Spaces:
Running
Running
File size: 4,202 Bytes
5c2ed06 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 |
export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = {
commander: {
inherit: true,
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1 },
},
gulpmissile: {
inherit: true,
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, cantsuppress: 1, notransform: 1 },
},
protosynthesis: {
inherit: true,
onWeatherChange(pokemon) {
// Protosynthesis is not affected by Utility Umbrella
if (this.field.isWeather('sunnyday')) {
pokemon.addVolatile('protosynthesis');
} else if (!pokemon.volatiles['protosynthesis']?.fromBooster && this.field.weather !== 'sunnyday') {
// Protosynthesis will not deactivite if Sun is suppressed, hence the direct ID check (isWeather respects supression)
pokemon.removeVolatile('protosynthesis');
}
},
condition: {
noCopy: true,
onStart(pokemon, source, effect) {
if (effect?.name === 'Booster Energy') {
this.effectState.fromBooster = true;
this.add('-activate', pokemon, 'ability: Protosynthesis', '[fromitem]');
} else {
this.add('-activate', pokemon, 'ability: Protosynthesis');
}
this.effectState.bestStat = pokemon.getBestStat(false, true);
this.add('-start', pokemon, 'protosynthesis' + this.effectState.bestStat);
},
onModifyAtkPriority: 5,
onModifyAtk(atk, pokemon) {
if (this.effectState.bestStat !== 'atk') return;
this.debug('Protosynthesis atk boost');
return this.chainModify([5325, 4096]);
},
onModifyDefPriority: 6,
onModifyDef(def, pokemon) {
if (this.effectState.bestStat !== 'def') return;
this.debug('Protosynthesis def boost');
return this.chainModify([5325, 4096]);
},
onModifySpAPriority: 5,
onModifySpA(spa, pokemon) {
if (this.effectState.bestStat !== 'spa') return;
this.debug('Protosynthesis spa boost');
return this.chainModify([5325, 4096]);
},
onModifySpDPriority: 6,
onModifySpD(spd, pokemon) {
if (this.effectState.bestStat !== 'spd') return;
this.debug('Protosynthesis spd boost');
return this.chainModify([5325, 4096]);
},
onModifySpe(spe, pokemon) {
if (this.effectState.bestStat !== 'spe') return;
this.debug('Protosynthesis spe boost');
return this.chainModify(1.5);
},
onEnd(pokemon) {
this.add('-end', pokemon, 'Protosynthesis');
},
},
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1, cantsuppress: 1 },
},
quarkdrive: {
inherit: true,
condition: {
noCopy: true,
onStart(pokemon, source, effect) {
if (effect?.name === 'Booster Energy') {
this.effectState.fromBooster = true;
this.add('-activate', pokemon, 'ability: Quark Drive', '[fromitem]');
} else {
this.add('-activate', pokemon, 'ability: Quark Drive');
}
this.effectState.bestStat = pokemon.getBestStat(false, true);
this.add('-start', pokemon, 'quarkdrive' + this.effectState.bestStat);
},
onModifyAtkPriority: 5,
onModifyAtk(atk, pokemon) {
if (this.effectState.bestStat !== 'atk') return;
this.debug('Quark Drive atk boost');
return this.chainModify([5325, 4096]);
},
onModifyDefPriority: 6,
onModifyDef(def, pokemon) {
if (this.effectState.bestStat !== 'def') return;
this.debug('Quark Drive def boost');
return this.chainModify([5325, 4096]);
},
onModifySpAPriority: 5,
onModifySpA(spa, pokemon) {
if (this.effectState.bestStat !== 'spa') return;
this.debug('Quark Drive spa boost');
return this.chainModify([5325, 4096]);
},
onModifySpDPriority: 6,
onModifySpD(spd, pokemon) {
if (this.effectState.bestStat !== 'spd') return;
this.debug('Quark Drive spd boost');
return this.chainModify([5325, 4096]);
},
onModifySpe(spe, pokemon) {
if (this.effectState.bestStat !== 'spe') return;
this.debug('Quark Drive spe boost');
return this.chainModify(1.5);
},
onEnd(pokemon) {
this.add('-end', pokemon, 'Quark Drive');
},
},
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1, cantsuppress: 1 },
},
};
|