KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package nearVideo
import (
"fmt"
"github.com/tailor-inc/graphql"
"github.com/weaviate/weaviate/adapters/handlers/graphql/descriptions"
)
func getNearVideoArgumentFn(classname string) *graphql.ArgumentConfig {
return nearVideoArgument("GetObjects", classname)
}
func exploreNearVideoArgumentFn() *graphql.ArgumentConfig {
return nearVideoArgument("Explore", "")
}
func aggregateNearVideoArgumentFn(classname string) *graphql.ArgumentConfig {
return nearVideoArgument("Aggregate", classname)
}
func nearVideoArgument(prefix, className string) *graphql.ArgumentConfig {
prefixName := fmt.Sprintf("Multi2VecBind%s%s", prefix, className)
return &graphql.ArgumentConfig{
Type: graphql.NewInputObject(
graphql.InputObjectConfig{
Name: fmt.Sprintf("%sNearVideoInpObj", prefixName),
Fields: nearVideoFields(prefixName),
Description: descriptions.GetWhereInpObj,
},
),
}
}
func nearVideoFields(prefix string) graphql.InputObjectConfigFieldMap {
return graphql.InputObjectConfigFieldMap{
"video": &graphql.InputObjectFieldConfig{
Description: "Base64 encoded video",
Type: graphql.NewNonNull(graphql.String),
},
"certainty": &graphql.InputObjectFieldConfig{
Description: descriptions.Certainty,
Type: graphql.Float,
},
"distance": &graphql.InputObjectFieldConfig{
Description: descriptions.Distance,
Type: graphql.Float,
},
}
}