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extern "C" { | |
/* | |
** Copyright (c) 2007-2012 The Khronos Group Inc. | |
** | |
** Permission is hereby granted, free of charge, to any person obtaining a | |
** copy of this software and/or associated documentation files (the | |
** "Materials"), to deal in the Materials without restriction, including | |
** without limitation the rights to use, copy, modify, merge, publish, | |
** distribute, sublicense, and/or sell copies of the Materials, and to | |
** permit persons to whom the Materials are furnished to do so, subject to | |
** the following conditions: | |
** | |
** The above copyright notice and this permission notice shall be included | |
** in all copies or substantial portions of the Materials. | |
** | |
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | |
*/ | |
/* glcorearb.h replaces gl3.h. It is for use with OpenGL core | |
* profile implementations. | |
* | |
* glcorearb.h last updated on $Date: 2012-09-19 19:02:24 -0700 (Wed, 19 Sep 2012) $ | |
* | |
* RELEASE NOTES - 2012/09/19 | |
* | |
* glcorearb.h should be placed in the same directory as gl.h and | |
* included as | |
* '<GL/glcorearb.h>'. | |
* | |
* glcorearb.h includes only APIs in the latest OpenGL core profile | |
* implementation together with APIs in newer ARB extensions which can be | |
* can be supported by the core profile. It does not, and never will | |
* include functionality removed from the core profile, such as | |
* fixed-function vertex and fragment processing. | |
* | |
* It is not possible to #include both <GL/glcorearb.h> and either of | |
* <GL/gl.h> or <GL/glext.h> in the same source file. | |
* | |
* Feedback can be given by registering for the Khronos Bugzilla | |
* (www.khronos.org/bugzilla) and filing issues there under product | |
* "OpenGL", category "Registry". | |
*/ | |
/* Function declaration macros - to move into glplatform.h */ | |
/* Base GL types */ | |
typedef unsigned int GLenum; | |
typedef unsigned char GLboolean; | |
typedef unsigned int GLbitfield; | |
typedef signed char GLbyte; | |
typedef short GLshort; | |
typedef int GLint; | |
typedef int GLsizei; | |
typedef unsigned char GLubyte; | |
typedef unsigned short GLushort; | |
typedef unsigned int GLuint; | |
typedef unsigned short GLhalf; | |
typedef float GLfloat; | |
typedef float GLclampf; | |
typedef double GLdouble; | |
typedef double GLclampd; | |
typedef void GLvoid; | |
/*************************************************************/ | |
/* AttribMask */ | |
/* Boolean */ | |
/* BeginMode */ | |
/* AlphaFunction */ | |
/* BlendingFactorDest */ | |
/* BlendingFactorSrc */ | |
/* DrawBufferMode */ | |
/* ErrorCode */ | |
/* FrontFaceDirection */ | |
/* GetPName */ | |
/* GetTextureParameter */ | |
/* HintMode */ | |
/* DataType */ | |
/* ErrorCode */ | |
/* LogicOp */ | |
/* MatrixMode (for gl3.h, FBO attachment type) */ | |
/* PixelCopyType */ | |
/* PixelFormat */ | |
/* PolygonMode */ | |
/* StencilOp */ | |
/* StringName */ | |
/* TextureMagFilter */ | |
/* TextureMinFilter */ | |
/* TextureParameterName */ | |
/* TextureTarget */ | |
/* TextureWrapMode */ | |
/* PixelInternalFormat */ | |
/* Reuse tokens from ARB_depth_buffer_float */ | |
/* reuse GL_DEPTH_COMPONENT32F */ | |
/* reuse GL_DEPTH32F_STENCIL8 */ | |
/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ | |
/* Reuse tokens from ARB_framebuffer_object */ | |
/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ | |
/* reuse GL_FRAMEBUFFER_DEFAULT */ | |
/* reuse GL_FRAMEBUFFER_UNDEFINED */ | |
/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ | |
/* reuse GL_INDEX */ | |
/* reuse GL_MAX_RENDERBUFFER_SIZE */ | |
/* reuse GL_DEPTH_STENCIL */ | |
/* reuse GL_UNSIGNED_INT_24_8 */ | |
/* reuse GL_DEPTH24_STENCIL8 */ | |
/* reuse GL_TEXTURE_STENCIL_SIZE */ | |
/* reuse GL_TEXTURE_RED_TYPE */ | |
/* reuse GL_TEXTURE_GREEN_TYPE */ | |
/* reuse GL_TEXTURE_BLUE_TYPE */ | |
/* reuse GL_TEXTURE_ALPHA_TYPE */ | |
/* reuse GL_TEXTURE_DEPTH_TYPE */ | |
/* reuse GL_UNSIGNED_NORMALIZED */ | |
/* reuse GL_FRAMEBUFFER_BINDING */ | |
/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ | |
/* reuse GL_RENDERBUFFER_BINDING */ | |
/* reuse GL_READ_FRAMEBUFFER */ | |
/* reuse GL_DRAW_FRAMEBUFFER */ | |
/* reuse GL_READ_FRAMEBUFFER_BINDING */ | |
/* reuse GL_RENDERBUFFER_SAMPLES */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ | |
/* reuse GL_FRAMEBUFFER_COMPLETE */ | |
/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ | |
/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ | |
/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ | |
/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ | |
/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ | |
/* reuse GL_MAX_COLOR_ATTACHMENTS */ | |
/* reuse GL_COLOR_ATTACHMENT0 */ | |
/* reuse GL_COLOR_ATTACHMENT1 */ | |
/* reuse GL_COLOR_ATTACHMENT2 */ | |
/* reuse GL_COLOR_ATTACHMENT3 */ | |
/* reuse GL_COLOR_ATTACHMENT4 */ | |
/* reuse GL_COLOR_ATTACHMENT5 */ | |
/* reuse GL_COLOR_ATTACHMENT6 */ | |
/* reuse GL_COLOR_ATTACHMENT7 */ | |
/* reuse GL_COLOR_ATTACHMENT8 */ | |
/* reuse GL_COLOR_ATTACHMENT9 */ | |
/* reuse GL_COLOR_ATTACHMENT10 */ | |
/* reuse GL_COLOR_ATTACHMENT11 */ | |
/* reuse GL_COLOR_ATTACHMENT12 */ | |
/* reuse GL_COLOR_ATTACHMENT13 */ | |
/* reuse GL_COLOR_ATTACHMENT14 */ | |
/* reuse GL_COLOR_ATTACHMENT15 */ | |
/* reuse GL_DEPTH_ATTACHMENT */ | |
/* reuse GL_STENCIL_ATTACHMENT */ | |
/* reuse GL_FRAMEBUFFER */ | |
/* reuse GL_RENDERBUFFER */ | |
/* reuse GL_RENDERBUFFER_WIDTH */ | |
/* reuse GL_RENDERBUFFER_HEIGHT */ | |
/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ | |
/* reuse GL_STENCIL_INDEX1 */ | |
/* reuse GL_STENCIL_INDEX4 */ | |
/* reuse GL_STENCIL_INDEX8 */ | |
/* reuse GL_STENCIL_INDEX16 */ | |
/* reuse GL_RENDERBUFFER_RED_SIZE */ | |
/* reuse GL_RENDERBUFFER_GREEN_SIZE */ | |
/* reuse GL_RENDERBUFFER_BLUE_SIZE */ | |
/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ | |
/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ | |
/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ | |
/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ | |
/* reuse GL_MAX_SAMPLES */ | |
/* Reuse tokens from ARB_framebuffer_sRGB */ | |
/* reuse GL_FRAMEBUFFER_SRGB */ | |
/* Reuse tokens from ARB_half_float_vertex */ | |
/* reuse GL_HALF_FLOAT */ | |
/* Reuse tokens from ARB_map_buffer_range */ | |
/* reuse GL_MAP_READ_BIT */ | |
/* reuse GL_MAP_WRITE_BIT */ | |
/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ | |
/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ | |
/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ | |
/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ | |
/* Reuse tokens from ARB_texture_compression_rgtc */ | |
/* reuse GL_COMPRESSED_RED_RGTC1 */ | |
/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ | |
/* reuse GL_COMPRESSED_RG_RGTC2 */ | |
/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ | |
/* Reuse tokens from ARB_texture_rg */ | |
/* reuse GL_RG */ | |
/* reuse GL_RG_INTEGER */ | |
/* reuse GL_R8 */ | |
/* reuse GL_R16 */ | |
/* reuse GL_RG8 */ | |
/* reuse GL_RG16 */ | |
/* reuse GL_R16F */ | |
/* reuse GL_R32F */ | |
/* reuse GL_RG16F */ | |
/* reuse GL_RG32F */ | |
/* reuse GL_R8I */ | |
/* reuse GL_R8UI */ | |
/* reuse GL_R16I */ | |
/* reuse GL_R16UI */ | |
/* reuse GL_R32I */ | |
/* reuse GL_R32UI */ | |
/* reuse GL_RG8I */ | |
/* reuse GL_RG8UI */ | |
/* reuse GL_RG16I */ | |
/* reuse GL_RG16UI */ | |
/* reuse GL_RG32I */ | |
/* reuse GL_RG32UI */ | |
/* Reuse tokens from ARB_vertex_array_object */ | |
/* reuse GL_VERTEX_ARRAY_BINDING */ | |
/* Reuse tokens from ARB_copy_buffer */ | |
/* reuse GL_COPY_READ_BUFFER */ | |
/* reuse GL_COPY_WRITE_BUFFER */ | |
/* Reuse tokens from ARB_draw_instanced (none) */ | |
/* Reuse tokens from ARB_uniform_buffer_object */ | |
/* reuse GL_UNIFORM_BUFFER */ | |
/* reuse GL_UNIFORM_BUFFER_BINDING */ | |
/* reuse GL_UNIFORM_BUFFER_START */ | |
/* reuse GL_UNIFORM_BUFFER_SIZE */ | |
/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ | |
/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ | |
/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ | |
/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ | |
/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ | |
/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ | |
/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ | |
/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ | |
/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ | |
/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ | |
/* reuse GL_UNIFORM_TYPE */ | |
/* reuse GL_UNIFORM_SIZE */ | |
/* reuse GL_UNIFORM_NAME_LENGTH */ | |
/* reuse GL_UNIFORM_BLOCK_INDEX */ | |
/* reuse GL_UNIFORM_OFFSET */ | |
/* reuse GL_UNIFORM_ARRAY_STRIDE */ | |
/* reuse GL_UNIFORM_MATRIX_STRIDE */ | |
/* reuse GL_UNIFORM_IS_ROW_MAJOR */ | |
/* reuse GL_UNIFORM_BLOCK_BINDING */ | |
/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ | |
/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ | |
/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ | |
/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ | |
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ | |
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ | |
/* reuse GL_INVALID_INDEX */ | |
/* reuse GL_MAX_VARYING_COMPONENTS */ | |
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ | |
/* Reuse tokens from ARB_depth_clamp */ | |
/* reuse GL_DEPTH_CLAMP */ | |
/* Reuse tokens from ARB_draw_elements_base_vertex (none) */ | |
/* Reuse tokens from ARB_fragment_coord_conventions (none) */ | |
/* Reuse tokens from ARB_provoking_vertex */ | |
/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ | |
/* reuse GL_FIRST_VERTEX_CONVENTION */ | |
