import Phaser from 'phaser'; | |
const config = { type: Phaser.AUTO, width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; | |
const game = new Phaser.Game(config); | |
let score = 0; let scoreText; | |
function preload() { // load assets } | |
function create() { // create game objects scoreText = this.add.text(16, 16, 'Score: 0', { fontSize: '32px', fill: '#000' }); } | |
function update() { // update game logic scoreText.setText(Score: ${score}); } | |
function increaseScore(points) { score += points; } | |
function displayAchievement(achievement) { // display achievement on screen } | |
// integrate with AI assistant to update score and achievements based on performance |