KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package sempath
import "github.com/weaviate/weaviate/entities/errorcompounder"
type Params struct {
SearchVector []float32
}
func (p *Params) SetSearchVector(vector []float32) {
p.SearchVector = vector
}
func (p *Params) SetDefaultsAndValidate(inputSize, dims int) error {
return p.validate(inputSize, dims)
}
func (p *Params) validate(inputSize, dims int) error {
ec := &errorcompounder.ErrorCompounder{}
if inputSize > 25 {
ec.Addf("result length %d is larger than 25 items: semantic path calculation is only suported up to 25 items, set a limit to <= 25", inputSize)
}
if p.SearchVector == nil || len(p.SearchVector) == 0 {
ec.Addf("no valid search vector present, got: %v", p.SearchVector)
}
return ec.ToError()
}