KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package modcentroid
import (
"testing"
"github.com/weaviate/weaviate/entities/moduletools"
)
type fakeClassConfig map[string]interface{}
func (cfg fakeClassConfig) Class() map[string]interface{} {
return cfg
}
func (cfg fakeClassConfig) ClassByModuleName(moduleName string) map[string]interface{} {
return cfg
}
func (cfg fakeClassConfig) Property(string) map[string]interface{} {
return nil
}
func (f fakeClassConfig) Tenant() string {
return ""
}
func newFakeStorageProvider(t *testing.T) *fakeStorageProvider {
dirName := t.TempDir()
return &fakeStorageProvider{dirName}
}
type fakeStorageProvider struct {
dataPath string
}
func (sp fakeStorageProvider) Storage(name string) (moduletools.Storage, error) {
return nil, nil
}
func (sp fakeStorageProvider) DataPath() string {
return sp.dataPath
}