KevinStephenson
Adding in weaviate code
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2024 Weaviate B.V. All rights reserved.
//
// CONTACT: [email protected]
//
package nearimu
import (
"context"
"github.com/pkg/errors"
"github.com/weaviate/weaviate/entities/modulecapabilities"
"github.com/weaviate/weaviate/entities/moduletools"
)
type Searcher struct {
vectorizer bindVectorizer
}
func NewSearcher(vectorizer bindVectorizer) *Searcher {
return &Searcher{vectorizer}
}
type bindVectorizer interface {
VectorizeIMU(ctx context.Context, video string) ([]float32, error)
}
func (s *Searcher) VectorSearches() map[string]modulecapabilities.VectorForParams {
vectorSearches := map[string]modulecapabilities.VectorForParams{}
vectorSearches["nearIMU"] = s.vectorForNearIMUParam
return vectorSearches
}
func (s *Searcher) vectorForNearIMUParam(ctx context.Context, params interface{},
className string,
findVectorFn modulecapabilities.FindVectorFn,
cfg moduletools.ClassConfig,
) ([]float32, error) {
return s.vectorFromNearIMUParam(ctx, params.(*NearIMUParams), className, findVectorFn, cfg)
}
func (s *Searcher) vectorFromNearIMUParam(ctx context.Context,
params *NearIMUParams, className string, findVectorFn modulecapabilities.FindVectorFn,
cfg moduletools.ClassConfig,
) ([]float32, error) {
// find vector for given search query
vector, err := s.vectorizer.VectorizeIMU(ctx, params.IMU)
if err != nil {
return nil, errors.Errorf("vectorize imu: %v", err)
}
return vector, nil
}