KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package vectorizer
import (
"context"
txt2vecmodels "github.com/weaviate/weaviate/modules/text2vec-contextionary/additional/models"
)
type fakeClient struct {
lastInput []string
}
func (c *fakeClient) VectorForCorpi(ctx context.Context, corpi []string, overrides map[string]string) ([]float32, []txt2vecmodels.InterpretationSource, error) {
c.lastInput = corpi
return []float32{0, 1, 2, 3}, nil, nil
}
func (c *fakeClient) VectorForWord(ctx context.Context, word string) ([]float32, error) {
c.lastInput = []string{word}
return []float32{3, 2, 1, 0}, nil
}
func (c *fakeClient) NearestWordsByVector(ctx context.Context,
vector []float32, n int, k int,
) ([]string, []float32, error) {
return []string{"word1", "word2"}, []float32{0.1, 0.2}, nil
}
func (c *fakeClient) IsWordPresent(ctx context.Context, word string) (bool, error) {
return true, nil
}
type fakeClassConfig struct {
classConfig map[string]interface{}
vectorizePropertyName bool
skippedProperty string
vectorizeClassName bool
excludedProperty string
}
func (f fakeClassConfig) Class() map[string]interface{} {
classSettings := map[string]interface{}{
"vectorizeClassName": f.vectorizeClassName,
}
return classSettings
}
func (f fakeClassConfig) ClassByModuleName(moduleName string) map[string]interface{} {
return f.classConfig
}
func (f fakeClassConfig) Property(propName string) map[string]interface{} {
if propName == f.skippedProperty {
return map[string]interface{}{
"skip": true,
}
}
if propName == f.excludedProperty {
return map[string]interface{}{
"vectorizePropertyName": false,
}
}
if f.vectorizePropertyName {
return map[string]interface{}{
"vectorizePropertyName": true,
}
}
return nil
}
func (f fakeClassConfig) Tenant() string {
return ""
}