KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package nearAudio
import "github.com/weaviate/weaviate/usecases/modulecomponents/nearAudio"
// extractNearAudioFn arguments, such as "audio" and "certainty"
func extractNearAudioFn(source map[string]interface{}) interface{} {
var args nearAudio.NearAudioParams
audio, ok := source["audio"].(string)
if ok {
args.Audio = audio
}
certainty, ok := source["certainty"]
if ok {
args.Certainty = certainty.(float64)
}
distance, ok := source["distance"]
if ok {
args.Distance = distance.(float64)
args.WithDistance = true
}
return &args
}