/* reuse GL_LAST_VERTEX_CONVENTION */ | |
/* reuse GL_PROVOKING_VERTEX */ | |
/* Reuse tokens from ARB_seamless_cube_map */ | |
/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ | |
/* Reuse tokens from ARB_sync */ | |
/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ | |
/* reuse GL_OBJECT_TYPE */ | |
/* reuse GL_SYNC_CONDITION */ | |
/* reuse GL_SYNC_STATUS */ | |
/* reuse GL_SYNC_FLAGS */ | |
/* reuse GL_SYNC_FENCE */ | |
/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ | |
/* reuse GL_UNSIGNALED */ | |
/* reuse GL_SIGNALED */ | |
/* reuse GL_ALREADY_SIGNALED */ | |
/* reuse GL_TIMEOUT_EXPIRED */ | |
/* reuse GL_CONDITION_SATISFIED */ | |
/* reuse GL_WAIT_FAILED */ | |
/* reuse GL_TIMEOUT_IGNORED */ | |
/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ | |
/* reuse GL_TIMEOUT_IGNORED */ | |
/* Reuse tokens from ARB_texture_multisample */ | |
/* reuse GL_SAMPLE_POSITION */ | |
/* reuse GL_SAMPLE_MASK */ | |
/* reuse GL_SAMPLE_MASK_VALUE */ | |
/* reuse GL_MAX_SAMPLE_MASK_WORDS */ | |
/* reuse GL_TEXTURE_2D_MULTISAMPLE */ | |
/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ | |
/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ | |
/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_TEXTURE_SAMPLES */ | |
/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ | |
/* reuse GL_SAMPLER_2D_MULTISAMPLE */ | |
/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ | |
/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ | |
/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ | |
/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ | |
/* reuse GL_MAX_INTEGER_SAMPLES */ | |
/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ | |
/* Reuse tokens from ARB_blend_func_extended */ | |
/* reuse GL_SRC1_COLOR */ | |
/* reuse GL_ONE_MINUS_SRC1_COLOR */ | |
/* reuse GL_ONE_MINUS_SRC1_ALPHA */ | |
/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */ | |
/* Reuse tokens from ARB_explicit_attrib_location (none) */ | |
/* Reuse tokens from ARB_occlusion_query2 */ | |
/* reuse GL_ANY_SAMPLES_PASSED */ | |
/* Reuse tokens from ARB_sampler_objects */ | |
/* reuse GL_SAMPLER_BINDING */ | |
/* Reuse tokens from ARB_shader_bit_encoding (none) */ | |
/* Reuse tokens from ARB_texture_rgb10_a2ui */ | |
/* reuse GL_RGB10_A2UI */ | |
/* Reuse tokens from ARB_texture_swizzle */ | |
/* reuse GL_TEXTURE_SWIZZLE_R */ | |
/* reuse GL_TEXTURE_SWIZZLE_G */ | |
/* reuse GL_TEXTURE_SWIZZLE_B */ | |
/* reuse GL_TEXTURE_SWIZZLE_A */ | |
/* reuse GL_TEXTURE_SWIZZLE_RGBA */ | |
/* Reuse tokens from ARB_timer_query */ | |
/* reuse GL_TIME_ELAPSED */ | |
/* reuse GL_TIMESTAMP */ | |
/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ | |
/* reuse GL_INT_2_10_10_10_REV */ | |
/* Reuse tokens from ARB_texture_query_lod (none) */ | |
/* Reuse tokens from ARB_draw_buffers_blend (none) */ | |
/* Reuse tokens from ARB_draw_indirect */ | |
/* reuse GL_DRAW_INDIRECT_BUFFER */ | |
/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */ | |
/* Reuse tokens from ARB_gpu_shader5 */ | |
/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */ | |
/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */ | |
/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ | |
/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ | |
/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ | |
/* reuse GL_MAX_VERTEX_STREAMS */ | |
/* Reuse tokens from ARB_gpu_shader_fp64 */ | |
/* reuse GL_DOUBLE_VEC2 */ | |
/* reuse GL_DOUBLE_VEC3 */ | |
/* reuse GL_DOUBLE_VEC4 */ | |
/* reuse GL_DOUBLE_MAT2 */ | |
/* reuse GL_DOUBLE_MAT3 */ | |
/* reuse GL_DOUBLE_MAT4 */ | |
/* reuse GL_DOUBLE_MAT2x3 */ | |
/* reuse GL_DOUBLE_MAT2x4 */ | |
/* reuse GL_DOUBLE_MAT3x2 */ | |
/* reuse GL_DOUBLE_MAT3x4 */ | |
/* reuse GL_DOUBLE_MAT4x2 */ | |
/* reuse GL_DOUBLE_MAT4x3 */ | |
/* Reuse tokens from ARB_shader_subroutine */ | |
/* reuse GL_ACTIVE_SUBROUTINES */ | |
/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */ | |
/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */ | |
/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */ | |
/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */ | |
/* reuse GL_MAX_SUBROUTINES */ | |
/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */ | |
/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ | |
/* reuse GL_COMPATIBLE_SUBROUTINES */ | |
/* Reuse tokens from ARB_tessellation_shader */ | |
/* reuse GL_PATCHES */ | |
/* reuse GL_PATCH_VERTICES */ | |
/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */ | |
/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */ | |
/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */ | |
/* reuse GL_TESS_GEN_MODE */ | |
/* reuse GL_TESS_GEN_SPACING */ | |
/* reuse GL_TESS_GEN_VERTEX_ORDER */ | |
/* reuse GL_TESS_GEN_POINT_MODE */ | |
/* reuse GL_ISOLINES */ | |
/* reuse GL_FRACTIONAL_ODD */ | |
/* reuse GL_FRACTIONAL_EVEN */ | |
/* reuse GL_MAX_PATCH_VERTICES */ | |
/* reuse GL_MAX_TESS_GEN_LEVEL */ | |
/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */ | |
/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */ | |
/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */ | |
/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */ | |
/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */ | |
/* reuse GL_MAX_TESS_PATCH_COMPONENTS */ | |
/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */ | |
/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */ | |
/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */ | |
/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */ | |
/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */ | |
/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */ | |
/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */ | |
/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */ | |
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */ | |
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */ | |
/* reuse GL_TESS_EVALUATION_SHADER */ | |
/* reuse GL_TESS_CONTROL_SHADER */ | |
/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */ | |
/* Reuse tokens from ARB_transform_feedback2 */ | |
/* reuse GL_TRANSFORM_FEEDBACK */ | |
/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ | |
/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ | |
/* reuse GL_TRANSFORM_FEEDBACK_BINDING */ | |
/* Reuse tokens from ARB_transform_feedback3 */ | |
/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */ | |
/* reuse GL_MAX_VERTEX_STREAMS */ | |
/* Reuse tokens from ARB_ES2_compatibility */ | |
/* reuse GL_FIXED */ | |
/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */ | |
/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */ | |
/* reuse GL_LOW_FLOAT */ | |
/* reuse GL_MEDIUM_FLOAT */ | |
/* reuse GL_HIGH_FLOAT */ | |
/* reuse GL_LOW_INT */ | |
/* reuse GL_MEDIUM_INT */ | |
/* reuse GL_HIGH_INT */ | |
/* reuse GL_SHADER_COMPILER */ | |
/* reuse GL_SHADER_BINARY_FORMATS */ | |
/* reuse GL_NUM_SHADER_BINARY_FORMATS */ | |
/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */ | |
/* reuse GL_MAX_VARYING_VECTORS */ | |
/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */ | |
/* reuse GL_RGB565 */ | |
/* Reuse tokens from ARB_get_program_binary */ | |
/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ | |
/* reuse GL_PROGRAM_BINARY_LENGTH */ | |
/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */ | |
/* reuse GL_PROGRAM_BINARY_FORMATS */ | |
/* Reuse tokens from ARB_separate_shader_objects */ | |
/* reuse GL_VERTEX_SHADER_BIT */ | |
/* reuse GL_FRAGMENT_SHADER_BIT */ | |
/* reuse GL_GEOMETRY_SHADER_BIT */ | |
/* reuse GL_TESS_CONTROL_SHADER_BIT */ | |
/* reuse GL_TESS_EVALUATION_SHADER_BIT */ | |
/* reuse GL_ALL_SHADER_BITS */ | |
/* reuse GL_PROGRAM_SEPARABLE */ | |
/* reuse GL_ACTIVE_PROGRAM */ | |
/* reuse GL_PROGRAM_PIPELINE_BINDING */ | |
/* Reuse tokens from ARB_shader_precision (none) */ | |
/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */ | |
/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */ | |
/* reuse GL_MAX_VIEWPORTS */ | |
/* reuse GL_VIEWPORT_SUBPIXEL_BITS */ | |
/* reuse GL_VIEWPORT_BOUNDS_RANGE */ | |
/* reuse GL_LAYER_PROVOKING_VERTEX */ | |
/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */ | |
/* reuse GL_UNDEFINED_VERTEX */ | |
/* Reuse tokens from ARB_base_instance (none) */ | |
/* Reuse tokens from ARB_shading_language_420pack (none) */ | |
/* Reuse tokens from ARB_transform_feedback_instanced (none) */ | |
/* Reuse tokens from ARB_compressed_texture_pixel_storage */ | |
/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */ | |
/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */ | |
/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */ | |
/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */ | |
/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */ | |
/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */ | |
/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */ | |
/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */ | |
/* Reuse tokens from ARB_conservative_depth (none) */ | |
/* Reuse tokens from ARB_internalformat_query */ | |
/* reuse GL_NUM_SAMPLE_COUNTS */ | |
/* Reuse tokens from ARB_map_buffer_alignment */ | |
/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */ | |
/* Reuse tokens from ARB_shader_atomic_counters */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_START */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */ | |
/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */ | |
/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */ | |
/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */ | |
/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */ | |
/* Reuse tokens from ARB_shader_image_load_store */ | |
/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */ | |
