KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package vectorizer
import (
"context"
"github.com/pkg/errors"
"github.com/weaviate/weaviate/entities/moduletools"
libvectorizer "github.com/weaviate/weaviate/usecases/vectorizer"
)
func (v *Vectorizer) Texts(ctx context.Context, inputs []string,
cfg moduletools.ClassConfig,
) ([]float32, error) {
res, err := v.client.VectorizeQuery(ctx, inputs, v.getVectorizationConfig(cfg))
if err != nil {
return nil, errors.Wrap(err, "remote client vectorize")
}
if len(res.Vector) > 1 {
return libvectorizer.CombineVectors(res.Vector), nil
}
return res.Vector[0], nil
}