// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2024 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package projector import "github.com/weaviate/weaviate/entities/errorcompounder" type Params struct { Enabled bool Algorithm *string // optional parameter Dimensions *int // optional parameter Perplexity *int // optional parameter Iterations *int // optional parameter LearningRate *int // optional parameter IncludeNeighbors bool } func (p *Params) SetDefaultsAndValidate(inputSize, dims int) error { p.setDefaults(inputSize, dims) return p.validate(inputSize, dims) } func (p *Params) setDefaults(inputSize, dims int) { perplexity := p.min(inputSize-1, 5) p.Algorithm = p.optionalString(p.Algorithm, "tsne") p.Dimensions = p.optionalInt(p.Dimensions, 2) p.Perplexity = p.optionalInt(p.Perplexity, perplexity) p.Iterations = p.optionalInt(p.Iterations, 100) p.LearningRate = p.optionalInt(p.LearningRate, 25) } func (p *Params) validate(inputSize, dims int) error { ec := &errorcompounder.ErrorCompounder{} if *p.Algorithm != "tsne" { ec.Addf("algorithm %s is not supported: must be one of: tsne", *p.Algorithm) } if *p.Perplexity >= inputSize { ec.Addf("perplexity must be smaller than amount of items: %d >= %d", *p.Perplexity, inputSize) } if *p.Iterations < 1 { ec.Addf("iterations must be at least 1, got: %d", *p.Iterations) } if *p.LearningRate < 1 { ec.Addf("learningRate must be at least 1, got: %d", *p.LearningRate) } if *p.Dimensions < 1 { ec.Addf("dimensions must be at least 1, got: %d", *p.Dimensions) } if *p.Dimensions >= dims { ec.Addf("dimensions must be smaller than source dimensions: %d >= %d", *p.Dimensions, dims) } return ec.ToError() } func (p *Params) min(a, b int) int { if a < b { return a } return b } func (p Params) optionalString(in *string, defaultValue string) *string { if in == nil { return &defaultValue } return in } func (p Params) optionalInt(in *int, defaultValue int) *int { if in == nil { return &defaultValue } return in }