/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */ | |
/* reuse GL_UNIFORM_BARRIER_BIT */ | |
/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */ | |
/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */ | |
/* reuse GL_COMMAND_BARRIER_BIT */ | |
/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */ | |
/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */ | |
/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */ | |
/* reuse GL_FRAMEBUFFER_BARRIER_BIT */ | |
/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */ | |
/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */ | |
/* reuse GL_ALL_BARRIER_BITS */ | |
/* reuse GL_MAX_IMAGE_UNITS */ | |
/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */ | |
/* reuse GL_IMAGE_BINDING_NAME */ | |
/* reuse GL_IMAGE_BINDING_LEVEL */ | |
/* reuse GL_IMAGE_BINDING_LAYERED */ | |
/* reuse GL_IMAGE_BINDING_LAYER */ | |
/* reuse GL_IMAGE_BINDING_ACCESS */ | |
/* reuse GL_IMAGE_1D */ | |
/* reuse GL_IMAGE_2D */ | |
/* reuse GL_IMAGE_3D */ | |
/* reuse GL_IMAGE_2D_RECT */ | |
/* reuse GL_IMAGE_CUBE */ | |
/* reuse GL_IMAGE_BUFFER */ | |
/* reuse GL_IMAGE_1D_ARRAY */ | |
/* reuse GL_IMAGE_2D_ARRAY */ | |
/* reuse GL_IMAGE_CUBE_MAP_ARRAY */ | |
/* reuse GL_IMAGE_2D_MULTISAMPLE */ | |
/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_INT_IMAGE_1D */ | |
/* reuse GL_INT_IMAGE_2D */ | |
/* reuse GL_INT_IMAGE_3D */ | |
/* reuse GL_INT_IMAGE_2D_RECT */ | |
/* reuse GL_INT_IMAGE_CUBE */ | |
/* reuse GL_INT_IMAGE_BUFFER */ | |
/* reuse GL_INT_IMAGE_1D_ARRAY */ | |
/* reuse GL_INT_IMAGE_2D_ARRAY */ | |
/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */ | |
/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */ | |
/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_1D */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_2D */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_3D */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */ | |
/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_MAX_IMAGE_SAMPLES */ | |
/* reuse GL_IMAGE_BINDING_FORMAT */ | |
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */ | |
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */ | |
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */ | |
/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */ | |
/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */ | |
/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */ | |
/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */ | |
/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */ | |
/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */ | |
/* Reuse tokens from ARB_shading_language_packing (none) */ | |
/* Reuse tokens from ARB_texture_storage */ | |
/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */ | |
/* Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) */ | |
/* Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) */ | |
/* Reuse tokens from ARB_shader_image_size (none, GLSL only) */ | |
/* Reuse tokens from ARB_ES3_compatibility */ | |
/* reuse GL_COMPRESSED_RGB8_ETC2 */ | |
/* reuse GL_COMPRESSED_SRGB8_ETC2 */ | |
/* reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 */ | |
/* reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 */ | |
/* reuse GL_COMPRESSED_RGBA8_ETC2_EAC */ | |
/* reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC */ | |
/* reuse GL_COMPRESSED_R11_EAC */ | |
/* reuse GL_COMPRESSED_SIGNED_R11_EAC */ | |
/* reuse GL_COMPRESSED_RG11_EAC */ | |
/* reuse GL_COMPRESSED_SIGNED_RG11_EAC */ | |
/* reuse GL_PRIMITIVE_RESTART_FIXED_INDEX */ | |
/* reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE */ | |
/* reuse GL_MAX_ELEMENT_INDEX */ | |
/* Reuse tokens from ARB_clear_buffer_object (none) */ | |
/* Reuse tokens from ARB_compute_shader */ | |
/* reuse GL_COMPUTE_SHADER */ | |
/* reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS */ | |
/* reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS */ | |
/* reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS */ | |
/* reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */ | |
/* reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS */ | |
/* reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS */ | |
/* reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS */ | |
/* reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS */ | |
/* reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS */ | |
/* reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT */ | |
/* reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE */ | |
/* reuse GL_COMPUTE_LOCAL_WORK_SIZE */ | |
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER */ | |
/* reuse GL_DISPATCH_INDIRECT_BUFFER */ | |
/* reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING */ | |
/* Reuse tokens from ARB_copy_image (none) */ | |
/* Reuse tokens from KHR_debug */ | |
/* reuse GL_DEBUG_OUTPUT_SYNCHRONOUS */ | |
/* reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH */ | |
/* reuse GL_DEBUG_CALLBACK_FUNCTION */ | |
/* reuse GL_DEBUG_CALLBACK_USER_PARAM */ | |
/* reuse GL_DEBUG_SOURCE_API */ | |
/* reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM */ | |
/* reuse GL_DEBUG_SOURCE_SHADER_COMPILER */ | |
/* reuse GL_DEBUG_SOURCE_THIRD_PARTY */ | |
/* reuse GL_DEBUG_SOURCE_APPLICATION */ | |
/* reuse GL_DEBUG_SOURCE_OTHER */ | |
/* reuse GL_DEBUG_TYPE_ERROR */ | |
/* reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR */ | |
/* reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR */ | |
/* reuse GL_DEBUG_TYPE_PORTABILITY */ | |
/* reuse GL_DEBUG_TYPE_PERFORMANCE */ | |
/* reuse GL_DEBUG_TYPE_OTHER */ | |
/* reuse GL_MAX_DEBUG_MESSAGE_LENGTH */ | |
/* reuse GL_MAX_DEBUG_LOGGED_MESSAGES */ | |
/* reuse GL_DEBUG_LOGGED_MESSAGES */ | |
/* reuse GL_DEBUG_SEVERITY_HIGH */ | |
/* reuse GL_DEBUG_SEVERITY_MEDIUM */ | |
/* reuse GL_DEBUG_SEVERITY_LOW */ | |
/* reuse GL_DEBUG_TYPE_MARKER */ | |
/* reuse GL_DEBUG_TYPE_PUSH_GROUP */ | |
/* reuse GL_DEBUG_TYPE_POP_GROUP */ | |
/* reuse GL_DEBUG_SEVERITY_NOTIFICATION */ | |
/* reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH */ | |
/* reuse GL_DEBUG_GROUP_STACK_DEPTH */ | |
/* reuse GL_BUFFER */ | |
/* reuse GL_SHADER */ | |
/* reuse GL_PROGRAM */ | |
/* reuse GL_QUERY */ | |
/* reuse GL_PROGRAM_PIPELINE */ | |
/* reuse GL_SAMPLER */ | |
/* reuse GL_DISPLAY_LIST */ | |
/* reuse GL_MAX_LABEL_LENGTH */ | |
/* reuse GL_DEBUG_OUTPUT */ | |
/* reuse GL_CONTEXT_FLAG_DEBUG_BIT */ | |
/* reuse GL_STACK_UNDERFLOW */ | |
/* reuse GL_STACK_OVERFLOW */ | |
/* Reuse tokens from ARB_explicit_uniform_location */ | |
/* reuse GL_MAX_UNIFORM_LOCATIONS */ | |
/* Reuse tokens from ARB_framebuffer_no_attachments */ | |
/* reuse GL_FRAMEBUFFER_DEFAULT_WIDTH */ | |
/* reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT */ | |
/* reuse GL_FRAMEBUFFER_DEFAULT_LAYERS */ | |
/* reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES */ | |
/* reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS */ | |
/* reuse GL_MAX_FRAMEBUFFER_WIDTH */ | |
/* reuse GL_MAX_FRAMEBUFFER_HEIGHT */ | |
/* reuse GL_MAX_FRAMEBUFFER_LAYERS */ | |
/* reuse GL_MAX_FRAMEBUFFER_SAMPLES */ | |
/* Reuse tokens from ARB_internalformat_query2 */ | |
/* reuse GL_INTERNALFORMAT_SUPPORTED */ | |
/* reuse GL_INTERNALFORMAT_PREFERRED */ | |
/* reuse GL_INTERNALFORMAT_RED_SIZE */ | |
/* reuse GL_INTERNALFORMAT_GREEN_SIZE */ | |
/* reuse GL_INTERNALFORMAT_BLUE_SIZE */ | |
/* reuse GL_INTERNALFORMAT_ALPHA_SIZE */ | |
/* reuse GL_INTERNALFORMAT_DEPTH_SIZE */ | |
/* reuse GL_INTERNALFORMAT_STENCIL_SIZE */ | |
/* reuse GL_INTERNALFORMAT_SHARED_SIZE */ | |
/* reuse GL_INTERNALFORMAT_RED_TYPE */ | |
/* reuse GL_INTERNALFORMAT_GREEN_TYPE */ | |
/* reuse GL_INTERNALFORMAT_BLUE_TYPE */ | |
/* reuse GL_INTERNALFORMAT_ALPHA_TYPE */ | |
/* reuse GL_INTERNALFORMAT_DEPTH_TYPE */ | |
/* reuse GL_INTERNALFORMAT_STENCIL_TYPE */ | |
/* reuse GL_MAX_WIDTH */ | |
/* reuse GL_MAX_HEIGHT */ | |
/* reuse GL_MAX_DEPTH */ | |
/* reuse GL_MAX_LAYERS */ | |
/* reuse GL_MAX_COMBINED_DIMENSIONS */ | |
/* reuse GL_COLOR_COMPONENTS */ | |
/* reuse GL_DEPTH_COMPONENTS */ | |
/* reuse GL_STENCIL_COMPONENTS */ | |
/* reuse GL_COLOR_RENDERABLE */ | |
/* reuse GL_DEPTH_RENDERABLE */ | |
/* reuse GL_STENCIL_RENDERABLE */ | |
/* reuse GL_FRAMEBUFFER_RENDERABLE */ | |
/* reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED */ | |
/* reuse GL_FRAMEBUFFER_BLEND */ | |
/* reuse GL_READ_PIXELS */ | |
/* reuse GL_READ_PIXELS_FORMAT */ | |
/* reuse GL_READ_PIXELS_TYPE */ | |
/* reuse GL_TEXTURE_IMAGE_FORMAT */ | |
/* reuse GL_TEXTURE_IMAGE_TYPE */ | |
/* reuse GL_GET_TEXTURE_IMAGE_FORMAT */ | |
/* reuse GL_GET_TEXTURE_IMAGE_TYPE */ | |
/* reuse GL_MIPMAP */ | |
/* reuse GL_MANUAL_GENERATE_MIPMAP */ | |
/* reuse GL_AUTO_GENERATE_MIPMAP */ | |
/* reuse GL_COLOR_ENCODING */ | |
/* reuse GL_SRGB_READ */ | |
/* reuse GL_SRGB_WRITE */ | |
/* reuse GL_FILTER */ | |
/* reuse GL_VERTEX_TEXTURE */ | |
/* reuse GL_TESS_CONTROL_TEXTURE */ | |
/* reuse GL_TESS_EVALUATION_TEXTURE */ | |
/* reuse GL_GEOMETRY_TEXTURE */ | |
/* reuse GL_FRAGMENT_TEXTURE */ | |
/* reuse GL_COMPUTE_TEXTURE */ | |
/* reuse GL_TEXTURE_SHADOW */ | |
/* reuse GL_TEXTURE_GATHER */ | |
/* reuse GL_TEXTURE_GATHER_SHADOW */ | |
/* reuse GL_SHADER_IMAGE_LOAD */ | |
/* reuse GL_SHADER_IMAGE_STORE */ | |
/* reuse GL_SHADER_IMAGE_ATOMIC */ | |
/* reuse GL_IMAGE_TEXEL_SIZE */ | |
/* reuse GL_IMAGE_COMPATIBILITY_CLASS */ | |
/* reuse GL_IMAGE_PIXEL_FORMAT */ | |
/* reuse GL_IMAGE_PIXEL_TYPE */ | |
/* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST */ | |
/* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST */ | |
/* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE */ | |
/* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE */ | |
/* reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH */ | |
/* reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT */ | |
/* reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE */ | |
/* reuse GL_CLEAR_BUFFER */ | |
/* reuse GL_TEXTURE_VIEW */ | |
/* reuse GL_VIEW_COMPATIBILITY_CLASS */ | |
/* reuse GL_FULL_SUPPORT */ | |
/* reuse GL_CAVEAT_SUPPORT */ | |
/* reuse GL_IMAGE_CLASS_4_X_32 */ | |
/* reuse GL_IMAGE_CLASS_2_X_32 */ | |
/* reuse GL_IMAGE_CLASS_1_X_32 */ | |
/* reuse GL_IMAGE_CLASS_4_X_16 */ | |
/* reuse GL_IMAGE_CLASS_2_X_16 */ | |
/* reuse GL_IMAGE_CLASS_1_X_16 */ | |
/* reuse GL_IMAGE_CLASS_4_X_8 */ | |
/* reuse GL_IMAGE_CLASS_2_X_8 */ | |
/* reuse GL_IMAGE_CLASS_1_X_8 */ | |
/* reuse GL_IMAGE_CLASS_11_11_10 */ | |
/* reuse GL_IMAGE_CLASS_10_10_10_2 */ | |
/* reuse GL_VIEW_CLASS_128_BITS */ | |
/* reuse GL_VIEW_CLASS_96_BITS */ | |
/* reuse GL_VIEW_CLASS_64_BITS */ | |
/* reuse GL_VIEW_CLASS_48_BITS */ | |
/* reuse GL_VIEW_CLASS_32_BITS */ | |
/* reuse GL_VIEW_CLASS_24_BITS */ | |
/* reuse GL_VIEW_CLASS_16_BITS */ | |
/* reuse GL_VIEW_CLASS_8_BITS */ | |
/* reuse GL_VIEW_CLASS_S3TC_DXT1_RGB */ | |
/* reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA */ | |
/* reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA */ | |
/* reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA */ | |
/* reuse GL_VIEW_CLASS_RGTC1_RED */ | |
/* reuse GL_VIEW_CLASS_RGTC2_RG */ | |
/* reuse GL_VIEW_CLASS_BPTC_UNORM */ | |
/* reuse GL_VIEW_CLASS_BPTC_FLOAT */ | |
/* Reuse tokens from ARB_invalidate_subdata (none) */ | |
/* Reuse tokens from ARB_multi_draw_indirect (none) */ | |
/* Reuse tokens from ARB_program_interface_query */ | |
/* reuse GL_UNIFORM */ | |
/* reuse GL_UNIFORM_BLOCK */ | |
/* reuse GL_PROGRAM_INPUT */ | |
/* reuse GL_PROGRAM_OUTPUT */ | |
/* reuse GL_BUFFER_VARIABLE */ | |
/* reuse GL_SHADER_STORAGE_BLOCK */ | |
/* reuse GL_VERTEX_SUBROUTINE */ | |
/* reuse GL_TESS_CONTROL_SUBROUTINE */ | |
/* reuse GL_TESS_EVALUATION_SUBROUTINE */ | |
/* reuse GL_GEOMETRY_SUBROUTINE */ | |
/* reuse GL_FRAGMENT_SUBROUTINE */ | |
/* reuse GL_COMPUTE_SUBROUTINE */ | |
/* reuse GL_VERTEX_SUBROUTINE_UNIFORM */ | |
/* reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM */ | |
/* reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM */ | |
/* reuse GL_GEOMETRY_SUBROUTINE_UNIFORM */ | |
/* reuse GL_FRAGMENT_SUBROUTINE_UNIFORM */ | |
/* reuse GL_COMPUTE_SUBROUTINE_UNIFORM */ | |
/* reuse GL_TRANSFORM_FEEDBACK_VARYING */ | |
/* reuse GL_ACTIVE_RESOURCES */ | |
/* reuse GL_MAX_NAME_LENGTH */ | |
/* reuse GL_MAX_NUM_ACTIVE_VARIABLES */ | |
/* reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES */ | |
/* reuse GL_NAME_LENGTH */ | |
/* reuse GL_TYPE */ | |
/* reuse GL_ARRAY_SIZE */ | |
/* reuse GL_OFFSET */ | |
/* reuse GL_BLOCK_INDEX */ | |
/* reuse GL_ARRAY_STRIDE */ | |
/* reuse GL_MATRIX_STRIDE */ | |
/* reuse GL_IS_ROW_MAJOR */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER_INDEX */ | |
/* reuse GL_BUFFER_BINDING */ | |
/* reuse GL_BUFFER_DATA_SIZE */ | |
/* reuse GL_NUM_ACTIVE_VARIABLES */ | |
/* reuse GL_ACTIVE_VARIABLES */ | |
/* reuse GL_REFERENCED_BY_VERTEX_SHADER */ | |
/* reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER */ | |
/* reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER */ | |
/* reuse GL_REFERENCED_BY_GEOMETRY_SHADER */ | |
/* reuse GL_REFERENCED_BY_FRAGMENT_SHADER */ | |
/* reuse GL_REFERENCED_BY_COMPUTE_SHADER */ | |
/* reuse GL_TOP_LEVEL_ARRAY_SIZE */ | |
/* reuse GL_TOP_LEVEL_ARRAY_STRIDE */ | |
/* reuse GL_LOCATION */ | |
/* reuse GL_LOCATION_INDEX */ | |
/* reuse GL_IS_PER_PATCH */ | |
/* Reuse tokens from ARB_robust_buffer_access_behavior (none) */ | |
/* Reuse tokens from ARB_shader_storage_buffer_object */ | |
/* reuse GL_SHADER_STORAGE_BUFFER */ | |
/* reuse GL_SHADER_STORAGE_BUFFER_BINDING */ | |
/* reuse GL_SHADER_STORAGE_BUFFER_START */ | |
/* reuse GL_SHADER_STORAGE_BUFFER_SIZE */ | |
/* reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS */ | |
/* reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS */ | |
/* reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE */ | |
/* reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT */ | |
/* reuse GL_SHADER_STORAGE_BARRIER_BIT */ | |
/* reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES */ | |
/* Reuse tokens from ARB_stencil_texturing */ | |
/* reuse GL_DEPTH_STENCIL_TEXTURE_MODE */ | |
/* Reuse tokens from ARB_texture_buffer_range */ | |
/* reuse GL_TEXTURE_BUFFER_OFFSET */ | |
/* reuse GL_TEXTURE_BUFFER_SIZE */ | |
/* reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT */ | |
/* Reuse tokens from ARB_texture_query_levels (none) */ | |
/* Reuse tokens from ARB_texture_storage_multisample (none) */ | |
/* Reuse tokens from ARB_texture_view */ | |
/* reuse GL_TEXTURE_VIEW_MIN_LEVEL */ | |
/* reuse GL_TEXTURE_VIEW_NUM_LEVELS */ | |
/* reuse GL_TEXTURE_VIEW_MIN_LAYER */ | |
/* reuse GL_TEXTURE_VIEW_NUM_LAYERS */ | |
/* reuse GL_TEXTURE_IMMUTABLE_LEVELS */ | |
/* Reuse tokens from ARB_vertex_attrib_binding */ | |
/* reuse GL_VERTEX_ATTRIB_BINDING */ | |
/* reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET */ | |
/* reuse GL_VERTEX_BINDING_DIVISOR */ | |
/* reuse GL_VERTEX_BINDING_OFFSET */ | |
/* reuse GL_VERTEX_BINDING_STRIDE */ | |
/* reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET */ | |
/* reuse GL_MAX_VERTEX_ATTRIB_BINDINGS */ | |
/* reuse GL_BGRA */ | |
/* reuse GL_SRC1_ALPHA */ | |
/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ | |
/* reuse GL_MAX_VERTEX_STREAMS */ | |
/* reuse GL_DOUBLE */ | |
/* reuse GL_UNIFORM_SIZE */ | |
/* reuse GL_UNIFORM_NAME_LENGTH */ | |
/* reuse GL_TRIANGLES */ | |
/* reuse GL_QUADS */ | |
/* reuse GL_EQUAL */ | |
/* reuse GL_CCW */ | |
/* reuse GL_CW */ | |
/* reuse GL_RGB32F */ | |
/* reuse GL_RGB32UI */ | |
/* reuse GL_RGB32I */ | |
/* reuse GL_RGB32I */ | |
/* reuse GL_DOUBLE_VEC2 */ | |
/* reuse GL_DOUBLE_VEC3 */ | |
/* reuse GL_DOUBLE_VEC4 */ | |
/* reuse GL_DOUBLE_MAT2 */ | |
/* reuse GL_DOUBLE_MAT3 */ | |
/* reuse GL_DOUBLE_MAT4 */ | |
/* reuse GL_DOUBLE_MAT2x3 */ | |
/* reuse GL_DOUBLE_MAT2x4 */ | |
/* reuse GL_DOUBLE_MAT3x2 */ | |
/* reuse GL_DOUBLE_MAT3x4 */ | |
/* reuse GL_DOUBLE_MAT4x2 */ | |
/* reuse GL_DOUBLE_MAT4x3 */ | |
/* reuse GL_SCISSOR_BOX */ | |
/* reuse GL_VIEWPORT */ | |
/* reuse GL_DEPTH_RANGE */ | |
/* reuse GL_SCISSOR_TEST */ | |
/* reuse GL_FIRST_VERTEX_CONVENTION */ | |
/* reuse GL_LAST_VERTEX_CONVENTION */ | |
/* reuse GL_PROVOKING_VERTEX */ | |
/* reuse GL_NO_ERROR */ | |
/* DISPLAY_LIST used in compatibility profile only */ | |
/* reuse GL_STACK_UNDERFLOW */ | |
/* reuse GL_STACK_OVERFLOW */ | |
/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */ | |
/* reuse GL_NUM_SAMPLE_COUNTS */ | |
/* reuse GL_RENDERBUFFER */ | |
/* reuse GL_SAMPLES */ | |
/* reuse GL_TEXTURE_1D */ | |
/* reuse GL_TEXTURE_1D_ARRAY */ | |
/* reuse GL_TEXTURE_2D */ | |
/* reuse GL_TEXTURE_2D_ARRAY */ | |
/* reuse GL_TEXTURE_3D */ | |
/* reuse GL_TEXTURE_CUBE_MAP */ | |
/* reuse GL_TEXTURE_CUBE_MAP_ARRAY */ | |
/* reuse GL_TEXTURE_RECTANGLE */ | |
/* reuse GL_TEXTURE_BUFFER */ | |
/* reuse GL_TEXTURE_2D_MULTISAMPLE */ | |
/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ | |
/* reuse GL_TEXTURE_COMPRESSED */ | |
/* reuse GL_ATOMIC_COUNTER_BUFFER */ | |
/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ | |
/* reuse GL_COMPATIBLE_SUBROUTINES */ | |
/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */ | |
/*************************************************************/ | |
/* GL type for program/shader text */ | |
typedef char GLchar; | |
/* GL types for handling large vertex buffer objects */ | |
typedef ptrdiff_t GLintptr; | |
typedef ptrdiff_t GLsizeiptr; | |
/* GL types for handling large vertex buffer objects */ | |
typedef ptrdiff_t GLintptrARB; | |
typedef ptrdiff_t GLsizeiptrARB; | |
/* GL types for program/shader text and shader object handles */ | |
typedef char GLcharARB; | |
typedef unsigned int GLhandleARB; | |
/* GL type for "half" precision (s10e5) float data in host memory */ | |
typedef unsigned short GLhalfARB; | |
typedef unsigned short GLhalfNV; | |
/* This code block is duplicated in glxext.h, so must be protected */ | |
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | |
/* (as used in the GL_EXT_timer_query extension). */ | |
typedef long int int64_t; | |
typedef unsigned long int uint64_t; | |
typedef long long int int64_t; | |
typedef unsigned long long int uint64_t; | |
typedef long int int32_t; | |
typedef long long int int64_t; | |
typedef unsigned long long int uint64_t; | |
typedef __int32 int32_t; | |
typedef __int64 int64_t; | |
typedef unsigned __int64 uint64_t; | |
/* Fallback if nothing above works */ | |
typedef int64_t GLint64EXT; | |
typedef uint64_t GLuint64EXT; | |
typedef int64_t GLint64; | |
typedef uint64_t GLuint64; | |
typedef struct __GLsync *GLsync; | |
/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */ | |
struct _cl_context; | |
struct _cl_event; | |
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); | |
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); | |
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); | |
typedef GLintptr GLvdpauSurfaceNV; | |
GLAPI void APIENTRY glCullFace (GLenum mode); | |
GLAPI void APIENTRY glFrontFace (GLenum mode); | |
GLAPI void APIENTRY glHint (GLenum target, GLenum mode); | |
GLAPI void APIENTRY glLineWidth (GLfloat width); | |
GLAPI void APIENTRY glPointSize (GLfloat size); | |
GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); | |
GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | |
GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | |
GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | |
GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | |
GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void APIENTRY glDrawBuffer (GLenum mode); | |
GLAPI void APIENTRY glClear (GLbitfield mask); | |
GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
GLAPI void APIENTRY glClearStencil (GLint s); | |
GLAPI void APIENTRY glClearDepth (GLdouble depth); | |
GLAPI void APIENTRY glStencilMask (GLuint mask); | |
GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
GLAPI void APIENTRY glDepthMask (GLboolean flag); | |
GLAPI void APIENTRY glDisable (GLenum cap); | |
GLAPI void APIENTRY glEnable (GLenum cap); | |
GLAPI void APIENTRY glFinish (void); | |
GLAPI void APIENTRY glFlush (void); | |
GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | |
GLAPI void APIENTRY glLogicOp (GLenum opcode); | |
GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | |
GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | |
GLAPI void APIENTRY glDepthFunc (GLenum func); | |
GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); | |
GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); | |
GLAPI void APIENTRY glReadBuffer (GLenum mode); | |
GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); | |
GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); | |
GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params); | |
GLAPI GLenum APIENTRY glGetError (void); | |
GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params); | |
GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); | |
GLAPI const GLubyte * APIENTRY glGetString (GLenum name); | |
GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); | |
GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | |
GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); | |
GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); | |
GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far); | |
GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); | |
typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); | |
typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); | |
typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); | |
typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); | |
typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); | |
typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); | |
typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode); | |
typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); | |
typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); | |
typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); | |
typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); | |
typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); | |
typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); | |
typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); | |
typedef void (APIENTRYP PFNGLFINISHPROC) (void); | |
typedef void (APIENTRYP PFNGLFLUSHPROC) (void); | |
typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); | |
typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); | |
typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); | |
typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); | |
typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); | |
typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); | |
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); | |
typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode); | |
typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); | |
typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); | |
typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); | |
typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); | |
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); | |
typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); | |
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); | |
typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far); | |
typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | |
GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); | |
GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params); | |
GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | |
GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); | |
GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | |
GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); | |
GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); | |
typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); | |
typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); | |
typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); | |
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); | |
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); | |
typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); | |
typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); | |
GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
GLAPI void APIENTRY glBlendEquation (GLenum mode); | |
GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | |
GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | |
GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); | |
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | |
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glActiveTexture (GLenum texture); | |
GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | |
GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | |
GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | |
GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | |
GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | |
GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | |
GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | |
GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); | |
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | |
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); | |
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); | |
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | |
GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount); | |
GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); | |
GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); | |
GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); | |
GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); | |
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | |
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount); | |
typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); | |
typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); | |
typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); | |
typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); | |
GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); | |
GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); | |
GLAPI GLboolean APIENTRY glIsQuery (GLuint id); | |
GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); | |
GLAPI void APIENTRY glEndQuery (GLenum target); | |
GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); | |
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); | |
GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | |
GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | |
GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); | |
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); | |
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); | |
GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); | |
GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access); | |
GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); | |
GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); | |
typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); | |
typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); | |
typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); | |
typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | |
typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); | |
typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); | |
typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | |
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); | |
typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); | |
typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); | |
typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); | |
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); | |
typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); | |
typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); | |
typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); | |
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); | |
GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | |
GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); | |
GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | |
GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | |
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); | |
GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | |
GLAPI void APIENTRY glCompileShader (GLuint shader); | |
GLAPI GLuint APIENTRY glCreateProgram (void); | |
GLAPI GLuint APIENTRY glCreateShader (GLenum type); | |
GLAPI void APIENTRY glDeleteProgram (GLuint program); | |
GLAPI void APIENTRY glDeleteShader (GLuint shader); | |
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); | |
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); | |
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); | |
GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); | |
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | |
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | |
GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | |
GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | |
GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); | |
GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | |
