KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package multishard
import (
"github.com/go-openapi/strfmt"
"github.com/weaviate/weaviate/entities/models"
"github.com/weaviate/weaviate/entities/schema"
)
const (
MultiShardID1 strfmt.UUID = "aa44bbee-ca5f-4db7-a412-5fc6a23c534a"
MultiShardID2 strfmt.UUID = "aa44bbee-ca5f-4db7-a412-5fc6a23c534b"
MultiShardID3 strfmt.UUID = "aa44bbee-ca5f-4db7-a412-5fc6a23c534c"
)
func ClassContextionaryVectorizer() *models.Class {
return class("text2vec-contextionary")
}
func ClassTransformersVectorizer() *models.Class {
return class("text2vec-transformers")
}
func class(vectorizer string) *models.Class {
return &models.Class{
Class: "MultiShard",
ModuleConfig: map[string]interface{}{
vectorizer: map[string]interface{}{
"vectorizeClassName": false,
},
},
Properties: []*models.Property{
{
Name: "name",
DataType: schema.DataTypeText.PropString(),
Tokenization: models.PropertyTokenizationWhitespace,
ModuleConfig: map[string]interface{}{
vectorizer: map[string]interface{}{
"vectorizePropertyName": false,
},
},
},
},
ShardingConfig: map[string]interface{}{
"actualCount": float64(2),
"actualVirtualCount": float64(128),
"desiredCount": float64(2),
"desiredVirtualCount": float64(128),
"function": "murmur3",
"key": "_id",
"strategy": "hash",
"virtualPerPhysical": float64(128),
},
}
}
func Objects() []*models.Object {
return []*models.Object{
{
Class: "MultiShard",
ID: MultiShardID1,
Properties: map[string]interface{}{
"name": "multi shard one",
},
},
{
Class: "MultiShard",
ID: MultiShardID2,
Properties: map[string]interface{}{
"name": "multi shard two",
},
},
{
Class: "MultiShard",
ID: MultiShardID3,
Properties: map[string]interface{}{
"name": "multi shard three",
},
},
}
}