KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package helper
import (
"encoding/binary"
"github.com/go-openapi/strfmt"
"github.com/google/uuid"
)
// InToUUID takes an unsigned int64 and places it in BigEndian fashion into the
// upper 8 bytes of a 16 byte UUID. This makes it easy to produce easy-to-read
// UUIDs in test scenarios. For example:
//
// IntToUUID(1)
// // returns "00000000-0000-0000-0000-000000000001"
func IntToUUID(in uint64) strfmt.UUID {
id := [16]byte{}
binary.BigEndian.PutUint64(id[8:16], in)
return strfmt.UUID(uuid.UUID(id).String())
}