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); | |
GLAPI GLboolean APIENTRY glIsProgram (GLuint program); | |
GLAPI GLboolean APIENTRY glIsShader (GLuint shader); | |
GLAPI void APIENTRY glLinkProgram (GLuint program); | |
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length); | |
GLAPI void APIENTRY glUseProgram (GLuint program); | |
GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); | |
GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | |
GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); | |
GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | |
GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | |
GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glValidateProgram (GLuint program); | |
GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); | |
GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | |
GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | |
GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); | |
GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); | |
GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); | |
GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | |
GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | |
GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); | |
GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); | |
GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | |
GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); | |
GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); | |
GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); | |
GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); | |
GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); | |
GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); | |
GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); | |
GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); | |
GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | |
GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); | |
GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); | |
GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); | |
GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); | |
GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); | |
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); | |
typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); | |
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); | |
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); | |
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | |
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); | |
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); | |
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); | |
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); | |
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); | |
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); | |
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | |
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); | |
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); | |
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); | |
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); | |
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); | |
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); | |
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); | |
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length); | |
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); | |
typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | |
typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); | |
typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | |
typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); | |
typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); | |
GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
/* OpenGL 3.0 also reuses entry points from these extensions: */ | |
/* ARB_framebuffer_object */ | |
/* ARB_map_buffer_range */ | |
/* ARB_vertex_array_object */ | |
GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); | |
GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); | |
GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); | |
GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); | |
GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); | |
GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); | |
GLAPI void APIENTRY glEndTransformFeedback (void); | |
GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); | |
GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode); | |
GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); | |
GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); | |
GLAPI void APIENTRY glEndConditionalRender (void); | |
GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); | |
GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); | |
GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); | |
GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); | |
GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); | |
GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); | |
GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); | |
GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); | |
GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); | |
GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); | |
GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); | |
GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); | |
GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); | |
GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); | |
GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); | |
GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); | |
GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); | |
GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); | |
GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); | |
GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); | |
GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); | |
GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); | |
GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); | |
GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); | |
GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index); | |
typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); | |
typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); | |
typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); | |
typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); | |
typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); | |
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); | |
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); | |
typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | |
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode); | |
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); | |
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); | |
typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); | |
typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); | |
typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); | |
typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); | |
typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); | |
typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); | |
typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); | |
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); | |
typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); | |
typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); | |
/* OpenGL 3.1 also reuses entry points from these extensions: */ | |
/* ARB_copy_buffer */ | |
/* ARB_uniform_buffer_object */ | |
GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount); | |
GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); | |
GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); | |
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount); | |
typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); | |
/* OpenGL 3.2 also reuses entry points from these extensions: */ | |
/* ARB_draw_elements_base_vertex */ | |
/* ARB_provoking_vertex */ | |
/* ARB_sync */ | |
/* ARB_texture_multisample */ | |
GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); | |
GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); | |
GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); | |
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
/* OpenGL 3.3 also reuses entry points from these extensions: */ | |
/* ARB_blend_func_extended */ | |
/* ARB_sampler_objects */ | |
/* ARB_explicit_attrib_location, but it has none */ | |
/* ARB_occlusion_query2 (no entry points) */ | |
/* ARB_shader_bit_encoding (no entry points) */ | |
/* ARB_texture_rgb10_a2ui (no entry points) */ | |
/* ARB_texture_swizzle (no entry points) */ | |
/* ARB_timer_query */ | |
/* ARB_vertex_type_2_10_10_10_rev */ | |
GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); | |
/* OpenGL 4.0 also reuses entry points from these extensions: */ | |
/* ARB_texture_query_lod (no entry points) */ | |
/* ARB_draw_indirect */ | |
/* ARB_gpu_shader5 (no entry points) */ | |
/* ARB_gpu_shader_fp64 */ | |
/* ARB_shader_subroutine */ | |
/* ARB_tessellation_shader */ | |
/* ARB_texture_buffer_object_rgb32 (no entry points) */ | |
/* ARB_texture_cube_map_array (no entry points) */ | |
/* ARB_texture_gather (no entry points) */ | |
/* ARB_transform_feedback2 */ | |
/* ARB_transform_feedback3 */ | |
GLAPI void APIENTRY glMinSampleShading (GLfloat value); | |
GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); | |
GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); | |
GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); | |
typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); | |
