KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package sharding
import (
"fmt"
)
type nodeCounter interface {
NodeCount() int
}
func ValidateConfigUpdate(old, updated Config, nodeCounter nodeCounter) error {
if old.DesiredCount != updated.DesiredCount {
return fmt.Errorf("re-sharding not supported yet: shard count is immutable: "+
"attempted change from \"%d\" to \"%d\"", old.DesiredCount,
updated.DesiredCount)
}
if old.VirtualPerPhysical != updated.VirtualPerPhysical {
return fmt.Errorf("virtual shards per physical is immutable: "+
"attempted change from \"%d\" to \"%d\"", old.VirtualPerPhysical,
updated.VirtualPerPhysical)
}
return nil
}