KevinStephenson
Adding in weaviate code
b110593
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4.97 kB
// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// Object object
//
// swagger:model Object
type Object struct {
// additional
Additional AdditionalProperties `json:"additional,omitempty"`
// Class of the Object, defined in the schema.
Class string `json:"class,omitempty"`
// Timestamp of creation of this Object in milliseconds since epoch UTC.
CreationTimeUnix int64 `json:"creationTimeUnix,omitempty"`
// ID of the Object.
// Format: uuid
ID strfmt.UUID `json:"id,omitempty"`
// Timestamp of the last Object update in milliseconds since epoch UTC.
LastUpdateTimeUnix int64 `json:"lastUpdateTimeUnix,omitempty"`
// properties
Properties PropertySchema `json:"properties,omitempty"`
// Name of the Objects tenant.
Tenant string `json:"tenant,omitempty"`
// This object's position in the Contextionary vector space. Read-only if using a vectorizer other than 'none'. Writable and required if using 'none' as vectorizer.
Vector C11yVector `json:"vector,omitempty"`
// vector weights
VectorWeights VectorWeights `json:"vectorWeights,omitempty"`
}
// Validate validates this object
func (m *Object) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateAdditional(formats); err != nil {
res = append(res, err)
}
if err := m.validateID(formats); err != nil {
res = append(res, err)
}
if err := m.validateVector(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *Object) validateAdditional(formats strfmt.Registry) error {
if swag.IsZero(m.Additional) { // not required
return nil
}
if m.Additional != nil {
if err := m.Additional.Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("additional")
} else if ce, ok := err.(*errors.CompositeError); ok {
return ce.ValidateName("additional")
}
return err
}
}
return nil
}
func (m *Object) validateID(formats strfmt.Registry) error {
if swag.IsZero(m.ID) { // not required
return nil
}
if err := validate.FormatOf("id", "body", "uuid", m.ID.String(), formats); err != nil {
return err
}
return nil
}
func (m *Object) validateVector(formats strfmt.Registry) error {
if swag.IsZero(m.Vector) { // not required
return nil
}
if err := m.Vector.Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("vector")
} else if ce, ok := err.(*errors.CompositeError); ok {
return ce.ValidateName("vector")
}
return err
}
return nil
}
// ContextValidate validate this object based on the context it is used
func (m *Object) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
var res []error
if err := m.contextValidateAdditional(ctx, formats); err != nil {
res = append(res, err)
}
if err := m.contextValidateVector(ctx, formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *Object) contextValidateAdditional(ctx context.Context, formats strfmt.Registry) error {
if err := m.Additional.ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("additional")
} else if ce, ok := err.(*errors.CompositeError); ok {
return ce.ValidateName("additional")
}
return err
}
return nil
}
func (m *Object) contextValidateVector(ctx context.Context, formats strfmt.Registry) error {
if err := m.Vector.ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("vector")
} else if ce, ok := err.(*errors.CompositeError); ok {
return ce.ValidateName("vector")
}
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *Object) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *Object) UnmarshalBinary(b []byte) error {
var res Object
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}