#version 450 #include "rope_common.comp" layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; }; layout(binding = 1) buffer restrict readonly tensorInB { int inB[]; }; layout(binding = 2) buffer restrict readonly tensorInC { float inC[]; }; layout(binding = 3) buffer restrict writeonly tensorOut { float out_[]; }; void main() { const uint i3 = gl_WorkGroupID.z; const uint i2 = gl_WorkGroupID.y; const uint i1 = gl_WorkGroupID.x; float corr_dims[2]; rope_yarn_corr_dims(pcs.n_dims, pcs.n_ctx_orig, pcs.freq_base, pcs.beta_fast, pcs.beta_slow, corr_dims); const float theta_scale = pow(pcs.freq_base, -2.0/pcs.n_dims); float theta_base = float(inB[pcs.inBOff + i2]); float inv_ndims = -1.f/pcs.n_dims; float cos_theta; float sin_theta; for (uint i0 = 2*gl_LocalInvocationIndex; i0 < pcs.ne0; i0 += 2*gl_WorkGroupSize.x) { if (i0 < pcs.n_dims) { uint ic = i0/2; float theta = theta_base * pow(pcs.freq_base, inv_ndims*i0); const float freq_factor = pcs.has_freq_factors ? inC[pcs.inCOff + ic] : 1.0f; rope_yarn(theta/freq_factor, pcs.freq_scale, corr_dims, i0, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta); const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + ic*pcs.nb00) / 4) + pcs.inAOff; // Based from in const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + ic*pcs.nb0) / 4) + pcs.outOff; // Based from out_ const float x0 = inA[src]; const float x1 = inA[src+pcs.n_dims/2]; out_[dst_data] = x0*cos_theta - x1*sin_theta; out_[dst_data+pcs.n_dims/2] = x0*sin_theta + x1*cos_theta; } else { const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_ out_[dst_data] = inA[src]; out_[dst_data+1] = inA[src+1]; } } }