KevinStephenson
Adding in weaviate code
b110593
raw
history blame
1.4 kB
// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package storobj
import "sync"
func newBufferPool(initialSize int) *bufferPool {
return &bufferPool{
pool: sync.Pool{
New: func() any {
// initialize with len=0 to make sure we get a consistent result
// whether it's a new or used buffer. Every buffer will always have
// len=0 and cap>=initialSize
return make([]byte, 0, initialSize)
},
},
}
}
type bufferPool struct {
pool sync.Pool
}
func (b *bufferPool) Get() []byte {
buf := b.pool.Get().([]byte)
return buf
}
func (b *bufferPool) Put(buf []byte) {
// make sure the length is reset before putting it back into the pool. This
// way all buffers will always have len=0, either because they are brand-new
// or because they have been reset.
buf = buf[:0]
//nolint:staticcheck // I disagree with the linter, this doesn't need to be a
//pointer. Even if we copy the slicestruct header, the backing array is
//what's allocation-heavy and that will be reused. The profiles in the PR
//description prove this.
b.pool.Put(buf)
}