KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package v1
import "github.com/weaviate/weaviate/entities/models"
type Property struct {
*models.Property
}
type NestedProperty struct {
*models.NestedProperty
}
func (p *Property) GetName() string {
return p.Property.Name
}
func (p *Property) GetNestedProperties() []*models.NestedProperty {
return p.Property.NestedProperties
}
func (p *NestedProperty) GetName() string {
return p.NestedProperty.Name
}
func (p *NestedProperty) GetNestedProperties() []*models.NestedProperty {
return p.NestedProperty.NestedProperties
}