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---
title: Magic Articulate Enhanced
emoji: ๐ฏ
colorFrom: purple
colorTo: red
sdk: gradio
sdk_version: 5.36.2
app_file: app.py
pinned: false
license: mit
hardware: zero-gpu
---
# ๐ฏ Magic Articulate Enhanced
[](https://huggingface.co/spaces/Nomad2082/Magic-plus-1)
[](https://huggingface.co/zero-gpu-explorer)
## โจ Enhanced Features
๐ **Revolutionary 3D Skeletal Rigging with AI**
This enhanced version of MagicArticulate provides:
### ๐ฅ Core Capabilities
- **๐ Universal Model Support** - Upload ANY 3D model (OBJ, GLB, PLY, STL, FBX, DAE)
- **๐ค AI-Powered Rigging** - Automatic skeletal structure generation
- **๐จ Multi-Format Output** - Download as OBJ, TXT, or complete ZIP package
- **๐๏ธ Real-time 3D Preview** - Interactive Three.js visualization
- **โก ZeroGPU Acceleration** - Free GPU processing in 30-120 seconds
### ๐ Enhanced Features
- โ
**User Upload Support** - No more demo-only limitations
- โ
**Advanced Model Validation** - Automatic repair and optimization
- โ
**Professional Output Formats** - Industry-standard skeletal data
- โ
**Session Management** - Multi-user concurrent processing
- โ
**Intelligent Preprocessing** - Format conversion and mesh optimization
## ๐ฏ Perfect for Investor Demonstrations
This MVP showcases a complete AI-driven 3D workflow:
1. **Upload** - Any 3D model from your device
2. **Process** - AI generates optimal skeletal structure
3. **Preview** - Real-time 3D visualization
4. **Download** - Professional multi-format outputs
## ๐ Quick Start
1. **Upload your 3D model** (supports most common formats)
2. **Describe your requirements** (e.g., "human skeleton for animation")
3. **Click Generate** and wait 30-120 seconds
4. **Preview and Download** your rigged skeleton
## ๐ก Use Cases
- **Game Development** - Character rigging automation
- **Animation Studios** - Rapid skeleton prototyping
- **AR/VR Applications** - Real-time avatar creation
- **3D Printing** - Articulated model preparation
- **Research & Education** - Skeletal anatomy studies
## ๐ง Technical Details
### Supported Input Formats
- **OBJ** - Wavefront object files
- **GLB/GLTF** - 3D transmission format
- **PLY** - Polygon file format
- **STL** - Stereolithography format
- **FBX** - Filmbox format
- **DAE** - Collada format
### Output Formats
- **OBJ** - 3D geometric representation of the skeleton
- **TXT** - Traditional rigging format for animation software
- **ZIP** - Complete package with all formats and processing report
### Processing Pipeline
1. **Model Validation** - File format and mesh integrity checks
2. **Automatic Repair** - Fix common mesh issues (holes, normals, duplicates)
3. **Optimization** - Simplify complex models for faster processing
4. **AI Generation** - Neural network skeletal structure prediction
5. **Post-processing** - Joint optimization and bone hierarchy construction
## ๐ฎ Example Use Cases
### Game Character Rigging
```
Input: Character.fbx (game asset)
Prompt: "humanoid skeleton for game animation with proper joint hierarchy"
Output: Complete rigging data ready for Unity/Unreal
```
### Animal Animation
```
Input: Dog.obj (3D scan)
Prompt: "quadruped skeleton with spine and tail bones"
Output: Anatomically correct animal rig
```
### Mechanical Rigging
```
Input: Robot.glb (CAD model)
Prompt: "mechanical joints for robotic movement"
Output: Engineering-ready joint structure
```
## ๐งฌ Powered by Advanced AI
- **MagicArticulate Neural Network** - State-of-the-art skeletal generation
- **Hugging Face ZeroGPU** - Free high-performance computing
- **Advanced Preprocessing** - Intelligent model optimization
- **Multi-User Architecture** - Concurrent processing support
## ๐ Performance
- **Processing Time**: 30-120 seconds (depending on model complexity)
- **Max File Size**: 100MB
- **Max Vertices**: 100,000 (auto-simplified if needed)
- **Concurrent Users**: Multi-session support
- **Accuracy**: State-of-the-art AI skeletal prediction
## Citation
If you use this work, please cite:
```
@article{magicarticulate2024,
title={MagicArticulate: Automatic Skeletal Rigging for 3D Models},
author={ByteDance Research},
year={2024}
}
``` |