// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2024 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package noop import ( "context" "fmt" "github.com/pkg/errors" "github.com/weaviate/weaviate/adapters/repos/db/helpers" "github.com/weaviate/weaviate/adapters/repos/db/vector/hnsw/distancer" "github.com/weaviate/weaviate/entities/schema" "github.com/weaviate/weaviate/entities/vectorindex/hnsw" ) type Index struct{} func NewIndex() *Index { return &Index{} } func (i *Index) AddBatch(ctx context.Context, id []uint64, vector [][]float32) error { // silently ignore return nil } func (i *Index) Add(id uint64, vector []float32) error { // silently ignore return nil } func (i *Index) Delete(id ...uint64) error { // silently ignore return nil } func (i *Index) SearchByVector(vector []float32, k int, allow helpers.AllowList) ([]uint64, []float32, error) { return nil, nil, errors.Errorf("cannot vector-search on a class not vector-indexed") } func (i *Index) SearchByVectorDistance(vector []float32, dist float32, maxLimit int64, allow helpers.AllowList) ([]uint64, []float32, error) { return nil, nil, errors.Errorf("cannot vector-search on a class not vector-indexed") } func (i *Index) UpdateUserConfig(updated schema.VectorIndexConfig, callback func()) error { callback() switch t := updated.(type) { case hnsw.UserConfig: // the fact that we are in the noop index means that 'skip' must have been // set to true before, so changing it now is not possible. But if it // stays, we don't mind. if t.Skip { return nil } return errors.Errorf("cannot update vector index config on a non-indexed class. Delete and re-create without skip property") default: return fmt.Errorf("unrecognized vector index config: %T", updated) } } func (i *Index) Drop(context.Context) error { // silently ignore return nil } func (i *Index) Flush() error { return nil } func (i *Index) Shutdown(context.Context) error { return nil } func (i *Index) SwitchCommitLogs(context.Context) error { return nil } func (i *Index) ListFiles(context.Context, string) ([]string, error) { return nil, nil } func (i *Index) ValidateBeforeInsert(vector []float32) error { return nil } func (i *Index) PostStartup() { } func (i *Index) Dump(labels ...string) { } func (i *Index) DistanceBetweenVectors(x, y []float32) (float32, bool, error) { return 0, true, nil } func (i *Index) ContainsNode(id uint64) bool { return false } func (i *Index) DistancerProvider() distancer.Provider { return nil } func (i *Index) ShouldCompress() (bool, int) { return false, 0 } func (i *Index) ShouldCompressFromConfig(config schema.VectorIndexConfig) (bool, int) { return false, 0 } func (i *Index) Compressed() bool { return false } func (i *Index) AlreadyIndexed() uint64 { return 0 } func (i *Index) TurnOnCompression(callback func()) error { return nil }