KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package nearVideo
import "testing"
func Test_validateNearVideoFn(t *testing.T) {
type args struct {
param interface{}
}
tests := []struct {
name string
args args
wantErr bool
}{
{
name: "should pass with proper values",
args: args{
param: &NearVideoParams{
Video: "base64;enncoded",
},
},
},
{
name: "should not pass with empty video",
args: args{
param: &NearVideoParams{
Video: "",
},
},
wantErr: true,
},
{
name: "should not pass with nil video",
args: args{
param: &NearVideoParams{},
},
wantErr: true,
},
{
name: "should not pass with struct param, not a pointer to struct",
args: args{
param: NearVideoParams{
Video: "video",
},
},
wantErr: true,
},
{
name: "should not pass with certainty and distance",
args: args{
param: NearVideoParams{
Video: "video",
Distance: 0.9,
WithDistance: true,
Certainty: 0.1,
},
},
wantErr: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
if err := ValidateNearVideoFn(tt.args.param); (err != nil) != tt.wantErr {
t.Errorf("ValidateNearVideoFn() error = %v, wantErr %v", err, tt.wantErr)
}
})
}
}