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// Gen 2 Stadium fixes Dragon Fang and Dragon Scale having the wrong effects.
export const Items: import('../../../sim/dex-items').ModdedItemDataTable = {
dragonfang: {
inherit: true,
onModifyDamage(damage, source, target, move) {
if (move?.type === 'Dragon') {
return damage * 1.1;
}
},
},
dragonscale: {
inherit: true,
onModifyDamage() {},
},
};
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