KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package propertyspecific
import (
"context"
"github.com/pkg/errors"
"github.com/weaviate/weaviate/adapters/repos/db/vector/geo"
"github.com/weaviate/weaviate/entities/schema"
)
// Index - for now - only supports a Geo index as a property-specific index.
// This could be extended in the future, for example to allow vectorization of
// single properties, as opposed to only allowing vectorization of the entire
// object.
type Index struct {
Name string
Type schema.DataType
GeoIndex *geo.Index
}
// Indices is a collection of property-specific Indices by propname
type Indices map[string]Index
// ByProp retrieves a property-specific index by prop name. Second argument is
// false, if the index doesn't exist.
func (i Indices) ByProp(propName string) (Index, bool) {
index, ok := i[propName]
return index, ok
}
func (i Indices) DropAll(ctx context.Context) error {
for propName, index := range i {
if index.Type != schema.DataTypeGeoCoordinates {
return errors.Errorf("no implementation to delete property %s index of type %v",
propName, index.Type)
}
if err := index.GeoIndex.Drop(ctx); err != nil {
return errors.Wrapf(err, "drop property %s", propName)
}
index.GeoIndex = nil
delete(i, propName)
}
return nil
}