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); | |
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
/* OpenGL 4.1 reuses entry points from these extensions: */ | |
/* ARB_ES2_compatibility */ | |
/* ARB_get_program_binary */ | |
/* ARB_separate_shader_objects */ | |
/* ARB_shader_precision (no entry points) */ | |
/* ARB_vertex_attrib_64bit */ | |
/* ARB_viewport_array */ | |
/* OpenGL 4.2 reuses entry points from these extensions: */ | |
/* ARB_base_instance */ | |
/* ARB_shading_language_420pack (no entry points) */ | |
/* ARB_transform_feedback_instanced */ | |
/* ARB_compressed_texture_pixel_storage (no entry points) */ | |
/* ARB_conservative_depth (no entry points) */ | |
/* ARB_internalformat_query */ | |
/* ARB_map_buffer_alignment (no entry points) */ | |
/* ARB_shader_atomic_counters */ | |
/* ARB_shader_image_load_store */ | |
/* ARB_shading_language_packing (no entry points) */ | |
/* ARB_texture_storage */ | |
/* OpenGL 4.3 reuses entry points from these extensions: */ | |
/* ARB_arrays_of_arrays (no entry points, GLSL only) */ | |
/* ARB_fragment_layer_viewport (no entry points, GLSL only) */ | |
/* ARB_shader_image_size (no entry points, GLSL only) */ | |
/* ARB_ES3_compatibility (no entry points) */ | |
/* ARB_clear_buffer_object */ | |
/* ARB_compute_shader */ | |
/* ARB_copy_image */ | |
/* KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes) */ | |
/* ARB_explicit_uniform_location (no entry points) */ | |
/* ARB_framebuffer_no_attachments */ | |
/* ARB_internalformat_query2 */ | |
/* ARB_invalidate_subdata */ | |
/* ARB_multi_draw_indirect */ | |
/* ARB_program_interface_query */ | |
/* ARB_robust_buffer_access_behavior (no entry points) */ | |
/* ARB_shader_storage_buffer_object */ | |
/* ARB_stencil_texturing (no entry points) */ | |
/* ARB_texture_buffer_range */ | |
/* ARB_texture_query_levels (no entry points) */ | |
/* ARB_texture_storage_multisample */ | |
/* ARB_texture_view */ | |
/* ARB_vertex_attrib_binding */ | |
GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); | |
GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | |
GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | |
GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | |
GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); | |
GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | |
GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | |
GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | |
GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); | |
GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGenerateMipmap (GLenum target); | |
GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); | |
typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); | |
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); | |
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); | |
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); | |
typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); | |
typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); | |
typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); | |
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); | |
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); | |
typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); | |
GLAPI void APIENTRY glBindVertexArray (GLuint array); | |
GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); | |
GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); | |
GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); | |
typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); | |
typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); | |
typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); | |
typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); | |
GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices); | |
GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); | |
GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices); | |
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); | |
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); | |
GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); | |
GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex); | |
GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); | |
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex); | |
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex); | |
GLAPI void APIENTRY glProvokingVertex (GLenum mode); | |
typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); | |
GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); | |
GLAPI GLboolean APIENTRY glIsSync (GLsync sync); | |
GLAPI void APIENTRY glDeleteSync (GLsync sync); | |
GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); | |
GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); | |
typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); | |
typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); | |
typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); | |
typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); | |
GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); | |
typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); | |
typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); | |
GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); | |
GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); | |
GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); | |
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); | |
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); | |
typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); | |
GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); | |
GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); | |
GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); | |
GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); | |
typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); | |
typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); | |
GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); | |
GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); | |
GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); | |
GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); | |
GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); | |
GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); | |
GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); | |
GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); | |
GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); | |
GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); | |
GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); | |
GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); | |
typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); | |
typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); | |
typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); | |
typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); | |
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); | |
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); | |
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); | |
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); | |
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); | |
GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); | |
GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); | |
GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); | |
typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); | |
typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); | |
typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); | |
GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); | |
GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); | |
GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); | |
GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); | |
GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); | |
GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); | |
GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); | |
GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); | |
GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); | |
GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); | |
GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); | |
GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); | |
GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); | |
GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); | |
GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); | |
GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); | |
GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); | |
GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); | |
GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); | |
GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); | |
GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); | |
GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); | |
typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); | |
typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); | |
typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); | |
typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); | |
typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); | |
typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); | |
typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); | |
typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); | |
typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); | |
GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); | |
typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); | |
GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); | |
GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); | |
GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); | |
typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); | |
typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); | |
typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); | |
GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); | |
GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); | |
GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); | |
GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); | |
GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); | |
typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); | |
typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); | |
GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); | |
typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); | |
typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); | |
GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); | |
GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); | |
GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); | |
GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); | |
GLAPI void APIENTRY glPauseTransformFeedback (void); | |
GLAPI void APIENTRY glResumeTransformFeedback (void); | |
GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); | |
typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); | |
typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); | |
typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); | |
typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); | |
typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); | |
typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); | |
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); | |
GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); | |
GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); | |
GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); | |
GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); | |
typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); | |
typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); | |
typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glReleaseShaderCompiler (void); | |
GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); | |
GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); | |
GLAPI void APIENTRY glClearDepthf (GLfloat d); | |
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); | |
typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); | |
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); | |
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); | |
GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); | |
GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); | |
GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); | |
typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); | |
typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); | |
typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); | |
GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); | |
GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); | |
GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* const *strings); | |
GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); | |
GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); | |
GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); | |
GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); | |
GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); | |
GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); | |
GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); | |
GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); | |
GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); | |
GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); | |
GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); | |
GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); | |
GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); | |
typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); | |
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* const *strings); | |
typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); | |
typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); | |
typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); | |
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); | |
typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); | |
typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); | |
GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); | |
GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); | |
GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); | |
GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); | |
GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); | |
GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); | |
GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); | |
GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); | |
GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); | |
GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); | |
typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); | |
typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); | |
typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); | |
typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); | |
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); | |
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); | |
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); | |
typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); | |
GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); | |
typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); | |
GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam); | |
GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam); | |
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); | |
GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); | |
GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); | |
GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); | |
GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); | |
typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); | |
typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); | |
typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); | |
typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); | |
GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); | |
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); | |
typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); | |
GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); | |
typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); | |
GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); | |
GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
GLAPI void APIENTRY glPopDebugGroup (void); | |
GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); | |
GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); | |
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); | |
typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); | |
typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); | |
GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); | |
typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); | |
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); | |
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); | |
GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); | |
typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); | |
GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); | |
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); | |
GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); | |
typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); | |
GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); | |
GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); | |
GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); | |
GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); | |
typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); | |
typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); | |
typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); | |
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); | |
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); | |
GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); | |
GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); | |
typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); | |
GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); | |
typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); | |
GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); | |
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); | |
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); | |
GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); | |
typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); | |
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); | |
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); | |
typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); | |
GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); | |
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); | |
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); | |
GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); | |
GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); | |
typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); | |
typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); | |
GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); | |
typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); | |
GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
} | |