// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2024 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package nearAudio import ( "errors" ) type NearAudioParams struct { Audio string Certainty float64 Distance float64 WithDistance bool } func (n NearAudioParams) GetCertainty() float64 { return n.Certainty } func (n NearAudioParams) GetDistance() float64 { return n.Distance } func (n NearAudioParams) SimilarityMetricProvided() bool { return n.Certainty != 0 || n.WithDistance } func ValidateNearAudioFn(param interface{}) error { nearAudio, ok := param.(*NearAudioParams) if !ok { return errors.New("'nearAudio' invalid parameter") } if len(nearAudio.Audio) == 0 { return errors.New("'nearAudio.audio' needs to be defined") } if nearAudio.Certainty != 0 && nearAudio.WithDistance { return errors.New( "nearText cannot provide both distance and certainty") } return nil }