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export const Conditions: import('../../../sim/dex-conditions').ModdedConditionDataTable = {
invulnerability: {
// Dig/Fly
name: 'invulnerability',
onInvulnerability(target, source, move) {
if (target === source) return true;
if ((move.id === 'swift' && target.volatiles['substitute']) || move.id === 'transform') return true;
this.add('-message', 'The foe ' + target.name + ' can\'t be hit while invulnerable!');
return false;
},
},
};
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