecondaryKeys = n.right.insert(key, value, secondaryKeys)
return
} else {
n.right = &binarySearchNode{
key: key,
value: value,
secondaryKeys: secondaryKeys,
parent: n,
colourIsRed: true,
}
netAdditions = len(key) + len(value)
newRoot = binarySearchNodeFromRB(rbtree.Rebalance(n.right))
return
}
}
}
func (n *binarySearchNode) get(key []byte) ([]byte, error) {
if bytes.Equal(n.key, key) {
if !n.tombstone {
return n.value, nil
} else {
return nil, lsmkv.Deleted
}
}
if bytes.Compare(key, n.key) < 0 {
if n.left == nil {
return nil, lsmkv.NotFound
}
return n.left.get(key)
} else {
if n.right == nil {
return nil, lsmkv.NotFound
}
return n.right.get(key)
}
}
func (n *binarySearchNode) setTombstone(key []byte, secondaryKeys [][]byte) *binarySearchNode {
if bytes.Equal(n.key, key) {
n.value = nil
n.tombstone = true
n.secondaryKeys = secondaryKeys
return nil
}
if bytes.Compare(key, n.key) < 0 {
if n.left == nil {
n.left = &binarySearchNode{
key: key,
value: nil,
tombstone: true,
secondaryKeys: secondaryKeys,
parent: n,
colourIsRed: true,
}
return binarySearchNodeFromRB(rbtree.Rebalance(n.left))
}
return n.left.setTombstone(key, secondaryKeys)
} else {
if n.right == nil {
n.right = &binarySearchNode{
key: key,
value: nil,
tombstone: true,
secondaryKeys: secondaryKeys,
parent: n,
colourIsRed: true,
}
return binarySearchNodeFromRB(rbtree.Rebalance(n.right))
}
return n.right.setTombstone(key, secondaryKeys)
}
}
func (n *binarySearchNode) flattenInOrder() []*binarySearchNode {
var left []*binarySearchNode
var right []*binarySearchNode
if n.left != nil {
left = n.left.flattenInOrder()
}
if n.right != nil {
right = n.right.flattenInOrder()
}
right = append([]*binarySearchNode{n}, right...)
return append(left, right...)
}
// This is not very allocation friendly, since we basically need to allocate
// once for each element in the memtable. However, these results can
// potentially be cached, as we don't care about the intermediary results, just
// the net additions.
func (n *binarySearchNode) countStats(stats *countStats) {
if n.tombstone {
stats.tombstonedKeys = append(stats.tombstonedKeys, n.key)
} else {
stats.upsertKeys = append(stats.upsertKeys, n.key)
}
if n.left != nil {
n.left.countStats(stats)
}
if n.right != nil {
n.right.countStats(stats)
}
}
func binarySearchNodeFromRB(rbNode rbtree.Node) (bsNode *binarySearchNode) {
if rbNode == nil {
bsNode = nil
return
}
bsNode = rbNode.(*binarySearchNode)
return
}
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